66 KiB
66 KiB
1 | Name | Platform | Compiles | CompilesDouble | Uses | UsesDouble | PermutationString |
---|---|---|---|---|---|---|---|
2 | /Game/src/modular_fort_01_trim_1.modular_fort_01_trim_1 | 51 | 15 | 0 | 15 | 15 | Compiling modular_fort_01_trim_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
3 | /MeshModelingToolset/Materials/M_DynamicMeshComponentVtxColor.M_DynamicMeshComponentVtxColor | 51 | 0 | 0 | 21 | 0 | Compiling M_DynamicMeshComponentVtxColor: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
4 | /Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial | 51 | 0 | 0 | 9 | 0 | Compiling DebugEditorMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
5 | /Engine/EditorMaterials/PhAT_NoCollisionMaterial.PhAT_NoCollisionMaterial | 51 | 0 | 0 | 6 | 0 | Compiling PhAT_NoCollisionMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
6 | /Engine/EditorMaterials/PhAT_UnselectedMaterial.PhAT_UnselectedMaterial | 51 | 0 | 0 | 6 | 0 | Compiling PhAT_UnselectedMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
7 | /Engine/EngineMaterials/GizmoMaterial.GizmoMaterial | 51 | 0 | 0 | 9 | 0 | Compiling GizmoMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
8 | /Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial | 51 | 0 | 0 | 8 | 0 | Compiling DebugMeshMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
9 | /Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial | 51 | 0 | 0 | 5 | 0 | Compiling RemoveSurfaceMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
10 | /Engine/EngineMaterials/NaniteHiddenSectionMaterial.NaniteHiddenSectionMaterial | 51 | 0 | 0 | 32 | 0 | Compiling NaniteHiddenSectionMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=1, Usage={} |
11 | /Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial | 51 | 0 | 0 | 62 | 0 | Compiling DefaultLightFunctionMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
12 | /Engine/EditorLandscapeResources/SplineEditorMeshMat.SplineEditorMeshMat | 51 | 0 | 0 | 18 | 0 | Compiling SplineEditorMeshMat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSplineMeshes,bUsedWithNanite} |
13 | /Engine/EditorMaterials/Dataflow/DataflowVertexMaterial.DataflowVertexMaterial | 51 | 0 | 0 | 27 | 0 | Compiling DataflowVertexMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
14 | /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial | 51 | 0 | 0 | 85 | 0 | Compiling BasicShapeMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting,bUsedWithInstancedStaticMeshes,bUsedWithGeometryCollections,bUsedWithNanite} |
15 | /ControlRig/Controls/ControlRigGizmoMaterial.ControlRigGizmoMaterial | 51 | 0 | 0 | 5 | 0 | Compiling ControlRigGizmoMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
16 | /ControlRig/Controls/ControlRigXRayMaterial.ControlRigXRayMaterial | 51 | 0 | 0 | 12 | 0 | Compiling ControlRigXRayMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=1, Usage={bUsedWithStaticLighting} |
17 | /Engine/VREditor/TransformGizmo/Xray.Xray | 51 | 0 | 0 | 15 | 0 | Compiling Xray: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
18 | /Engine/VREditor/TransformGizmo/Main.Main | 51 | 0 | 0 | 6 | 0 | Compiling Main: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
19 | /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.TranslucentTransformGizmoMaterial | 51 | 0 | 0 | 6 | 0 | Compiling TranslucentTransformGizmoMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
20 | /Engine/EngineDebugMaterials/M_SimpleUnlitTranslucent.M_SimpleUnlitTranslucent | 51 | 0 | 0 | 6 | 0 | Compiling M_SimpleUnlitTranslucent: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
21 | /Engine/EditorMaterials/Camera/CineMat.CineMat | 51 | 0 | 0 | 28 | 0 | Compiling CineMat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSplineMeshes} |
22 | /Game/src/pine_tree_01_twig.pine_tree_01_twig | 51 | 0 | 0 | 15 | 0 | Compiling pine_tree_01_twig: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
23 | /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows.M_LightStage_Arrows | 51 | 0 | 0 | 5 | 0 | Compiling M_LightStage_Arrows: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
24 | /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall | 51 | 0 | 0 | 24 | 0 | Compiling M_Basic_Wall: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
25 | /Game/StarterContent/Materials/M_AssetPlatform.M_AssetPlatform | 51 | 0 | 0 | 24 | 0 | Compiling M_AssetPlatform: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
26 | /Game/StarterContent/Materials/M_Glass.M_Glass | 51 | 0 | 0 | 36 | 0 | Compiling M_Glass: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=1, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
