40 KiB
40 KiB
1 | Name | Platform | Compiles | CompilesDouble | Uses | UsesDouble | PermutationString |
---|---|---|---|---|---|---|---|
2 | /Game/src/modular_fort_01_trim_1.modular_fort_01_trim_1 | 51 | 15 | 0 | 15 | 15 | Compiling modular_fort_01_trim_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
3 | /MeshModelingToolset/Materials/M_DynamicMeshComponentVtxColor.M_DynamicMeshComponentVtxColor | 51 | 0 | 0 | 21 | 0 | Compiling M_DynamicMeshComponentVtxColor: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
4 | /Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial | 51 | 0 | 0 | 9 | 0 | Compiling DebugEditorMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
5 | /Engine/EditorMaterials/PhAT_NoCollisionMaterial.PhAT_NoCollisionMaterial | 51 | 0 | 0 | 6 | 0 | Compiling PhAT_NoCollisionMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
6 | /Engine/EditorMaterials/PhAT_UnselectedMaterial.PhAT_UnselectedMaterial | 51 | 0 | 0 | 6 | 0 | Compiling PhAT_UnselectedMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
7 | /Engine/EngineMaterials/GizmoMaterial.GizmoMaterial | 51 | 0 | 0 | 9 | 0 | Compiling GizmoMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
8 | /Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial | 51 | 0 | 0 | 8 | 0 | Compiling DebugMeshMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
9 | /Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial | 51 | 0 | 0 | 5 | 0 | Compiling RemoveSurfaceMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
10 | /Engine/EngineMaterials/NaniteHiddenSectionMaterial.NaniteHiddenSectionMaterial | 51 | 0 | 0 | 32 | 0 | Compiling NaniteHiddenSectionMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=1, Usage={} |
11 | /ControlRig/Controls/ControlRigGizmoMaterial.ControlRigGizmoMaterial | 51 | 0 | 0 | 5 | 0 | Compiling ControlRigGizmoMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
12 | /Engine/EditorMaterials/Dataflow/DataflowVertexMaterial.DataflowVertexMaterial | 51 | 0 | 0 | 27 | 0 | Compiling DataflowVertexMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
13 | /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial | 51 | 0 | 0 | 85 | 0 | Compiling BasicShapeMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting,bUsedWithInstancedStaticMeshes,bUsedWithGeometryCollections,bUsedWithNanite} |
14 | /ControlRig/Controls/ControlRigXRayMaterial.ControlRigXRayMaterial | 51 | 0 | 0 | 12 | 0 | Compiling ControlRigXRayMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=1, Usage={bUsedWithStaticLighting} |
15 | /Engine/EditorLandscapeResources/SplineEditorMeshMat.SplineEditorMeshMat | 51 | 0 | 0 | 18 | 0 | Compiling SplineEditorMeshMat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSplineMeshes,bUsedWithNanite} |
16 | /Engine/VREditor/TransformGizmo/Main.Main | 51 | 0 | 0 | 6 | 0 | Compiling Main: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
17 | /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.TranslucentTransformGizmoMaterial | 51 | 0 | 0 | 6 | 0 | Compiling TranslucentTransformGizmoMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
18 | /Engine/EngineDebugMaterials/M_SimpleUnlitTranslucent.M_SimpleUnlitTranslucent | 51 | 0 | 0 | 6 | 0 | Compiling M_SimpleUnlitTranslucent: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
19 | /Engine/EditorMaterials/Camera/CineMat.CineMat | 51 | 0 | 0 | 28 | 0 | Compiling CineMat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSplineMeshes} |
20 | /Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial | 51 | 0 | 0 | 62 | 0 | Compiling DefaultLightFunctionMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
21 | /Engine/EngineDebugMaterials/M_VolumeRenderSphereTracePP.M_VolumeRenderSphereTracePP | 51 | 0 | 0 | 6 | 0 | Compiling M_VolumeRenderSphereTracePP: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
22 | /Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial | 51 | 0 | 0 | 8 | 0 | Compiling EmissiveMeshMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Additive, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
23 | /Paper2D/DefaultSpriteMaterial.DefaultSpriteMaterial | 51 | 0 | 0 | 42 | 0 | Compiling DefaultSpriteMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithNiagaraSprites} |
24 | /Paper2D/DefaultSpriteMaterial.DefaultSpriteMaterial | 51 | 0 | 0 | 16 | 0 | Compiling DefaultSpriteMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithNiagaraSprites} |
25 | /Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings | 51 | 0 | 0 | 30 | 0 | Compiling M_InvalidLightmapSettings: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithInstancedStaticMeshes} |
