escape-xa/Saved/Crashes/ensureinfo-EscapeXA-pid-2029-4FA9F932A540408295527D26AC714285/EscapeXA.log

3252 lines
476 KiB
Text

Log file open, 08/01/24 07:04:49
LogInit: Display: Running engine for game: EscapeXA
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Linux"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.4-CL-34507850"
LogCsvProfiler: Display: Metadata set : engineversion="5.4.3-34507850+++UE5+Release-5.4"
LogCsvProfiler: Display: Metadata set : os="Arch Linux 6.10.2-1-custom-ultimate"
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i7-12700H"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" "/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject"""
LogCsvProfiler: Display: Metadata set : loginid="68e14bdcac184929be978cca0888b4ac-000003e8"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.080666
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Linux-338B6E3335164125BB113ADDC887A93F
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [../../../../Unreal Projects/EscapeXA/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAssetRegistry: Display: Asset registry cache read as 23.0 MiB from ../../../../Unreal Projects/EscapeXA/Intermediate/CachedAssetRegistry_0.bin
LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds
LogConfig: Display: Loading Android ini files took 0.07 seconds
LogConfig: Display: Loading Mac ini files took 0.10 seconds
LogConfig: Display: Loading IOS ini files took 0.13 seconds
LogConfig: Display: Loading Windows ini files took 0.15 seconds
LogConfig: Display: Loading TVOS ini files took 0.17 seconds
LogConfig: Display: Loading Linux ini files took 0.17 seconds
LogConfig: Display: Loading VisionOS ini files took 0.18 seconds
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Found config from plugin[ChaosVD] Engine
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogConfig: Display: Loading Unix ini files took 0.19 seconds
LogPluginManager: Mounting Engine plugin TraceUtilities
LogConfig: Display: Loading LinuxArm64 ini files took 0.19 seconds
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: Using libcurl 8.4.0
LogInit: - built for x86_64-unknown-linux-gnu
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogStudioTelemetry: Display: Starting StudioTelemetry Module
LogStudioTelemetry: Display: Created an analytics provider LogAnalytics from module AnalyticsLog configuration Engine [StudioTelemetry.Log]
LogStudioTelemetry: Started StudioTelemetry Session
LogInit: ExecutableName: UnrealEditor
LogInit: Build: ++UE5+Release-5.4-CL-34507850
LogInit: Platform=LinuxEditor
LogInit: MachineId=68e14bdcac184929be978cca0888b4ac-000003e8
LogInit: DeviceId=
LogInit: Engine Version: 5.4.3-34507850+++UE5+Release-5.4
LogInit: Compatible Engine Version: 5.4.0-33043543+++UE5+Release-5.4
LogInit: Net CL: 33043543
LogInit: OS: Arch Linux (6.10.2-1-custom-ultimate), CPU: 12th Gen Intel(R) Core(TM) i7-12700H, GPU: Intel PCI-id: 8086-5691 (8086-3029)
LogInit: Compiled (64-bit): Jun 20 2024 04:13:25
LogInit: Architecture: x64
LogInit: Compiled with Clang: 16.0.6 (github.com/llvm/llvm-project 7cbf1a2591520c2491aa35339f227775f4d3adf6)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.4
LogInit: Command Line:
LogInit: Base Directory: /home/lihaowang/Documents/Unreal Engine/Engine/Binaries/Linux/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 48
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 134
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 12
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 13
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:Rec2020]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.708000,Y=0.292000)]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.170000,Y=0.797000)]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.131000,Y=0.046000)]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Substrate:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.07.31-23.04.49:815][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2024.07.31-23.04.49:815][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogConfig: CVar [[bCookOnTheFlyForLaunchOn:0]] deferred - dummy variable created
[2024.07.31-23.04.49:815][ 0]LogInit: Initializing SDL.
[2024.07.31-23.04.50:330][ 0]LogInit: Initialized SDL 2.24.0 revision: (compiled against 2.24.0)
[2024.07.31-23.04.50:330][ 0]LogInit: Using SDL video driver 'x11'
[2024.07.31-23.04.50:330][ 0]LogInit: Display metrics:
[2024.07.31-23.04.50:330][ 0]LogInit: PrimaryDisplayWidth: 1920
[2024.07.31-23.04.50:330][ 0]LogInit: PrimaryDisplayHeight: 1080
[2024.07.31-23.04.50:330][ 0]LogInit: PrimaryDisplayWorkAreaRect:
[2024.07.31-23.04.50:330][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1080
[2024.07.31-23.04.50:330][ 0]LogInit: VirtualDisplayRect:
[2024.07.31-23.04.50:330][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1080
[2024.07.31-23.04.50:330][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2024.07.31-23.04.50:330][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2024.07.31-23.04.50:330][ 0]LogInit: Number of monitors: 1
[2024.07.31-23.04.50:330][ 0]LogInit: Monitor 0
[2024.07.31-23.04.50:330][ 0]LogInit: Name: eDP-1 15"
[2024.07.31-23.04.50:330][ 0]LogInit: ID: display0
[2024.07.31-23.04.50:330][ 0]LogInit: NativeWidth: 1920
[2024.07.31-23.04.50:330][ 0]LogInit: NativeHeight: 1080
[2024.07.31-23.04.50:330][ 0]LogInit: bIsPrimary: true
[2024.07.31-23.04.50:330][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2024.07.31-23.04.50:331][ 0]LogLinux: Selected Device Profile: [LinuxEditor]
[2024.07.31-23.04.50:331][ 0]LogInit: Selected Device Profile: [LinuxEditor]
[2024.07.31-23.04.50:331][ 0]LogHAL: Display: Platform has ~ 63 GB [66972405760 / 68719476736 / 63], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.07.31-23.04.50:331][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Linux]
[2024.07.31-23.04.50:331][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[r.Shaders.WarningsAsErrors:0 ;; 0: off, 1: global shaders, 2: all]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [Startup_Linux] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Set CVar [[g.TimeoutForBlockOnRenderFence:60000]]
[2024.07.31-23.04.50:331][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Saved/Config/LinuxEditor/Editor.ini]
[2024.07.31-23.04.50:331][ 0]LogInit: Unix hardware info:
[2024.07.31-23.04.50:331][ 0]LogInit: - we are not the first instance of this executable
[2024.07.31-23.04.50:331][ 0]LogInit: - this process' id (pid) is 2029, parent process' id (ppid) is 1749
[2024.07.31-23.04.50:331][ 0]LogInit: - we are not running under debugger
[2024.07.31-23.04.50:331][ 0]LogInit: - machine network name is 'battlemage'
[2024.07.31-23.04.50:331][ 0]LogInit: - user name is 'lihaowang' (lihaowang)
[2024.07.31-23.04.50:331][ 0]LogInit: - we're logged in locally
[2024.07.31-23.04.50:331][ 0]LogInit: - we're running with rendering
[2024.07.31-23.04.50:331][ 0]LogInit: - CPU: GenuineIntel '12th Gen Intel(R) Core(TM) i7-12700H' (signature: 0x906A3)
[2024.07.31-23.04.50:331][ 0]LogInit: - Number of physical cores available for the process: 14
[2024.07.31-23.04.50:331][ 0]LogInit: - Number of logical cores available for the process: 20
[2024.07.31-23.04.50:331][ 0]LogInit: - GPU Brand Info: Intel PCI-id: 8086-5691 (8086-3029)
[2024.07.31-23.04.50:331][ 0]LogInit: - Memory allocator used: Mimalloc
[2024.07.31-23.04.50:331][ 0]LogInit: - This is an internal build.
[2024.07.31-23.04.50:331][ 0]LogCore: Benchmarking clocks:
[2024.07.31-23.04.50:331][ 0]LogCore: - CLOCK_MONOTONIC (id=1) can sustain 59554936 (59555K, 60M) calls per second without zero deltas.
[2024.07.31-23.04.50:331][ 0]LogCore: - CLOCK_MONOTONIC_RAW (id=4) can sustain 61296174 (61296K, 61M) calls per second without zero deltas.
[2024.07.31-23.04.50:331][ 0]LogCore: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 345243533 (345244K, 345M) calls per second with 99.999910% zero deltas.
[2024.07.31-23.04.50:331][ 0]LogCore: Selected clock_id 4 (CLOCK_MONOTONIC_RAW) since it is the fastest support clock without zero deltas.
[2024.07.31-23.04.50:331][ 0]LogInit: Unix-specific commandline switches:
[2024.07.31-23.04.50:331][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2024.07.31-23.04.50:331][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2024.07.31-23.04.50:331][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2024.07.31-23.04.50:331][ 0]LogInit: -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
[2024.07.31-23.04.50:331][ 0]LogInit: -useksm - uses kernel same-page mapping (KSM) for mapped memory (OFF)
[2024.07.31-23.04.50:331][ 0]LogInit: -ksmmergeall - marks all mmap'd memory pages suitable for KSM (OFF)
[2024.07.31-23.04.50:331][ 0]LogInit: -preloadmodulesymbols - Loads the main module symbols file into memory (OFF)
[2024.07.31-23.04.50:331][ 0]LogInit: -sigdfl=SIGNAL - Allows a specific signal to be set to its default handler rather then ignoring the signal
[2024.07.31-23.04.50:331][ 0]LogInit: -crashhandlerstacksize - Allows setting crash handler stack sizes (204800)
[2024.07.31-23.04.50:331][ 0]LogInit: -noexclusivelockonwrite - disables marking files created by the engine as exclusive locked while the engine has them opened
[2024.07.31-23.04.50:331][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2024.07.31-23.04.50:331][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2024.07.31-23.04.50:331][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2024.07.31-23.04.50:331][ 0]LogInit: -allowsyscallfilterfile=PATH_TO_FILE - sets up a system call filter allow list. any invalid syscall in this list *will* cause a crash
[2024.07.31-23.04.50:331][ 0]LogInit: - Physical RAM available (not considering process quota): 63 GB (63869 MB, 65402740 KB, 66972405760 bytes)
[2024.07.31-23.04.50:331][ 0]LogInit: - VirtualMemoryAllocator pools will grow at scale 1.4
[2024.07.31-23.04.50:331][ 0]LogInit: - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change)
[2024.07.31-23.04.50:331][ 0]LogInit: - PageSize 4096
[2024.07.31-23.04.50:331][ 0]LogInit: - BinnedPageSize 65536
[2024.07.31-23.04.50:331][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.07.31-23.04.50:337][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.07.31-23.04.50:360][ 0]LogInit: Using OS detected language (en-US).
[2024.07.31-23.04.50:360][ 0]LogInit: Using OS detected locale (en-US).
[2024.07.31-23.04.50:361][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2024.07.31-23.04.50:592][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.07.31-23.04.50:592][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.07.31-23.04.50:833][ 0]LogVulkanRHI: Display: Found VULKAN_SDK=
[2024.07.31-23.04.50:833][ 0]LogVulkanRHI: Display: Registering provided Vulkan validation layers
[2024.07.31-23.04.50:833][ 0]LogVulkanRHI: Display: Updated VK_LAYER_PATH=../../../Engine/Binaries/ThirdParty/Vulkan/Linux:../../../Engine/Binaries/ThirdParty/Vulkan/Linux
[2024.07.31-23.04.50:833][ 0]LogVulkanRHI: Display: Updated LD_LIBRARY_PATH=../../../Engine/Binaries/ThirdParty/Vulkan/Linux:../../../Engine/Binaries/ThirdParty/Vulkan/Linux
[2024.07.31-23.04.50:834][ 0]LogInit: Using SDL_WINDOW_VULKAN
[2024.07.31-23.04.50:834][ 0]LogVulkanRHI: Vulkan PSO Precaching = 0, PipelineFileCache = 1
[2024.07.31-23.04.50:834][ 0]LogVulkanRHI: Display: Built with Vulkan header version 1.3.250
[2024.07.31-23.04.50:834][ 0]LogVulkanRHI: Starting Vulkan Profile check for VP_UE_Vulkan_SM6_RT:
[2024.07.31-23.04.50:863][ 0]LogVulkanRHI: - Checking device support for profile VP_UE_Vulkan_SM6_RT (deviceName=Intel(R) Arc(tm) A730M Graphics (DG2), driverName=Intel open-source Mesa driver, driverInfo=Mesa 24.1.4-arch1.2). You may find the details of the capabilities of this device on https://vulkan.gpuinfo.org/
[2024.07.31-23.04.50:863][ 0]LogVulkanRHI: - Unsupported extension: VK_EXT_shader_image_atomic_int64
[2024.07.31-23.04.50:863][ 0]LogVulkanRHI: - Unsupported feature condition: VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT::shaderImageInt64Atomics == VK_TRUE
[2024.07.31-23.04.50:863][ 0]LogVulkanRHI: - Unsupported format condition for VK_FORMAT_R64_UINT: VkFormatProperties2KHR::formatProperties.optimalTilingFeatures contains (VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT | VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)
[2024.07.31-23.04.50:863][ 0]LogVulkanRHI: Vulkan Profile check complete.
[2024.07.31-23.04.50:863][ 0]LogVulkanRHI: Display: Vulkan RayTracing disabled because of failed profile check.
[2024.07.31-23.04.50:863][ 0]LogVulkanRHI: Using API Version 1.3.
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: Found 24 available instance extensions :
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_EXT_acquire_drm_display
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_EXT_acquire_xlib_display
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_EXT_debug_report
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: + VK_EXT_debug_utils
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_EXT_direct_mode_display
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_EXT_display_surface_counter
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_EXT_headless_surface
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_EXT_surface_maintenance1
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: + VK_EXT_swapchain_colorspace
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_device_group_creation
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_display
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence_capabilities
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_external_memory_capabilities
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore_capabilities
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_get_display_properties2
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_get_physical_device_properties2
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_get_surface_capabilities2
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_portability_enumeration
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: + VK_KHR_surface
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_surface_protected_capabilities
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_wayland_surface
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_KHR_xcb_surface
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: + VK_KHR_xlib_surface
[2024.07.31-23.04.50:885][ 0]LogVulkanRHI: Display: - VK_LUNARG_direct_driver_loading
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: Found 12 available instance layers :
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_profiles
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_synchronization2
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_validation
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_LUNARG_api_dump
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_LUNARG_gfxreconstruct
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_MANGOAPP_overlay
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_MANGOHUD_overlay_x86_64
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_MESA_device_select
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_fossilize_32
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_fossilize_64
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_overlay_32
[2024.07.31-23.04.50:894][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_overlay_64
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Creating Vulkan Device using VkPhysicalDevice 0x22bec640.
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - DeviceName: Intel(R) Arc(tm) A730M Graphics (DG2)
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - API=1.3.278 (0x403116) Driver=0x6001004 VendorId=0x8086
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - DeviceID=0x5691 Type=VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - Max Descriptor Sets Bound 8, Timestamps 1
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: API Version: 1.3.278
[2024.07.31-23.04.50:900][ 0]LogRHI: RHI Adapter Info:
[2024.07.31-23.04.50:900][ 0]LogRHI: Name: Intel(R) Arc(tm) A730M Graphics (DG2)
[2024.07.31-23.04.50:900][ 0]LogRHI: Driver Version: 24.1.4 (internal:24.1.4, unified:)
[2024.07.31-23.04.50:900][ 0]LogRHI: Driver Date: 01-01-01
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: Found 164 available device extensions :
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_AMD_buffer_marker
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_4444_formats
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_attachment_feedback_loop_dynamic_state
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_attachment_feedback_loop_layout
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_border_color_swizzle
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_buffer_device_address
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_EXT_calibrated_timestamps
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_color_write_enable
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_conditional_rendering
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_conservative_rasterization
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_custom_border_color
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_depth_bias_control
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clamp_zero_one
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clip_control
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clip_enable
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_EXT_descriptor_buffer
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_EXT_descriptor_indexing
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_display_control
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_dynamic_rendering_unused_attachments
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state3
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_external_memory_dma_buf
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_external_memory_host
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_fragment_shader_interlock
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_global_priority
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_global_priority_query
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_graphics_pipeline_library
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_EXT_host_query_reset
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_image_2d_view_of_3d
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_image_drm_format_modifier
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_image_robustness
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_image_sliced_view_of_3d
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_image_view_min_lod
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_index_type_uint8
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_inline_uniform_block
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_line_rasterization
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_load_store_op_none
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_map_memory_placed
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_EXT_memory_budget
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_mesh_shader
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_multi_draw
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_mutable_descriptor_type
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_nested_command_buffer
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_non_seamless_cube_map
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_pci_bus_info
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_physical_device_drm
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_EXT_pipeline_creation_cache_control
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_creation_feedback
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_library_group_handles
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_robustness
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_post_depth_coverage
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_primitive_topology_list_restart
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_primitives_generated_query
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_private_data
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_provoking_vertex
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_queue_family_foreign
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_robustness2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_sample_locations
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_sampler_filter_minmax
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_EXT_scalar_block_layout
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_separate_stencil_usage
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_shader_atomic_float
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_shader_atomic_float2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_EXT_shader_demote_to_helper_invocation
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_shader_module_identifier
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_shader_stencil_export
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_shader_subgroup_ballot
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_shader_subgroup_vote
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_EXT_shader_viewport_index_layer
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_EXT_subgroup_size_control
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_swapchain_maintenance1
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_texel_buffer_alignment
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_tooling_info
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_transform_feedback
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_vertex_attribute_divisor
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_vertex_input_dynamic_state
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_EXT_ycbcr_image_arrays
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_GOOGLE_decorate_string
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_GOOGLE_hlsl_functionality1
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_GOOGLE_user_type
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_INTEL_shader_integer_functions2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_KHR_16bit_storage
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_8bit_storage
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_KHR_acceleration_structure
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_bind_memory2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_buffer_device_address
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_calibrated_timestamps
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_cooperative_matrix
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_copy_commands2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_create_renderpass2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_dedicated_allocation
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_KHR_deferred_host_operations
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_depth_stencil_resolve
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_descriptor_update_template
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_device_group
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_draw_indirect_count
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_driver_properties
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_dynamic_rendering
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence_fd
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_external_memory
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_KHR_external_memory_fd
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore_fd
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_format_feature_flags2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_KHR_fragment_shading_rate
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_get_memory_requirements2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_global_priority
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_image_format_list
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_imageless_framebuffer
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_incremental_present
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_index_type_uint8
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_line_rasterization
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_load_store_op_none
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance1
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance3
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_maintenance4
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance5
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance6
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_map_memory2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_multiview
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_pipeline_executable_properties
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_pipeline_library
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_present_id
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_present_wait
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_push_descriptor
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_KHR_ray_query
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_ray_tracing_maintenance1
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_KHR_ray_tracing_pipeline
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_ray_tracing_position_fetch
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_relaxed_block_layout
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_sampler_mirror_clamp_to_edge
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_sampler_ycbcr_conversion
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_separate_depth_stencil_layouts
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_shader_atomic_int64
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_shader_clock
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_shader_draw_parameters
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_shader_expect_assume
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_KHR_shader_float16_int8
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_shader_float_controls
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_shader_integer_dot_product
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_shader_maximal_reconvergence
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_shader_non_semantic_info
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_shader_quad_control
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_extended_types
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_rotate
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_uniform_control_flow
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_shader_terminate_invocation
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_spirv_1_4
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_storage_buffer_storage_class
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: + VK_KHR_swapchain
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_swapchain_mutable_format
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_KHR_synchronization2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_timeline_semaphore
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_uniform_buffer_standard_layout
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_variable_pointers
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_vertex_attribute_divisor
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_vulkan_memory_model
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_workgroup_memory_explicit_layout
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_KHR_zero_initialize_workgroup_memory
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_NV_compute_shader_derivatives
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - VK_VALVE_mutable_descriptor_type
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: Found 1 available device layers :
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: * VK_LAYER_MESA_device_select
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: Vulkan Physical Device Driver Properties:
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - driverName: Intel open-source Mesa driver
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: - driverInfo: Mesa 24.1.4-arch1.2
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: Vulkan Variable Rate Shading choice: 0.
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: Device properties: Geometry 1 BufferAtomic64 1 ImageAtomic64 0
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: Enabling Vulkan Descriptor Buffers with: allowSamplerImageViewPostSubmitCreation=1, maxDescriptorBufferBindings=8, maxSamplerDescriptorBufferBindings=8, maxResourceDescriptorBufferBindings=8, samplerDescriptorBufferAddressSpaceSize=2147483648, resourceDescriptorBufferAddressSpaceSize=2147483648, maxSamplerDescriptorBufferRange=2147483648, maxResourceDescriptorBufferRange=2147483648, descriptorBufferAddressSpaceSize=2147483648, descriptorBufferOffsetAlignment=64, samplerDescriptorSize=32
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: Found 1 Queue Families
[2024.07.31-23.04.50:900][ 0]LogVulkanRHI: Display: Initializing Queue Family 0: 1 queues Gfx Compute Xfer Sparse
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: Using 0 device layers.
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: Using 25 device extensions:
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_swapchain
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_EXT_memory_budget
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_create_renderpass2
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_deferred_host_operations
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_spirv_1_4
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_shader_float_controls
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_image_format_list
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_driver_properties
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_maintenance4
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_shader_atomic_int64
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_EXT_scalar_block_layout
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_EXT_shader_viewport_index_layer
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_separate_depth_stencil_layouts
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_synchronization2
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_fragment_shading_rate
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_multiview
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_get_memory_requirements2
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_EXT_descriptor_indexing
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_EXT_host_query_reset
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_EXT_subgroup_size_control
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_EXT_calibrated_timestamps
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_EXT_descriptor_buffer
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_EXT_shader_demote_to_helper_invocation
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_EXT_pipeline_creation_cache_control
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: * VK_KHR_buffer_device_address
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: Max memory allocations 4294967295.
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: 2 Device Memory Heaps:
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: 0: Flags 0x1 - Size 12801015808 (12208.00 MB) - Used 0 (0.00%) - DeviceLocal - PrimaryHeap
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: 1: Flags 0x0 - Size 33486202880 (31934.93 MB) - Used 0 (0.00%)
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: 6 Device Memory Types (Not unified):
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: 0: Flags 0x00001 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: 2: Flags 0x00007 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: 3: Flags 0x00001 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: 5: Flags 0x00007 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: 1: Flags 0x0000e - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: 4: Flags 0x0000e - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: Memory Budget Extension:
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: | Usage | Budget | Size |
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: ---------|------------------------------------------------------------------|
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: HEAP 00 | 0.00% / 0.00 MB | 10987.00 MB | 12208.00 MB |
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: HEAP 01 | 0.00% / 0.00 MB | 28741.00 MB | 31934.93 MB |
[2024.07.31-23.04.50:902][ 0]LogVulkanRHI: Display: ---------|------------------------------------------------------------------|
[2024.07.31-23.04.50:910][ 0]LogVulkanRHI: Display: FVulkanPipelineStateCacheManager: Binary pipeline cache '../../../../Unreal Projects/EscapeXA/Saved/VulkanPSO.cache.8086.5691' not found.
[2024.07.31-23.04.50:910][ 0]LogVulkanRHI: Display: Wave Operations have been ENABLED (wave size: min=8 max=32).