27 | /Game/StarterContent/Materials/M_Basic_Floor.M_Basic_Floor | 51 | 0 | 0 | 24 | 0 | Compiling M_Basic_Floor: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
28 | /Game/StarterContent/Particles/Materials/m_flare_01.m_flare_01 | 51 | 0 | 0 | 15 | 0 | Compiling m_flare_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Additive, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithParticleSprites,bUsedWithBeamTrails} |
29 | /Game/LevelPrototyping/Materials/M_Solid.M_Solid | 51 | 0 | 0 | 27 | 0 | Compiling M_Solid: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
30 | /Engine/EngineSky/M_SimpleSkyDome.M_SimpleSkyDome | 51 | 0 | 0 | 5 | 0 | Compiling M_SimpleSkyDome: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
31 | /Engine/EditorMeshes/ColorCalibrator/M_GreyBall.M_GreyBall | 51 | 0 | 0 | 36 | 0 | Compiling M_GreyBall: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting} |
32 | /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 24 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
33 | /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall.M_ChromeBall | 51 | 0 | 0 | 36 | 0 | Compiling M_ChromeBall: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting} |
34 | /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.M_ClearCoatBlack | 51 | 0 | 0 | 24 | 0 | Compiling M_ClearCoatBlack: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
35 | /Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial | 51 | 0 | 0 | 8 | 0 | Compiling EmissiveMeshMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Additive, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
36 | /Game/FPWeapon/Materials/BaseMaterial.BaseMaterial | 51 | 0 | 0 | 36 | 0 | Compiling BaseMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting} |
37 | /Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT | 51 | 0 | 0 | 51 | 255 | Compiling FlattenMaterial_WS_Normal_VT: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=0, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting,bUsedWithMorphTargets,bUsedWithNanite}, StaticSwitch'PackMetallic2-1'=False, StaticSwitch'PackRoughness2-1'=False, StaticSwitch'PackSpecular2-1'=False, StaticSwitch'UseAmbientOcclusion2-1'=False, StaticSwitch'UseBaseColor2-1'=False, StaticSwitch'UseCustomUV2-1'=False, StaticSwitch'UseEmissiveColor2-1'=False, StaticSwitch'UseEmissiveHDR2-1'=False, StaticSwitch'UseMetallic2-1'=False, StaticSwitch'UseOpacity2-1'=False, StaticSwitch'UseOpacityMask2-1'=False, StaticSwitch'UseRoughness2-1'=False, StaticSwitch'UseSpecular2-1'=False, StaticSwitch'UseUV12-1'=False, StaticSwitch'UseUV22-1'=False, StaticSwitch'UseUV32-1'=False, StaticSwitch'UseUV42-1'=False, StaticSwitch'UseUV52-1'=False, StaticSwitch'UseUV62-1'=False |
38 | /Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT | 51 | 0 | 0 | 51 | 2805 | Compiling FlattenMaterial_WS_Normal_VT: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=0, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting,bUsedWithMorphTargets,bUsedWithNanite}, StaticSwitch'PackMetallic2-1'=False, StaticSwitch'PackRoughness2-1'=False, StaticSwitch'PackSpecular2-1'=False, StaticSwitch'UseAmbientOcclusion2-1'=False, StaticSwitch'UseBaseColor2-1'=True, StaticSwitch'UseCustomUV2-1'=False, StaticSwitch'UseEmissiveColor2-1'=False, StaticSwitch'UseEmissiveHDR2-1'=False, StaticSwitch'UseMetallic2-1'=False, StaticSwitch'UseOpacity2-1'=False, StaticSwitch'UseOpacityMask2-1'=False, StaticSwitch'UseRoughness2-1'=False, StaticSwitch'UseSpecular2-1'=False, StaticSwitch'UseUV12-1'=False, StaticSwitch'UseUV22-1'=False, StaticSwitch'UseUV32-1'=False, StaticSwitch'UseUV42-1'=False, StaticSwitch'UseUV52-1'=False, StaticSwitch'UseUV62-1'=False |
39 | /Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT | 51 | 0 | 0 | 51 | 3213 | Compiling FlattenMaterial_WS_Normal_VT: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=0, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting,bUsedWithMorphTargets,bUsedWithNanite}, StaticSwitch'PackMetallic2-1'=False, StaticSwitch'PackRoughness2-1'=False, StaticSwitch'PackSpecular2-1'=False, StaticSwitch'UseAmbientOcclusion2-1'=False, StaticSwitch'UseBaseColor2-1'=True, StaticSwitch'UseCustomUV2-1'=False, StaticSwitch'UseEmissiveColor2-1'=False, StaticSwitch'UseEmissiveHDR2-1'=False, StaticSwitch'UseMetallic2-1'=False, StaticSwitch'UseOpacity2-1'=False, StaticSwitch'UseOpacityMask2-1'=False, StaticSwitch'UseRoughness2-1'=True, StaticSwitch'UseSpecular2-1'=False, StaticSwitch'UseUV12-1'=False, StaticSwitch'UseUV22-1'=False, StaticSwitch'UseUV32-1'=False, StaticSwitch'UseUV42-1'=False, StaticSwitch'UseUV52-1'=False, StaticSwitch'UseUV62-1'=False |
