escape-xa/Saved/MaterialStatsDebug/StatsDebug-2024.08.04-17.08.55.csv

2.5 KiB

1NamePlatformCompilesCompilesDoubleUsesUsesDoublePermutationString
2/Game/src/painted_wooden_stool.painted_wooden_stool5124000Compiling painted_wooden_stool: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting}
3/Game/src/SchoolDesk_01.SchoolDesk_015124000Compiling SchoolDesk_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting}
4/Game/src/modular_fort_01_trim_1.modular_fort_01_trim_15115000Compiling modular_fort_01_trim_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={}
5/Game/Characters/Mannequin_UE4/Materials/M_MannequinUE4_Body.M_MannequinUE4_Body5159000Compiling M_MannequinUE4_Body: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'PlasticOverride2-1'=False
6/Game/Characters/Mannequin_UE4/Materials/M_MannequinUE4_Body.M_MannequinUE4_Body5159000Compiling M_MannequinUE4_Body: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'PlasticOverride2-1'=True
7/Game/Characters/Mannequins/Materials/M_Mannequin.M_Mannequin5129000Compiling M_Mannequin: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'UseLogo2-1'=False
8/Game/Characters/Mannequins/Materials/M_Mannequin.M_Mannequin5129000Compiling M_Mannequin: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'UseLogo2-1'=True