[2024.07.31-23.04.50:923][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.07.31-23.04.50:925][ 0]LogRHI: Texture pool is 8545 MB (70% of 12208 MB)
[2024.07.31-23.04.50:925][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.07.31-23.04.50:931][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_0.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_0.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -platform=all'
[2024.07.31-23.04.50:931][ 0]LogMonitoredProcess: Running Serialized UAT: [ /usr/bin/env -- "/home/lihaowang/Documents/Unreal Engine/Engine/Build/BatchFiles/RunUAT.sh" -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_0.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_0.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -platform=all ]
[2024.07.31-23.04.50:934][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.07.31-23.04.50:934][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.07.31-23.04.50:934][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.07.31-23.04.50:934][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.07.31-23.04.50:934][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.07.31-23.04.50:934][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
[2024.07.31-23.04.50:934][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.12.so
[2024.07.31-23.04.50:934][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.5.so
[2024.07.31-23.04.50:934][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.07.31-23.04.50:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.07.31-23.04.50:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.07.31-23.04.50:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.07.31-23.04.50:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.07.31-23.04.50:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.07.31-23.04.50:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.07.31-23.04.50:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.07.31-23.04.50:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.07.31-23.04.50:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.07.31-23.04.50:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.07.31-23.04.50:955][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.07.31-23.04.50:955][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.07.31-23.04.50:955][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.07.31-23.04.50:955][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.07.31-23.04.50:959][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.07.31-23.04.50:959][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.07.31-23.04.50:959][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.07.31-23.04.50:959][ 0]LogTargetPlatformManager: Display: Building Assets For LinuxEditor
[2024.07.31-23.04.50:973][ 0]LogTargetPlatformManager: Unable to find shader format SF_VULKAN_ES31_ANDROID from hinted modules, loading all potential format modules to find it
[2024.07.31-23.04.50:974][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.07.31-23.04.50:974][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.07.31-23.04.50:974][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.07.31-23.04.50:974][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.07.31-23.04.50:974][ 0]LogTargetPlatformManager: VVM_1_0
[2024.07.31-23.04.50:974][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.07.31-23.04.50:974][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.07.31-23.04.50:974][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.07.31-23.04.50:974][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.07.31-23.04.50:974][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.07.31-23.04.50:974][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2024.07.31-23.04.50:974][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
[2024.07.31-23.04.50:975][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.07.31-23.04.50:975][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Unreal Projects/EscapeXA/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.07.31-23.04.50:975][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.07.31-23.04.50:975][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Unreal Projects/EscapeXA/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.31-23.04.50:975][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.07.31-23.04.50:992][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1426 MiB)
[2024.07.31-23.04.50:992][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.31-23.04.50:992][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.07.31-23.04.50:993][ 0]LogZenServiceInstance: Found Zen config default=/home/lihaowang/.config/Epic/UnrealEngine/Common/Zen/Data
[2024.07.31-23.04.50:993][ 0]LogZenServiceInstance: InTree version at '/home/lihaowang/Documents/Unreal Engine/Engine/Binaries/Linux/zenserver' is '5.4.5-202405102233-linux-x86_64-release-373e58b'
[2024.07.31-23.04.50:993][ 0]LogZenServiceInstance: Installed version at '/home/lihaowang/.config/Epic/UnrealEngine/Common/Zen/Install/zenserver' is '5.4.5-202405102233-linux-x86_64-release-373e58b'
[2024.07.31-23.04.50:994][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed
[2024.07.31-23.04.50:994][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2024.07.31-23.04.50:994][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2024.07.31-23.04.50:996][ 0]LogDerivedDataCache: /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
[2024.07.31-23.04.50:996][ 0]LogDerivedDataCache: Display: /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.00ms. RandomReadSpeed=7085.22MBs, RandomWriteSpeed=1000.32MBs. Assigned SpeedClass 'Local'
[2024.07.31-23.04.50:996][ 0]LogDerivedDataCache: Local: Using data cache path /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: DeleteOnly
[2024.07.31-23.04.50:996][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2024.07.31-23.04.50:996][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
[2024.07.31-23.04.50:996][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.07.31-23.04.50:996][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.07.31-23.04.50:996][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.07.31-23.04.50:996][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.07.31-23.04.50:997][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../Unreal Projects/EscapeXA/Intermediate/Shaders/WorkingDirectory/2029/).
[2024.07.31-23.04.50:997][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../Unreal Projects/EscapeXA/Intermediate/Shaders/tmp/5C9D77341B2E4777988DCAB79D3FF4C5/'.
[2024.07.31-23.04.50:997][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 16 workers.
[2024.07.31-23.04.50:997][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Unreal Projects/EscapeXA/Intermediate/ShaderAutogen/VULKAN_SM6/AutogenShaderHeaders.ush
[2024.07.31-23.04.50:998][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.07.31-23.04.51:432][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.07.31-23.04.52:754][ 0]LogSlate: Using FreeType 2.10.0
[2024.07.31-23.04.52:754][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.07.31-23.04.52:756][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2024.07.31-23.04.52:756][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2024.07.31-23.04.52:756][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2024.07.31-23.04.52:756][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2024.07.31-23.04.52:757][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2024.07.31-23.04.52:757][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2024.07.31-23.04.52:770][ 0]LogAssetRegistry: FAssetRegistry took 0.0011 seconds to start up
[2024.07.31-23.04.52:775][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Unreal Projects/EscapeXA/Intermediate/CachedAssetRegistry_*.bin.
[2024.07.31-23.04.53:059][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.07.31-23.04.53:158][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.07.31-23.04.53:158][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.07.31-23.04.53:158][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.07.31-23.04.53:159][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.07.31-23.04.53:159][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.07.31-23.04.53:174][ 0]LogLinux: Selected Device Profile: [LinuxEditor]
[2024.07.31-23.04.53:174][ 0]LogDeviceProfileManager: Active device profile: [0xb93104a6400][0xb9310527800 66] LinuxEditor
[2024.07.31-23.04.53:174][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="LinuxEditor"
[2024.07.31-23.04.53:176][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, MinAllowed_Sdk=r25b, MaxAllowed_Sdk=r26c, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites, Support_FullSdk")
[2024.07.31-23.04.53:176][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Valid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=v22_clang-16.0.6-centos7, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.07.31-23.04.53:176][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Valid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=v22_clang-16.0.6-centos7, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.07.31-23.04.53:179][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_1.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_1.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -Device=Linux@battlemage'
[2024.07.31-23.04.53:179][ 0]LogMonitoredProcess: Running Serialized UAT: [ /usr/bin/env -- "/home/lihaowang/Documents/Unreal Engine/Engine/Build/BatchFiles/RunUAT.sh" -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_1.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_1.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -Device=Linux@battlemage -nocompile -nocompileuat ]
[2024.07.31-23.04.53:274][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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2C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS1_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS2_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS3_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS4_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS5_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS6_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS7_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS8_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS9_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS10_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS11_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS12_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS13_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS14_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS15_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS16_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS17_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS18_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS19_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS20_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS21_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS22_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS23_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS24_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS25_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS26_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS27_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS28_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS29_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS30_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS31_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS32_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS33_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS34_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS35_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS36_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS37_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS38_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS39_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS40_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS41_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS42_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS43_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS44_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS45_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS46_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS47_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS48_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS49_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS50_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS51_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS52_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS53_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS54_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS55_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS56_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS57_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS58_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS59_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS60_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS61_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS62_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS63_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS64_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS65_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS66_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS67_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS68_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS69_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS70_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS71_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS72_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS73_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS74_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS75_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS76_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS77_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS78_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS79_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS80_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS81_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS82_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS83_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS84_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS85_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS86_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS87_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS88_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS89_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS90_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS91_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS92_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS93_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS94_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS95_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS96_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS97_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS98_0_0427AF5C112C751829943F54383167B180E4BA75E9C130E689B3132814C20D8BE52E9E3E559C3B15E_FHWRasterizePS99_0_0427AF5C112C75182994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_MatTransl_3B7A55D3409170328211A060FC2E3BB1E263C720_BBD650804D314CE7A44ADF9BB4F3F5F9_
[2024.07.31-23.04.53:321][ 0]LogMeshReduction: Display: HLOD mesh reduction module (r.ProxyLODMeshReductionModule) set to "ProxyLODMeshReduction" which doesn't exist.
[2024.07.31-23.04.53:327][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.07.31-23.04.53:327][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.07.31-23.04.53:327][ 0]LogMeshReduction: Display: No automatic mesh merging module available
[2024.07.31-23.04.53:327][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.07.31-23.04.53:327][ 0]LogMeshMerging: No automatic mesh merging module available
[2024.07.31-23.04.53:327][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.07.31-23.04.53:627][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.07.31-23.04.53:627][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.07.31-23.04.53:632][ 0]LogUObjectArray: 22240 objects as part of root set at end of initial load.
[2024.07.31-23.04.53:632][ 0]LogUObjectAllocator: 5978640 out of 0 bytes used by permanent object pool.
[2024.07.31-23.04.53:632][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.07.31-23.04.53:639][ 0]LogHAL: Linux SourceCodeAccessSettings: VisualStudioCode
[2024.07.31-23.04.53:648][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.07.31-23.04.53:662][ 0]LogSlate: Border
[2024.07.31-23.04.53:662][ 0]LogSlate: BreadcrumbButton
[2024.07.31-23.04.53:662][ 0]LogSlate: Brushes.Title
[2024.07.31-23.04.53:662][ 0]LogSlate: Default
[2024.07.31-23.04.53:662][ 0]LogSlate: Icons.Save
[2024.07.31-23.04.53:662][ 0]LogSlate: Icons.Toolbar.Settings
[2024.07.31-23.04.53:662][ 0]LogSlate: ListView
[2024.07.31-23.04.53:662][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.07.31-23.04.53:662][ 0]LogSlate: SoftwareCursor_Grab
[2024.07.31-23.04.53:662][ 0]LogSlate: TableView.DarkRow
[2024.07.31-23.04.53:662][ 0]LogSlate: TableView.Row
[2024.07.31-23.04.53:662][ 0]LogSlate: TreeView
[2024.07.31-23.04.53:748][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.07.31-23.04.53:749][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 954 us
[2024.07.31-23.04.53:756][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2024.07.31-23.04.53:756][ 0]LogInit: XR: MultiViewport is Disabled
[2024.07.31-23.04.53:756][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.07.31-23.04.53:756][ 0]LogTurnkeySupport: Turnkey Device: Linux@battlemage: (Name=battlemage, Type=Computer, Status=Valid, Allowed=, Current=Linux 6.10.2-1-custom-ultimate #1 SMP PREEMPT_DYNAMIC Mon, 29 Jul 2024 09:12:07 +0000, Flags="Device_InstallSoftwareValid")
[2024.07.31-23.04.53:967][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 91CDBC06B6F2420B8000000000009200 | Instance: 62F8BDFBD63E40ABBCA566D00D05F4B9 (battlemage-2029).
[2024.07.31-23.04.54:088][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.07.31-23.04.54:098][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.07.31-23.04.54:265][ 0]LogPython: Using Python 3.11.8
[2024.07.31-23.04.54:704][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
[2024.07.31-23.04.54:710][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.07.31-23.04.54:712][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.07.31-23.04.54:712][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:48233'.
[2024.07.31-23.04.54:712][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.31' to multicast group '230.0.0.1:6666'
[2024.07.31-23.04.55:277][ 0]SourceControl: Revision control is disabled
[2024.07.31-23.04.55:281][ 0]LogUnixPlatformFile: Warning: Cannot determine whether '/home/lihaowang/.steampath' is a directory - d_type not supported and stat() failed with errno=2 (No such file or directory)
[2024.07.31-23.04.55:287][ 0]SourceControl: Revision control is disabled
[2024.07.31-23.04.55:553][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.31-23.04.55:553][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.31-23.04.55:563][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.07.31-23.04.55:775][ 0]LogCollectionManager: Loaded 0 collections in 0.001006 seconds
[2024.07.31-23.04.55:776][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Saved/Collections/' took 0.00s
[2024.07.31-23.04.55:776][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/Developers/lihaowang/Collections/' took 0.00s
[2024.07.31-23.04.55:776][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/Collections/' took 0.00s
[2024.07.31-23.04.55:892][ 0]LogEngine: Initializing Engine...
[2024.07.31-23.04.55:895][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.07.31-23.04.55:949][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.11.so
[2024.07.31-23.04.55:968][ 0]LogWorldMetrics: [Initialize]
[2024.07.31-23.04.55:969][ 0]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Temp/Untitled_0.Untitled'.
[2024.07.31-23.04.55:981][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.07.31-23.04.55:981][ 0]LogInit: Texture streaming: Enabled
[2024.07.31-23.04.55:983][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.4.3-34507850+++UE5+Release-5.4
[2024.07.31-23.04.55:988][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.07.31-23.04.55:988][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.07.31-23.04.55:988][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.07.31-23.04.55:991][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.07.31-23.04.55:993][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.07.31-23.04.55:996][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.07.31-23.04.55:996][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.07.31-23.04.55:999][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.07.31-23.04.56:002][ 0]LogAudio: Display: AudioInfo: 'RADA' Registered
[2024.07.31-23.04.56:005][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.07.31-23.04.56:005][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.07.31-23.04.56:005][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.31-23.04.56:005][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.31-23.04.56:005][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.31-23.04.56:005][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.31-23.04.56:005][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.31-23.04.56:005][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.31-23.04.56:005][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.31-23.04.56:005][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.31-23.04.56:005][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.31-23.04.56:005][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.31-23.04.56:005][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.31-23.04.56:011][ 0]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2024.07.31-23.04.56:011][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2024.07.31-23.04.56:157][ 0]LogAudioMixerSDL: Opening default audio device (device index -1)
[2024.07.31-23.04.56:165][ 0]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo
[2024.07.31-23.04.56:165][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.31-23.04.56:169][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.31-23.04.56:169][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.31-23.04.56:170][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=1
[2024.07.31-23.04.56:170][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.07.31-23.04.56:170][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.07.31-23.04.56:170][ 0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1
[2024.07.31-23.04.56:171][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.07.31-23.04.56:171][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.07.31-23.04.56:186][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.07.31-23.04.56:188][ 0]LogInit: Undo buffer set to 32 MB
[2024.07.31-23.04.56:188][ 0]LogInit: Transaction tracking system initialized
[2024.07.31-23.04.56:219][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Unreal Projects/EscapeXA/Saved/SourceControl/UncontrolledChangelists.json
[2024.07.31-23.04.56:302][ 0]LocalizationService: Localization service is disabled
[2024.07.31-23.04.56:326][ 0]TimingProfiler: Initialize
[2024.07.31-23.04.56:326][ 0]TimingProfiler: OnSessionChanged
[2024.07.31-23.04.56:326][ 0]LoadingProfiler: Initialize
[2024.07.31-23.04.56:326][ 0]LoadingProfiler: OnSessionChanged
[2024.07.31-23.04.56:326][ 0]NetworkingProfiler: Initialize
[2024.07.31-23.04.56:326][ 0]NetworkingProfiler: OnSessionChanged
[2024.07.31-23.04.56:326][ 0]MemoryProfiler: Initialize
[2024.07.31-23.04.56:326][ 0]MemoryProfiler: OnSessionChanged
[2024.07.31-23.04.56:969][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/' took 0.00s
[2024.07.31-23.04.57:063][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.07.31-23.04.57:103][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.07.31-23.04.57:122][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.07.31-23.04.57:126][ 0]SourceControl: Revision control is disabled
[2024.07.31-23.04.57:126][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 7.977
[2024.07.31-23.04.57:150][ 0]Cmd: MAP LOAD FILE="../../../../Unreal Projects/EscapeXA/Content/FirstPerson/Maps/FirstPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.07.31-23.04.57:154][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.04.57:154][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.04.57:154][ 0]LogWorldMetrics: [Deinitialize]
[2024.07.31-23.04.57:154][ 0]LogWorldMetrics: [Clear]
[2024.07.31-23.04.57:156][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.31-23.04.57:157][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
[2024.07.31-23.04.57:325][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'FirstPersonMap'.
[2024.07.31-23.04.57:325][ 0]LogWorldMetrics: [Initialize]
[2024.07.31-23.04.57:326][ 0]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap'.
[2024.07.31-23.04.57:326][ 0]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.07.31-23.04.57:326][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2024.07.31-23.04.57:326][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.07.31-23.04.57:331][ 0]LogStreaming: Display: FlushAsyncLoading(1): 67 QueuedPackages, 0 AsyncPackages
[2024.07.31-23.04.57:421][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.8.so
[2024.07.31-23.04.57:488][ 0]LogContentBundle: [FirstPersonMap(Standalone)] Creating new container.
[2024.07.31-23.04.57:488][ 0]LogWorldPartition: Display: WorldPartition initialize took 162.128 ms
[2024.07.31-23.04.57:491][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.31-23.04.57:496][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.07.31-23.04.57:496][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.31-23.04.57:497][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.391ms to complete.
[2024.07.31-23.04.57:537][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 8.388
[2024.07.31-23.04.57:634][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.04.57:642][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.04.57:651][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.04.57:658][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.04.57:665][ 0]LogAssetRegistry: Display: Asset registry cache written as 23.0 MiB to ../../../../Unreal Projects/EscapeXA/Intermediate/CachedAssetRegistry_*.bin
[2024.07.31-23.04.57:699][ 0]LogPakFile: Initializing PakPlatformFile
[2024.07.31-23.04.57:700][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.07.31-23.04.57:700][ 0]LogPakFile: Initializing PakPlatformFile
[2024.07.31-23.04.57:700][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.07.31-23.04.57:701][ 0]LogPakFile: Initializing PakPlatformFile
[2024.07.31-23.04.57:701][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.07.31-23.04.57:701][ 0]LogPakFile: Initializing PakPlatformFile
[2024.07.31-23.04.57:701][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.07.31-23.04.57:701][ 0]LogPakFile: Initializing PakPlatformFile
[2024.07.31-23.04.57:701][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.07.31-23.04.57:701][ 0]LogPakFile: Initializing PakPlatformFile
[2024.07.31-23.04.57:701][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.07.31-23.04.57:702][ 0]LogPakFile: Initializing PakPlatformFile
[2024.07.31-23.04.57:702][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.07.31-23.04.57:702][ 0]LogPakFile: Initializing PakPlatformFile
[2024.07.31-23.04.57:702][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.07.31-23.04.57:702][ 0]LogPakFile: Initializing PakPlatformFile
[2024.07.31-23.04.57:702][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.07.31-23.04.57:703][ 0]LogPakFile: Initializing PakPlatformFile
[2024.07.31-23.04.57:703][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.07.31-23.04.57:732][ 0]LogVulkanRHI: Display: Requested PixelFormat 18 not supported by this swapchain! Falling back to supported swapchain format...
[2024.07.31-23.04.57:732][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present
[2024.07.31-23.04.57:732][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present
[2024.07.31-23.04.57:732][ 0]LogVulkanRHI: Display: Found 4 Surface present modes:
[2024.07.31-23.04.57:732][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_IMMEDIATE_KHR (0)
[2024.07.31-23.04.57:732][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_MAILBOX_KHR (1)
[2024.07.31-23.04.57:732][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_KHR (2)
[2024.07.31-23.04.57:732][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_RELAXED_KHR (3)
[2024.07.31-23.04.57:732][ 0]LogVulkanRHI: Display: Selected VkPresentModeKHR mode VK_PRESENT_MODE_MAILBOX_KHR
[2024.07.31-23.04.57:732][ 0]LogVulkanRHI: Creating new VK swapchain with VK_PRESENT_MODE_MAILBOX_KHR, VK_FORMAT_B8G8R8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, num images 3
[2024.07.31-23.04.57:738][ 0]LogStall: Startup...
[2024.07.31-23.04.57:738][ 0]LogStall: Startup complete.
[2024.07.31-23.04.57:742][ 0]LogLoad: (Engine Initialization) Total time: 8.59 seconds
[2024.07.31-23.04.57:786][ 0]LogAssetRegistry: AssetRegistryGather time 0.0501s: AssetDataDiscovery 0.0234s, AssetDataGather 0.0073s, StoreResults 0.0195s.
NumCachedDirectories 0. NumUncachedDirectories 1700. NumCachedFiles 7396. NumUncachedFiles 0.
[2024.07.31-23.04.57:799][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.07.31-23.04.57:802][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
[2024.07.31-23.04.57:803][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.07.31-23.04.57:803][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2024.07.31-23.04.57:829][ 0]LogSlate: Took 0.000037 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.07.31-23.04.57:831][ 0]LogSlate: Took 0.000291 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.07.31-23.04.57:831][ 0]LogSlate: Took 0.000215 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.07.31-23.04.57:856][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.056525 seconds (Found 652 uncontrolled assets)
[2024.07.31-23.04.57:931][ 0]LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
[2024.07.31-23.04.57:941][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.07.31-23.04.57:945][ 0]Running Python start-up script '/home/lihaowang/Documents/Unreal Engine/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.025395 secs
[2024.07.31-23.05.07:934][264]LogSlate: Took 0.000035 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.07.31-23.05.07:940][265]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_0'.
[2024.07.31-23.05.08:011][267]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_1'.
[2024.07.31-23.05.13:569][397]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/StarterContent/Materials/M_Ceramic_Tile_Checker.M_Ceramic_Tile_Checker
[2024.07.31-23.05.13:577][397]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_2'.
[2024.07.31-23.05.13:624][397]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Sphere_inversenormals) ...
[2024.07.31-23.05.13:646][397]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Floor_Mesh) ...
[2024.07.31-23.05.13:687][397]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.07.31-23.05.13:759][397]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.05.13:759][397]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2024.07.31-23.05.13:759][397]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.05.13:759][397]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.05.13:759][397]MaterialEditorStats: Preshaders: 4 (4 param fetches, 8 ops)
[2024.07.31-23.05.13:765][397]LogSlate: Took 0.000039 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.07.31-23.05.13:908][399]MaterialEditorStats: Base pass shader: 241 instructions
[2024.07.31-23.05.13:908][399]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.05.13:908][399]MaterialEditorStats: Texture samplers: 6/16
[2024.07.31-23.05.13:908][399]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2024.07.31-23.05.13:908][399]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.05.13:908][399]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.05.13:908][399]MaterialEditorStats: Preshaders: 4 (4 param fetches, 8 ops)
[2024.07.31-23.05.43:793][406]LogSlate: Window 'M_Ceramic_Tile_Checker' being destroyed
[2024.07.31-23.05.43:891][406]LogSlate: Window 'M_Ceramic_Tile_Checker' being destroyed
[2024.07.31-23.05.43:909][406]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.05.43:909][406]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.05.43:923][406]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.07.31-23.06.04:388][102]LogSlate: Took 0.000032 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.31-23.06.04:416][104]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_3'.
[2024.07.31-23.06.04:422][104]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_4'.
[2024.07.31-23.06.04:556][109]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_5'.
[2024.07.31-23.06.05:143][145]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.FirstPersonMap
[2024.07.31-23.06.05:144][145]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_6'.