40 | /Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT | 51 | 0 | 0 | 51 | 0 | Compiling FlattenMaterial_VT: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting,bUsedWithMorphTargets,bUsedWithNanite}, StaticSwitch'PackMetallic2-1'=False, StaticSwitch'PackRoughness2-1'=False, StaticSwitch'PackSpecular2-1'=False, StaticSwitch'UseAmbientOcclusion2-1'=False, StaticSwitch'UseBaseColor2-1'=False, StaticSwitch'UseCustomUV2-1'=False, StaticSwitch'UseEmissiveColor2-1'=False, StaticSwitch'UseEmissiveHDR2-1'=False, StaticSwitch'UseMetallic2-1'=False, StaticSwitch'UseOpacity2-1'=False, StaticSwitch'UseOpacityMask2-1'=False, StaticSwitch'UseRoughness2-1'=False, StaticSwitch'UseSpecular2-1'=False, StaticSwitch'UseUV12-1'=False, StaticSwitch'UseUV22-1'=False, StaticSwitch'UseUV32-1'=False, StaticSwitch'UseUV42-1'=False, StaticSwitch'UseUV52-1'=False, StaticSwitch'UseUV62-1'=False |
41 | /Engine/EngineMaterials/FlattenMaterial.FlattenMaterial | 51 | 0 | 0 | 51 | 0 | Compiling FlattenMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting,bUsedWithMorphTargets,bUsedWithNanite}, StaticSwitch'PackMetallic2-1'=False, StaticSwitch'PackRoughness2-1'=False, StaticSwitch'PackSpecular2-1'=False, StaticSwitch'UseAmbientOcclusion2-1'=False, StaticSwitch'UseBaseColor2-1'=False, StaticSwitch'UseCustomUV2-1'=False, StaticSwitch'UseEmissiveColor2-1'=False, StaticSwitch'UseEmissiveHDR2-1'=False, StaticSwitch'UseMetallic2-1'=False, StaticSwitch'UseOpacity2-1'=False, StaticSwitch'UseOpacityMask2-1'=False, StaticSwitch'UseRoughness2-1'=False, StaticSwitch'UseSpecular2-1'=False, StaticSwitch'UseUV12-1'=False, StaticSwitch'UseUV22-1'=False, StaticSwitch'UseUV32-1'=False, StaticSwitch'UseUV42-1'=False, StaticSwitch'UseUV52-1'=False, StaticSwitch'UseUV62-1'=False |
42 | /Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings | 51 | 0 | 0 | 30 | 0 | Compiling M_InvalidLightmapSettings: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithInstancedStaticMeshes} |
43 | /Paper2D/DefaultSpriteMaterial.DefaultSpriteMaterial | 51 | 0 | 0 | 42 | 0 | Compiling DefaultSpriteMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithNiagaraSprites} |
44 | /Paper2D/DefaultSpriteMaterial.DefaultSpriteMaterial | 51 | 0 | 0 | 16 | 0 | Compiling DefaultSpriteMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithNiagaraSprites} |
45 | /Paper2D/DefaultSpriteMaterial.DefaultSpriteMaterial | 51 | 0 | 0 | 14 | 0 | Compiling DefaultSpriteMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithNiagaraSprites} |
46 | /Engine/EngineMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial | 51 | 0 | 0 | 12 | 0 | Compiling PhAT_JointLimitMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=1, Usage={} |
47 | /ControlRig/M_Manip.M_Manip | 51 | 0 | 0 | 12 | 0 | Compiling M_Manip: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=1, Usage={} |
48 | /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial | 51 | 0 | 0 | 8 | 0 | Compiling DefaultPostProcessMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting} |
49 | /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial | 51 | 0 | 0 | 89 | 0 | Compiling DefaultDeferredDecalMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting,bUsedWithSplineMeshes} |
50 | /Engine/VREditor/TransformGizmo/TransformGizmoMaterial.TransformGizmoMaterial | 51 | 0 | 0 | 5 | 0 | Compiling TransformGizmoMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
51 | /Engine/EngineDebugMaterials/M_VolumeRenderSphereTracePP.M_VolumeRenderSphereTracePP | 51 | 0 | 0 | 6 | 0 | Compiling M_VolumeRenderSphereTracePP: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
52 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 6 | 6 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
53 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 22 | 0 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={} |
54 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 9 | 0 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
55 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 8 | 0 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
56 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 22 | 0 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={} |
57 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 5 | 0 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
58 | /Game/src/modular_fort_01_plaster_1.modular_fort_01_plaster_1 | 51 | 0 | 0 | 15 | 0 | Compiling modular_fort_01_plaster_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
59 | /Engine/EngineMaterials/DefaultMaterial.DefaultMaterial | 51 | 0 | 0 | 132 | 0 | Compiling DefaultMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithMeshParticles,bUsedWithStaticLighting,bUsedWithSplineMeshes,bUsedWithInstancedStaticMeshes,bUsedWithNiagaraSprites,bUsedWithNiagaraRibbons,bUsedWithNiagaraMeshParticles} |
60 | /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial | 51 | 0 | 0 | 899 | 0 | Compiling WorldGridMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=1, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
61 | /Engine/EngineMaterials/DefaultTextMaterialOpaque.DefaultTextMaterialOpaque | 51 | 0 | 0 | 34 | 0 | Compiling DefaultTextMaterialOpaque: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={} |
62 | /Game/src/fern_02.fern_02 | 51 | 0 | 0 | 15 | 0 | Compiling fern_02: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
63 | /Game/src/fir_sapling_medium_twigs.fir_sapling_medium_twigs | 51 | 0 | 0 | 15 | 0 | Compiling fir_sapling_medium_twigs: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
64 | /Game/src/painted_wooden_stool.painted_wooden_stool | 51 | 0 | 0 | 24 | 0 | Compiling painted_wooden_stool: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
65 | /Game/src/SchoolDesk_01.SchoolDesk_01 | 51 | 0 | 0 | 24 | 0 | Compiling SchoolDesk_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
66 | /Game/src/street_lamp_01_bulb.street_lamp_01_bulb | 51 | 0 | 0 | 15 | 0 | Compiling street_lamp_01_bulb: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
67 | /Game/src/street_lamp_01_glass.street_lamp_01_glass | 51 | 0 | 0 | 15 | 0 | Compiling street_lamp_01_glass: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
68 | /Game/src/street_lamp_01.street_lamp_01 | 51 | 0 | 0 | 15 | 0 | Compiling street_lamp_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
69 | /Game/src/modular_fort_01_wall_1.modular_fort_01_wall_1 | 51 | 0 | 0 | 15 | 0 | Compiling modular_fort_01_wall_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
70 | /Game/StarterContent/Props/Materials/M_Chair.M_Chair | 51 | 0 | 0 | 24 | 0 | Compiling M_Chair: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
71 | /Game/src/pine_tree_01_dead_branches.pine_tree_01_dead_branches | 51 | 0 | 0 | 15 | 0 | Compiling pine_tree_01_dead_branches: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
72 | /Game/src/pine_tree_01_bark.pine_tree_01_bark | 51 | 0 | 0 | 15 | 0 | Compiling pine_tree_01_bark: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
73 | /Game/src/fir_sapling_medium_branches_dead.fir_sapling_medium_branches_dead | 51 | 0 | 0 | 15 | 0 | Compiling fir_sapling_medium_branches_dead: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
74 | /Game/src/fir_sapling_medium_branches.fir_sapling_medium_branches | 51 | 0 | 0 | 15 | 0 | Compiling fir_sapling_medium_branches: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
75 | /Game/MainDay/road_Mat.road_Mat | 51 | 0 | 0 | 15 | 0 | Compiling road_Mat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
76 | /Game/StarterContent/Props/Materials/M_TableRound.M_TableRound | 51 | 0 | 0 | 24 | 0 | Compiling M_TableRound: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
77 | /Game/StarterContent/Props/Materials/M_Lamp.M_Lamp | 51 | 0 | 0 | 24 | 0 | Compiling M_Lamp: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
78 | /Game/StarterContent/Particles/Materials/M_Burst.M_Burst | 51 | 0 | 0 | 18 | 0 | Compiling M_Burst: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Additive, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=1, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithParticleSprites} |
79 | /Game/StarterContent/Props/Materials/M_Statue.M_Statue | 51 | 0 | 0 | 24 | 0 | Compiling M_Statue: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
80 | /Game/StarterContent/Props/Materials/M_StatueGlass.M_StatueGlass | 51 | 0 | 0 | 36 | 0 | Compiling M_StatueGlass: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=1, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
81 | /Game/StarterContent/Particles/Materials/M_smoke_subUV.M_smoke_subUV | 51 | 0 | 0 | 57 | 0 | Compiling M_smoke_subUV: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithParticleSprites} |
82 | /Game/StarterContent/Materials/M_Rock_Marble_Polished.M_Rock_Marble_Polished | 51 | 0 | 0 | 24 | 0 | Compiling M_Rock_Marble_Polished: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
83 | /Game/StarterContent/Materials/M_Tech_Checker_Dot.M_Tech_Checker_Dot | 51 | 0 | 0 | 24 | 0 | Compiling M_Tech_Checker_Dot: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
84 | /Game/StarterContent/Materials/M_Water_Lake.M_Water_Lake | 51 | 0 | 0 | 24 | 0 | Compiling M_Water_Lake: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
85 | /Game/StarterContent/Particles/Materials/M_Heat_Distortion.M_Heat_Distortion | 51 | 0 | 0 | 24 | 0 | Compiling M_Heat_Distortion: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=1, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithParticleSprites} |
86 | /Game/StarterContent/Materials/M_Rock_Sandstone.M_Rock_Sandstone | 51 | 0 | 0 | 24 | 0 | Compiling M_Rock_Sandstone: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
87 | /Game/StarterContent/Materials/M_Ground_Moss.M_Ground_Moss | 51 | 0 | 0 | 24 | 0 | Compiling M_Ground_Moss: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
88 | /Game/StarterContent/Props/Materials/M_Door.M_Door | 51 | 0 | 0 | 24 | 0 | Compiling M_Door: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
89 | /Game/StarterContent/Props/Materials/M_Bush.M_Bush | 51 | 0 | 0 | 47 | 0 | Compiling M_Bush: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
90 | /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.M_Wood_Floor_Walnut_Polished | 51 | 0 | 0 | 24 | 0 | Compiling M_Wood_Floor_Walnut_Polished: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
91 | /Game/StarterContent/Materials/M_CobbleStone_Rough.M_CobbleStone_Rough | 51 | 0 | 0 | 24 | 0 | Compiling M_CobbleStone_Rough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
92 | /Game/StarterContent/Particles/Materials/M_Dust_Particle.M_Dust_Particle | 51 | 0 | 0 | 75 | 0 | Compiling M_Dust_Particle: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithParticleSprites,bUsedWithMeshParticles} |
93 | /Game/StarterContent/Particles/Materials/M_Spark.M_Spark | 51 | 0 | 0 | 12 | 0 | Compiling M_Spark: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Additive, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithParticleSprites} |
94 | /Game/StarterContent/Materials/M_Ceramic_Tile_Checker.M_Ceramic_Tile_Checker | 51 | 0 | 0 | 24 | 0 | Compiling M_Ceramic_Tile_Checker: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
95 | /Game/StarterContent/Particles/Materials/M_Fire_SubUV.M_Fire_SubUV | 51 | 0 | 0 | 12 | 0 | Compiling M_Fire_SubUV: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithParticleSprites} |
96 | /Game/StarterContent/Props/Materials/M_Shelf.M_Shelf | 51 | 0 | 0 | 24 | 0 | Compiling M_Shelf: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
97 | /Game/StarterContent/Props/Materials/M_Frame.M_Frame | 51 | 0 | 0 | 24 | 0 | Compiling M_Frame: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
98 | /Game/StarterContent/Materials/M_Metal_Brushed_Nickel.M_Metal_Brushed_Nickel | 51 | 0 | 0 | 24 | 0 | Compiling M_Metal_Brushed_Nickel: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
99 | /Game/StarterContent/Materials/M_Wood_Pine.M_Wood_Pine | 51 | 0 | 0 | 24 | 0 | Compiling M_Wood_Pine: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
100 | /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.M_Tech_Hex_Tile_Pulse | 51 | 0 | 0 | 24 | 0 | Compiling M_Tech_Hex_Tile_Pulse: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
101 | /Game/StarterContent/Materials/M_Metal_Chrome.M_Metal_Chrome | 51 | 0 | 0 | 24 | 0 | Compiling M_Metal_Chrome: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
102 | /Game/StarterContent/GothicBed_01.GothicBed_01 | 51 | 0 | 0 | 15 | 0 | Compiling GothicBed_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
103 | /Game/StarterContent/Materials/M_Concrete_Panels.M_Concrete_Panels | 51 | 0 | 0 | 24 | 0 | Compiling M_Concrete_Panels: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
104 | /Game/StarterContent/Materials/M_Rock_Slate.M_Rock_Slate | 51 | 0 | 0 | 24 | 0 | Compiling M_Rock_Slate: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
105 | /Game/StarterContent/Materials/M_CobbleStone_Pebble.M_CobbleStone_Pebble | 51 | 0 | 0 | 24 | 0 | Compiling M_CobbleStone_Pebble: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
106 | /Game/StarterContent/Materials/M_Ground_Gravel.M_Ground_Gravel | 51 | 0 | 0 | 24 | 0 | Compiling M_Ground_Gravel: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
107 | /Game/StarterContent/Materials/M_Concrete_Poured.M_Concrete_Poured | 51 | 0 | 0 | 24 | 0 | Compiling M_Concrete_Poured: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
108 | /Game/StarterContent/Materials/M_Wood_Walnut.M_Wood_Walnut | 51 | 0 | 0 | 24 | 0 | Compiling M_Wood_Walnut: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
109 | /Game/StarterContent/Materials/M_Wood_Oak.M_Wood_Oak | 51 | 0 | 0 | 24 | 0 | Compiling M_Wood_Oak: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
110 | /Game/StarterContent/Materials/M_Metal_Copper.M_Metal_Copper | 51 | 0 | 0 | 24 | 0 | Compiling M_Metal_Copper: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
111 | /Game/StarterContent/Materials/M_Concrete_Tiles.M_Concrete_Tiles | 51 | 0 | 0 | 24 | 0 | Compiling M_Concrete_Tiles: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