26 | /Engine/VREditor/TransformGizmo/Xray.Xray | 51 | 0 | 0 | 15 | 0 | Compiling Xray: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
27 | /Engine/EngineSky/M_SimpleSkyDome.M_SimpleSkyDome | 51 | 0 | 0 | 5 | 0 | Compiling M_SimpleSkyDome: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
28 | /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall | 51 | 0 | 0 | 24 | 0 | Compiling M_Basic_Wall: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
29 | /Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT | 51 | 0 | 0 | 51 | 510 | Compiling FlattenMaterial_WS_Normal_VT: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=0, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting,bUsedWithMorphTargets,bUsedWithNanite}, StaticSwitch'PackMetallic2-1'=False, StaticSwitch'PackRoughness2-1'=False, StaticSwitch'PackSpecular2-1'=False, StaticSwitch'UseAmbientOcclusion2-1'=False, StaticSwitch'UseBaseColor2-1'=False, StaticSwitch'UseCustomUV2-1'=False, StaticSwitch'UseEmissiveColor2-1'=False, StaticSwitch'UseEmissiveHDR2-1'=False, StaticSwitch'UseMetallic2-1'=False, StaticSwitch'UseOpacity2-1'=False, StaticSwitch'UseOpacityMask2-1'=False, StaticSwitch'UseRoughness2-1'=False, StaticSwitch'UseSpecular2-1'=False, StaticSwitch'UseUV12-1'=False, StaticSwitch'UseUV22-1'=False, StaticSwitch'UseUV32-1'=False, StaticSwitch'UseUV42-1'=False, StaticSwitch'UseUV52-1'=False, StaticSwitch'UseUV62-1'=False |
30 | /Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT | 51 | 0 | 0 | 51 | 5661 | Compiling FlattenMaterial_WS_Normal_VT: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=0, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting,bUsedWithMorphTargets,bUsedWithNanite}, StaticSwitch'PackMetallic2-1'=False, StaticSwitch'PackRoughness2-1'=False, StaticSwitch'PackSpecular2-1'=False, StaticSwitch'UseAmbientOcclusion2-1'=False, StaticSwitch'UseBaseColor2-1'=True, StaticSwitch'UseCustomUV2-1'=False, StaticSwitch'UseEmissiveColor2-1'=False, StaticSwitch'UseEmissiveHDR2-1'=False, StaticSwitch'UseMetallic2-1'=False, StaticSwitch'UseOpacity2-1'=False, StaticSwitch'UseOpacityMask2-1'=False, StaticSwitch'UseRoughness2-1'=False, StaticSwitch'UseSpecular2-1'=False, StaticSwitch'UseUV12-1'=False, StaticSwitch'UseUV22-1'=False, StaticSwitch'UseUV32-1'=False, StaticSwitch'UseUV42-1'=False, StaticSwitch'UseUV52-1'=False, StaticSwitch'UseUV62-1'=False |
31 | /Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT | 51 | 0 | 0 | 51 | 0 | Compiling FlattenMaterial_VT: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting,bUsedWithMorphTargets,bUsedWithNanite}, StaticSwitch'PackMetallic2-1'=False, StaticSwitch'PackRoughness2-1'=False, StaticSwitch'PackSpecular2-1'=False, StaticSwitch'UseAmbientOcclusion2-1'=False, StaticSwitch'UseBaseColor2-1'=False, StaticSwitch'UseCustomUV2-1'=False, StaticSwitch'UseEmissiveColor2-1'=False, StaticSwitch'UseEmissiveHDR2-1'=False, StaticSwitch'UseMetallic2-1'=False, StaticSwitch'UseOpacity2-1'=False, StaticSwitch'UseOpacityMask2-1'=False, StaticSwitch'UseRoughness2-1'=False, StaticSwitch'UseSpecular2-1'=False, StaticSwitch'UseUV12-1'=False, StaticSwitch'UseUV22-1'=False, StaticSwitch'UseUV32-1'=False, StaticSwitch'UseUV42-1'=False, StaticSwitch'UseUV52-1'=False, StaticSwitch'UseUV62-1'=False |
32 | /Engine/EngineMaterials/FlattenMaterial.FlattenMaterial | 51 | 0 | 0 | 51 | 0 | Compiling FlattenMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting,bUsedWithMorphTargets,bUsedWithNanite}, StaticSwitch'PackMetallic2-1'=False, StaticSwitch'PackRoughness2-1'=False, StaticSwitch'PackSpecular2-1'=False, StaticSwitch'UseAmbientOcclusion2-1'=False, StaticSwitch'UseBaseColor2-1'=False, StaticSwitch'UseCustomUV2-1'=False, StaticSwitch'UseEmissiveColor2-1'=False, StaticSwitch'UseEmissiveHDR2-1'=False, StaticSwitch'UseMetallic2-1'=False, StaticSwitch'UseOpacity2-1'=False, StaticSwitch'UseOpacityMask2-1'=False, StaticSwitch'UseRoughness2-1'=False, StaticSwitch'UseSpecular2-1'=False, StaticSwitch'UseUV12-1'=False, StaticSwitch'UseUV22-1'=False, StaticSwitch'UseUV32-1'=False, StaticSwitch'UseUV42-1'=False, StaticSwitch'UseUV52-1'=False, StaticSwitch'UseUV62-1'=False |
33 | /Engine/EngineMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial | 51 | 0 | 0 | 12 | 0 | Compiling PhAT_JointLimitMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=1, Usage={} |
34 | /ControlRig/M_Manip.M_Manip | 51 | 0 | 0 | 12 | 0 | Compiling M_Manip: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=1, Usage={} |
35 | /Engine/VREditor/TransformGizmo/TransformGizmoMaterial.TransformGizmoMaterial | 51 | 0 | 0 | 5 | 0 | Compiling TransformGizmoMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
