escape-xa/Saved/Crashes/ensureinfo-EscapeXA-pid-4480-9C8914ED6D934374B237D6750FA4DDB6/CrashContext.runtime-xml

293 lines
36 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<FGenericCrashContext>
<RuntimeProperties>
<CrashVersion>3</CrashVersion>
<ExecutionGuid>2FE25B2AFD664276845F6325F3FA1D45</ExecutionGuid>
<CrashGUID>UECC-Linux-C5BFF6F4ADBB4487BBCB617E6E618543_0001</CrashGUID>
<IsEnsure>true</IsEnsure>
<IsStall>false</IsStall>
<IsAssert>false</IsAssert>
<CrashType>Ensure</CrashType>
<ErrorMessage>Ensure condition failed: InOrthoZoom &gt;= 1.0 &amp;&amp; InOrthoZoom &lt;= 1e25 [File:Editor/UnrealEd/Public/EditorViewportClient.h] [Line: 242] Stack: 0x0000740549c5442c libUnrealEditor-UnrealEd.so!FEditorViewportClient::OnOrthoZoom(FInputEventState const&amp;, float) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorViewportClient.cpp:3733] 0x0000740549c53078 libUnrealEditor-UnrealEd.so!FEditorViewportClient::Internal_InputKey(FInputKeyEventArgs const&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorViewportClient.cpp:3139] 0x000074054a21e67c libUnrealEditor-UnrealEd.so!FLevelEditorViewportClient::InputKey(FInputKeyEventArgs const&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/LevelEditorViewport.cpp:3545] 0x0000740551aaa946 libUnrealEditor-Engine.so!FSceneViewport::OnMouseWheel(FGeometry const&amp;, FPointerEvent const&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Slate/SceneViewport.cpp:786] 0x0000740551aaac40 libUnrealEditor-Engine.so!non-virtual thunk to FSceneViewport::OnMouseWheel(FGeometry const&amp;, FPointerEvent const&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Slate/SceneViewport.cpp:0] 0x000074054c3e1590 libUnrealEditor-Slate.so!SViewport::OnMouseWheel(FGeometry const&amp;, FPointerEvent const&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/SViewport.cpp:277] 0x000074054c0d1033 libUnrealEditor-Slate.so!FSlateApplication::RouteMouseWheelOrGestureEvent(FWidgetPath const&amp;, FPointerEvent const&amp;, FPointerEvent const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5952] 0x000074054c0cfdf0 libUnrealEditor-Slate.so!FSlateApplication::ProcessMouseWheelOrGestureEvent(FPointerEvent const&amp;, FPointerEvent const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5932] 0x000074054c0cf8bb libUnrealEditor-Slate.so!FSlateApplication::OnMouseWheel(float, UE::Math::TVector2&lt;double&gt;) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5885] 0x000074054c70fa8c libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:481] 0x000074054c70f2cb libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:442] 0x0000000000243daa UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5844] 0x00000000002512da UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:182] 0x0000740553b3da52 libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269] 0x0000740548043e08 libc.so.6!UnknownFunction(0x25e07) 0x0000740548043ecc libc.so.6!__libc_start_main(+0x8b) 0x000000000023a619 UnrealEditor!_start()</ErrorMessage>
<CrashReporterMessage />
<CrashReporterMessage>Attended</CrashReporterMessage>
<ProcessId>4480</ProcessId>
<SecondsSinceStart>281</SecondsSinceStart>
<IsInternalBuild>false</IsInternalBuild>
<IsPerforceBuild>false</IsPerforceBuild>
<IsWithDebugInfo>true</IsWithDebugInfo>
<IsSourceDistribution>false</IsSourceDistribution>
<GameName>UE-EscapeXA</GameName>
<ExecutableName>UnrealEditor</ExecutableName>
<BuildConfiguration>Development</BuildConfiguration>
<GameSessionID />
<PlatformName>LinuxEditor</PlatformName>
<PlatformFullName>Linux [Arch Linux 6.10.2-1-custom-ultimate 64b]</PlatformFullName>
<PlatformNameIni>Linux</PlatformNameIni>
<EngineMode>Editor</EngineMode>
<EngineModeEx>Vanilla</EngineModeEx>
<DeploymentName />
<EngineVersion>5.4.3-34507850+++UE5+Release-5.4</EngineVersion>
<EngineCompatibleVersion>5.4.3-34507850+++UE5+Release-5.4</EngineCompatibleVersion>
<CommandLine>CommandLineRemoved</CommandLine>
<LanguageLCID>0</LanguageLCID>
<AppDefaultLocale>en_US</AppDefaultLocale>
<BuildVersion>++UE5+Release-5.4-CL-34507850</BuildVersion>
<Symbols>**UE5*Release-5.4-CL-34507850-Linux-Development</Symbols>
<IsUERelease>true</IsUERelease>
<IsRequestingExit>false</IsRequestingExit>
<UserName />
<BaseDir>/home/lihaowang/Documents/Unreal Engine/Engine/Binaries/Linux/</BaseDir>
<RootDir>/home/lihaowang/Documents/Unreal Engine/</RootDir>
<MachineId>68E14BDCAC184929BE978CCA0888B4AC-000003E8</MachineId>
<LoginId>68e14bdcac184929be978cca0888b4ac-000003e8</LoginId>
<EpicAccountId />
<SourceContext />
<UserDescription>Sent in the unattended mode</UserDescription>
<UserActivityHint>Layout=&quot;Sequencer&quot; Label=&quot;Sequencer&quot; Content=SSequencer</UserActivityHint>
<CrashDumpMode>0</CrashDumpMode>
<GameStateName />
<Misc.NumberOfCores>14</Misc.NumberOfCores>
<Misc.NumberOfCoresIncludingHyperthreads>20</Misc.NumberOfCoresIncludingHyperthreads>
<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
<Misc.CPUVendor>GenuineIntel</Misc.CPUVendor>
<Misc.CPUBrand>12th Gen Intel(R) Core(TM) i7-12700H</Misc.CPUBrand>
<Misc.PrimaryGPUBrand>Intel PCI-id: 8086-5691 (8086-3029)</Misc.PrimaryGPUBrand>
<Misc.OSVersionMajor>Arch Linux</Misc.OSVersionMajor>
<Misc.OSVersionMinor>6.10.2-1-custom-ultimate</Misc.OSVersionMinor>
<Misc.AnticheatProvider />
<MemoryStats.TotalPhysical>66972405760</MemoryStats.TotalPhysical>
<MemoryStats.TotalVirtual>25769799680</MemoryStats.TotalVirtual>
<MemoryStats.PageSize>4096</MemoryStats.PageSize>
<MemoryStats.TotalPhysicalGB>63</MemoryStats.TotalPhysicalGB>
<MemoryStats.AvailablePhysical>0</MemoryStats.AvailablePhysical>
<MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual>
<MemoryStats.UsedPhysical>0</MemoryStats.UsedPhysical>
<MemoryStats.PeakUsedPhysical>0</MemoryStats.PeakUsedPhysical>
<MemoryStats.UsedVirtual>0</MemoryStats.UsedVirtual>
<MemoryStats.PeakUsedVirtual>0</MemoryStats.PeakUsedVirtual>
<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
<NumMinidumpFramesToIgnore>7</NumMinidumpFramesToIgnore>
<CallStack>libUnrealEditor-UnrealEd.so!FEditorViewportClient::OnOrthoZoom(FInputEventState const&amp;, float) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorViewportClient.cpp:3733]
libUnrealEditor-UnrealEd.so!FEditorViewportClient::Internal_InputKey(FInputKeyEventArgs const&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorViewportClient.cpp:3139]
libUnrealEditor-UnrealEd.so!FLevelEditorViewportClient::InputKey(FInputKeyEventArgs const&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/LevelEditorViewport.cpp:3545]
libUnrealEditor-Engine.so!FSceneViewport::OnMouseWheel(FGeometry const&amp;, FPointerEvent const&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Slate/SceneViewport.cpp:786]
libUnrealEditor-Engine.so!non-virtual thunk to FSceneViewport::OnMouseWheel(FGeometry const&amp;, FPointerEvent const&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Slate/SceneViewport.cpp:0]
libUnrealEditor-Slate.so!SViewport::OnMouseWheel(FGeometry const&amp;, FPointerEvent const&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/SViewport.cpp:277]
libUnrealEditor-Slate.so!FSlateApplication::RouteMouseWheelOrGestureEvent(FWidgetPath const&amp;, FPointerEvent const&amp;, FPointerEvent const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5952]
libUnrealEditor-Slate.so!FSlateApplication::ProcessMouseWheelOrGestureEvent(FPointerEvent const&amp;, FPointerEvent const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5932]
libUnrealEditor-Slate.so!FSlateApplication::OnMouseWheel(float, UE::Math::TVector2&lt;double&gt;) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5885]
libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:481]
libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:442]
UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5844]
UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:182]
libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
libc.so.6!UnknownFunction(0x25e07)
libc.so.6!__libc_start_main(+0x8b)
UnrealEditor!_start()
</CallStack>
<PCallStack>libUnrealEditor-UnrealEd 0x0000740548400000 + 185442c libUnrealEditor-UnrealEd 0x0000740548400000 + 1853078 libUnrealEditor-UnrealEd 0x0000740548400000 + 1e1e67c libUnrealEditor-Engine 0x000074054d200000 + 48aa946 libUnrealEditor-Engine 0x000074054d200000 + 48aac40 libUnrealEditor-Slate 0x000074054be00000 + 5e1590 libUnrealEditor-Slate 0x000074054be00000 + 2d1033 libUnrealEditor-Slate 0x000074054be00000 + 2cfdf0 libUnrealEditor-Slate 0x000074054be00000 + 2cf8bb libUnrealEditor-ApplicationCore 0x000074054c600000 + 10fa8c libUnrealEditor-ApplicationCore 0x000074054c600000 + 10f2cb UnrealEditor 0x0000000000200000 + 43daa UnrealEditor 0x0000000000200000 + 512da libUnrealEditor-UnixCommonStartup 0x0000740553b39000 + 4a52 libc.so 0x000074054801e000 + 25e08 libc.so 0x000074054801e000 + 25ecc UnrealEditor 0x0000000000200000 + 3a619</PCallStack>
<PCallStackHash>5EE7B533BD652A075845B97B006BB085D73C6FE6</PCallStackHash>
<TimeOfCrash>638582742577820000</TimeOfCrash>
<bAllowToBeContacted>1</bAllowToBeContacted>
<CPUBrand>12th Gen Intel(R) Core(TM) i7-12700H</CPUBrand>
<CrashReportClientVersion>1.0</CrashReportClientVersion>
<Modules />
</RuntimeProperties>
<PlatformProperties>
<CrashSignal>5</CrashSignal>
<CrashSignalName>Trace/breakpoint trap</CrashSignalName>
<PlatformCallbackResult>0</PlatformCallbackResult>
<CrashTrigger>0</CrashTrigger>
</PlatformProperties>
<EngineData>
<MatchingDPStatus>TVOSNo errors</MatchingDPStatus>
<RHI.DriverDenylisted>false</RHI.DriverDenylisted>
<RHI.RHIName>Vulkan</RHI.RHIName>
<RHI.AdapterName>Intel(R) Arc(tm) A730M Graphics (DG2)</RHI.AdapterName>
<RHI.UserDriverVersion>24.1.4</RHI.UserDriverVersion>
<RHI.InternalDriverVersion>24.1.4</RHI.InternalDriverVersion>
<RHI.DriverDate>01-01-01</RHI.DriverDate>
<RHI.FeatureLevel>SM6</RHI.FeatureLevel>
<RHI.GPUVendor>Intel</RHI.GPUVendor>
<RHI.DeviceId>5691</RHI.DeviceId>
<DeviceProfile.Name>LinuxEditor</DeviceProfile.Name>
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<GameData />
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