112 | /Game/StarterContent/Materials/M_Brick_Cut_Stone.M_Brick_Cut_Stone | 51 | 0 | 0 | 24 | 0 | Compiling M_Brick_Cut_Stone: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
113 | /Game/StarterContent/Materials/M_Brick_Clay_New.M_Brick_Clay_New | 51 | 0 | 0 | 24 | 0 | Compiling M_Brick_Clay_New: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
114 | /Game/StarterContent/Materials/M_Metal_Burnished_Steel.M_Metal_Burnished_Steel | 51 | 0 | 0 | 24 | 0 | Compiling M_Metal_Burnished_Steel: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
115 | /Game/StarterContent/Materials/M_Rock_Basalt.M_Rock_Basalt | 51 | 0 | 0 | 24 | 0 | Compiling M_Rock_Basalt: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
116 | /Game/StarterContent/Materials/M_Ground_Grass.M_Ground_Grass | 51 | 0 | 0 | 24 | 0 | Compiling M_Ground_Grass: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
117 | /Game/StarterContent/Materials/M_Brick_Clay_Old.M_Brick_Clay_Old | 51 | 0 | 0 | 24 | 0 | Compiling M_Brick_Clay_Old: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
118 | /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold | 51 | 0 | 0 | 24 | 0 | Compiling M_Metal_Gold: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
119 | /Game/StarterContent/Materials/M_Brick_Clay_Beveled.M_Brick_Clay_Beveled | 51 | 0 | 0 | 24 | 0 | Compiling M_Brick_Clay_Beveled: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
120 | /Game/StarterContent/Particles/Materials/M_explosion_subUV.M_explosion_subUV | 51 | 0 | 0 | 12 | 0 | Compiling M_explosion_subUV: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Additive, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithParticleSprites} |
121 | /Game/StarterContent/Materials/M_Concrete_Grime.M_Concrete_Grime | 51 | 0 | 0 | 24 | 1750 | Compiling M_Concrete_Grime: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
122 | /Game/StarterContent/Materials/M_Brick_Hewn_Stone.M_Brick_Hewn_Stone | 51 | 0 | 0 | 24 | 0 | Compiling M_Brick_Hewn_Stone: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
123 | /Game/StarterContent/Materials/M_CobbleStone_Smooth.M_CobbleStone_Smooth | 51 | 0 | 0 | 24 | 0 | Compiling M_CobbleStone_Smooth: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
124 | /Game/StarterContent/Materials/M_Tech_Panel.M_Tech_Panel | 51 | 0 | 0 | 24 | 0 | Compiling M_Tech_Panel: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
125 | /Game/StarterContent/Materials/M_Metal_Steel.M_Metal_Steel | 51 | 0 | 0 | 24 | 0 | Compiling M_Metal_Steel: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
126 | /Game/StarterContent/vintage_suitcase_02.vintage_suitcase_02 | 51 | 0 | 0 | 15 | 0 | Compiling vintage_suitcase_02: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
127 | /Game/StarterContent/vintage_suitcase_01.vintage_suitcase_01 | 51 | 0 | 0 | 15 | 0 | Compiling vintage_suitcase_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
128 | /Game/StarterContent/GothicCommode_01.GothicCommode_01 | 51 | 0 | 0 | 15 | 0 | Compiling GothicCommode_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
129 | /Game/StarterContent/Materials/M_Water_Ocean.M_Water_Ocean | 51 | 0 | 0 | 24 | 0 | Compiling M_Water_Ocean: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
130 | /Game/StarterContent/Props/Materials/M_Rock.M_Rock | 51 | 0 | 0 | 24 | 0 | Compiling M_Rock: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
131 | /Game/Minimap_TextureRenderTarget_Mat.Minimap_TextureRenderTarget_Mat | 51 | 0 | 0 | 13 | 0 | Compiling Minimap_TextureRenderTarget_Mat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
132 | /Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale | 51 | 0 | 0 | 6 | 0 | Compiling PPM_DefaultCalibrationGrayscale: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
133 | /Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor | 51 | 0 | 0 | 6 | 0 | Compiling PPM_DefaultCalibrationColor: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
134 | /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial | 51 | 0 | 0 | 62 | 0 | Compiling PreviewShadowIndicatorMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
135 | /Game/StarterContent/Materials/M_Tech_Hex_Tile.M_Tech_Hex_Tile | 51 | 0 | 0 | 24 | 0 | Compiling M_Tech_Hex_Tile: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
136 | /Game/StarterContent/Materials/M_Metal_Rust.M_Metal_Rust | 51 | 0 | 0 | 24 | 0 | Compiling M_Metal_Rust: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
137 | /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent.AntiAliasedTextMaterialTranslucent | 51 | 0 | 0 | 23 | 0 | Compiling AntiAliasedTextMaterialTranslucent: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