36 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 6 | 6 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
37 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 22 | 0 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={} |
38 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 9 | 0 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
39 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 8 | 0 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
40 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 22 | 0 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={} |
41 | /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough | 51 | 0 | 0 | 5 | 0 | Compiling Widget3DPassThrough: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
42 | /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial | 51 | 0 | 0 | 62 | 0 | Compiling PreviewShadowIndicatorMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
43 | /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial | 51 | 0 | 0 | 8 | 0 | Compiling DefaultPostProcessMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting} |
44 | /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial | 51 | 0 | 0 | 89 | 0 | Compiling DefaultDeferredDecalMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithStaticLighting,bUsedWithSplineMeshes} |
45 | /Engine/EngineMaterials/DefaultMaterial.DefaultMaterial | 51 | 0 | 0 | 132 | 0 | Compiling DefaultMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh,bUsedWithMeshParticles,bUsedWithStaticLighting,bUsedWithSplineMeshes,bUsedWithInstancedStaticMeshes,bUsedWithNiagaraSprites,bUsedWithNiagaraRibbons,bUsedWithNiagaraMeshParticles} |
46 | /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial | 51 | 0 | 0 | 899 | 0 | Compiling WorldGridMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=1, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
47 | /Engine/EngineMaterials/DefaultTextMaterialOpaque.DefaultTextMaterialOpaque | 51 | 0 | 0 | 34 | 0 | Compiling DefaultTextMaterialOpaque: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={} |
48 | /Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale | 51 | 0 | 0 | 6 | 0 | Compiling PPM_DefaultCalibrationGrayscale: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
49 | /Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor | 51 | 0 | 0 | 6 | 0 | Compiling PPM_DefaultCalibrationColor: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
50 | /Engine/VREditor/SnapGrid/SnapGridMaterial.SnapGridMaterial | 51 | 0 | 0 | 14 | 0 | Compiling SnapGridMaterial: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting,bUsedWithSplineMeshes} |
51 | /Game/StarterContent/Materials/M_Concrete_Poured.M_Concrete_Poured | 51 | 0 | 0 | 24 | 0 | Compiling M_Concrete_Poured: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
52 | /Game/StarterContent/Materials/M_Metal_Steel.M_Metal_Steel | 51 | 0 | 0 | 24 | 0 | Compiling M_Metal_Steel: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
53 | /Game/StarterContent/Materials/M_Wood_Oak.M_Wood_Oak | 51 | 0 | 0 | 24 | 0 | Compiling M_Wood_Oak: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
54 | /Game/StarterContent/Materials/M_Concrete_Panels.M_Concrete_Panels | 51 | 0 | 0 | 24 | 0 | Compiling M_Concrete_Panels: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
55 | /Game/StarterContent/Props/Materials/M_Frame.M_Frame | 51 | 0 | 0 | 24 | 0 | Compiling M_Frame: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
56 | /Engine/EngineSky/M_Sky_Panning_Clouds2.M_Sky_Panning_Clouds2 | 51 | 0 | 0 | 5 | 0 | Compiling M_Sky_Panning_Clouds2: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
57 | /Engine/EngineSky/VolumetricClouds/m_SimpleVolumetricCloud.m_SimpleVolumetricCloud | 51 | 0 | 0 | 101 | 0 | Compiling m_SimpleVolumetricCloud: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Additive, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithVolumetricCloud} |
58 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 21 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
59 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 41 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
60 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 7 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
61 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 15 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
62 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 17 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