[2024.07.31-23.06.12:009][374]LogSlate: Took 0.000032 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.31-23.06.13:202][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2024.07.31-23.06.13:202][409]Cmd: MAP LOAD FILE="../../../../Unreal Projects/EscapeXA/Content/MainDay/NewMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.07.31-23.06.13:220][409]LogSlate: Window 'FirstPersonMap' being destroyed
[2024.07.31-23.06.13:270][409]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.06.13:270][409]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.06.13:283][409]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.06.13:283][409]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.06.13:283][409]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
[2024.07.31-23.06.13:283][409]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.07.31-23.06.13:283][409]LogWorldMetrics: [Deinitialize]
[2024.07.31-23.06.13:283][409]LogWorldMetrics: [Clear]
[2024.07.31-23.06.13:290][409]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.31-23.06.13:293][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2024.07.31-23.06.13:298][409]LogAudio: Display: Audio Device (ID: 1) registered with world 'NewMap'.
[2024.07.31-23.06.13:298][409]LogWorldMetrics: [Initialize]
[2024.07.31-23.06.13:299][409]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/MainDay/NewMap.NewMap'.
[2024.07.31-23.06.13:299][409]LogWorldPartition: ULevel::OnLevelLoaded(NewMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.07.31-23.06.13:299][409]LogWorldPartition: Display: WorldPartition initialize started...
[2024.07.31-23.06.13:299][409]LogWorldPartition: UWorldPartition::Initialize : World = /Game/MainDay/NewMap.NewMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.07.31-23.06.13:302][409]LogStreaming: Display: FlushAsyncLoading(68): 9 QueuedPackages, 0 AsyncPackages
[2024.07.31-23.06.13:315][409]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.07.31-23.06.13:318][409]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.07.31-23.06.13:319][409]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.07.31-23.06.13:320][409]LogDeviceProfileManager: Going up to parent DeviceProfile [AppleTV]
[2024.07.31-23.06.13:320][409]LogDeviceProfileManager: Going up to parent DeviceProfile [IOS]
[2024.07.31-23.06.13:320][409]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.07.31-23.06.13:535][409]LogContentBundle: [NewMap(Standalone)] Creating new container.
[2024.07.31-23.06.13:535][409]LogWorldPartition: Display: WorldPartition initialize took 236.125 ms (total: 398.254 ms)
[2024.07.31-23.06.13:886][409]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.31-23.06.13:897][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
[2024.07.31-23.06.13:900][409]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.31-23.06.13:901][409]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.74ms to complete.
[2024.07.31-23.06.13:927][409]LogSlate: Window 'Open Level' being destroyed
[2024.07.31-23.06.14:170][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.07.31-23.06.32:948][ 8]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.07.31-23.06.32:955][ 8]LogToolMenus: Warning: Menu item not found: 'OpenMarketplace' for insert: 'ContentBrowser'
[2024.07.31-23.06.37:672][556]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/BP/TextHint.TextHint_C
[2024.07.31-23.06.37:672][556]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/BP/TextHint.TextHint_C
[2024.07.31-23.06.37:674][556]LogActorFactory: Actor Factory spawned Blueprint /Game/BP/TextHint.TextHint as actor: TextHint_C /Game/MainDay/NewMap.NewMap:PersistentLevel.TextHint_C_UAID_B025AA50F42D440E02_1477917247
[2024.07.31-23.06.37:674][556]LogActorFactory: Actor Factory spawned Blueprint /Game/BP/TextHint.TextHint as actor: TextHint_C /Game/MainDay/NewMap.NewMap:PersistentLevel.TextHint_C_UAID_B025AA50F42D440E02_1477917247
[2024.07.31-23.06.50:997][870]LogDerivedDataCache: /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2024.07.31-23.07.22:337][815]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.07.31-23.07.22:468][815]LogPackageLocalizationCache: Processed 49 localized package path(s) for 1 prioritized culture(s) in 0.011639 seconds
[2024.07.31-23.07.22:469][815]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/MainDay/NewMap/D/PB/7ZX0WW0MKWJAXUOZTBHTWB
[2024.07.31-23.07.22:469][815]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/7ZX0WW0MKWJAXUOZTBHTWB28EF4631B6324C55BDC6451EC85FFEA5.tmp' to '../../../../Unreal Projects/EscapeXA/Content/__ExternalActors__/MainDay/NewMap/D/PB/7ZX0WW0MKWJAXUOZTBHTWB.uasset'
[2024.07.31-23.07.22:512][815]LogFileHelpers: InternalPromptForCheckoutAndSave took 175.692 ms
[2024.07.31-23.07.22:568][815]LogContentValidation: Display: Starting to validate 1 assets
[2024.07.31-23.07.22:568][815]LogContentValidation: Enabled validators:
[2024.07.31-23.07.22:568][815]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.07.31-23.07.22:568][815]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.07.31-23.07.22:568][815]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.07.31-23.07.22:568][815]LogContentValidation: Display: Validating asset /Game/MainDay/NewMap.NewMap
[2024.07.31-23.07.22:568][815]AssetCheck: /Game/MainDay/NewMap Validating asset
[2024.07.31-23.07.23:805][850]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.07.31-23.07.23:814][850]LogContentBundle: [NewMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.07.31-23.07.23:814][850]LogWorldPartition: Display: GenerateStreaming for 'NewMap' started...
[2024.07.31-23.07.23:818][850]LogWorldPartition: Display: GenerateStreaming for 'NewMap' took 4.155 ms
[2024.07.31-23.07.23:820][850]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.31-23.07.23:821][850]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.07.31-23.07.23:821][850]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.07.31-23.07.23:821][850]LogPlayLevel: Creating play world package: /Game/MainDay/UEDPIE_0_NewMap
[2024.07.31-23.07.23:827][850]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006129s)
[2024.07.31-23.07.23:827][850]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/MainDay/NewMap.NewMap to /Game/MainDay/UEDPIE_0_NewMap.NewMap (0.006161s)
[2024.07.31-23.07.23:840][850]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2024.07.31-23.07.23:842][850]LogWorldMetrics: [Initialize]
[2024.07.31-23.07.23:842][850]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/MainDay/UEDPIE_0_NewMap.NewMap'.
[2024.07.31-23.07.23:842][850]LogWorldPartition: ULevel::OnLevelLoaded(NewMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.07.31-23.07.23:842][850]LogWorldPartition: Display: WorldPartition initialize started...
[2024.07.31-23.07.23:842][850]LogWorldPartition: UWorldPartition::Initialize : World = /Game/MainDay/UEDPIE_0_NewMap.NewMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.07.31-23.07.23:842][850]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.07.31-23.07.23:847][850]LogContentBundle: [NewMap(Standalone)] Creating new container.
[2024.07.31-23.07.23:847][850]LogWorldPartition: Display: WorldPartition initialize took 4.903 ms (total: 403.158 ms)
[2024.07.31-23.07.23:847][850]LogPlayLevel: PIE: World Init took: (0.005683s)
[2024.07.31-23.07.23:875][850]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.07.31-23.07.23:875][850]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.31-23.07.23:875][850]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.31-23.07.23:875][850]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.31-23.07.23:875][850]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.31-23.07.23:875][850]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.31-23.07.23:875][850]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.31-23.07.23:875][850]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.31-23.07.23:875][850]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.31-23.07.23:875][850]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.31-23.07.23:875][850]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.31-23.07.23:875][850]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.31-23.07.23:875][850]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2024.07.31-23.07.23:875][850]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2024.07.31-23.07.24:024][850]LogAudioMixerSDL: Opening default audio device (device index -1)
[2024.07.31-23.07.24:033][850]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo
[2024.07.31-23.07.24:033][850]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.31-23.07.24:033][850]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.31-23.07.24:033][850]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.31-23.07.24:033][850]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=2
[2024.07.31-23.07.24:033][850]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.07.31-23.07.24:033][850]LogInit: FAudioDevice initialized with ID 2.
[2024.07.31-23.07.24:033][850]LogAudio: Display: Audio Device (ID: 2) registered with world 'NewMap'.
[2024.07.31-23.07.24:033][850]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.07.31-23.07.24:036][850]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.07.31-23.07.24:038][850]LogWorld: Bringing World /Game/MainDay/UEDPIE_0_NewMap.NewMap up for play (max tick rate 0) at 2024.08.01-07.07.24
[2024.07.31-23.07.24:038][850]LogWorld: Bringing up level for play took: 0.001020
[2024.07.31-23.07.24:038][850]LogOnline: OSS: Created online subsystem instance for: :Context_8
[2024.07.31-23.07.24:049][850]LogStreaming: Display: FlushAsyncLoading(): 88 QueuedPackages, 0 AsyncPackages
[2024.07.31-23.07.24:243][850]PIE: Server logged in
[2024.07.31-23.07.24:244][850]PIE: Play in editor total start time 0.434 seconds.
[2024.07.31-23.07.36:610][167]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.07.36:610][167]LogWorld: BeginTearingDown for /Game/MainDay/UEDPIE_0_NewMap
[2024.07.31-23.07.36:618][167]LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.07.36:618][167]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.07.36:618][167]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/MainDay/UEDPIE_0_NewMap.NewMap
[2024.07.31-23.07.36:618][167]LogContentBundle: [NewMap(Standalone)] Deleting container.
[2024.07.31-23.07.36:618][167]LogWorldMetrics: [Deinitialize]
[2024.07.31-23.07.36:618][167]LogWorldMetrics: [Clear]
[2024.07.31-23.07.36:661][167]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.31-23.07.36:665][167]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.07.36:675][167]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.07.36:675][167]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.07.31-23.07.36:729][167]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2024.07.31-23.07.36:801][168]LogPlayLevel: Display: Destroying online subsystem :Context_8
[2024.07.31-23.07.41:321][273]LogToolMenus: Warning: Menu item not found: 'OpenMarketplace' for insert: 'ContentBrowser'
[2024.07.31-23.07.48:378][432]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/MainDay/NewMap.NewMap:PersistentLevel.NewMap
[2024.07.31-23.07.48:379][432]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_7'.
[2024.07.31-23.08.03:456][746]LogSlate: Window 'NewMap' being destroyed
[2024.07.31-23.08.03:544][746]LogSlate: Window 'NewMap' being destroyed
[2024.07.31-23.08.03:550][746]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.08.03:550][746]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.08.03:581][746]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2024.07.31-23.08.08:071][855]LogToolMenus: Warning: Menu item not found: 'OpenMarketplace' for insert: 'ContentBrowser'
[2024.07.31-23.08.28:206][322]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TriggerBox
[2024.07.31-23.08.28:206][322]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TriggerBox
[2024.07.31-23.08.28:209][322]LogActorFactory: Actor Factory spawned Class /Script/Engine.TriggerBox as actor: TriggerBox /Game/MainDay/NewMap.NewMap:PersistentLevel.TriggerBox_UAID_B025AA50F42D440E02_1588451248
[2024.07.31-23.08.28:210][322]LogActorFactory: Actor Factory spawned Class /Script/Engine.TriggerBox as actor: TriggerBox /Game/MainDay/NewMap.NewMap:PersistentLevel.TriggerBox_UAID_B025AA50F42D440E02_1588451248
[2024.07.31-23.09.01:889][114]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.07.31-23.09.02:015][114]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/MainDay/NewMap/D/PB/7ZX0WW0MKWJAXUOZTBHTWB
[2024.07.31-23.09.02:015][114]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/7ZX0WW0MKWJAXUOZTBHTWBC92E54BC3EFC4CDC9F034CE4D44E4A05.tmp' to '../../../../Unreal Projects/EscapeXA/Content/__ExternalActors__/MainDay/NewMap/D/PB/7ZX0WW0MKWJAXUOZTBHTWB.uasset'
[2024.07.31-23.09.02:016][114]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/MainDay/NewMap/6/D0/4QAC12RRFGZN4VDQEEO6WW
[2024.07.31-23.09.02:016][114]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/4QAC12RRFGZN4VDQEEO6WWB6D3769058C14F0CA4512EAF5205D8B4.tmp' to '../../../../Unreal Projects/EscapeXA/Content/__ExternalActors__/MainDay/NewMap/6/D0/4QAC12RRFGZN4VDQEEO6WW.uasset'
[2024.07.31-23.09.02:067][114]LogFileHelpers: InternalPromptForCheckoutAndSave took 178.939 ms (total: 354.631 ms)
[2024.07.31-23.09.02:119][114]LogContentValidation: Display: Starting to validate 2 assets
[2024.07.31-23.09.02:119][114]LogContentValidation: Enabled validators:
[2024.07.31-23.09.02:119][114]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.07.31-23.09.02:119][114]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.07.31-23.09.02:119][114]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.07.31-23.09.02:119][114]LogContentValidation: Display: Validating asset /Game/MainDay/NewMap.NewMap
[2024.07.31-23.09.02:119][114]AssetCheck: /Game/MainDay/NewMap Validating asset
[2024.07.31-23.09.14:855][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.07.31-23.09.14:857][437]Cmd: MAP LOAD FILE="../../../../Unreal Projects/EscapeXA/Content/StarterContent/Maps/StarterMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.07.31-23.09.14:878][437]LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.09.14:878][437]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.09.14:878][437]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/MainDay/NewMap.NewMap
[2024.07.31-23.09.14:880][437]LogContentBundle: [NewMap(Standalone)] Deleting container.
[2024.07.31-23.09.14:880][437]LogWorldMetrics: [Deinitialize]
[2024.07.31-23.09.14:880][437]LogWorldMetrics: [Clear]
[2024.07.31-23.09.14:892][437]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.31-23.09.14:909][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.07.31-23.09.15:068][437]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.7.so
[2024.07.31-23.09.15:159][437]LogAudio: Display: Audio Device (ID: 1) registered with world 'StarterMap'.
[2024.07.31-23.09.15:159][437]LogWorldMetrics: [Initialize]
[2024.07.31-23.09.15:159][437]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/StarterContent/Maps/StarterMap.StarterMap'.
[2024.07.31-23.09.15:178][437]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.31-23.09.15:263][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
[2024.07.31-23.09.15:267][437]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.31-23.09.15:267][437]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.057ms to complete.
[2024.07.31-23.09.15:293][437]LogSlate: Window 'Open Level' being destroyed
[2024.07.31-23.09.58:124][403]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
[2024.07.31-23.09.58:126][403]Cmd: MAP LOAD FILE="../../../../Unreal Projects/EscapeXA/Content/FirstPerson/Maps/FirstPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.07.31-23.09.58:143][403]LogWorld: UWorld::CleanupWorld for StarterMap, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.09.58:143][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.09.58:144][403]LogWorldMetrics: [Deinitialize]
[2024.07.31-23.09.58:144][403]LogWorldMetrics: [Clear]
[2024.07.31-23.09.58:154][403]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.31-23.09.58:157][403]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2024.07.31-23.09.58:169][403]LogAudio: Display: Audio Device (ID: 1) registered with world 'FirstPersonMap'.
[2024.07.31-23.09.58:169][403]LogWorldMetrics: [Initialize]
[2024.07.31-23.09.58:170][403]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap'.
[2024.07.31-23.09.58:170][403]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.07.31-23.09.58:170][403]LogWorldPartition: Display: WorldPartition initialize started...
[2024.07.31-23.09.58:170][403]LogWorldPartition: UWorldPartition::Initialize : World = /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.07.31-23.09.58:172][403]LogStreaming: Display: FlushAsyncLoading(336): 67 QueuedPackages, 0 AsyncPackages
[2024.07.31-23.09.58:188][403]LogContentBundle: [FirstPersonMap(Standalone)] Creating new container.
[2024.07.31-23.09.58:188][403]LogWorldPartition: Display: WorldPartition initialize took 18.124 ms (total: 421.282 ms)
[2024.07.31-23.09.58:206][403]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.31-23.09.58:218][403]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms
[2024.07.31-23.09.58:222][403]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.31-23.09.58:223][403]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.444ms to complete.
[2024.07.31-23.09.58:248][403]LogSlate: Window 'Open Level' being destroyed
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: ================================================
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Total job queries 581, among them cache hits 119 (20.48%), DDC hits 450 (77.45%), Duplicates 8 (1.38%)
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Tracking 454 distinct input hashes that result in 336 distinct outputs (74.01%)
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: RAM used: 2.73 MiB of 3.15 GiB budget. Usage: 0.08%
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Shaders Compiled: 4
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%)
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.05 s
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Job execution time: average 0.63 s, max 0.70 s
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Job life time (pending + execution): average 0.67 s, max 0.75
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Shader code size: average 20.445 KiB, min 8.117 KiB, max 27.601 KiB
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.75 s
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.02%
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Average processing rate: 5.34 jobs/sec
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Total thread time: 1.654 s
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Total thread preprocess time: 7.142 s
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Percentage time preprocessing: 431.84%
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Effective parallelization: 2.21 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.46 sec, max 0.46 sec, min 0.46 sec)
[2024.07.31-23.10.03:790][561]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.37 sec, max 0.37 sec, min 0.37 sec)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: TDepthOnlyVS<false> (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 28.00% of total time (compiled 1 times, average 0.46 sec, max 0.46 sec, min 0.46 sec)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 25.40% of total time (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 24.49% of total time (compiled 1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 22.10% of total time (compiled 1 times, average 0.37 sec, max 0.37 sec, min 0.37 sec)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: FLumenCardPS<false> - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: === Material stats ===
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: Materials Cooked: 0
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: Materials Translated: 192
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: Material Total Translate Time: 0.08 s
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: Material Translation Only: 0.03 s (38%)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: Material Cache Hits: 39 (20%)
[2024.07.31-23.10.03:791][561]LogShaderCompilers: Display: ================================================
[2024.07.31-23.10.09:111][673]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_8'.
[2024.07.31-23.10.09:776][693]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_9'.
[2024.07.31-23.10.09:973][697]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.FirstPersonMap
[2024.07.31-23.10.09:974][697]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_10'.
[2024.07.31-23.10.28:220][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
[2024.07.31-23.10.28:222][202]Cmd: MAP LOAD FILE="../../../../Unreal Projects/EscapeXA/Content/MainDay/NewMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.07.31-23.10.28:240][202]LogSlate: Window 'FirstPersonMap' being destroyed
[2024.07.31-23.10.28:265][202]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.10.28:265][202]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.10.28:277][202]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.10.28:277][202]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.10.28:277][202]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
[2024.07.31-23.10.28:278][202]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.07.31-23.10.28:278][202]LogWorldMetrics: [Deinitialize]
[2024.07.31-23.10.28:278][202]LogWorldMetrics: [Clear]
[2024.07.31-23.10.28:289][202]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.31-23.10.28:291][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2024.07.31-23.10.28:297][202]LogAudio: Display: Audio Device (ID: 1) registered with world 'NewMap'.
[2024.07.31-23.10.28:297][202]LogWorldMetrics: [Initialize]
[2024.07.31-23.10.28:297][202]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/MainDay/NewMap.NewMap'.
[2024.07.31-23.10.28:297][202]LogWorldPartition: ULevel::OnLevelLoaded(NewMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.07.31-23.10.28:297][202]LogWorldPartition: Display: WorldPartition initialize started...
[2024.07.31-23.10.28:297][202]LogWorldPartition: UWorldPartition::Initialize : World = /Game/MainDay/NewMap.NewMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.07.31-23.10.28:300][202]LogStreaming: Display: FlushAsyncLoading(403): 9 QueuedPackages, 0 AsyncPackages
[2024.07.31-23.10.28:502][202]LogContentBundle: [NewMap(Standalone)] Creating new container.
[2024.07.31-23.10.28:502][202]LogWorldPartition: Display: WorldPartition initialize took 204.261 ms (total: 625.544 ms)
[2024.07.31-23.10.28:878][202]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.31-23.10.28:890][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
[2024.07.31-23.10.28:894][202]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.31-23.10.28:895][202]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.822ms to complete.
[2024.07.31-23.10.28:921][202]LogSlate: Window 'Open Level' being destroyed
[2024.07.31-23.10.29:135][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
[2024.07.31-23.10.34:013][324]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/MainDay/NewMap.NewMap:PersistentLevel.NewMap
[2024.07.31-23.10.34:014][324]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_11'.
[2024.07.31-23.10.39:418][456]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap'.
[2024.07.31-23.10.39:418][456]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.07.31-23.10.39:418][456]LogWorldPartition: Display: WorldPartition initialize started...
[2024.07.31-23.10.39:418][456]LogWorldPartition: UWorldPartition::Initialize : World = /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap, World Type = Inactive, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.07.31-23.10.39:419][456]LogStreaming: Display: FlushAsyncLoading(585): 67 QueuedPackages, 0 AsyncPackages
[2024.07.31-23.10.39:435][456]LogContentBundle: [FirstPersonMap(Standalone)] Creating new container.
[2024.07.31-23.10.39:435][456]LogWorldPartition: Display: WorldPartition initialize took 17.544 ms (total: 643.089 ms)
[2024.07.31-23.10.39:445][456]LogProperty: Warning: Illegal TEXT reference to a private object in external package (TriggerBox /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.TriggerBox_UAID_B025AA50F42D6A0D02_2047449879) from referencer (K2Node_ActorBoundEvent /Game/MainDay/NewMap.NewMap:PersistentLevel.NewMap.EventGraph.K2Node_ActorBoundEvent_0). Import failed...
[2024.07.31-23.10.39:445][456]LogProperty: Warning: ObjectProperty /Script/BlueprintGraph.K2Node_ActorBoundEvent:EventOwner: unresolved reference to '"/Script/Engine.TriggerBox'/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.TriggerBox_UAID_B025AA50F42D6A0D02_2047449879'"'
[2024.07.31-23.10.39:446][456]LogProperty: Warning: Illegal TEXT reference to a private object in external package (TriggerBox /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.TriggerBox_UAID_B025AA50F42D6A0D02_2047449879) from referencer (K2Node_ActorBoundEvent /Game/MainDay/NewMap.NewMap:PersistentLevel.NewMap.EventGraph.K2Node_ActorBoundEvent_1). Import failed...
[2024.07.31-23.10.39:446][456]LogProperty: Warning: ObjectProperty /Script/BlueprintGraph.K2Node_ActorBoundEvent:EventOwner: unresolved reference to '"/Script/Engine.TriggerBox'/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.TriggerBox_UAID_B025AA50F42D6A0D02_2047449879'"'
[2024.07.31-23.11.49:636][103]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.07.31-23.11.49:695][103]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MainDay/NewMap" FILE="../../../../Unreal Projects/EscapeXA/Content/MainDay/NewMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.31-23.11.49:725][103]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.07.31-23.11.49:730][103]LogSavePackage: Moving output files for package: /Game/MainDay/NewMap
[2024.07.31-23.11.49:731][103]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/NewMap795E5C65B78C4CC6AC4437702BA754CA.tmp' to '../../../../Unreal Projects/EscapeXA/Content/MainDay/NewMap.umap'
[2024.07.31-23.11.49:734][103]LogFileHelpers: All files are already saved.