138 | /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.M_LightStage_Skybox_Master | 51 | 0 | 0 | 5 | 0 | Compiling M_LightStage_Skybox_Master: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting}, StaticSwitch'HDRI2-1'=False |
139 | /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.M_LightStage_Skybox_Master | 51 | 0 | 0 | 5 | 0 | Compiling M_LightStage_Skybox_Master: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting}, StaticSwitch'HDRI2-1'=True |
140 | /Game/StarterContent/Materials/M_ColorGrid_LowSpec.M_ColorGrid_LowSpec | 51 | 0 | 0 | 24 | 0 | Compiling M_ColorGrid_LowSpec: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
141 | /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.M_Wood_Floor_Walnut_Worn | 51 | 0 | 0 | 24 | 0 | Compiling M_Wood_Floor_Walnut_Worn: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
142 | /Game/StarterContent/Particles/Materials/M_radial_ramp.M_radial_ramp | 51 | 0 | 0 | 15 | 0 | Compiling M_radial_ramp: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithParticleSprites,bUsedWithBeamTrails} |
143 | /Game/StarterContent/Particles/Materials/M_Radial_Gradient.M_Radial_Gradient | 51 | 0 | 0 | 15 | 0 | Compiling M_Radial_Gradient: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithParticleSprites,bUsedWithBeamTrails} |
144 | /Engine/EngineSky/M_Sky_Panning_Clouds2.M_Sky_Panning_Clouds2 | 51 | 0 | 0 | 5 | 0 | Compiling M_Sky_Panning_Clouds2: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
145 | /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid.M_ColorGrid | 51 | 0 | 0 | 36 | 0 | Compiling M_ColorGrid: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting} |
146 | /Engine/VREditor/SnapGrid/SnapGridMaterial.SnapGridMaterial | 51 | 0 | 0 | 14 | 0 | Compiling SnapGridMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting,bUsedWithSplineMeshes} |
147 | /Engine/EngineSky/VolumetricClouds/m_SimpleVolumetricCloud.m_SimpleVolumetricCloud | 51 | 0 | 0 | 101 | 0 | Compiling m_SimpleVolumetricCloud: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Additive, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithVolumetricCloud} |
148 | /Game/Characters/Mannequin_UE4/Materials/M_MannequinUE4_Body.M_MannequinUE4_Body | 51 | 0 | 0 | 63 | 0 | Compiling M_MannequinUE4_Body: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'PlasticOverride2-1'=False |
149 | /Game/Characters/Mannequin_UE4/Materials/M_MannequinUE4_Body.M_MannequinUE4_Body | 51 | 0 | 0 | 63 | 0 | Compiling M_MannequinUE4_Body: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'PlasticOverride2-1'=True |
150 | /Game/FPWeapon/Materials/M_FPGun.M_FPGun | 51 | 0 | 0 | 63 | 0 | Compiling M_FPGun: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
151 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 7 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
152 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 21 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
153 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 41 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
154 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 15 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
155 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 17 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
156 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 41 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
157 | /Engine/EditorMaterials/Thumbnails/SkySphereMaterial.SkySphereMaterial | 51 | 0 | 0 | 24 | 0 | Compiling SkySphereMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
158 | /Game/Characters/Mannequins/Materials/M_Mannequin.M_Mannequin | 51 | 0 | 0 | 31 | 31 | Compiling M_Mannequin: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'UseLogo2-1'=False |
159 | /Game/Characters/Mannequins/Materials/M_Mannequin.M_Mannequin | 51 | 0 | 0 | 31 | 31 | Compiling M_Mannequin: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'UseLogo2-1'=True |
160 | /Game/FirstPersonArms/Character/Materials/M_Mannequin.M_Mannequin | 51 | 0 | 0 | 31 | 31 | Compiling M_Mannequin: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'UseLogo2-1'=False |
161 | /Game/FirstPersonArms/Character/Materials/M_Mannequin.M_Mannequin | 51 | 0 | 0 | 31 | 0 | Compiling M_Mannequin: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'UseLogo2-1'=True |
162 | /Game/LevelPrototyping/Materials/M_PrototypeGrid.M_PrototypeGrid | 51 | 0 | 0 | 24 | 24 | Compiling M_PrototypeGrid: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting}, StaticSwitch'ObjectAligned2-1'=False, StaticSwitch'TopSurfaceColor2-1'=False |