63 | /Interchange/gltf/M_Unlit.M_Unlit | 51 | 0 | 0 | 41 | 0 | Compiling M_Unlit: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Unlit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
64 | /Game/FirstPersonArms/Character/Materials/M_Mannequin.M_Mannequin | 51 | 0 | 0 | 31 | 31 | Compiling M_Mannequin: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'UseLogo2-1'=False |
65 | /Game/FirstPersonArms/Character/Materials/M_Mannequin.M_Mannequin | 51 | 0 | 0 | 31 | 0 | Compiling M_Mannequin: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh}, StaticSwitch'UseLogo2-1'=True |
66 | /SpeedTreeImporter/SpeedTree9/SpeedTreeBillboardMaster.SpeedTreeBillboardMaster | 51 | 0 | 0 | 68 | 0 | Compiling SpeedTreeBillboardMaster: Platform=VULKAN_SM6, Usage=LightingModel=MSM_TwoSidedFoliage, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=1, Usage={bUsedWithInstancedStaticMeshes}, StaticSwitch'SharedEnable2-1'=True |
67 | /SpeedTreeImporter/SpeedTree9/SpeedTreeMaster.SpeedTreeMaster | 51 | 0 | 0 | 94 | 0 | Compiling SpeedTreeMaster: Platform=VULKAN_SM6, Usage=LightingModel=MSM_TwoSidedFoliage, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=1, Usage={bUsedWithStaticLighting,bUsedWithInstancedStaticMeshes}, StaticSwitch'Branch1Enable2-1'=True, StaticSwitch'Branch2Enable2-1'=False, StaticSwitch'FlipBacksideNormals2-1'=True, StaticSwitch'HandleCameraFacing2-1'=False, StaticSwitch'HasBranch2Data_Internal2-1'=False, StaticSwitch'RippleEnable2-1'=True, StaticSwitch'RippleShimmerEnable2-1'=False, StaticSwitch'SharedEnable2-1'=True |
68 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 27 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
69 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 51 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
70 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 63 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
71 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 35 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
72 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 47 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
73 | /Interchange/gltf/M_SpecularGlossiness.M_SpecularGlossiness | 51 | 0 | 0 | 63 | 0 | Compiling M_SpecularGlossiness: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
74 | /Interchange/gltf/M_Transmission.M_Transmission | 51 | 0 | 0 | 47 | 0 | Compiling M_Transmission: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ThinTranslucent, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
75 | /Interchange/gltf/M_Transmission.M_Transmission | 51 | 0 | 0 | 51 | 0 | Compiling M_Transmission: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ThinTranslucent, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
76 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 27 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
77 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 51 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
78 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 63 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
79 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 35 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
80 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 47 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
81 | /Interchange/gltf/M_Sheen.M_Sheen | 51 | 0 | 0 | 63 | 0 | Compiling M_Sheen: Platform=VULKAN_SM6, Usage=LightingModel=MSM_Cloth, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
82 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 27 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
83 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 51 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
84 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 63 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
85 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 35 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
86 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 47 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
87 | /Interchange/gltf/M_ClearCoat.M_ClearCoat | 51 | 0 | 0 | 63 | 0 | Compiling M_ClearCoat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_ClearCoat, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
88 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 27 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
89 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 51 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
90 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 63 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
91 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 35 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=1, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
92 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 47 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
93 | /Interchange/gltf/M_Default.M_Default | 51 | 0 | 0 | 63 | 0 | Compiling M_Default: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Masked, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=1, Distorted=0, WritesEveryPixel=0, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
94 | /Game/StarterContent/Materials/M_Concrete_Grime.M_Concrete_Grime | 51 | 0 | 0 | 24 | 3290 | Compiling M_Concrete_Grime: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
95 | /Game/StarterContent/Props/Materials/M_Door.M_Door | 51 | 0 | 0 | 24 | 0 | Compiling M_Door: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
96 | /Game/StarterContent/Materials/M_Glass.M_Glass | 51 | 0 | 0 | 36 | 0 | Compiling M_Glass: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=1, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
97 | /Game/StarterContent/Materials/M_Metal_Chrome.M_Metal_Chrome | 51 | 0 | 0 | 24 | 0 | Compiling M_Metal_Chrome: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
98 | /Game/LevelPrototyping/Materials/M_Solid.M_Solid | 51 | 0 | 0 | 27 | 0 | Compiling M_Solid: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithSkeletalMesh} |
99 | /Game/StarterContent/GothicBed_01.GothicBed_01 | 51 | 0 | 0 | 15 | 0 | Compiling GothicBed_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
100 | /Game/StarterContent/Materials/M_Ceramic_Tile_Checker.M_Ceramic_Tile_Checker | 51 | 0 | 0 | 24 | 0 | Compiling M_Ceramic_Tile_Checker: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
101 | /Game/StarterContent/vintage_suitcase_02.vintage_suitcase_02 | 51 | 0 | 0 | 15 | 0 | Compiling vintage_suitcase_02: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
102 | /Game/StarterContent/Materials/M_Wood_Pine.M_Wood_Pine | 51 | 0 | 0 | 24 | 0 | Compiling M_Wood_Pine: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
103 | /Game/StarterContent/vintage_suitcase_01.vintage_suitcase_01 | 51 | 0 | 0 | 15 | 0 | Compiling vintage_suitcase_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
104 | /Game/StarterContent/GothicCommode_01.GothicCommode_01 | 51 | 0 | 0 | 15 | 0 | Compiling GothicCommode_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
105 | /Game/LevelPrototyping/Materials/M_PrototypeGrid.M_PrototypeGrid | 51 | 0 | 0 | 24 | 0 | Compiling M_PrototypeGrid: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting}, StaticSwitch'ObjectAligned2-1'=True, StaticSwitch'TopSurfaceColor2-1'=False |
106 | /Game/LevelPrototyping/Materials/M_PrototypeGrid.M_PrototypeGrid | 51 | 0 | 0 | 24 | 0 | Compiling M_PrototypeGrid: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting}, StaticSwitch'ObjectAligned2-1'=False, StaticSwitch'TopSurfaceColor2-1'=False |
107 | /Game/StarterContent/Props/Materials/M_StatueGlass.M_StatueGlass | 51 | 0 | 0 | 36 | 0 | Compiling M_StatueGlass: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Translucent, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=1, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={bUsedWithStaticLighting} |
108 | /Game/MainDay/road_Mat.road_Mat | 51 | 0 | 0 | 15 | 0 | Compiling road_Mat: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
109 | /Game/src/modular_fort_01_wall_1.modular_fort_01_wall_1 | 51 | 0 | 0 | 15 | 0 | Compiling modular_fort_01_wall_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
110 | /Game/src/street_lamp_01_bulb.street_lamp_01_bulb | 51 | 0 | 0 | 15 | 0 | Compiling street_lamp_01_bulb: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
111 | /Game/src/street_lamp_01.street_lamp_01 | 51 | 0 | 0 | 15 | 0 | Compiling street_lamp_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
112 | /Game/src/street_lamp_01_glass.street_lamp_01_glass | 51 | 0 | 0 | 15 | 0 | Compiling street_lamp_01_glass: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
113 | /Game/src/pine_tree_01_bark.pine_tree_01_bark | 51 | 0 | 0 | 15 | 0 | Compiling pine_tree_01_bark: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
114 | /Game/src/pine_tree_01_dead_branches.pine_tree_01_dead_branches | 51 | 0 | 0 | 15 | 0 | Compiling pine_tree_01_dead_branches: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
115 | /Game/src/pine_tree_01_twig.pine_tree_01_twig | 51 | 0 | 0 | 15 | 0 | Compiling pine_tree_01_twig: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |
116 | /Game/src/fern_02.fern_02 | 51 | 0 | 0 | 15 | 0 | Compiling fern_02: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={} |