[2024.07.31-23.11.49:735][103]LogFileHelpers: Saving map 'NewMap' took 0.040
[2024.07.31-23.11.49:749][103]LogFileHelpers: InternalPromptForCheckoutAndSave took 112.593 ms (total: 467.225 ms)
[2024.07.31-23.11.49:798][103]LogContentValidation: Display: Starting to validate 1 assets
[2024.07.31-23.11.49:798][103]LogContentValidation: Enabled validators:
[2024.07.31-23.11.49:798][103]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.07.31-23.11.49:798][103]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.07.31-23.11.49:798][103]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.07.31-23.11.49:798][103]LogContentValidation: Display: Validating asset /Game/MainDay/NewMap.NewMap
[2024.07.31-23.11.49:798][103]AssetCheck: /Game/MainDay/NewMap Validating asset
[2024.07.31-23.11.51:303][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2024.07.31-23.11.53:485][194]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.07.31-23.11.53:494][194]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.07.31-23.11.53:494][194]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' started...
[2024.07.31-23.11.53:496][194]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' took 1.357 ms (total: 5.513 ms)
[2024.07.31-23.11.53:496][194]LogContentBundle: [NewMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.07.31-23.11.53:496][194]LogWorldPartition: Display: GenerateStreaming for 'NewMap' started...
[2024.07.31-23.11.53:496][194]MapCheck: Error: World references spatially loaded actor /Game/MainDay/NewMap.TriggerBox
[2024.07.31-23.11.53:500][194]LogWorldPartition: Display: GenerateStreaming for 'NewMap' took 3.784 ms (total: 9.297 ms)
[2024.07.31-23.11.53:501][194]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.31-23.11.53:501][194]LogPlayLevel: Creating play world package: /Game/MainDay/UEDPIE_0_NewMap
[2024.07.31-23.11.53:507][194]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005884s)
[2024.07.31-23.11.53:507][194]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/MainDay/NewMap.NewMap to /Game/MainDay/UEDPIE_0_NewMap.NewMap (0.005906s)
[2024.07.31-23.11.53:518][194]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms
[2024.07.31-23.11.53:519][194]LogWorldMetrics: [Initialize]
[2024.07.31-23.11.53:519][194]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/MainDay/UEDPIE_0_NewMap.NewMap'.
[2024.07.31-23.11.53:519][194]LogWorldPartition: ULevel::OnLevelLoaded(NewMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.07.31-23.11.53:519][194]LogWorldPartition: Display: WorldPartition initialize started...
[2024.07.31-23.11.53:520][194]LogWorldPartition: UWorldPartition::Initialize : World = /Game/MainDay/UEDPIE_0_NewMap.NewMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.07.31-23.11.53:520][194]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.07.31-23.11.53:525][194]LogContentBundle: [NewMap(Standalone)] Creating new container.
[2024.07.31-23.11.53:525][194]LogWorldPartition: Display: WorldPartition initialize took 5.108 ms (total: 648.197 ms)
[2024.07.31-23.11.53:525][194]LogPlayLevel: PIE: World Init took: (0.005894s)
[2024.07.31-23.11.53:551][194]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.07.31-23.11.53:551][194]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.31-23.11.53:551][194]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.31-23.11.53:551][194]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.31-23.11.53:551][194]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.31-23.11.53:551][194]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.31-23.11.53:551][194]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.31-23.11.53:551][194]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.31-23.11.53:551][194]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.31-23.11.53:551][194]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.31-23.11.53:551][194]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.31-23.11.53:551][194]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.31-23.11.53:551][194]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2024.07.31-23.11.53:551][194]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2024.07.31-23.11.53:654][194]LogAudioMixerSDL: Opening default audio device (device index -1)
[2024.07.31-23.11.53:663][194]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo
[2024.07.31-23.11.53:663][194]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.31-23.11.53:663][194]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.31-23.11.53:663][194]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.31-23.11.53:663][194]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=3
[2024.07.31-23.11.53:663][194]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2024.07.31-23.11.53:664][194]LogInit: FAudioDevice initialized with ID 3.
[2024.07.31-23.11.53:664][194]LogAudio: Display: Audio Device (ID: 3) registered with world 'NewMap'.
[2024.07.31-23.11.53:664][194]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.07.31-23.11.53:664][194]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=3
[2024.07.31-23.11.53:668][194]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.07.31-23.11.53:669][194]LogWorld: Bringing World /Game/MainDay/UEDPIE_0_NewMap.NewMap up for play (max tick rate 0) at 2024.08.01-07.11.53
[2024.07.31-23.11.53:669][194]LogWorld: Bringing up level for play took: 0.001104
[2024.07.31-23.11.53:669][194]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2024.07.31-23.11.53:673][194]LogStreaming: Display: FlushAsyncLoading(): 88 QueuedPackages, 0 AsyncPackages
[2024.07.31-23.11.53:848][194]PIE: Server logged in
[2024.07.31-23.11.53:849][194]PIE: Play in editor total start time 0.358 seconds.
[2024.07.31-23.12.11:922][637]LogLevel: Warning: EnableInput on a LevelScript actor can not be specified for only one PlayerController. Enabling for all PlayerControllers.
[2024.07.31-23.12.12:709][659]LogGlobalStatus: Browse Started Browse: "/Game/FirstPerson/Maps/FirstPersonMap"
[2024.07.31-23.12.12:709][659]LogNet: Browse: /Game/FirstPerson/Maps/FirstPersonMap
[2024.07.31-23.12.12:709][659]LogLoad: LoadMap: /Game/FirstPerson/Maps/FirstPersonMap
[2024.07.31-23.12.12:709][659]LogWorld: BeginTearingDown for /Game/MainDay/UEDPIE_0_NewMap
[2024.07.31-23.12.12:714][659]LogLevel: Warning: DisableInput on a LevelScript actor can not be specified for only one PlayerController. Disabling for all PlayerControllers.
[2024.07.31-23.12.12:715][659]LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.12.12:715][659]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.12.12:715][659]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/MainDay/UEDPIE_0_NewMap.NewMap
[2024.07.31-23.12.12:715][659]LogContentBundle: [NewMap(Standalone)] Deleting container.
[2024.07.31-23.12.12:715][659]LogWorldMetrics: [Deinitialize]
[2024.07.31-23.12.12:715][659]LogWorldMetrics: [Clear]
[2024.07.31-23.12.12:727][659]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.31-23.12.12:747][659]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms
[2024.07.31-23.12.12:751][659]LogPlayLevel: Creating play world package: /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.07.31-23.12.12:754][659]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002844s)
[2024.07.31-23.12.12:754][659]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap to /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap (0.002889s)
[2024.07.31-23.12.12:754][659]LogAudio: Display: Audio Device (ID: 3) registered with world 'FirstPersonMap'.
[2024.07.31-23.12.12:754][659]LogWorldMetrics: [Initialize]
[2024.07.31-23.12.12:754][659]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap'.
[2024.07.31-23.12.12:755][659]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.07.31-23.12.12:755][659]LogWorldPartition: Display: WorldPartition initialize started...
[2024.07.31-23.12.12:755][659]LogWorldPartition: UWorldPartition::Initialize : World = /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.07.31-23.12.12:755][659]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.07.31-23.12.12:756][659]LogContentBundle: [FirstPersonMap(Standalone)] Creating new container.
[2024.07.31-23.12.12:756][659]LogWorldPartition: Display: WorldPartition initialize took 1.049 ms (total: 649.247 ms)
[2024.07.31-23.12.12:756][659]LogPlayLevel: PIE: World Init took: (0.001864s)
[2024.07.31-23.12.12:756][659]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.07.31-23.12.12:757][659]LogWorld: Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2024.08.01-07.12.12
[2024.07.31-23.12.12:757][659]LogWorld: Bringing up level for play took: 0.001164
[2024.07.31-23.12.12:759][659]LogLoad: Took 0.050154 seconds to LoadMap(/Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap)
[2024.07.31-23.12.12:759][659]LogGlobalStatus: LoadMap Load map complete /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.07.31-23.12.22:088][918]LogLevel: Warning: EnableInput on a LevelScript actor can not be specified for only one PlayerController. Enabling for all PlayerControllers.
[2024.07.31-23.12.23:004][944]LogGlobalStatus: Browse Started Browse: "/Game/MainDay/NewMap"
[2024.07.31-23.12.23:004][944]LogNet: Browse: /Game/MainDay/NewMap
[2024.07.31-23.12.23:004][944]LogLoad: LoadMap: /Game/MainDay/NewMap
[2024.07.31-23.12.23:004][944]LogWorld: BeginTearingDown for /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2024.07.31-23.12.23:004][944]LogLevel: Warning: DisableInput on a LevelScript actor can not be specified for only one PlayerController. Disabling for all PlayerControllers.
[2024.07.31-23.12.23:004][944]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.12.23:004][944]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.12.23:004][944]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap
[2024.07.31-23.12.23:004][944]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.07.31-23.12.23:004][944]LogWorldMetrics: [Deinitialize]
[2024.07.31-23.12.23:004][944]LogWorldMetrics: [Clear]
[2024.07.31-23.12.23:017][944]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.31-23.12.23:039][944]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
[2024.07.31-23.12.23:041][944]LogPlayLevel: Creating play world package: /Game/MainDay/UEDPIE_0_NewMap
[2024.07.31-23.12.23:048][944]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006036s)
[2024.07.31-23.12.23:048][944]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/MainDay/NewMap.NewMap to /Game/MainDay/UEDPIE_0_NewMap.NewMap (0.006072s)
[2024.07.31-23.12.23:048][944]LogAudio: Display: Audio Device (ID: 3) registered with world 'NewMap'.
[2024.07.31-23.12.23:048][944]LogWorldMetrics: [Initialize]
[2024.07.31-23.12.23:048][944]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/MainDay/UEDPIE_0_NewMap.NewMap'.
[2024.07.31-23.12.23:048][944]LogWorldPartition: ULevel::OnLevelLoaded(NewMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.07.31-23.12.23:048][944]LogWorldPartition: Display: WorldPartition initialize started...
[2024.07.31-23.12.23:048][944]LogWorldPartition: UWorldPartition::Initialize : World = /Game/MainDay/UEDPIE_0_NewMap.NewMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.07.31-23.12.23:048][944]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.07.31-23.12.23:053][944]LogContentBundle: [NewMap(Standalone)] Creating new container.
[2024.07.31-23.12.23:053][944]LogWorldPartition: Display: WorldPartition initialize took 5.179 ms (total: 654.426 ms)
[2024.07.31-23.12.23:053][944]LogPlayLevel: PIE: World Init took: (0.005851s)
[2024.07.31-23.12.23:053][944]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.07.31-23.12.23:054][944]LogWorld: Bringing World /Game/MainDay/UEDPIE_0_NewMap.NewMap up for play (max tick rate 0) at 2024.08.01-07.12.23
[2024.07.31-23.12.23:054][944]LogWorld: Bringing up level for play took: 0.000863
[2024.07.31-23.12.23:058][944]LogStreaming: Display: FlushAsyncLoading(): 88 QueuedPackages, 0 AsyncPackages
[2024.07.31-23.12.23:199][944]LogLoad: Took 0.195805 seconds to LoadMap(/Game/MainDay/UEDPIE_0_NewMap)
[2024.07.31-23.12.23:200][944]LogGlobalStatus: LoadMap Load map complete /Game/MainDay/UEDPIE_0_NewMap
[2024.07.31-23.12.26:524][ 18]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.12.26:524][ 18]LogWorld: BeginTearingDown for /Game/MainDay/UEDPIE_0_NewMap
[2024.07.31-23.12.26:530][ 18]LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.12.26:530][ 18]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.12.26:530][ 18]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/MainDay/UEDPIE_0_NewMap.NewMap
[2024.07.31-23.12.26:530][ 18]LogContentBundle: [NewMap(Standalone)] Deleting container.
[2024.07.31-23.12.26:530][ 18]LogWorldMetrics: [Deinitialize]
[2024.07.31-23.12.26:530][ 18]LogWorldMetrics: [Clear]
[2024.07.31-23.12.26:542][ 18]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.31-23.12.26:546][ 18]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.12.26:558][ 18]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.12.26:560][ 18]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2024.07.31-23.12.26:608][ 18]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms
[2024.07.31-23.12.26:682][ 19]LogPlayLevel: Display: Destroying online subsystem :Context_14
[2024.07.31-23.12.54:225][636]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.07.31-23.12.54:234][636]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.07.31-23.12.54:234][636]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' started...
[2024.07.31-23.12.54:236][636]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' took 2.168 ms (total: 11.465 ms)
[2024.07.31-23.12.54:236][636]LogContentBundle: [NewMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.07.31-23.12.54:236][636]LogWorldPartition: Display: GenerateStreaming for 'NewMap' started...
[2024.07.31-23.12.54:237][636]MapCheck: Error: World references spatially loaded actor /Game/MainDay/NewMap.TriggerBox
[2024.07.31-23.12.54:243][636]LogWorldPartition: Display: GenerateStreaming for 'NewMap' took 6.841 ms (total: 18.307 ms)
[2024.07.31-23.12.54:245][636]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.31-23.12.54:245][636]LogPlayLevel: Creating play world package: /Game/MainDay/UEDPIE_0_NewMap
[2024.07.31-23.12.54:252][636]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007072s)
[2024.07.31-23.12.54:252][636]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/MainDay/NewMap.NewMap to /Game/MainDay/UEDPIE_0_NewMap.NewMap (0.007110s)
[2024.07.31-23.12.54:268][636]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms
[2024.07.31-23.12.54:271][636]LogWorldMetrics: [Initialize]
[2024.07.31-23.12.54:271][636]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/MainDay/UEDPIE_0_NewMap.NewMap'.
[2024.07.31-23.12.54:272][636]LogWorldPartition: ULevel::OnLevelLoaded(NewMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.07.31-23.12.54:272][636]LogWorldPartition: Display: WorldPartition initialize started...
[2024.07.31-23.12.54:272][636]LogWorldPartition: UWorldPartition::Initialize : World = /Game/MainDay/UEDPIE_0_NewMap.NewMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.07.31-23.12.54:272][636]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.07.31-23.12.54:277][636]LogContentBundle: [NewMap(Standalone)] Creating new container.
[2024.07.31-23.12.54:277][636]LogWorldPartition: Display: WorldPartition initialize took 5.138 ms (total: 659.564 ms)
[2024.07.31-23.12.54:277][636]LogPlayLevel: PIE: World Init took: (0.005919s)
[2024.07.31-23.12.54:303][636]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.07.31-23.12.54:303][636]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.31-23.12.54:303][636]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.31-23.12.54:303][636]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.31-23.12.54:303][636]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.31-23.12.54:303][636]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.31-23.12.54:303][636]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.31-23.12.54:303][636]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.31-23.12.54:303][636]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.31-23.12.54:303][636]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.31-23.12.54:303][636]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.31-23.12.54:303][636]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.31-23.12.54:303][636]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2024.07.31-23.12.54:303][636]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2024.07.31-23.12.54:407][636]LogAudioMixerSDL: Opening default audio device (device index -1)
[2024.07.31-23.12.54:416][636]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo
[2024.07.31-23.12.54:416][636]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.31-23.12.54:416][636]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.31-23.12.54:416][636]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.31-23.12.54:416][636]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=4
[2024.07.31-23.12.54:416][636]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2024.07.31-23.12.54:417][636]LogInit: FAudioDevice initialized with ID 4.
[2024.07.31-23.12.54:417][636]LogAudio: Display: Audio Device (ID: 4) registered with world 'NewMap'.
[2024.07.31-23.12.54:417][636]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.07.31-23.12.54:421][636]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.07.31-23.12.54:422][636]LogWorld: Bringing World /Game/MainDay/UEDPIE_0_NewMap.NewMap up for play (max tick rate 0) at 2024.08.01-07.12.54
[2024.07.31-23.12.54:422][636]LogWorld: Bringing up level for play took: 0.001103
[2024.07.31-23.12.54:422][636]LogOnline: OSS: Created online subsystem instance for: :Context_15
[2024.07.31-23.12.54:428][636]LogStreaming: Display: FlushAsyncLoading(): 71 QueuedPackages, 0 AsyncPackages
[2024.07.31-23.12.54:592][636]PIE: Server logged in
[2024.07.31-23.12.54:593][636]PIE: Play in editor total start time 0.362 seconds.
[2024.07.31-23.13.02:444][829]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.13.02:444][829]LogWorld: BeginTearingDown for /Game/MainDay/UEDPIE_0_NewMap
[2024.07.31-23.13.02:449][829]LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.13.02:449][829]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.13.02:449][829]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/MainDay/UEDPIE_0_NewMap.NewMap
[2024.07.31-23.13.02:450][829]LogContentBundle: [NewMap(Standalone)] Deleting container.
[2024.07.31-23.13.02:450][829]LogWorldMetrics: [Deinitialize]
[2024.07.31-23.13.02:450][829]LogWorldMetrics: [Clear]
[2024.07.31-23.13.02:458][829]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.31-23.13.02:462][829]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.13.02:477][829]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.13.02:478][829]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2024.07.31-23.13.02:530][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2024.07.31-23.13.02:610][830]LogPlayLevel: Display: Destroying online subsystem :Context_15
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: ================================================
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Total job queries 596, among them cache hits 133 (22.32%), DDC hits 450 (75.50%), Duplicates 8 (1.34%)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Tracking 455 distinct input hashes that result in 337 distinct outputs (74.07%)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: RAM used: 2.74 MiB of 3.15 GiB budget. Usage: 0.08%
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Shaders Compiled: 5
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Jobs assigned 5, completed 5 (100%)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Average time worker was idle: 49.35 s
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.08 s
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Job execution time: average 0.60 s, max 0.70 s
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Job life time (pending + execution): average 0.65 s, max 0.75
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Shader code size: average 19.151 KiB, min 8.117 KiB, max 27.601 KiB
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.33 s
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.02%
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Jobs were issued in 5 batches (only local compilation was used), average 1.00 jobs/batch
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Average processing rate: 3.76 jobs/sec
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Total thread time: 2.054 s
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Total thread preprocess time: 7.287 s
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Percentage time preprocessing: 354.82%
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Effective parallelization: 1.54 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.46 sec, max 0.46 sec, min 0.46 sec)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.38 sec, max 0.40 sec, min 0.37 sec)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: TDepthOnlyVS<false> (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 37.27% of total time (compiled 2 times, average 0.38 sec, max 0.40 sec, min 0.37 sec)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 22.55% of total time (compiled 1 times, average 0.46 sec, max 0.46 sec, min 0.46 sec)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 20.45% of total time (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 19.72% of total time (compiled 1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: FLumenCardPS<false> - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: === Material stats ===
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Materials Cooked: 0
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Materials Translated: 194
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Material Total Translate Time: 0.09 s
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Material Translation Only: 0.03 s (38%)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: Material Cache Hits: 39 (20%)
[2024.07.31-23.13.03:810][862]LogShaderCompilers: Display: ================================================
[2024.07.31-23.13.22:139][333]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.07.31-23.13.22:220][333]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/MainDay/NewMap/6/D0/4QAC12RRFGZN4VDQEEO6WW
[2024.07.31-23.13.22:221][333]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/4QAC12RRFGZN4VDQEEO6WWF8EF2E61B53C4FBBB87D05A8C00220EF.tmp' to '../../../../Unreal Projects/EscapeXA/Content/__ExternalActors__/MainDay/NewMap/6/D0/4QAC12RRFGZN4VDQEEO6WW.uasset'
[2024.07.31-23.13.22:222][333]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/MainDay/NewMap/D/PB/7ZX0WW0MKWJAXUOZTBHTWB
[2024.07.31-23.13.22:222][333]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/7ZX0WW0MKWJAXUOZTBHTWBA8DA151BA7D5482A8400F57A8657E14D.tmp' to '../../../../Unreal Projects/EscapeXA/Content/__ExternalActors__/MainDay/NewMap/D/PB/7ZX0WW0MKWJAXUOZTBHTWB.uasset'
[2024.07.31-23.13.22:275][333]LogFileHelpers: InternalPromptForCheckoutAndSave took 135.828 ms (total: 603.053 ms)
[2024.07.31-23.13.22:328][333]LogContentValidation: Display: Starting to validate 2 assets
[2024.07.31-23.13.22:328][333]LogContentValidation: Enabled validators:
[2024.07.31-23.13.22:328][333]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.07.31-23.13.22:328][333]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.07.31-23.13.22:328][333]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.07.31-23.13.22:328][333]LogContentValidation: Display: Validating asset /Game/MainDay/NewMap.NewMap
[2024.07.31-23.13.22:328][333]AssetCheck: /Game/MainDay/NewMap Validating asset
[2024.07.31-23.16.38:815][132]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_1k.fbx)
[2024.07.31-23.16.38:890][132]LogFbx: Loading FBX Scene from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_1k.fbx
[2024.07.31-23.16.39:286][132]LogFbx: FBX Scene Loaded Succesfully
[2024.07.31-23.16.41:236][132]LogSlate: Window 'FBX Import Options' being destroyed
[2024.07.31-23.16.45:369][132]LogStaticMesh: Adjacency [0.04s], tris: 685046, UVs 2
[2024.07.31-23.16.47:910][132]LogStaticMesh: Clustering [2.54s]. Ratio: 1.025598
[2024.07.31-23.16.47:928][132]LogStaticMesh: Leaves [0.02s]
[2024.07.31-23.16.49:223][132]LogStaticMesh: Reduce [1.29s]
[2024.07.31-23.16.49:550][132]LogStaticMesh: Fallback 0/1 [0.33s], num tris: 4296
[2024.07.31-23.16.49:694][132]LogStaticMesh: ConstrainClusters:
[2024.07.31-23.16.49:694][132]LogStaticMesh: Input: 11214 Clusters, 1405040 Triangles and 1837387 Vertices
[2024.07.31-23.16.49:694][132]LogStaticMesh: Output without splits: 11214 Clusters, 1405040 Triangles and 1837521 Vertices
[2024.07.31-23.16.49:694][132]LogStaticMesh: Output with splits: 11807 Clusters, 1405040 Triangles and 1838202 Vertices
[2024.07.31-23.16.49:699][132]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 11807, Slow Path Clusters: 0, 1 Material: 11738, 2 Materials: 63, 3 Materials: 6, At Least 4 Materials: 0
[2024.07.31-23.16.49:820][132]LogStaticMesh: WritePages:
[2024.07.31-23.16.49:820][132]LogStaticMesh: Root: GPU size: 32148 bytes. 1 Pages. 32148.000 bytes per page (98.108% utilization).
[2024.07.31-23.16.49:820][132]LogStaticMesh: Streaming: GPU size: 14639816 bytes. 113 Pages (110 with relative encoding). 129555.891 bytes per page (98.843% utilization).
[2024.07.31-23.16.49:820][132]LogStaticMesh: Page data disk size: 14117652 bytes. Fixup data size: 74272 bytes.
[2024.07.31-23.16.49:820][132]LogStaticMesh: Total GPU size: 14671964 bytes, Total disk size: 14191924 bytes.
[2024.07.31-23.16.49:821][132]LogStaticMesh: Encode [0.27s]
[2024.07.31-23.16.49:821][132]LogStaticMesh: Nanite build [1.89s]
[2024.07.31-23.16.49:847][132]LogStaticMesh: Built static mesh [5.26s] /Game/src/fir_sapling_medium_1k_fir_sapling_medium_a.fir_sapling_medium_1k_fir_sapling_medium_a
[2024.07.31-23.16.53:407][132]LogStaticMesh: Adjacency [0.02s], tris: 420822, UVs 2
[2024.07.31-23.16.55:002][132]LogStaticMesh: Clustering [1.60s]. Ratio: 1.026156
[2024.07.31-23.16.55:016][132]LogStaticMesh: Leaves [0.01s]
[2024.07.31-23.16.55:841][132]LogStaticMesh: Reduce [0.82s]
[2024.07.31-23.16.55:866][132]LogStaticMesh: Fallback 0/1 [0.03s], num tris: 3518
[2024.07.31-23.16.55:956][132]LogStaticMesh: ConstrainClusters:
[2024.07.31-23.16.55:956][132]LogStaticMesh: Input: 6889 Clusters, 863076 Triangles and 1131947 Vertices
[2024.07.31-23.16.55:956][132]LogStaticMesh: Output without splits: 6889 Clusters, 863076 Triangles and 1132024 Vertices
[2024.07.31-23.16.55:956][132]LogStaticMesh: Output with splits: 7257 Clusters, 863076 Triangles and 1132426 Vertices
[2024.07.31-23.16.55:959][132]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 7257, Slow Path Clusters: 0, 1 Material: 7191, 2 Materials: 61, 3 Materials: 5, At Least 4 Materials: 0
[2024.07.31-23.16.56:035][132]LogStaticMesh: WritePages:
[2024.07.31-23.16.56:035][132]LogStaticMesh: Root: GPU size: 32060 bytes. 1 Pages. 32060.000 bytes per page (97.839% utilization).
[2024.07.31-23.16.56:035][132]LogStaticMesh: Streaming: GPU size: 8972368 bytes. 69 Pages (68 with relative encoding). 130034.320 bytes per page (99.208% utilization).
[2024.07.31-23.16.56:035][132]LogStaticMesh: Page data disk size: 8664788 bytes. Fixup data size: 45384 bytes.
[2024.07.31-23.16.56:035][132]LogStaticMesh: Total GPU size: 9004428 bytes, Total disk size: 8710172 bytes.
[2024.07.31-23.16.56:036][132]LogStaticMesh: Encode [0.17s]
[2024.07.31-23.16.56:036][132]LogStaticMesh: Nanite build [1.02s]
[2024.07.31-23.16.56:055][132]LogStaticMesh: Built static mesh [3.13s] /Game/src/fir_sapling_medium_1k_fir_sapling_medium_b.fir_sapling_medium_1k_fir_sapling_medium_b
[2024.07.31-23.16.59:121][132]LogStaticMesh: Adjacency [0.02s], tris: 427645, UVs 2
[2024.07.31-23.17.00:690][132]LogStaticMesh: Clustering [1.57s]. Ratio: 1.025741
[2024.07.31-23.17.00:704][132]LogStaticMesh: Leaves [0.01s]
[2024.07.31-23.17.01:614][132]LogStaticMesh: Reduce [0.91s]
[2024.07.31-23.17.01:683][132]LogStaticMesh: Fallback 0/1 [0.07s], num tris: 4256
[2024.07.31-23.17.01:769][132]LogStaticMesh: ConstrainClusters:
[2024.07.31-23.17.01:769][132]LogStaticMesh: Input: 7025 Clusters, 880151 Triangles and 1153619 Vertices
[2024.07.31-23.17.01:769][132]LogStaticMesh: Output without splits: 7025 Clusters, 880151 Triangles and 1153711 Vertices
[2024.07.31-23.17.01:769][132]LogStaticMesh: Output with splits: 7412 Clusters, 880151 Triangles and 1154255 Vertices
[2024.07.31-23.17.01:773][132]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 7412, Slow Path Clusters: 0, 1 Material: 7348, 2 Materials: 61, 3 Materials: 3, At Least 4 Materials: 0
[2024.07.31-23.17.01:852][132]LogStaticMesh: WritePages:
[2024.07.31-23.17.01:852][132]LogStaticMesh: Root: GPU size: 32176 bytes. 1 Pages. 32176.000 bytes per page (98.193% utilization).
[2024.07.31-23.17.01:852][132]LogStaticMesh: Streaming: GPU size: 9155948 bytes. 71 Pages (69 with relative encoding). 128957.016 bytes per page (98.386% utilization).
[2024.07.31-23.17.01:852][132]LogStaticMesh: Page data disk size: 8868744 bytes. Fixup data size: 47072 bytes.
[2024.07.31-23.17.01:852][132]LogStaticMesh: Total GPU size: 9188124 bytes, Total disk size: 8915816 bytes.
[2024.07.31-23.17.01:854][132]LogStaticMesh: Encode [0.17s]
[2024.07.31-23.17.01:854][132]LogStaticMesh: Nanite build [1.15s]
[2024.07.31-23.17.01:878][132]LogStaticMesh: Built static mesh [3.26s] /Game/src/fir_sapling_medium_1k_fir_sapling_medium_c.fir_sapling_medium_1k_fir_sapling_medium_c
[2024.07.31-23.17.02:897][132]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'fir_sapling_medium_branches_diff_1k' was renamed 'fir_sapling_medium_branches_diff_1k_ncl1_1'
[2024.07.31-23.17.02:897][132]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'fir_sapling_medium_branches_rough_1k' was renamed 'fir_sapling_medium_branches_rough_1k_ncl1_1'
[2024.07.31-23.17.02:897][132]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'fir_sapling_medium_branches_nor_gl_1k' was renamed 'fir_sapling_medium_branches_nor_gl_1k_ncl1_1'
[2024.07.31-23.17.02:989][133]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_rough_1k.png)
[2024.07.31-23.17.03:005][133]LogTexture: Display: Building textures: /Game/src/textures/fir_sapling_medium_twigs_rough_1k.fir_sapling_medium_twigs_rough_1k (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 144.645823 MB), EncodeSpeed: Fast
[2024.07.31-23.17.03:080][134]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_nor_gl_1k.png)
[2024.07.31-23.17.03:161][134]LogTexture: Display: Building textures: /Game/src/textures/fir_sapling_medium_twigs_nor_gl_1k.fir_sapling_medium_twigs_nor_gl_1k (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 262.562488 MB), EncodeSpeed: Fast
[2024.07.31-23.17.03:233][135]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_diff_1k.png)
[2024.07.31-23.17.03:280][135]LogTexture: Display: Building textures: /Game/src/textures/fir_sapling_medium_twigs_diff_1k.fir_sapling_medium_twigs_diff_1k (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 150.645823 MB), EncodeSpeed: Fast
[2024.07.31-23.17.03:328][136]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_alpha_1k.png)
[2024.07.31-23.17.03:343][136]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_mask_1k.png)
[2024.07.31-23.17.03:389][136]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.07.31-23.17.03:397][136]LogTexture: Display: Building textures: /Game/src/textures/fir_sapling_medium_twigs_mask_1k.fir_sapling_medium_twigs_mask_1k (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 150.645823 MB), EncodeSpeed: Fast
[2024.07.31-23.17.03:476][137]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_disp_1k.png)
[2024.07.31-23.17.03:588][138]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_diff_1k.png]
[2024.07.31-23.17.03:595][138]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_diff_1k.png)
[2024.07.31-23.17.03:700][138]LogEditorFactories: -- imported successfully
[2024.07.31-23.17.03:712][138]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_diff_1k.png]
[2024.07.31-23.17.03:722][138]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_diff_1k.png)
[2024.07.31-23.17.03:827][138]LogEditorFactories: -- imported successfully
[2024.07.31-23.17.03:848][139]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_nor_gl_1k.png]
[2024.07.31-23.17.03:859][139]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_nor_gl_1k.png)
[2024.07.31-23.17.03:987][139]LogEditorFactories: -- imported successfully
[2024.07.31-23.17.03:998][139]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_nor_gl_1k.png]
[2024.07.31-23.17.04:009][139]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_nor_gl_1k.png)
[2024.07.31-23.17.04:135][139]LogEditorFactories: -- imported successfully
[2024.07.31-23.17.04:165][140]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_rough_1k.png]
[2024.07.31-23.17.04:168][140]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_rough_1k.png)
[2024.07.31-23.17.04:206][140]LogEditorFactories: -- imported successfully
[2024.07.31-23.17.04:211][140]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_rough_1k.png]
[2024.07.31-23.17.04:215][140]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_rough_1k.png)
[2024.07.31-23.17.04:261][140]LogEditorFactories: -- imported successfully
[2024.07.31-23.17.04:285][141]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.07.31-23.17.04:289][141]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2024.07.31-23.17.04:311][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
[2024.07.31-23.17.04:313][141]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/fir_sapling_medium_twigs_rough_1k] ([1] browsable assets)...
[2024.07.31-23.17.04:325][141]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/fir_sapling_medium_twigs_rough_1k.fir_sapling_medium_twigs_rough_1k]
[2024.07.31-23.17.04:325][141]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/fir_sapling_medium_twigs_rough_1k]
[2024.07.31-23.17.04:325][141]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/fir_sapling_medium_twigs_rough_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_rough_1k.uasset" SILENT=true
[2024.07.31-23.17.04:354][141]LogSavePackage: Moving output files for package: /Game/src/textures/fir_sapling_medium_twigs_rough_1k
[2024.07.31-23.17.04:354][141]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_twigs_rough_1AF8B3A10FA5B495897971C21D691B038.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_rough_1k.uasset'
[2024.07.31-23.17.04:354][141]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/fir_sapling_medium_twigs_nor_gl_1k] ([1] browsable assets)...
[2024.07.31-23.17.04:358][141]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/fir_sapling_medium_twigs_nor_gl_1k.fir_sapling_medium_twigs_nor_gl_1k]
[2024.07.31-23.17.04:358][141]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/fir_sapling_medium_twigs_nor_gl_1k]
[2024.07.31-23.17.04:358][141]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/fir_sapling_medium_twigs_nor_gl_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_nor_gl_1k.uasset" SILENT=true
[2024.07.31-23.17.04:445][141]LogSavePackage: Moving output files for package: /Game/src/textures/fir_sapling_medium_twigs_nor_gl_1k
[2024.07.31-23.17.04:445][141]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_twigs_nor_gl_C4666EC95416434A8690E3CE6DE8229E.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_nor_gl_1k.uasset'
[2024.07.31-23.17.04:445][141]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/fir_sapling_medium_twigs_diff_1k] ([1] browsable assets)...
[2024.07.31-23.17.04:456][141]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/fir_sapling_medium_twigs_diff_1k.fir_sapling_medium_twigs_diff_1k]
[2024.07.31-23.17.04:456][141]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/fir_sapling_medium_twigs_diff_1k]
[2024.07.31-23.17.04:456][141]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/fir_sapling_medium_twigs_diff_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_diff_1k.uasset" SILENT=true
[2024.07.31-23.17.04:589][141]LogSavePackage: Moving output files for package: /Game/src/textures/fir_sapling_medium_twigs_diff_1k
[2024.07.31-23.17.04:589][141]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_twigs_diff_1k7D37F04D44AE44339886A3948A1836AA.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_diff_1k.uasset'
[2024.07.31-23.17.04:590][141]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/fir_sapling_medium_twigs_alpha_1k] ([1] browsable assets)...
[2024.07.31-23.17.04:593][141]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/fir_sapling_medium_twigs_alpha_1k.fir_sapling_medium_twigs_alpha_1k]
[2024.07.31-23.17.04:593][141]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/fir_sapling_medium_twigs_alpha_1k]
[2024.07.31-23.17.04:593][141]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/fir_sapling_medium_twigs_alpha_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_alpha_1k.uasset" SILENT=true
[2024.07.31-23.17.04:615][141]LogSavePackage: Moving output files for package: /Game/src/textures/fir_sapling_medium_twigs_alpha_1k
[2024.07.31-23.17.04:615][141]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_twigs_alpha_116D875DA93BC4B33A10DE3ECA467A5DD.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_alpha_1k.uasset'
[2024.07.31-23.17.04:616][141]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/fir_sapling_medium_twigs_mask_1k] ([1] browsable assets)...
[2024.07.31-23.17.04:620][141]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/fir_sapling_medium_twigs_mask_1k.fir_sapling_medium_twigs_mask_1k]
[2024.07.31-23.17.04:620][141]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/fir_sapling_medium_twigs_mask_1k]
[2024.07.31-23.17.04:620][141]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/fir_sapling_medium_twigs_mask_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_mask_1k.uasset" SILENT=true
[2024.07.31-23.17.04:675][141]LogSavePackage: Moving output files for package: /Game/src/textures/fir_sapling_medium_twigs_mask_1k
[2024.07.31-23.17.04:675][141]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_twigs_mask_1kE64B868B15ED4506ADA808297EF6D0DA.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_mask_1k.uasset'
[2024.07.31-23.17.04:676][141]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/fir_sapling_medium_branches_disp_1k] ([1] browsable assets)...
[2024.07.31-23.17.04:681][141]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/fir_sapling_medium_branches_disp_1k.fir_sapling_medium_branches_disp_1k]
[2024.07.31-23.17.04:681][141]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/fir_sapling_medium_branches_disp_1k]
[2024.07.31-23.17.04:713][141]LogSavePackage: Moving output files for package: /Game/src/textures/fir_sapling_medium_branches_disp_1k
[2024.07.31-23.17.04:713][141]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_disp8BC87AA4B76E446BB72868785E15181A.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_disp_1k.uasset'
[2024.07.31-23.17.04:715][141]LogFileHelpers: InternalPromptForCheckoutAndSave took 431.698 ms (total: 1.03 sec)
[2024.07.31-23.17.04:846][142]LogContentValidation: Display: Starting to validate 6 assets
[2024.07.31-23.17.04:846][142]LogContentValidation: Enabled validators:
[2024.07.31-23.17.04:846][142]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.07.31-23.17.04:846][142]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.07.31-23.17.04:846][142]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.07.31-23.17.04:846][142]LogContentValidation: Display: Validating asset /Game/src/textures/fir_sapling_medium_twigs_rough_1k.fir_sapling_medium_twigs_rough_1k
[2024.07.31-23.17.04:846][142]AssetCheck: /Game/src/textures/fir_sapling_medium_twigs_rough_1k Validating asset
[2024.07.31-23.17.04:847][142]LogContentValidation: Display: Validating asset /Game/src/textures/fir_sapling_medium_twigs_nor_gl_1k.fir_sapling_medium_twigs_nor_gl_1k
[2024.07.31-23.17.04:847][142]AssetCheck: /Game/src/textures/fir_sapling_medium_twigs_nor_gl_1k Validating asset
[2024.07.31-23.17.04:847][142]LogContentValidation: Display: Validating asset /Game/src/textures/fir_sapling_medium_twigs_diff_1k.fir_sapling_medium_twigs_diff_1k
[2024.07.31-23.17.04:847][142]AssetCheck: /Game/src/textures/fir_sapling_medium_twigs_diff_1k Validating asset
[2024.07.31-23.17.04:847][142]LogContentValidation: Display: Validating asset /Game/src/textures/fir_sapling_medium_twigs_alpha_1k.fir_sapling_medium_twigs_alpha_1k
[2024.07.31-23.17.04:847][142]AssetCheck: /Game/src/textures/fir_sapling_medium_twigs_alpha_1k Validating asset
[2024.07.31-23.17.04:847][142]LogContentValidation: Display: Validating asset /Game/src/textures/fir_sapling_medium_twigs_mask_1k.fir_sapling_medium_twigs_mask_1k
[2024.07.31-23.17.04:847][142]AssetCheck: /Game/src/textures/fir_sapling_medium_twigs_mask_1k Validating asset
[2024.07.31-23.17.04:847][142]LogContentValidation: Display: Validating asset /Game/src/textures/fir_sapling_medium_branches_disp_1k.fir_sapling_medium_branches_disp_1k
[2024.07.31-23.17.04:847][142]AssetCheck: /Game/src/textures/fir_sapling_medium_branches_disp_1k Validating asset
[2024.07.31-23.17.05:581][162]LogMeshUtilities: Finished distance field build in 1.2s - 98x105x126 sparse distance field, 1.4Mb total, 0.0Mb always loaded, 59% occupied, 228348 triangles, fir_sapling_medium_1k_fir_sapling_medium_a
[2024.07.31-23.17.07:716][222]AssetReimport: Importing new asset /Game/src/fir_sapling_medium_1k.
[2024.07.31-23.17.07:716][222]AssetReimport: Importing new asset /Game/src/textures/fir_sapling_medium_twigs_rough_1k.
[2024.07.31-23.17.07:716][222]AssetReimport: Importing new asset /Game/src/textures/fir_sapling_medium_twigs_nor_gl_1k.
[2024.07.31-23.17.07:716][222]AssetReimport: Importing new asset /Game/src/textures/fir_sapling_medium_twigs_diff_1k.
[2024.07.31-23.17.07:716][222]AssetReimport: Importing new asset /Game/src/textures/fir_sapling_medium_twigs_alpha_1k.
[2024.07.31-23.17.07:716][222]AssetReimport: Importing new asset /Game/src/textures/fir_sapling_medium_twigs_mask_1k.
[2024.07.31-23.17.07:716][222]AssetReimport: Importing new asset /Game/src/textures/fir_sapling_medium_branches_disp_1k.
[2024.07.31-23.17.07:716][222]AssetReimport: Reimported asset fir_sapling_medium_branches_diff_1k from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_diff_1k.png.
[2024.07.31-23.17.07:716][222]AssetReimport: Reimported asset fir_sapling_medium_branches_diff_1k_ncl1_1 from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_diff_1k.png.
[2024.07.31-23.17.07:716][222]AssetReimport: Reimported asset fir_sapling_medium_branches_nor_gl_1k from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_nor_gl_1k.png.
[2024.07.31-23.17.07:716][222]AssetReimport: Reimported asset fir_sapling_medium_branches_nor_gl_1k_ncl1_1 from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_nor_gl_1k.png.
[2024.07.31-23.17.07:716][222]AssetReimport: Reimported asset fir_sapling_medium_branches_rough_1k from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_rough_1k.png.
[2024.07.31-23.17.07:716][222]AssetReimport: Reimported asset fir_sapling_medium_branches_rough_1k_ncl1_1 from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_branches_rough_1k.png.
[2024.07.31-23.17.14:275][425]LogToolMenus: Warning: Menu item not found: 'OpenMarketplace' for insert: 'ContentBrowser'
[2024.07.31-23.17.20:292][608]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2024.07.31-23.17.20:292][608]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2024.07.31-23.17.20:294][608]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D440E02_2120537249
[2024.07.31-23.17.20:294][608]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D440E02_2120537249
[2024.07.31-23.18.11:127][ 11]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/src/fir_sapling_medium_branches.fir_sapling_medium_branches
[2024.07.31-23.18.11:129][ 11]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_12'.
[2024.07.31-23.18.11:333][ 11]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.18.11:333][ 11]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.18.11:333][ 11]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.11:333][ 11]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.18.11:333][ 11]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.11:387][ 13]MaterialEditorStats: Base pass shader: 204 instructions
[2024.07.31-23.18.11:387][ 13]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.18.11:387][ 13]MaterialEditorStats: Texture samplers: 5/16
[2024.07.31-23.18.11:387][ 13]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.18.11:387][ 13]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.11:387][ 13]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.18.11:387][ 13]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.16:282][120]LogSlate: Window 'Message Log' being destroyed
[2024.07.31-23.18.16:380][120]LogSlate: Window 'Message Log' being destroyed
[2024.07.31-23.18.31:164][448]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.18.31:164][448]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.18.31:164][448]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.31:164][448]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.18.31:164][448]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.31:228][450]MaterialEditorStats: Base pass shader: 198 instructions
[2024.07.31-23.18.31:228][450]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.18.31:228][450]MaterialEditorStats: Texture samplers: 4/16
[2024.07.31-23.18.31:228][450]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.18.31:228][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.31:228][450]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.18.31:228][450]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.36:072][543]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.18.36:072][543]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.18.36:072][543]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.36:072][543]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.18.36:072][543]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.36:146][545]MaterialEditorStats: Base pass shader: 203 instructions
[2024.07.31-23.18.36:146][545]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.18.36:146][545]MaterialEditorStats: Texture samplers: 5/16
[2024.07.31-23.18.36:146][545]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.18.36:146][545]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.36:146][545]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.18.36:146][545]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.39:787][627]LogMaterialEditor: Applying material fir_sapling_medium_branches
[2024.07.31-23.18.39:895][627]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
[2024.07.31-23.18.40:073][627]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.07.31-23.18.40:087][627]MaterialEditorStats: Base pass shader: 203 instructions
[2024.07.31-23.18.40:087][627]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.18.40:087][627]MaterialEditorStats: MaxSampler: 281 instructions
[2024.07.31-23.18.40:087][627]MaterialEditorStats: Texture samplers: 6/16
[2024.07.31-23.18.40:087][627]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.18.40:087][627]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.40:087][627]MaterialEditorStats: Shader Count: 17
[2024.07.31-23.18.40:087][627]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.47:195][785]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/src/fir_sapling_medium_branches_dead.fir_sapling_medium_branches_dead
[2024.07.31-23.18.47:198][785]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_13'.
[2024.07.31-23.18.47:417][785]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.18.47:417][785]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.18.47:417][785]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.47:417][785]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.18.47:417][785]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.47:478][787]MaterialEditorStats: Base pass shader: 204 instructions
[2024.07.31-23.18.47:478][787]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.18.47:478][787]MaterialEditorStats: Texture samplers: 5/16
[2024.07.31-23.18.47:478][787]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.18.47:478][787]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.47:478][787]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.18.47:478][787]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.54:768][946]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.18.54:768][946]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.18.54:768][946]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.54:768][946]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.18.54:768][946]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.54:830][948]MaterialEditorStats: Base pass shader: 198 instructions
[2024.07.31-23.18.54:830][948]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.18.54:830][948]MaterialEditorStats: Texture samplers: 4/16
[2024.07.31-23.18.54:830][948]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.18.54:830][948]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.54:830][948]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.18.54:830][948]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.57:984][ 16]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.18.57:984][ 16]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.18.57:984][ 16]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.57:984][ 16]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.18.57:984][ 16]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.58:050][ 18]MaterialEditorStats: Base pass shader: 203 instructions
[2024.07.31-23.18.58:050][ 18]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.18.58:050][ 18]MaterialEditorStats: Texture samplers: 5/16
[2024.07.31-23.18.58:050][ 18]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.18.58:050][ 18]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.18.58:050][ 18]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.18.58:050][ 18]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.18.59:514][ 51]LogMaterialEditor: Saving and Compiling material fir_sapling_medium_branches_dead
[2024.07.31-23.18.59:615][ 51]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2024.07.31-23.18.59:789][ 51]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2024.07.31-23.18.59:803][ 51]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.07.31-23.18.59:852][ 51]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_branches_dead] ([1] browsable assets)...
[2024.07.31-23.18.59:875][ 51]OBJ SavePackage: Rendered thumbnail for [Material /Game/src/fir_sapling_medium_branches_dead.fir_sapling_medium_branches_dead]
[2024.07.31-23.18.59:875][ 51]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_dead]
[2024.07.31-23.18.59:875][ 51]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_branches_dead" FILE="../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_dead.uasset" SILENT=true
[2024.07.31-23.18.59:876][ 51]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_branches_dead
[2024.07.31-23.18.59:876][ 51]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_deadD6DB7E212420415EA538769C3F076CC7.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_dead.uasset'
[2024.07.31-23.18.59:905][ 51]LogFileHelpers: InternalPromptForCheckoutAndSave took 102.310 ms (total: 1.13 sec)
[2024.07.31-23.18.59:959][ 51]LogContentValidation: Display: Starting to validate 1 assets
[2024.07.31-23.18.59:959][ 51]LogContentValidation: Enabled validators:
[2024.07.31-23.18.59:959][ 51]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.07.31-23.18.59:959][ 51]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.07.31-23.18.59:959][ 51]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.07.31-23.18.59:959][ 51]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_branches_dead.fir_sapling_medium_branches_dead
[2024.07.31-23.18.59:959][ 51]AssetCheck: /Game/src/fir_sapling_medium_branches_dead Validating asset
[2024.07.31-23.19.00:015][ 51]MaterialEditorStats: Base pass shader: 203 instructions
[2024.07.31-23.19.00:015][ 51]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.19.00:015][ 51]MaterialEditorStats: MaxSampler: 281 instructions
[2024.07.31-23.19.00:015][ 51]MaterialEditorStats: Texture samplers: 6/16
[2024.07.31-23.19.00:015][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.19.00:015][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.19.00:015][ 51]MaterialEditorStats: Shader Count: 17
[2024.07.31-23.19.00:015][ 51]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: ================================================
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Total job queries 743, among them cache hits 239 (32.17%), DDC hits 488 (65.68%), Duplicates 8 (1.08%)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Tracking 496 distinct input hashes that result in 368 distinct outputs (74.19%)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: RAM used: 2.89 MiB of 3.15 GiB budget. Usage: 0.09%
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Shaders Compiled: 8
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Jobs assigned 8, completed 8 (100%)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Average time worker was idle: 242.83 s
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.09 s
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Job execution time: average 0.54 s, max 0.70 s
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Job life time (pending + execution): average 0.59 s, max 0.75
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Shader code size: average 15.558 KiB, min 3.458 KiB, max 27.601 KiB
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.34 s
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.02%
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Average processing rate: 3.43 jobs/sec
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Total thread time: 3.082 s
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Total thread preprocess time: 8.754 s
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Percentage time preprocessing: 284.06%
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Effective parallelization: 1.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.46 sec, max 0.46 sec, min 0.46 sec)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 4 times, average 0.38 sec, max 0.40 sec, min 0.37 sec)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 49.74% of total time (compiled 4 times, average 0.38 sec, max 0.40 sec, min 0.37 sec)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 15.03% of total time (compiled 1 times, average 0.46 sec, max 0.46 sec, min 0.46 sec)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 13.63% of total time (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.14% of total time (compiled 1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: FLumenCardPS<false> - 8.46% of total time (compiled 1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: === Material stats ===
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Materials Cooked: 0
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Materials Translated: 219
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Material Total Translate Time: 0.09 s
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Material Translation Only: 0.04 s (39%)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: Material Cache Hits: 39 (18%)
[2024.07.31-23.19.03:886][138]LogShaderCompilers: Display: ================================================
[2024.07.31-23.19.06:912][201]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/src/fir_sapling_medium_twigs.fir_sapling_medium_twigs
[2024.07.31-23.19.06:915][201]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_14'.
[2024.07.31-23.19.07:153][201]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.19.07:153][201]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.31-23.19.07:153][201]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.19.07:153][201]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.19.07:200][203]MaterialEditorStats: Base pass shader: 181 instructions
[2024.07.31-23.19.07:200][203]MaterialEditorStats: Base pass vertex shader: 166 instructions
[2024.07.31-23.19.07:200][203]MaterialEditorStats: Texture samplers: 2/16
[2024.07.31-23.19.07:200][203]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.31-23.19.07:200][203]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.19.07:200][203]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.00:870][381]LogSlate: Window 'Color Picker' being destroyed
[2024.07.31-23.20.15:320][697]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.20.15:320][697]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.31-23.20.15:320][697]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.20.15:320][697]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.15:368][699]MaterialEditorStats: Base pass shader: 181 instructions
[2024.07.31-23.20.15:368][699]MaterialEditorStats: Base pass vertex shader: 166 instructions
[2024.07.31-23.20.15:368][699]MaterialEditorStats: Texture samplers: 2/16
[2024.07.31-23.20.15:368][699]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.31-23.20.15:368][699]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.20.15:368][699]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.25:204][915]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.20.25:204][915]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.31-23.20.25:204][915]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.20.25:204][915]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.25:261][917]MaterialEditorStats: Base pass shader: 181 instructions
[2024.07.31-23.20.25:261][917]MaterialEditorStats: Base pass vertex shader: 166 instructions
[2024.07.31-23.20.25:261][917]MaterialEditorStats: Texture samplers: 2/16
[2024.07.31-23.20.25:261][917]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.31-23.20.25:261][917]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.20.25:261][917]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.37:847][191]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.20.37:847][191]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.31-23.20.37:847][191]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.20.37:847][191]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.37:901][193]MaterialEditorStats: Base pass shader: 181 instructions
[2024.07.31-23.20.37:901][193]MaterialEditorStats: Base pass vertex shader: 166 instructions
[2024.07.31-23.20.37:901][193]MaterialEditorStats: Texture samplers: 2/16
[2024.07.31-23.20.37:901][193]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.31-23.20.37:901][193]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.20.37:901][193]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.46:082][371]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.20.46:082][371]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.07.31-23.20.46:082][371]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.20.46:082][371]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.20.46:082][371]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.46:785][388]MaterialEditorStats: Texture samplers: 1/16
[2024.07.31-23.20.46:785][388]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.07.31-23.20.46:785][388]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.20.46:785][388]MaterialEditorStats: Shader Count: 1
[2024.07.31-23.20.46:785][388]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.46:965][392]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.20.46:965][392]MaterialEditorStats: Texture samplers: 1/16
[2024.07.31-23.20.46:965][392]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.07.31-23.20.46:965][392]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.20.46:965][392]MaterialEditorStats: Shader Count: 3
[2024.07.31-23.20.46:965][392]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.47:099][395]MaterialEditorStats: Base pass shader: 195 instructions
[2024.07.31-23.20.47:099][395]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.20.47:099][395]MaterialEditorStats: Texture samplers: 3/16
[2024.07.31-23.20.47:099][395]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.07.31-23.20.47:099][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.20.47:099][395]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.20.47:099][395]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.52:136][502]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.20.52:137][502]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.07.31-23.20.52:137][502]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.20.52:137][502]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.20.52:137][502]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.20.52:200][504]MaterialEditorStats: Base pass shader: 195 instructions
[2024.07.31-23.20.52:200][504]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.20.52:200][504]MaterialEditorStats: Texture samplers: 3/16
[2024.07.31-23.20.52:200][504]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.07.31-23.20.52:200][504]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.20.52:200][504]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.20.52:200][504]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.21.01:099][692]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.21.01:099][692]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.21.01:099][692]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.21.01:099][692]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.21.01:099][692]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.21.01:575][704]MaterialEditorStats: Texture samplers: 2/16
[2024.07.31-23.21.01:575][704]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.21.01:575][704]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.21.01:575][704]MaterialEditorStats: Shader Count: 1
[2024.07.31-23.21.01:575][704]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.21.01:800][709]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.21.01:800][709]MaterialEditorStats: Texture samplers: 2/16
[2024.07.31-23.21.01:800][709]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.21.01:800][709]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.21.01:800][709]MaterialEditorStats: Shader Count: 3
[2024.07.31-23.21.01:800][709]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.21.01:893][711]MaterialEditorStats: Base pass shader: 201 instructions
[2024.07.31-23.21.01:893][711]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.21.01:893][711]MaterialEditorStats: Texture samplers: 4/16
[2024.07.31-23.21.01:893][711]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.21.01:893][711]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.21.01:893][711]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.21.01:893][711]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.21.28:943][298]LogMaterialEditor: Applying material fir_sapling_medium_twigs
[2024.07.31-23.21.29:055][298]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.07.31-23.21.30:380][298]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
[2024.07.31-23.21.30:397][298]MaterialEditorStats: Base pass shader: 201 instructions
[2024.07.31-23.21.30:397][298]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.21.30:397][298]MaterialEditorStats: MaxSampler: 279 instructions
[2024.07.31-23.21.30:397][298]MaterialEditorStats: Texture samplers: 5/16
[2024.07.31-23.21.30:397][298]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.21.30:397][298]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.21.30:397][298]MaterialEditorStats: Shader Count: 17
[2024.07.31-23.21.30:397][298]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.22.03:900][ 25]LogShaderCompilers: Display: ================================================
[2024.07.31-23.22.03:900][ 25]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.31-23.22.03:900][ 25]LogShaderCompilers: Display: Total job queries 865, among them cache hits 329 (38.03%), DDC hits 499 (57.69%), Duplicates 8 (0.92%)
[2024.07.31-23.22.03:900][ 25]LogShaderCompilers: Display: Tracking 528 distinct input hashes that result in 393 distinct outputs (74.43%)
[2024.07.31-23.22.03:900][ 25]LogShaderCompilers: Display: RAM used: 3.06 MiB of 3.15 GiB budget. Usage: 0.09%
[2024.07.31-23.22.03:900][ 25]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.07.31-23.22.03:900][ 25]LogShaderCompilers: Display: Shaders Compiled: 29
[2024.07.31-23.22.03:900][ 25]LogShaderCompilers: Display: Jobs assigned 29, completed 29 (100%)
[2024.07.31-23.22.03:900][ 25]LogShaderCompilers: Display: Average time worker was idle: 153.81 s
[2024.07.31-23.22.03:900][ 25]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.09 s
[2024.07.31-23.22.03:900][ 25]LogShaderCompilers: Display: Job execution time: average 0.70 s, max 1.11 s
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Job life time (pending + execution): average 0.74 s, max 1.16
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Shader code size: average 13.758 KiB, min 2.032 KiB, max 27.601 KiB
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 6.34 s
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.02%
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Jobs were issued in 29 batches (only local compilation was used), average 1.00 jobs/batch
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Average processing rate: 4.57 jobs/sec
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Total thread time: 15.099 s
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Total thread preprocess time: 10.053 s
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Percentage time preprocessing: 66.58%
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Effective parallelization: 2.38 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.88 sec, max 0.88 sec, min 0.88 sec)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 0.75 sec, max 0.75 sec, min 0.75 sec)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.69 sec, max 0.69 sec, min 0.69 sec)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: FDebugViewModeVS (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 24.72% of total time (compiled 8 times, average 0.47 sec, max 0.68 sec, min 0.30 sec)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 12.02% of total time (compiled 4 times, average 0.45 sec, max 0.55 sec, min 0.36 sec)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 8.07% of total time (compiled 2 times, average 0.61 sec, max 0.76 sec, min 0.46 sec)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: FLumenCardPS<false> - 7.15% of total time (compiled 3 times, average 0.36 sec, max 0.43 sec, min 0.26 sec)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: FLumenCardVS - 6.75% of total time (compiled 2 times, average 0.51 sec, max 0.53 sec, min 0.49 sec)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: === Material stats ===
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Materials Cooked: 0
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Materials Translated: 251
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Material Total Translate Time: 0.10 s
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Material Translation Only: 0.04 s (39%)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: Material Cache Hits: 39 (16%)
[2024.07.31-23.22.03:901][ 25]LogShaderCompilers: Display: ================================================
[2024.07.31-23.22.30:639][598]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_b.fir_sapling_medium_1k_fir_sapling_medium_b
[2024.07.31-23.22.30:639][598]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_b.fir_sapling_medium_1k_fir_sapling_medium_b
[2024.07.31-23.22.30:639][598]LogActorFactory: Actor Factory spawned StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_b.fir_sapling_medium_1k_fir_sapling_medium_b as actor: StaticMeshActor /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_0
[2024.07.31-23.22.30:664][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.07.31-23.22.30:667][598]LogEditorActor: Deleted 0 Actors (0.017 secs)
[2024.07.31-23.22.30:674][598]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_b.fir_sapling_medium_1k_fir_sapling_medium_b
[2024.07.31-23.22.30:674][598]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_b.fir_sapling_medium_1k_fir_sapling_medium_b
[2024.07.31-23.22.30:676][598]LogActorFactory: Actor Factory spawned StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_b.fir_sapling_medium_1k_fir_sapling_medium_b as actor: StaticMeshActor /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D450E02_1357176426
[2024.07.31-23.22.36:290][686]Cmd: DELETE
[2024.07.31-23.22.36:290][686]Cmd: ACTOR DELETE
[2024.07.31-23.22.36:293][686]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.31-23.22.36:307][686]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.07.31-23.22.36:309][686]LogEditorActor: Deleted 1 Actors (0.019 secs)
[2024.07.31-23.23.01:430][964]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.07.31-23.23.01:433][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/MainDay/NewMap/C/Z4/M3NQXGXEFG4FFFRH6XXQJL_Auto1
[2024.07.31-23.23.01:433][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/M3NQXGXEFG4FFFRH6XXQJL_Auto1AC095C76F0704CCB9298F0573043F80D.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/__ExternalActors__/MainDay/NewMap/C/Z4/M3NQXGXEFG4FFFRH6XXQJL_Auto1.uasset'
[2024.07.31-23.23.01:433][964]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/MainDay/NewMap' took 0.014
[2024.07.31-23.23.01:433][964]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.014
[2024.07.31-23.23.01:433][964]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_a] ([1] browsable assets)...
[2024.07.31-23.23.01:446][964]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_a.fir_sapling_medium_1k_fir_sapling_medium_a]
[2024.07.31-23.23.01:446][964]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_a]
[2024.07.31-23.23.01:568][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/fir_sapling_medium_1k_fir_sapling_medium_a_Auto1
[2024.07.31-23.23.01:568][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_1k_fir_saplinE1C754A17D80434887D588D58C1DA041.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_1k_fir_sapling_medium_a_Auto1.uasset'
[2024.07.31-23.23.01:569][964]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_branches] ([1] browsable assets)...
[2024.07.31-23.23.01:577][964]OBJ SavePackage: Rendered thumbnail for [Material /Game/src/fir_sapling_medium_branches.fir_sapling_medium_branches]
[2024.07.31-23.23.01:577][964]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches]
[2024.07.31-23.23.01:579][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/fir_sapling_medium_branches_Auto1
[2024.07.31-23.23.01:579][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_Auto7450F57528DE4A23ABEB96B48B5B2134.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_branches_Auto1.uasset'
[2024.07.31-23.23.01:579][964]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_branches_diff_1k] ([1] browsable assets)...
[2024.07.31-23.23.01:583][964]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/fir_sapling_medium_branches_diff_1k.fir_sapling_medium_branches_diff_1k]
[2024.07.31-23.23.01:583][964]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_diff_1k]
[2024.07.31-23.23.01:590][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/fir_sapling_medium_branches_diff_1k_Auto1
[2024.07.31-23.23.01:590][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_diff150093FFB09E4FBEB5BC6BD0C37018B2.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_branches_diff_1k_Auto1.uasset'
[2024.07.31-23.23.01:590][964]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_branches_rough_1k] ([1] browsable assets)...
[2024.07.31-23.23.01:594][964]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/fir_sapling_medium_branches_rough_1k.fir_sapling_medium_branches_rough_1k]
[2024.07.31-23.23.01:594][964]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_rough_1k]
[2024.07.31-23.23.01:596][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/fir_sapling_medium_branches_rough_1k_Auto1
[2024.07.31-23.23.01:596][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_rougDA3A396B7DA34C54AC0AC363AF84555C.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_branches_rough_1k_Auto1.uasset'
[2024.07.31-23.23.01:597][964]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_branches_nor_gl_1k] ([1] browsable assets)...
[2024.07.31-23.23.01:600][964]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/fir_sapling_medium_branches_nor_gl_1k.fir_sapling_medium_branches_nor_gl_1k]
[2024.07.31-23.23.01:600][964]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_nor_gl_1k]
[2024.07.31-23.23.01:607][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/fir_sapling_medium_branches_nor_gl_1k_Auto1
[2024.07.31-23.23.01:607][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_nor_304C8D91C6964597BF70C5D4BE5F0037.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_branches_nor_gl_1k_Auto1.uasset'
[2024.07.31-23.23.01:610][964]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_twigs] ([1] browsable assets)...
[2024.07.31-23.23.01:619][964]OBJ SavePackage: Rendered thumbnail for [Material /Game/src/fir_sapling_medium_twigs.fir_sapling_medium_twigs]
[2024.07.31-23.23.01:619][964]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_twigs]
[2024.07.31-23.23.01:619][964]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_twigs" FILE="../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_twigs_Auto1.uasset" SILENT=false AUTOSAVING=true
[2024.07.31-23.23.01:621][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/fir_sapling_medium_twigs_Auto1
[2024.07.31-23.23.01:621][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_twigs_Auto19DABFCBED6AA440A8CCF07B66739C418.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_twigs_Auto1.uasset'
[2024.07.31-23.23.01:621][964]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_branches_diff_1k_ncl1_1] ([1] browsable assets)...
[2024.07.31-23.23.01:623][964]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/fir_sapling_medium_branches_diff_1k_ncl1_1.fir_sapling_medium_branches_diff_1k_ncl1_1]
[2024.07.31-23.23.01:623][964]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_diff_1k_ncl1_1]
[2024.07.31-23.23.01:630][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/fir_sapling_medium_branches_diff_1k_ncl1_1_Auto1
[2024.07.31-23.23.01:630][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_diffD8317353D52C478AB902C333A616C462.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_branches_diff_1k_ncl1_1_Auto1.uasset'
[2024.07.31-23.23.01:630][964]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_branches_rough_1k_ncl1_1] ([1] browsable assets)...
[2024.07.31-23.23.01:633][964]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/fir_sapling_medium_branches_rough_1k_ncl1_1.fir_sapling_medium_branches_rough_1k_ncl1_1]
[2024.07.31-23.23.01:633][964]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_rough_1k_ncl1_1]
[2024.07.31-23.23.01:636][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/fir_sapling_medium_branches_rough_1k_ncl1_1_Auto1
[2024.07.31-23.23.01:636][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_rougE071B7732D924574A0E98C59FBA4C801.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_branches_rough_1k_ncl1_1_Auto1.uasset'
[2024.07.31-23.23.01:636][964]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_branches_nor_gl_1k_ncl1_1] ([1] browsable assets)...
[2024.07.31-23.23.01:638][964]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/fir_sapling_medium_branches_nor_gl_1k_ncl1_1.fir_sapling_medium_branches_nor_gl_1k_ncl1_1]
[2024.07.31-23.23.01:638][964]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_nor_gl_1k_ncl1_1]
[2024.07.31-23.23.01:645][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/fir_sapling_medium_branches_nor_gl_1k_ncl1_1_Auto1
[2024.07.31-23.23.01:645][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_nor_76D84B4824A14D66AB42113E8ED05CE3.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_branches_nor_gl_1k_ncl1_1_Auto1.uasset'
[2024.07.31-23.23.01:646][964]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_b] ([1] browsable assets)...
[2024.07.31-23.23.01:656][964]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_b.fir_sapling_medium_1k_fir_sapling_medium_b]
[2024.07.31-23.23.01:656][964]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_b]
[2024.07.31-23.23.01:733][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/fir_sapling_medium_1k_fir_sapling_medium_b_Auto1
[2024.07.31-23.23.01:733][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_1k_fir_saplin60D10B7EB3A940889E9CDED0CC013255.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_1k_fir_sapling_medium_b_Auto1.uasset'
[2024.07.31-23.23.01:734][964]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_c] ([1] browsable assets)...
[2024.07.31-23.23.01:745][964]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_c.fir_sapling_medium_1k_fir_sapling_medium_c]
[2024.07.31-23.23.01:745][964]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_c]
[2024.07.31-23.23.01:827][964]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/fir_sapling_medium_1k_fir_sapling_medium_c_Auto1
[2024.07.31-23.23.01:827][964]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_1k_fir_saplin86818C9873C94EBCBDDF250B6D2DBE2F.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/fir_sapling_medium_1k_fir_sapling_medium_c_Auto1.uasset'
[2024.07.31-23.23.01:827][964]LogFileHelpers: Auto-saving content packages took 0.394
[2024.07.31-23.23.08:276][113]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_arm_1k.jpg)
[2024.07.31-23.23.08:280][113]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.07.31-23.23.08:359][113]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/textures/fir_sapling_medium_twigs_arm_1k] ([1] browsable assets)...
[2024.07.31-23.23.08:359][113]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/fir_sapling_medium_twigs_arm_1k]
[2024.07.31-23.23.08:359][113]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/fir_sapling_medium_twigs_arm_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_arm_1k.uasset" SILENT=true
[2024.07.31-23.23.08:360][113]LogSavePackage: Moving output files for package: /Game/src/textures/fir_sapling_medium_twigs_arm_1k
[2024.07.31-23.23.08:360][113]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_twigs_arm_1k8498D96B6BE24BCF91D5CA921EB7A070.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/fir_sapling_medium_twigs_arm_1k.uasset'
[2024.07.31-23.23.08:398][113]LogFileHelpers: InternalPromptForCheckoutAndSave took 118.107 ms (total: 1.25 sec)
[2024.07.31-23.23.08:530][114]LogContentValidation: Display: Starting to validate 1 assets
[2024.07.31-23.23.08:530][114]LogContentValidation: Enabled validators:
[2024.07.31-23.23.08:530][114]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.07.31-23.23.08:530][114]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.07.31-23.23.08:530][114]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.07.31-23.23.08:530][114]LogContentValidation: Display: Validating asset /Game/src/textures/fir_sapling_medium_twigs_arm_1k.fir_sapling_medium_twigs_arm_1k
[2024.07.31-23.23.08:531][114]AssetCheck: /Game/src/textures/fir_sapling_medium_twigs_arm_1k Validating asset
[2024.07.31-23.23.11:399][181]AssetReimport: Importing new asset /Game/src/textures/fir_sapling_medium_twigs_arm_1k.
[2024.07.31-23.23.20:457][384]LogSlate: Window 'Color Picker' being destroyed
[2024.07.31-23.23.24:629][473]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.23.24:629][473]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.23.24:629][473]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.23.24:629][473]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.23.24:629][473]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.23.24:699][475]MaterialEditorStats: Base pass shader: 201 instructions
[2024.07.31-23.23.24:699][475]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.23.24:699][475]MaterialEditorStats: Texture samplers: 4/16
[2024.07.31-23.23.24:699][475]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.23.24:699][475]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.23.24:699][475]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.23.24:699][475]MaterialEditorStats: Preshaders: 3 (3 param fetches, 6 ops)
[2024.07.31-23.23.27:533][539]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.23.27:533][539]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.23.27:533][539]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.23.27:533][539]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.23.27:533][539]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.23.27:676][541]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.23.27:676][541]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.23.27:676][541]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.23.27:676][541]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.23.27:676][541]MaterialEditorStats: Shader Count: 2
[2024.07.31-23.23.27:676][541]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.23.28:112][552]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.23.28:112][552]MaterialEditorStats: Texture samplers: 2/16
[2024.07.31-23.23.28:112][552]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.23.28:112][552]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.23.28:112][552]MaterialEditorStats: Shader Count: 3
[2024.07.31-23.23.28:112][552]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.23.28:345][556]MaterialEditorStats: Base pass shader: 198 instructions
[2024.07.31-23.23.28:345][556]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.23.28:345][556]MaterialEditorStats: Texture samplers: 4/16
[2024.07.31-23.23.28:345][556]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.07.31-23.23.28:345][556]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.23.28:345][556]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.23.28:345][556]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.23.33:517][669]MaterialEditorStats: Texture samplers: 0/16
[2024.07.31-23.23.33:517][669]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.23.33:517][669]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.23.33:517][669]MaterialEditorStats: Shader Count: 0
[2024.07.31-23.23.33:517][669]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.23.33:582][671]MaterialEditorStats: Base pass shader: 204 instructions
[2024.07.31-23.23.33:582][671]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.23.33:582][671]MaterialEditorStats: Texture samplers: 5/16
[2024.07.31-23.23.33:582][671]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.23.33:582][671]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.23.33:582][671]MaterialEditorStats: Shader Count: 4
[2024.07.31-23.23.33:582][671]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.23.36:188][730]LogMaterialEditor: Saving and Compiling material fir_sapling_medium_twigs
[2024.07.31-23.23.36:288][730]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.07.31-23.23.37:521][730]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.07.31-23.23.37:535][730]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.07.31-23.23.37:588][730]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_twigs] ([1] browsable assets)...
[2024.07.31-23.23.37:611][730]OBJ SavePackage: Rendered thumbnail for [Material /Game/src/fir_sapling_medium_twigs.fir_sapling_medium_twigs]
[2024.07.31-23.23.37:611][730]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_twigs]
[2024.07.31-23.23.37:611][730]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_twigs" FILE="../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_twigs.uasset" SILENT=true
[2024.07.31-23.23.37:612][730]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_twigs
[2024.07.31-23.23.37:612][730]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_twigs2AA70C2E7EFB4096BA2FE907FD9B7824.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_twigs.uasset'
[2024.07.31-23.23.37:641][730]LogFileHelpers: InternalPromptForCheckoutAndSave took 106.094 ms (total: 1.36 sec)
[2024.07.31-23.23.37:682][730]LogContentValidation: Display: Starting to validate 1 assets
[2024.07.31-23.23.37:682][730]LogContentValidation: Enabled validators:
[2024.07.31-23.23.37:682][730]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.07.31-23.23.37:682][730]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.07.31-23.23.37:682][730]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.07.31-23.23.37:682][730]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_twigs.fir_sapling_medium_twigs
[2024.07.31-23.23.37:682][730]AssetCheck: /Game/src/fir_sapling_medium_twigs Validating asset
[2024.07.31-23.23.37:740][730]MaterialEditorStats: Base pass shader: 204 instructions
[2024.07.31-23.23.37:740][730]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.07.31-23.23.37:740][730]MaterialEditorStats: MaxSampler: 282 instructions
[2024.07.31-23.23.37:740][730]MaterialEditorStats: Texture samplers: 6/16
[2024.07.31-23.23.37:740][730]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.07.31-23.23.37:740][730]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.31-23.23.37:740][730]MaterialEditorStats: Shader Count: 17
[2024.07.31-23.23.37:740][730]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.07.31-23.24.04:849][283]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.07.31-23.24.04:860][283]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.07.31-23.24.04:860][283]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' started...
[2024.07.31-23.24.04:861][283]LogWorldPartition: Display: GenerateStreaming for 'FirstPersonMap' took 1.362 ms (total: 19.670 ms)
[2024.07.31-23.24.04:861][283]LogContentBundle: [NewMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.07.31-23.24.04:861][283]LogWorldPartition: Display: GenerateStreaming for 'NewMap' started...
[2024.07.31-23.24.04:862][283]MapCheck: Error: World references spatially loaded actor /Game/MainDay/NewMap.TriggerBox
[2024.07.31-23.24.04:866][283]LogWorldPartition: Display: GenerateStreaming for 'NewMap' took 4.137 ms (total: 23.807 ms)
[2024.07.31-23.24.04:867][283]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.31-23.24.04:867][283]LogPlayLevel: Creating play world package: /Game/MainDay/UEDPIE_0_NewMap
[2024.07.31-23.24.04:875][283]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007415s)
[2024.07.31-23.24.04:875][283]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/MainDay/NewMap.NewMap to /Game/MainDay/UEDPIE_0_NewMap.NewMap (0.007436s)
[2024.07.31-23.24.04:886][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.07.31-23.24.04:887][283]LogWorldMetrics: [Initialize]
[2024.07.31-23.24.04:888][283]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Game/MainDay/UEDPIE_0_NewMap.NewMap'.
[2024.07.31-23.24.04:888][283]LogWorldPartition: ULevel::OnLevelLoaded(NewMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.07.31-23.24.04:888][283]LogWorldPartition: Display: WorldPartition initialize started...
[2024.07.31-23.24.04:888][283]LogWorldPartition: UWorldPartition::Initialize : World = /Game/MainDay/UEDPIE_0_NewMap.NewMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.07.31-23.24.04:888][283]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.07.31-23.24.04:895][283]LogContentBundle: [NewMap(Standalone)] Creating new container.
[2024.07.31-23.24.04:895][283]LogWorldPartition: Display: WorldPartition initialize took 6.841 ms (total: 666.406 ms)
[2024.07.31-23.24.04:895][283]LogPlayLevel: PIE: World Init took: (0.007709s)
[2024.07.31-23.24.04:922][283]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.07.31-23.24.04:922][283]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.31-23.24.04:922][283]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.31-23.24.04:922][283]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.31-23.24.04:922][283]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.31-23.24.04:922][283]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.31-23.24.04:922][283]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.31-23.24.04:922][283]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.31-23.24.04:922][283]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.31-23.24.04:922][283]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.31-23.24.04:922][283]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.31-23.24.04:922][283]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.31-23.24.04:922][283]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2024.07.31-23.24.04:922][283]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2024.07.31-23.24.05:029][283]LogAudioMixerSDL: Opening default audio device (device index -1)
[2024.07.31-23.24.05:038][283]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo
[2024.07.31-23.24.05:039][283]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.31-23.24.05:039][283]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.31-23.24.05:039][283]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.31-23.24.05:039][283]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=5
[2024.07.31-23.24.05:039][283]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2024.07.31-23.24.05:040][283]LogInit: FAudioDevice initialized with ID 5.
[2024.07.31-23.24.05:040][283]LogAudio: Display: Audio Device (ID: 5) registered with world 'NewMap'.
[2024.07.31-23.24.05:040][283]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.07.31-23.24.05:040][283]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=5
[2024.07.31-23.24.05:044][283]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.07.31-23.24.05:045][283]LogWorld: Bringing World /Game/MainDay/UEDPIE_0_NewMap.NewMap up for play (max tick rate 0) at 2024.08.01-07.24.05
[2024.07.31-23.24.05:045][283]LogWorld: Bringing up level for play took: 0.001500
[2024.07.31-23.24.05:046][283]LogOnline: OSS: Created online subsystem instance for: :Context_19
[2024.07.31-23.24.05:051][283]LogStreaming: Display: FlushAsyncLoading(): 81 QueuedPackages, 0 AsyncPackages
[2024.07.31-23.24.05:248][283]PIE: Server logged in
[2024.07.31-23.24.05:248][283]PIE: Play in editor total start time 0.391 seconds.
[2024.07.31-23.24.06:773][315]LogLevel: Warning: DisableInput on a LevelScript actor can not be specified for only one PlayerController. Disabling for all PlayerControllers.
[2024.07.31-23.24.20:768][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.24.20:768][656]LogWorld: BeginTearingDown for /Game/MainDay/UEDPIE_0_NewMap
[2024.07.31-23.24.20:779][656]LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.24.20:779][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.24.20:779][656]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/MainDay/UEDPIE_0_NewMap.NewMap
[2024.07.31-23.24.20:779][656]LogContentBundle: [NewMap(Standalone)] Deleting container.
[2024.07.31-23.24.20:779][656]LogWorldMetrics: [Deinitialize]
[2024.07.31-23.24.20:779][656]LogWorldMetrics: [Clear]
[2024.07.31-23.24.20:783][656]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.31-23.24.20:791][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.24.20:818][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.31-23.24.20:819][656]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2024.07.31-23.24.20:875][656]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
[2024.07.31-23.24.21:018][657]LogPlayLevel: Display: Destroying online subsystem :Context_19
[2024.07.31-23.24.57:307][427]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_a.fir_sapling_medium_1k_fir_sapling_medium_a
[2024.07.31-23.24.57:324][427]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_15'.
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: ================================================
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Total job queries 924, among them cache hits 373 (40.37%), DDC hits 504 (54.55%), Duplicates 8 (0.87%)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Tracking 543 distinct input hashes that result in 408 distinct outputs (75.14%)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: RAM used: 3.14 MiB of 3.15 GiB budget. Usage: 0.10%
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Shaders Compiled: 39
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Jobs assigned 39, completed 39 (100%)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Average time worker was idle: 135.09 s
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.09 s
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Job execution time: average 0.73 s, max 1.11 s
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Job life time (pending + execution): average 0.77 s, max 1.16
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Shader code size: average 14.692 KiB, min 2.032 KiB, max 27.601 KiB
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.11 s
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.02%
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Jobs were issued in 39 batches (only local compilation was used), average 1.00 jobs/batch
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Average processing rate: 4.81 jobs/sec
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Total thread time: 21.202 s
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Total thread preprocess time: 10.711 s
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Percentage time preprocessing: 50.52%
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Effective parallelization: 2.61 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: FDebugViewModePS (compiled 2 times, average 0.82 sec, max 0.88 sec, min 0.76 sec)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 0.74 sec, max 0.75 sec, min 0.73 sec)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 2 times, average 0.72 sec, max 0.75 sec, min 0.69 sec)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: FDebugViewModeVS (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 0.62 sec, max 0.64 sec, min 0.60 sec)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 19.87% of total time (compiled 9 times, average 0.47 sec, max 0.68 sec, min 0.30 sec)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 8.56% of total time (compiled 4 times, average 0.45 sec, max 0.55 sec, min 0.36 sec)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 8.52% of total time (compiled 3 times, average 0.60 sec, max 0.76 sec, min 0.46 sec)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: FDebugViewModePS - 7.72% of total time (compiled 2 times, average 0.82 sec, max 0.88 sec, min 0.76 sec)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 7.02% of total time (compiled 2 times, average 0.74 sec, max 0.75 sec, min 0.73 sec)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: === Material stats ===
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Materials Cooked: 0
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Materials Translated: 264
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Material Total Translate Time: 0.10 s
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Material Translation Only: 0.04 s (40%)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: Material Cache Hits: 39 (15%)
[2024.07.31-23.25.03:908][554]LogShaderCompilers: Display: ================================================
[2024.07.31-23.25.28:407][ 52]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/src/fir_sapling_medium_1k_fir_sapling_medium_a) ...
[2024.07.31-23.25.33:541][152]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/src/fir_sapling_medium_1k_fir_sapling_medium_a) ...
[2024.07.31-23.25.42:088][329]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2024.07.31-23.25.42:088][329]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.31-23.25.42:135][329]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
[2024.07.31-23.25.56:170][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2024.07.31-23.25.57:378][623]LogSlate: Window 'Save Content' being destroyed
[2024.07.31-23.25.57:387][623]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.07.31-23.25.57:440][623]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/MainDay/NewMap/C/Z4/M3NQXGXEFG4FFFRH6XXQJL
[2024.07.31-23.25.57:440][623]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/M3NQXGXEFG4FFFRH6XXQJLDCA0EDB40E9746BA95B929AC04013B41.tmp' to '../../../../Unreal Projects/EscapeXA/Content/__ExternalActors__/MainDay/NewMap/C/Z4/M3NQXGXEFG4FFFRH6XXQJL.uasset'
[2024.07.31-23.25.57:441][623]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_a] ([1] browsable assets)...
[2024.07.31-23.25.57:466][623]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_a.fir_sapling_medium_1k_fir_sapling_medium_a]
[2024.07.31-23.25.57:466][623]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_a]
[2024.07.31-23.25.57:466][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_1k_fir_sapling_medium_a" FILE="../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_1k_fir_sapling_medium_a.uasset" SILENT=true
[2024.07.31-23.25.57:594][623]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_1k_fir_sapling_medium_a
[2024.07.31-23.25.57:594][623]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_1k_fir_saplin029E63B0CA0B4B51BA781E32204ED554.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_1k_fir_sapling_medium_a.uasset'
[2024.07.31-23.25.57:595][623]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_b] ([1] browsable assets)...
[2024.07.31-23.25.57:595][623]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_b]
[2024.07.31-23.25.57:595][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_1k_fir_sapling_medium_b" FILE="../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_1k_fir_sapling_medium_b.uasset" SILENT=true
[2024.07.31-23.25.57:682][623]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_1k_fir_sapling_medium_b
[2024.07.31-23.25.57:682][623]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_1k_fir_saplinA3ACB35212B544D89A644EC425555160.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_1k_fir_sapling_medium_b.uasset'
[2024.07.31-23.25.57:683][623]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_c] ([1] browsable assets)...
[2024.07.31-23.25.57:683][623]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_1k_fir_sapling_medium_c]
[2024.07.31-23.25.57:683][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_1k_fir_sapling_medium_c" FILE="../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_1k_fir_sapling_medium_c.uasset" SILENT=true
[2024.07.31-23.25.57:767][623]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_1k_fir_sapling_medium_c
[2024.07.31-23.25.57:767][623]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_1k_fir_saplin40344AD1F55D45278B6527BDF78C4F59.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_1k_fir_sapling_medium_c.uasset'
[2024.07.31-23.25.57:768][623]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/fir_sapling_medium_branches] ([1] browsable assets)...
[2024.07.31-23.25.57:768][623]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches]
[2024.07.31-23.25.57:768][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_branches" FILE="../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches.uasset" SILENT=true
[2024.07.31-23.25.57:769][623]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_branches
[2024.07.31-23.25.57:769][623]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches7DD53987028F4852827C0AF1AEE990A8.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches.uasset'
[2024.07.31-23.25.57:770][623]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/fir_sapling_medium_branches_diff_1k] ([1] browsable assets)...
[2024.07.31-23.25.57:770][623]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_diff_1k]
[2024.07.31-23.25.57:770][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_branches_diff_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_diff_1k.uasset" SILENT=true
[2024.07.31-23.25.57:849][623]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_branches_diff_1k
[2024.07.31-23.25.57:849][623]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_diff11333BA1C50A4F8EB6BF285875AFDADF.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_diff_1k.uasset'
[2024.07.31-23.25.57:850][623]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/fir_sapling_medium_branches_diff_1k_ncl1_1] ([1] browsable assets)...
[2024.07.31-23.25.57:850][623]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_diff_1k_ncl1_1]
[2024.07.31-23.25.57:850][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_branches_diff_1k_ncl1_1" FILE="../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_diff_1k_ncl1_1.uasset" SILENT=true
[2024.07.31-23.25.57:934][623]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_branches_diff_1k_ncl1_1
[2024.07.31-23.25.57:934][623]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_diff7C32C0C832C14F3288DA7473E692A01C.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_diff_1k_ncl1_1.uasset'
[2024.07.31-23.25.57:935][623]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/fir_sapling_medium_branches_nor_gl_1k] ([1] browsable assets)...
[2024.07.31-23.25.57:935][623]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_nor_gl_1k]
[2024.07.31-23.25.57:935][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_branches_nor_gl_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_nor_gl_1k.uasset" SILENT=true
[2024.07.31-23.25.58:016][623]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_branches_nor_gl_1k
[2024.07.31-23.25.58:016][623]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_nor_97FA46BAEF8E4BD28D6DA56998053B2D.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_nor_gl_1k.uasset'
[2024.07.31-23.25.58:017][623]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/fir_sapling_medium_branches_nor_gl_1k_ncl1_1] ([1] browsable assets)...
[2024.07.31-23.25.58:017][623]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_nor_gl_1k_ncl1_1]
[2024.07.31-23.25.58:098][623]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_branches_nor_gl_1k_ncl1_1
[2024.07.31-23.25.58:098][623]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_nor_ABBF05D4C7CE472596FBC4B4FE6CC4F3.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_nor_gl_1k_ncl1_1.uasset'
[2024.07.31-23.25.58:099][623]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/fir_sapling_medium_branches_rough_1k] ([1] browsable assets)...
[2024.07.31-23.25.58:099][623]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_rough_1k]
[2024.07.31-23.25.58:099][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_branches_rough_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_rough_1k.uasset" SILENT=true
[2024.07.31-23.25.58:125][623]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_branches_rough_1k
[2024.07.31-23.25.58:125][623]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_roug19B2282CEEE549FEBB8B33189E8EB6B0.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_rough_1k.uasset'
[2024.07.31-23.25.58:126][623]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/fir_sapling_medium_branches_rough_1k_ncl1_1] ([1] browsable assets)...
[2024.07.31-23.25.58:126][623]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/fir_sapling_medium_branches_rough_1k_ncl1_1]
[2024.07.31-23.25.58:126][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/fir_sapling_medium_branches_rough_1k_ncl1_1" FILE="../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_rough_1k_ncl1_1.uasset" SILENT=true
[2024.07.31-23.25.58:149][623]LogSavePackage: Moving output files for package: /Game/src/fir_sapling_medium_branches_rough_1k_ncl1_1
[2024.07.31-23.25.58:149][623]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/fir_sapling_medium_branches_roug17B74D8EFECA4EDAA20244EFF7EAECBA.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/fir_sapling_medium_branches_rough_1k_ncl1_1.uasset'
[2024.07.31-23.25.58:164][623]LogFileHelpers: InternalPromptForCheckoutAndSave took 777.211 ms (total: 2.13 sec)
[2024.07.31-23.25.58:218][623]LogContentValidation: Display: Starting to validate 11 assets
[2024.07.31-23.25.58:218][623]LogContentValidation: Enabled validators:
[2024.07.31-23.25.58:218][623]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.07.31-23.25.58:218][623]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.07.31-23.25.58:218][623]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.07.31-23.25.58:218][623]LogContentValidation: Display: Validating asset /Game/MainDay/NewMap.NewMap
[2024.07.31-23.25.58:219][623]AssetCheck: /Game/MainDay/NewMap Validating asset
[2024.07.31-23.25.58:219][623]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_1k_fir_sapling_medium_a.fir_sapling_medium_1k_fir_sapling_medium_a
[2024.07.31-23.25.58:219][623]AssetCheck: /Game/src/fir_sapling_medium_1k_fir_sapling_medium_a Validating asset
[2024.07.31-23.25.58:219][623]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_1k_fir_sapling_medium_b.fir_sapling_medium_1k_fir_sapling_medium_b
[2024.07.31-23.25.58:219][623]AssetCheck: /Game/src/fir_sapling_medium_1k_fir_sapling_medium_b Validating asset
[2024.07.31-23.25.58:219][623]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_1k_fir_sapling_medium_c.fir_sapling_medium_1k_fir_sapling_medium_c
[2024.07.31-23.25.58:219][623]AssetCheck: /Game/src/fir_sapling_medium_1k_fir_sapling_medium_c Validating asset
[2024.07.31-23.25.58:219][623]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_branches.fir_sapling_medium_branches
[2024.07.31-23.25.58:219][623]AssetCheck: /Game/src/fir_sapling_medium_branches Validating asset
[2024.07.31-23.25.58:219][623]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_branches_diff_1k.fir_sapling_medium_branches_diff_1k
[2024.07.31-23.25.58:219][623]AssetCheck: /Game/src/fir_sapling_medium_branches_diff_1k Validating asset
[2024.07.31-23.25.58:219][623]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_branches_diff_1k_ncl1_1.fir_sapling_medium_branches_diff_1k_ncl1_1
[2024.07.31-23.25.58:219][623]AssetCheck: /Game/src/fir_sapling_medium_branches_diff_1k_ncl1_1 Validating asset
[2024.07.31-23.25.58:219][623]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_branches_nor_gl_1k.fir_sapling_medium_branches_nor_gl_1k
[2024.07.31-23.25.58:219][623]AssetCheck: /Game/src/fir_sapling_medium_branches_nor_gl_1k Validating asset
[2024.07.31-23.25.58:219][623]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_branches_nor_gl_1k_ncl1_1.fir_sapling_medium_branches_nor_gl_1k_ncl1_1
[2024.07.31-23.25.58:219][623]AssetCheck: /Game/src/fir_sapling_medium_branches_nor_gl_1k_ncl1_1 Validating asset
[2024.07.31-23.25.58:219][623]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_branches_rough_1k.fir_sapling_medium_branches_rough_1k
[2024.07.31-23.25.58:219][623]AssetCheck: /Game/src/fir_sapling_medium_branches_rough_1k Validating asset
[2024.07.31-23.25.58:219][623]LogContentValidation: Display: Validating asset /Game/src/fir_sapling_medium_branches_rough_1k_ncl1_1.fir_sapling_medium_branches_rough_1k_ncl1_1
[2024.07.31-23.25.58:219][623]AssetCheck: /Game/src/fir_sapling_medium_branches_rough_1k_ncl1_1 Validating asset
[2024.07.31-23.28.31:693][419]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_c_rough_1k.png)
[2024.07.31-23.28.31:778][420]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_alpha_1k.png)
[2024.07.31-23.28.31:800][420]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_b_nor_gl_1k.png)
[2024.07.31-23.28.31:876][420]LogTexture: Display: Building textures: /Game/src/textures/pine_tree_01_trunk_b_nor_gl_1k.pine_tree_01_trunk_b_nor_gl_1k (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 262.562488 MB), EncodeSpeed: Fast
[2024.07.31-23.28.31:951][421]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_c_nor_gl_1k.png)
[2024.07.31-23.28.32:032][421]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_diff_1k.png)
[2024.07.31-23.28.32:096][421]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_nor_gl_1k.png)
[2024.07.31-23.28.32:160][421]LogTexture: Display: Building textures: /Game/src/textures/pine_tree_01_twig_nor_gl_1k.pine_tree_01_twig_nor_gl_1k (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 262.562488 MB), EncodeSpeed: Fast
[2024.07.31-23.28.32:276][422]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_mask_1k.png)
[2024.07.31-23.28.32:295][422]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_rough_1k.png)
[2024.07.31-23.28.32:347][422]LogTexture: Display: Building textures: /Game/src/textures/pine_tree_01_bark_rough_1k.pine_tree_01_bark_rough_1k (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 150.645823 MB), EncodeSpeed: Fast
[2024.07.31-23.28.32:423][423]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_c_diff_1k.png)
[2024.07.31-23.28.32:491][423]LogTexture: Display: Building textures: /Game/src/textures/pine_tree_01_trunk_c_diff_1k.pine_tree_01_trunk_c_diff_1k (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 150.645823 MB), EncodeSpeed: Fast
[2024.07.31-23.28.33:365][424]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/pine_tree_01_1k.fbx)
[2024.07.31-23.28.34:168][424]LogFbx: Loading FBX Scene from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/pine_tree_01_1k.fbx
[2024.07.31-23.28.39:485][424]LogFbx: FBX Scene Loaded Succesfully
[2024.07.31-23.28.42:682][424]LogSlate: Window 'FBX Import Options' being destroyed
[2024.07.31-23.29.25:150][424]LogStaticMesh: Adjacency [0.68s], tris: 6951524, UVs 2
[2024.07.31-23.29.59:177][424]LogStaticMesh: Clustering [34.03s]. Ratio: 1.020310
[2024.07.31-23.29.59:255][424]LogStaticMesh: Leaves [0.08s]
[2024.07.31-23.30.14:920][424]LogStaticMesh: Reduce [15.66s]
[2024.07.31-23.30.14:947][424]LogStaticMesh: Fallback 0/1 [0.03s], num tris: 1779
[2024.07.31-23.30.16:253][424]LogStaticMesh: ConstrainClusters:
[2024.07.31-23.30.16:253][424]LogStaticMesh: Input: 113438 Clusters, 14257549 Triangles and 16073928 Vertices
[2024.07.31-23.30.16:253][424]LogStaticMesh: Output without splits: 113438 Clusters, 14257549 Triangles and 16103564 Vertices
[2024.07.31-23.30.16:253][424]LogStaticMesh: Output with splits: 114898 Clusters, 14257549 Triangles and 16105822 Vertices
[2024.07.31-23.30.16:300][424]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 114898, Slow Path Clusters: 0, 1 Material: 114505, 2 Materials: 383, 3 Materials: 10, At Least 4 Materials: 0
[2024.07.31-23.30.18:255][424]LogStaticMesh: WritePages:
[2024.07.31-23.30.18:255][424]LogStaticMesh: Root: GPU size: 32100 bytes. 1 Pages. 32100.000 bytes per page (97.961% utilization).