163 | /Game/LevelPrototyping/Materials/M_PrototypeGrid.M_PrototypeGrid | 51 | 0 | 0 | 24 | 0 | Compiling M_PrototypeGrid: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting}, StaticSwitch'ObjectAligned2-1'=True, StaticSwitch'TopSurfaceColor2-1'=True |
164 | /Game/LevelPrototyping/Materials/M_PrototypeGrid.M_PrototypeGrid | 51 | 0 | 0 | 24 | 0 | Compiling M_PrototypeGrid: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting}, StaticSwitch'ObjectAligned2-1'=True, StaticSwitch'TopSurfaceColor2-1'=False |
165 | /SpeedTreeImporter/SpeedTree9/SpeedTreeBillboardMaster.SpeedTreeBillboardMaster | 51 | 0 | 0 | 68 | 0 | Compiling SpeedTreeBillboardMaster: Platform=VULKAN_SM6, Usage=LightingModel=MSM_TwoSidedFoliage, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=1, Usage={bUsedWithInstancedStaticMeshes}, StaticSwitch'SharedEnable2-1'=True |
166 | /SpeedTreeImporter/SpeedTree9/SpeedTreeMaster.SpeedTreeMaster | 51 | 0 | 0 | 94 | 0 | Compiling SpeedTreeMaster: Platform=VULKAN_SM6, Usage=LightingModel=MSM_TwoSidedFoliage, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=1, Usage={bUsedWithStaticLighting,bUsedWithInstancedStaticMeshes}, StaticSwitch'Branch1Enable2-1'=True, StaticSwitch'Branch2Enable2-1'=False, StaticSwitch'FlipBacksideNormals2-1'=True, StaticSwitch'HandleCameraFacing2-1'=False, StaticSwitch'HasBranch2Data_Internal2-1'=False, StaticSwitch'RippleEnable2-1'=True, StaticSwitch'RippleShimmerEnable2-1'=False, StaticSwitch'SharedEnable2-1'=True |
167 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 51 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
168 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 27 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
169 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 63 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
170 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 35 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
171 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 47 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
172 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 63 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
173 | /Interchange/gltf/M_Transmission.M_Transmission | 51 | 0 | 0 | 47 | 0 | Compiling M_Transmission: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ThinTranslucent, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
174 | /Interchange/gltf/M_Transmission.M_Transmission | 51 | 0 | 0 | 51 | 0 | Compiling M_Transmission: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ThinTranslucent, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
175 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 27 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
176 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 51 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
177 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 63 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
178 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 35 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
179 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 47 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
180 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 63 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
181 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 27 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
182 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 51 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
183 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 63 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
184 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 35 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
185 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 47 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
186 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 63 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
187 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 27 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
188 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 51 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
189 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 63 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
190 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 35 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
191 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 47 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
192 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 63 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |