escape-xa/Saved/Crashes/ensureinfo-EscapeXA-pid-4480-60AD4362BACA478C9B18B7DB169EEEB5/Diagnostics.txt

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4.2 KiB
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Generating report for minidump
Application version 5.4.3.0
... built from changelist 34507850
OS version Linux 6.10.2-1-custom-ultimate (network name: battlemage)
Running 14 x86_64 processors (20 logical cores)
Exception was "Ensure condition failed: OriginX <= OriginMax && OriginY <= OriginMax && OriginZ <= OriginMax [File:./Runtime/Core/Private/Math/DoubleFloat.cpp] [Line: 19] "
<SOURCE START>
<SOURCE END>
<CALLSTACK START>
libUnrealEditor-Core.so!FDFInverseMatrix::MakeFromRelativeWorldMatrix(UE::Math::TVector<float>, UE::Math::TMatrix<double> const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/Math/DoubleFloat.cpp:61]
libUnrealEditor-Engine.so!FDFRelativeViewMatrices::Create(FDFRelativeViewMatrices::FInitializer const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/SceneRelativeViewMatrices.cpp:67]
libUnrealEditor-Engine.so!FDFRelativeViewMatrices::Create(FViewMatrices const&, FViewMatrices const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/SceneRelativeViewMatrices.cpp:58]
libUnrealEditor-Engine.so!FSceneView::SetupCommonViewUniformBufferParameters(FViewUniformShaderParameters&, UE::Math::TIntPoint<int> const&, int, UE::Math::TIntRect<int> const&, FViewMatrices const&, FViewMatrices const&) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/SceneView.cpp:2599]
libUnrealEditor-Renderer.so!FViewInfo::SetupUniformBufferParameters(FViewMatrices const&, FViewMatrices const&, UE::Math::TBox<double>*, int, FViewUniformShaderParameters&) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Renderer/Private/SceneRendering.cpp:1266]
libUnrealEditor-Renderer.so!FProjectedShadowInfo::ModifyViewForShadow(FViewInfo*) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Renderer/Private/ShadowDepthRendering.cpp:1245]
libUnrealEditor-Renderer.so!FProjectedShadowInfo::SetupShadowDepthView(FSceneRenderer*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Renderer/Private/ShadowDepthRendering.cpp:1290]
libUnrealEditor-Renderer.so!void ParallelForImpl::ParallelForInternal<FSceneRenderer::GatherShadowDynamicMeshElements(FDynamicShadowsTaskData&)::$_0, void ParallelForTemplate<FSceneRenderer::GatherShadowDynamicMeshElements(FDynamicShadowsTaskData&)::$_0>(char16_t const*, int, int, FSceneRenderer::GatherShadowDynamicMeshElements(FDynamicShadowsTaskData&)::$_0 const&, EParallelForFlags)::'lambda'(), std::nullptr_t>(char16_t const*, int, int, FSceneRenderer::GatherShadowDynamicMeshElements(FDynamicShadowsTaskData&)::$_0, void ParallelForTemplate<FSceneRenderer::GatherShadowDynamicMeshElements(FDynamicShadowsTaskData&)::$_0>(char16_t const*, int, int, FSceneRenderer::GatherShadowDynamicMeshElements(FDynamicShadowsTaskData&)::$_0 const&, EParallelForFlags)::'lambda'(), EParallelForFlags, TArrayView<std::nullptr_t, int> const&)::FParallelExecutor::operator()(bool) const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Async/ParallelFor.h:353]
libUnrealEditor-Renderer.so! [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:171]
libUnrealEditor-Core.so!LowLevelTasks::FTask::ExecuteTask() [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Async/Fundamental/Task.h:627]
libUnrealEditor-Core.so!LowLevelTasks::FScheduler::ExecuteTask(LowLevelTasks::FTask*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:155]
libUnrealEditor-Core.so!LowLevelTasks::FScheduler::WorkerMain(LowLevelTasks::Private::FWaitEvent*, LowLevelTasks::Private::TLocalQueueRegistry<1024u>::TLocalQueue*, unsigned int, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:396]
libUnrealEditor-Core.so!FThreadImpl::Run() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/HAL/Thread.cpp:66]
libUnrealEditor-Core.so!FRunnableThreadPThread::Run() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25]
libUnrealEditor-Core.so!FRunnableThreadPThread::_ThreadProc(void*) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:187]
libc.so.6!UnknownFunction(0x9439c)
libc.so.6!UnknownFunction(0x11949b)
<CALLSTACK END>
0 loaded modules
Report end!