2.2 KiB
2.2 KiB
1 | Name | Platform | Compiles | CompilesDouble | Uses | UsesDouble | PermutationString |
---|---|---|---|---|---|---|---|
2 | /Game/src/fern_02.fern_02 | 51 | 15 | 0 | 0 | 0 | Compiling fern_02: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
3 | /Game/src/street_lamp_01_bulb.street_lamp_01_bulb | 51 | 15 | 0 | 0 | 0 | Compiling street_lamp_01_bulb: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
4 | /Game/src/street_lamp_01_glass.street_lamp_01_glass | 51 | 15 | 0 | 0 | 0 | Compiling street_lamp_01_glass: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
5 | /Game/src/street_lamp_01.street_lamp_01 | 51 | 15 | 0 | 0 | 0 | Compiling street_lamp_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
6 | /Game/src/modular_fort_01_wall_1.modular_fort_01_wall_1 | 51 | 15 | 0 | 0 | 0 | Compiling modular_fort_01_wall_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
7 | /Game/src/modular_fort_01_trim_1.modular_fort_01_trim_1 | 51 | 15 | 0 | 0 | 0 | Compiling modular_fort_01_trim_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
8 | /Game/src/modular_fort_01_plaster_1.modular_fort_01_plaster_1 | 51 | 15 | 0 | 0 | 0 | Compiling modular_fort_01_plaster_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |