293 lines
36 KiB
XML
293 lines
36 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<FGenericCrashContext>
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<RuntimeProperties>
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<CrashVersion>3</CrashVersion>
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<ExecutionGuid>2FE25B2AFD664276845F6325F3FA1D45</ExecutionGuid>
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<CrashGUID>UECC-Linux-C5BFF6F4ADBB4487BBCB617E6E618543_0001</CrashGUID>
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<IsEnsure>true</IsEnsure>
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<IsStall>false</IsStall>
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<IsAssert>false</IsAssert>
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<CrashType>Ensure</CrashType>
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<ErrorMessage>Ensure condition failed: InOrthoZoom >= 1.0 && InOrthoZoom <= 1e25 [File:Editor/UnrealEd/Public/EditorViewportClient.h] [Line: 242] Stack: 0x0000740549c5442c libUnrealEditor-UnrealEd.so!FEditorViewportClient::OnOrthoZoom(FInputEventState const&, float) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorViewportClient.cpp:3733] 0x0000740549c53078 libUnrealEditor-UnrealEd.so!FEditorViewportClient::Internal_InputKey(FInputKeyEventArgs const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorViewportClient.cpp:3139] 0x000074054a21e67c libUnrealEditor-UnrealEd.so!FLevelEditorViewportClient::InputKey(FInputKeyEventArgs const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/LevelEditorViewport.cpp:3545] 0x0000740551aaa946 libUnrealEditor-Engine.so!FSceneViewport::OnMouseWheel(FGeometry const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Slate/SceneViewport.cpp:786] 0x0000740551aaac40 libUnrealEditor-Engine.so!non-virtual thunk to FSceneViewport::OnMouseWheel(FGeometry const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Slate/SceneViewport.cpp:0] 0x000074054c3e1590 libUnrealEditor-Slate.so!SViewport::OnMouseWheel(FGeometry const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/SViewport.cpp:277] 0x000074054c0d1033 libUnrealEditor-Slate.so!FSlateApplication::RouteMouseWheelOrGestureEvent(FWidgetPath const&, FPointerEvent const&, FPointerEvent const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5952] 0x000074054c0cfdf0 libUnrealEditor-Slate.so!FSlateApplication::ProcessMouseWheelOrGestureEvent(FPointerEvent const&, FPointerEvent const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5932] 0x000074054c0cf8bb libUnrealEditor-Slate.so!FSlateApplication::OnMouseWheel(float, UE::Math::TVector2<double>) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5885] 0x000074054c70fa8c libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:481] 0x000074054c70f2cb libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:442] 0x0000000000243daa UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5844] 0x00000000002512da UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:182] 0x0000740553b3da52 libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269] 0x0000740548043e08 libc.so.6!UnknownFunction(0x25e07) 0x0000740548043ecc libc.so.6!__libc_start_main(+0x8b) 0x000000000023a619 UnrealEditor!_start()</ErrorMessage>
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<CrashReporterMessage />
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<CrashReporterMessage>Attended</CrashReporterMessage>
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<ProcessId>4480</ProcessId>
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<SecondsSinceStart>281</SecondsSinceStart>
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<IsInternalBuild>false</IsInternalBuild>
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<IsPerforceBuild>false</IsPerforceBuild>
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<IsWithDebugInfo>true</IsWithDebugInfo>
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<IsSourceDistribution>false</IsSourceDistribution>
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<GameName>UE-EscapeXA</GameName>
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<ExecutableName>UnrealEditor</ExecutableName>
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<BuildConfiguration>Development</BuildConfiguration>
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<GameSessionID />
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<PlatformName>LinuxEditor</PlatformName>
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<PlatformFullName>Linux [Arch Linux 6.10.2-1-custom-ultimate 64b]</PlatformFullName>
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<PlatformNameIni>Linux</PlatformNameIni>
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<EngineMode>Editor</EngineMode>
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<EngineModeEx>Vanilla</EngineModeEx>
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<DeploymentName />
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<EngineVersion>5.4.3-34507850+++UE5+Release-5.4</EngineVersion>
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<EngineCompatibleVersion>5.4.3-34507850+++UE5+Release-5.4</EngineCompatibleVersion>
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<CommandLine>CommandLineRemoved</CommandLine>
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<LanguageLCID>0</LanguageLCID>
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<AppDefaultLocale>en_US</AppDefaultLocale>
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<BuildVersion>++UE5+Release-5.4-CL-34507850</BuildVersion>
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<Symbols>**UE5*Release-5.4-CL-34507850-Linux-Development</Symbols>
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<IsUERelease>true</IsUERelease>
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<IsRequestingExit>false</IsRequestingExit>
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<UserName />
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<BaseDir>/home/lihaowang/Documents/Unreal Engine/Engine/Binaries/Linux/</BaseDir>
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<RootDir>/home/lihaowang/Documents/Unreal Engine/</RootDir>
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<MachineId>68E14BDCAC184929BE978CCA0888B4AC-000003E8</MachineId>
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<LoginId>68e14bdcac184929be978cca0888b4ac-000003e8</LoginId>
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<EpicAccountId />
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<SourceContext />
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<UserDescription>Sent in the unattended mode</UserDescription>
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<UserActivityHint>Layout="Sequencer" Label="Sequencer" Content=SSequencer</UserActivityHint>
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<CrashDumpMode>0</CrashDumpMode>
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<GameStateName />
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<Misc.NumberOfCores>14</Misc.NumberOfCores>
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<Misc.NumberOfCoresIncludingHyperthreads>20</Misc.NumberOfCoresIncludingHyperthreads>
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<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
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<Misc.CPUVendor>GenuineIntel</Misc.CPUVendor>
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<Misc.CPUBrand>12th Gen Intel(R) Core(TM) i7-12700H</Misc.CPUBrand>
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<Misc.PrimaryGPUBrand>Intel PCI-id: 8086-5691 (8086-3029)</Misc.PrimaryGPUBrand>
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<Misc.OSVersionMajor>Arch Linux</Misc.OSVersionMajor>
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<Misc.OSVersionMinor>6.10.2-1-custom-ultimate</Misc.OSVersionMinor>
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<Misc.AnticheatProvider />
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<MemoryStats.TotalPhysical>66972405760</MemoryStats.TotalPhysical>
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<MemoryStats.TotalVirtual>25769799680</MemoryStats.TotalVirtual>
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<MemoryStats.PageSize>4096</MemoryStats.PageSize>
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<MemoryStats.TotalPhysicalGB>63</MemoryStats.TotalPhysicalGB>
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<MemoryStats.AvailablePhysical>0</MemoryStats.AvailablePhysical>
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<MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual>
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<MemoryStats.UsedPhysical>0</MemoryStats.UsedPhysical>
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<MemoryStats.PeakUsedPhysical>0</MemoryStats.PeakUsedPhysical>
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<MemoryStats.UsedVirtual>0</MemoryStats.UsedVirtual>
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<MemoryStats.PeakUsedVirtual>0</MemoryStats.PeakUsedVirtual>
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<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
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<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
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<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
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<NumMinidumpFramesToIgnore>7</NumMinidumpFramesToIgnore>
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<CallStack>libUnrealEditor-UnrealEd.so!FEditorViewportClient::OnOrthoZoom(FInputEventState const&, float) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorViewportClient.cpp:3733]
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libUnrealEditor-UnrealEd.so!FEditorViewportClient::Internal_InputKey(FInputKeyEventArgs const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorViewportClient.cpp:3139]
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libUnrealEditor-UnrealEd.so!FLevelEditorViewportClient::InputKey(FInputKeyEventArgs const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/LevelEditorViewport.cpp:3545]
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libUnrealEditor-Engine.so!FSceneViewport::OnMouseWheel(FGeometry const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Slate/SceneViewport.cpp:786]
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libUnrealEditor-Engine.so!non-virtual thunk to FSceneViewport::OnMouseWheel(FGeometry const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Slate/SceneViewport.cpp:0]
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libUnrealEditor-Slate.so!SViewport::OnMouseWheel(FGeometry const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/SViewport.cpp:277]
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libUnrealEditor-Slate.so!FSlateApplication::RouteMouseWheelOrGestureEvent(FWidgetPath const&, FPointerEvent const&, FPointerEvent const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5952]
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libUnrealEditor-Slate.so!FSlateApplication::ProcessMouseWheelOrGestureEvent(FPointerEvent const&, FPointerEvent const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5932]
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libUnrealEditor-Slate.so!FSlateApplication::OnMouseWheel(float, UE::Math::TVector2<double>) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5885]
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libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:481]
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libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:442]
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UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5844]
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UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:182]
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libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
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libc.so.6!UnknownFunction(0x25e07)
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libc.so.6!__libc_start_main(+0x8b)
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UnrealEditor!_start()
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</CallStack>
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<PCallStack>libUnrealEditor-UnrealEd 0x0000740548400000 + 185442c libUnrealEditor-UnrealEd 0x0000740548400000 + 1853078 libUnrealEditor-UnrealEd 0x0000740548400000 + 1e1e67c libUnrealEditor-Engine 0x000074054d200000 + 48aa946 libUnrealEditor-Engine 0x000074054d200000 + 48aac40 libUnrealEditor-Slate 0x000074054be00000 + 5e1590 libUnrealEditor-Slate 0x000074054be00000 + 2d1033 libUnrealEditor-Slate 0x000074054be00000 + 2cfdf0 libUnrealEditor-Slate 0x000074054be00000 + 2cf8bb libUnrealEditor-ApplicationCore 0x000074054c600000 + 10fa8c libUnrealEditor-ApplicationCore 0x000074054c600000 + 10f2cb UnrealEditor 0x0000000000200000 + 43daa UnrealEditor 0x0000000000200000 + 512da libUnrealEditor-UnixCommonStartup 0x0000740553b39000 + 4a52 libc.so 0x000074054801e000 + 25e08 libc.so 0x000074054801e000 + 25ecc UnrealEditor 0x0000000000200000 + 3a619</PCallStack>
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<PCallStackHash>5EE7B533BD652A075845B97B006BB085D73C6FE6</PCallStackHash>
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<TimeOfCrash>638582742577820000</TimeOfCrash>
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<bAllowToBeContacted>1</bAllowToBeContacted>
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<CPUBrand>12th Gen Intel(R) Core(TM) i7-12700H</CPUBrand>
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<CrashReportClientVersion>1.0</CrashReportClientVersion>
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<Modules />
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</RuntimeProperties>
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<PlatformProperties>
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<CrashSignal>5</CrashSignal>
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<CrashSignalName>Trace/breakpoint trap</CrashSignalName>
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<PlatformCallbackResult>0</PlatformCallbackResult>
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<CrashTrigger>0</CrashTrigger>
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</PlatformProperties>
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<EngineData>
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<MatchingDPStatus>TVOSNo errors</MatchingDPStatus>
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<RHI.DriverDenylisted>false</RHI.DriverDenylisted>
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<RHI.RHIName>Vulkan</RHI.RHIName>
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<RHI.AdapterName>Intel(R) Arc(tm) A730M Graphics (DG2)</RHI.AdapterName>
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<RHI.UserDriverVersion>24.1.4</RHI.UserDriverVersion>
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<RHI.InternalDriverVersion>24.1.4</RHI.InternalDriverVersion>
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<RHI.DriverDate>01-01-01</RHI.DriverDate>
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<RHI.FeatureLevel>SM6</RHI.FeatureLevel>
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<RHI.GPUVendor>Intel</RHI.GPUVendor>
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<RHI.DeviceId>5691</RHI.DeviceId>
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<DeviceProfile.Name>LinuxEditor</DeviceProfile.Name>
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</EngineData>
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<GameData />
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<EnabledPlugins>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Visual Debugger" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" }</Plugin>
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