[2024.07.31-23.30.18:255][424]LogStaticMesh: Streaming: GPU size: 130616152 bytes. 1002 Pages (984 with relative encoding). 130355.438 bytes per page (99.453% utilization).
[2024.07.31-23.30.18:255][424]LogStaticMesh: Page data disk size: 114569504 bytes. Fixup data size: 700200 bytes.
[2024.07.31-23.30.18:255][424]LogStaticMesh: Total GPU size: 130648252 bytes, Total disk size: 115269704 bytes.
[2024.07.31-23.30.18:272][424]LogStaticMesh: Encode [3.33s]
[2024.07.31-23.30.18:272][424]LogStaticMesh: Nanite build [19.01s]
[2024.07.31-23.30.18:443][424]LogStaticMesh: Built static mesh [62.95s] /Game/src/pine_tree_01_1k_pine_tree_01_a.pine_tree_01_1k_pine_tree_01_a
[2024.07.31-23.30.29:895][424]LogMeshUtilities: Finished distance field build in 2.4s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 56% occupied, 2317174 triangles, pine_tree_01_1k_pine_tree_01_a
[2024.07.31-23.30.53:569][424]LogStaticMesh: Adjacency [0.41s], tris: 4234432, UVs 2
[2024.07.31-23.31.15:329][424]LogStaticMesh: Clustering [21.76s]. Ratio: 1.019437
[2024.07.31-23.31.15:476][424]LogStaticMesh: Leaves [0.15s]
[2024.07.31-23.31.27:886][424]LogStaticMesh: Reduce [12.41s]
[2024.07.31-23.31.27:919][424]LogStaticMesh: Fallback 0/1 [0.03s], num tris: 1735
[2024.07.31-23.31.28:704][424]LogStaticMesh: ConstrainClusters:
[2024.07.31-23.31.28:704][424]LogStaticMesh: Input: 69086 Clusters, 8685895 Triangles and 9748521 Vertices
[2024.07.31-23.31.28:704][424]LogStaticMesh: Output without splits: 69086 Clusters, 8685895 Triangles and 9767566 Vertices
[2024.07.31-23.31.28:704][424]LogStaticMesh: Output with splits: 69923 Clusters, 8685895 Triangles and 9768829 Vertices
[2024.07.31-23.31.28:735][424]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 69923, Slow Path Clusters: 0, 1 Material: 69616, 2 Materials: 303, 3 Materials: 4, At Least 4 Materials: 0
[2024.07.31-23.31.29:995][424]LogStaticMesh: WritePages:
[2024.07.31-23.31.29:995][424]LogStaticMesh: Root: GPU size: 32696 bytes. 1 Pages. 32696.000 bytes per page (99.780% utilization).
[2024.07.31-23.31.29:995][424]LogStaticMesh: Streaming: GPU size: 79270308 bytes. 608 Pages (598 with relative encoding). 130378.789 bytes per page (99.471% utilization).
[2024.07.31-23.31.29:995][424]LogStaticMesh: Page data disk size: 69328304 bytes. Fixup data size: 424904 bytes.
[2024.07.31-23.31.29:995][424]LogStaticMesh: Total GPU size: 79303004 bytes, Total disk size: 69753208 bytes.
[2024.07.31-23.31.30:006][424]LogStaticMesh: Encode [2.09s]
[2024.07.31-23.31.30:006][424]LogStaticMesh: Nanite build [14.53s]
[2024.07.31-23.31.30:119][424]LogStaticMesh: Built static mesh [42.34s] /Game/src/pine_tree_01_1k_pine_tree_01_b.pine_tree_01_1k_pine_tree_01_b
[2024.07.31-23.31.37:241][424]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 49% occupied, 1411477 triangles, pine_tree_01_1k_pine_tree_01_b
[2024.07.31-23.32.11:865][424]LogStaticMesh: Adjacency [0.55s], tris: 5996296, UVs 2
[2024.07.31-23.32.45:139][424]LogStaticMesh: Clustering [33.27s]. Ratio: 1.020321
[2024.07.31-23.32.45:292][424]LogStaticMesh: Leaves [0.15s]
[2024.07.31-23.33.02:511][424]LogStaticMesh: Reduce [17.22s]
[2024.07.31-23.33.02:538][424]LogStaticMesh: Fallback 0/1 [0.03s], num tris: 1743
[2024.07.31-23.33.03:629][424]LogStaticMesh: ConstrainClusters:
[2024.07.31-23.33.03:629][424]LogStaticMesh: Input: 97892 Clusters, 12302650 Triangles and 13896626 Vertices
[2024.07.31-23.33.03:629][424]LogStaticMesh: Output without splits: 97892 Clusters, 12302650 Triangles and 13920900 Vertices
[2024.07.31-23.33.03:629][424]LogStaticMesh: Output with splits: 99102 Clusters, 12302650 Triangles and 13922572 Vertices
[2024.07.31-23.33.03:670][424]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 99102, Slow Path Clusters: 0, 1 Material: 98732, 2 Materials: 364, 3 Materials: 6, At Least 4 Materials: 0
[2024.07.31-23.33.05:512][424]LogStaticMesh: WritePages:
[2024.07.31-23.33.05:512][424]LogStaticMesh: Root: GPU size: 32492 bytes. 1 Pages. 32492.000 bytes per page (99.158% utilization).
[2024.07.31-23.33.05:512][424]LogStaticMesh: Streaming: GPU size: 112774232 bytes. 865 Pages (846 with relative encoding). 130374.836 bytes per page (99.468% utilization).
[2024.07.31-23.33.05:512][424]LogStaticMesh: Page data disk size: 98807180 bytes. Fixup data size: 604296 bytes.
[2024.07.31-23.33.05:512][424]LogStaticMesh: Total GPU size: 112806724 bytes, Total disk size: 99411476 bytes.
[2024.07.31-23.33.05:527][424]LogStaticMesh: Encode [2.99s]
[2024.07.31-23.33.05:527][424]LogStaticMesh: Nanite build [20.23s]
[2024.07.31-23.33.05:688][424]LogStaticMesh: Built static mesh [62.20s] /Game/src/pine_tree_01_1k_pine_tree_01_c.pine_tree_01_1k_pine_tree_01_c
[2024.07.31-23.33.15:751][424]LogMeshUtilities: Finished distance field build in 2.2s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 52% occupied, 1998765 triangles, pine_tree_01_1k_pine_tree_01_c
[2024.07.31-23.33.15:977][424]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'pine_tree_01_bark_diff_1k' was renamed 'pine_tree_01_bark_diff_1k_ncl1_1'
[2024.07.31-23.33.15:977][424]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'pine_tree_01_bark_rough_1k' was renamed 'pine_tree_01_bark_rough_1k_ncl1_1'
[2024.07.31-23.33.15:977][424]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'pine_tree_01_bark_nor_gl_1k' was renamed 'pine_tree_01_bark_nor_gl_1k_ncl1_1'
[2024.07.31-23.33.16:292][425]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_a_diff_1k.png)
[2024.07.31-23.33.16:373][425]LogTexture: Display: Building textures: /Game/src/textures/pine_tree_01_trunk_a_diff_1k.pine_tree_01_trunk_a_diff_1k (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 150.645823 MB), EncodeSpeed: Fast
[2024.07.31-23.33.16:472][426]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_diff_1k.png)
[2024.07.31-23.33.16:551][426]LogTexture: Display: Building textures: /Game/src/textures/pine_tree_01_twig_diff_1k.pine_tree_01_twig_diff_1k (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 150.645823 MB), EncodeSpeed: Fast
[2024.07.31-23.33.16:580][427]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_a_nor_gl_1k.png)
[2024.07.31-23.33.16:676][427]LogTexture: Display: Building textures: /Game/src/textures/pine_tree_01_trunk_a_nor_gl_1k.pine_tree_01_trunk_a_nor_gl_1k (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 262.562488 MB), EncodeSpeed: Fast
[2024.07.31-23.33.16:754][428]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_b_rough_1k.png)
[2024.07.31-23.33.16:782][428]LogTexture: Display: Building textures: /Game/src/textures/pine_tree_01_trunk_b_rough_1k.pine_tree_01_trunk_b_rough_1k (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 144.645823 MB), EncodeSpeed: Fast
[2024.07.31-23.33.16:866][429]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_disp_1k.png)
[2024.07.31-23.33.16:935][429]LogTexture: Display: Building textures: /Game/src/textures/pine_tree_01_bark_disp_1k.pine_tree_01_bark_disp_1k (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 144.645823 MB), EncodeSpeed: Fast
[2024.07.31-23.33.17:014][430]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_a_rough_1k.png)
[2024.07.31-23.33.17:066][430]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_b_diff_1k.png)
[2024.07.31-23.33.17:155][430]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_rough_1k.png)
[2024.07.31-23.33.17:342][431]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_nor_gl_1k.png]
[2024.07.31-23.33.17:354][431]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_nor_gl_1k.png)
[2024.07.31-23.33.17:468][431]LogEditorFactories: -- imported successfully
[2024.07.31-23.33.17:480][431]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_nor_gl_1k.png]
[2024.07.31-23.33.17:493][431]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_nor_gl_1k.png)
[2024.07.31-23.33.17:656][431]LogEditorFactories: -- imported successfully
[2024.07.31-23.33.17:694][432]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.07.31-23.33.17:811][432]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.07.31-23.33.17:814][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_trunk_c_rough_1k] ([1] browsable assets)...
[2024.07.31-23.33.17:819][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_trunk_c_rough_1k.pine_tree_01_trunk_c_rough_1k]
[2024.07.31-23.33.17:819][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_trunk_c_rough_1k]
[2024.07.31-23.33.17:819][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_trunk_c_rough_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_c_rough_1k.uasset" SILENT=true
[2024.07.31-23.33.17:855][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_trunk_c_rough_1k
[2024.07.31-23.33.17:855][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_trunk_c_rough_1k327B0F76CDE54E7EBBBABD9CA1CEBFB3.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_c_rough_1k.uasset'
[2024.07.31-23.33.17:856][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_twig_alpha_1k] ([1] browsable assets)...
[2024.07.31-23.33.17:860][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_twig_alpha_1k.pine_tree_01_twig_alpha_1k]
[2024.07.31-23.33.17:860][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_twig_alpha_1k]
[2024.07.31-23.33.17:860][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_twig_alpha_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_alpha_1k.uasset" SILENT=true
[2024.07.31-23.33.17:878][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_twig_alpha_1k
[2024.07.31-23.33.17:878][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_twig_alpha_1k1157F15FAC3843D7BEEAA381B5D38D65.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_alpha_1k.uasset'
[2024.07.31-23.33.17:879][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_trunk_b_nor_gl_1k] ([1] browsable assets)...
[2024.07.31-23.33.17:883][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_trunk_b_nor_gl_1k.pine_tree_01_trunk_b_nor_gl_1k]
[2024.07.31-23.33.17:883][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_trunk_b_nor_gl_1k]
[2024.07.31-23.33.17:883][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_trunk_b_nor_gl_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_b_nor_gl_1k.uasset" SILENT=true
[2024.07.31-23.33.17:979][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_trunk_b_nor_gl_1k
[2024.07.31-23.33.17:979][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_trunk_b_nor_gl_1k44152C326C4947B393E0FA90F0437793.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_b_nor_gl_1k.uasset'
[2024.07.31-23.33.17:980][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_trunk_c_nor_gl_1k] ([1] browsable assets)...
[2024.07.31-23.33.17:984][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_trunk_c_nor_gl_1k.pine_tree_01_trunk_c_nor_gl_1k]
[2024.07.31-23.33.17:984][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_trunk_c_nor_gl_1k]
[2024.07.31-23.33.17:984][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_trunk_c_nor_gl_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_c_nor_gl_1k.uasset" SILENT=true
[2024.07.31-23.33.18:072][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_trunk_c_nor_gl_1k
[2024.07.31-23.33.18:072][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_trunk_c_nor_gl_1kB23CF14C52DD4F78A655EED9EF482159.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_c_nor_gl_1k.uasset'
[2024.07.31-23.33.18:073][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_bark_diff_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:078][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_bark_diff_1k.pine_tree_01_bark_diff_1k]
[2024.07.31-23.33.18:078][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_bark_diff_1k]
[2024.07.31-23.33.18:078][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_bark_diff_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_diff_1k.uasset" SILENT=true
[2024.07.31-23.33.18:167][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_bark_diff_1k
[2024.07.31-23.33.18:167][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_bark_diff_1kCAB1758A8B444BD9BDB5AAE3DFD5E019.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_diff_1k.uasset'
[2024.07.31-23.33.18:168][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_twig_nor_gl_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:171][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_twig_nor_gl_1k.pine_tree_01_twig_nor_gl_1k]
[2024.07.31-23.33.18:171][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_twig_nor_gl_1k]
[2024.07.31-23.33.18:171][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_twig_nor_gl_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_nor_gl_1k.uasset" SILENT=true
[2024.07.31-23.33.18:247][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_twig_nor_gl_1k
[2024.07.31-23.33.18:247][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_twig_nor_gl_1k31214942C3AB45A095A5DF795E0DF8DD.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_nor_gl_1k.uasset'
[2024.07.31-23.33.18:248][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_twig_mask_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:253][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_twig_mask_1k.pine_tree_01_twig_mask_1k]
[2024.07.31-23.33.18:253][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_twig_mask_1k]
[2024.07.31-23.33.18:253][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_twig_mask_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_mask_1k.uasset" SILENT=true
[2024.07.31-23.33.18:268][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_twig_mask_1k
[2024.07.31-23.33.18:268][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_twig_mask_1k84D58E3B027C4D4D926FB7B908C247E6.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_mask_1k.uasset'
[2024.07.31-23.33.18:269][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_bark_rough_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:273][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_bark_rough_1k.pine_tree_01_bark_rough_1k]
[2024.07.31-23.33.18:273][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_bark_rough_1k]
[2024.07.31-23.33.18:273][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_bark_rough_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_rough_1k.uasset" SILENT=true
[2024.07.31-23.33.18:339][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_bark_rough_1k
[2024.07.31-23.33.18:339][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_bark_rough_1k29F998653BC94844AB6F6E6DE73CD03E.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_rough_1k.uasset'
[2024.07.31-23.33.18:340][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_trunk_c_diff_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:344][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_trunk_c_diff_1k.pine_tree_01_trunk_c_diff_1k]
[2024.07.31-23.33.18:344][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_trunk_c_diff_1k]
[2024.07.31-23.33.18:344][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_trunk_c_diff_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_c_diff_1k.uasset" SILENT=true
[2024.07.31-23.33.18:423][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_trunk_c_diff_1k
[2024.07.31-23.33.18:423][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_trunk_c_diff_1kD0E0950562E14783B9A2AE4CE4486CC9.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_c_diff_1k.uasset'
[2024.07.31-23.33.18:424][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_trunk_a_diff_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:429][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_trunk_a_diff_1k.pine_tree_01_trunk_a_diff_1k]
[2024.07.31-23.33.18:429][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_trunk_a_diff_1k]
[2024.07.31-23.33.18:429][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_trunk_a_diff_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_a_diff_1k.uasset" SILENT=true
[2024.07.31-23.33.18:508][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_trunk_a_diff_1k
[2024.07.31-23.33.18:508][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_trunk_a_diff_1k3B673BA2BE7F4D4080B0C2AF50AFCC58.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_a_diff_1k.uasset'
[2024.07.31-23.33.18:509][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_twig_diff_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:514][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_twig_diff_1k.pine_tree_01_twig_diff_1k]
[2024.07.31-23.33.18:514][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_twig_diff_1k]
[2024.07.31-23.33.18:514][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_twig_diff_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_diff_1k.uasset" SILENT=true
[2024.07.31-23.33.18:577][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_twig_diff_1k
[2024.07.31-23.33.18:577][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_twig_diff_1k2D9DC55DC40747CA9E5D689B340646BB.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_diff_1k.uasset'
[2024.07.31-23.33.18:578][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_trunk_a_nor_gl_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:582][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_trunk_a_nor_gl_1k.pine_tree_01_trunk_a_nor_gl_1k]
[2024.07.31-23.33.18:582][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_trunk_a_nor_gl_1k]
[2024.07.31-23.33.18:582][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_trunk_a_nor_gl_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_a_nor_gl_1k.uasset" SILENT=true
[2024.07.31-23.33.18:664][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_trunk_a_nor_gl_1k
[2024.07.31-23.33.18:664][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_trunk_a_nor_gl_1k52525A02FCD44291A2971BB7F9353B74.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_a_nor_gl_1k.uasset'
[2024.07.31-23.33.18:665][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_trunk_b_rough_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:669][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_trunk_b_rough_1k.pine_tree_01_trunk_b_rough_1k]
[2024.07.31-23.33.18:669][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_trunk_b_rough_1k]
[2024.07.31-23.33.18:669][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_trunk_b_rough_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_b_rough_1k.uasset" SILENT=true
[2024.07.31-23.33.18:693][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_trunk_b_rough_1k
[2024.07.31-23.33.18:693][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_trunk_b_rough_1k345CCFD637014EF4AE4D53BE60215FD0.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_b_rough_1k.uasset'
[2024.07.31-23.33.18:694][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_bark_disp_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:696][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_bark_disp_1k.pine_tree_01_bark_disp_1k]
[2024.07.31-23.33.18:696][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_bark_disp_1k]
[2024.07.31-23.33.18:696][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_bark_disp_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_disp_1k.uasset" SILENT=true
[2024.07.31-23.33.18:721][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_bark_disp_1k
[2024.07.31-23.33.18:721][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_bark_disp_1k976A683A947E423C8B324C9466741173.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_disp_1k.uasset'
[2024.07.31-23.33.18:722][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_trunk_a_rough_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:727][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_trunk_a_rough_1k.pine_tree_01_trunk_a_rough_1k]
[2024.07.31-23.33.18:727][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_trunk_a_rough_1k]
[2024.07.31-23.33.18:727][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_trunk_a_rough_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_a_rough_1k.uasset" SILENT=true
[2024.07.31-23.33.18:758][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_trunk_a_rough_1k
[2024.07.31-23.33.18:758][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_trunk_a_rough_1kD44B7B8EB780401B9DB7B11593BED28B.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_a_rough_1k.uasset'
[2024.07.31-23.33.18:759][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_trunk_b_diff_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:764][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_trunk_b_diff_1k.pine_tree_01_trunk_b_diff_1k]
[2024.07.31-23.33.18:764][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_trunk_b_diff_1k]
[2024.07.31-23.33.18:764][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_trunk_b_diff_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_b_diff_1k.uasset" SILENT=true
[2024.07.31-23.33.18:841][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_trunk_b_diff_1k
[2024.07.31-23.33.18:841][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_trunk_b_diff_1k4A9DC01D8C66404F91F1B82E658303B2.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_trunk_b_diff_1k.uasset'
[2024.07.31-23.33.18:845][432]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/textures/pine_tree_01_twig_rough_1k] ([1] browsable assets)...
[2024.07.31-23.33.18:852][432]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/textures/pine_tree_01_twig_rough_1k.pine_tree_01_twig_rough_1k]
[2024.07.31-23.33.18:852][432]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/pine_tree_01_twig_rough_1k]
[2024.07.31-23.33.18:852][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/pine_tree_01_twig_rough_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_rough_1k.uasset" SILENT=true
[2024.07.31-23.33.18:872][432]LogSavePackage: Moving output files for package: /Game/src/textures/pine_tree_01_twig_rough_1k
[2024.07.31-23.33.18:872][432]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_twig_rough_1k783A4A26B2714872BBDEDAF5E7B20FFA.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_twig_rough_1k.uasset'
[2024.07.31-23.33.18:890][432]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.19 sec (total: 3.33 sec)
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Starting to validate 17 assets
[2024.07.31-23.33.18:999][433]LogContentValidation: Enabled validators:
[2024.07.31-23.33.18:999][433]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.07.31-23.33.18:999][433]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.07.31-23.33.18:999][433]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_trunk_c_rough_1k.pine_tree_01_trunk_c_rough_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_trunk_c_rough_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_twig_alpha_1k.pine_tree_01_twig_alpha_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_twig_alpha_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_trunk_b_nor_gl_1k.pine_tree_01_trunk_b_nor_gl_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_trunk_b_nor_gl_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_trunk_c_nor_gl_1k.pine_tree_01_trunk_c_nor_gl_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_trunk_c_nor_gl_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_bark_diff_1k.pine_tree_01_bark_diff_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_bark_diff_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_twig_nor_gl_1k.pine_tree_01_twig_nor_gl_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_twig_nor_gl_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_twig_mask_1k.pine_tree_01_twig_mask_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_twig_mask_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_bark_rough_1k.pine_tree_01_bark_rough_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_bark_rough_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_trunk_c_diff_1k.pine_tree_01_trunk_c_diff_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_trunk_c_diff_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_trunk_a_diff_1k.pine_tree_01_trunk_a_diff_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_trunk_a_diff_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_twig_diff_1k.pine_tree_01_twig_diff_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_twig_diff_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_trunk_a_nor_gl_1k.pine_tree_01_trunk_a_nor_gl_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_trunk_a_nor_gl_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_trunk_b_rough_1k.pine_tree_01_trunk_b_rough_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_trunk_b_rough_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_bark_disp_1k.pine_tree_01_bark_disp_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_bark_disp_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_trunk_a_rough_1k.pine_tree_01_trunk_a_rough_1k
[2024.07.31-23.33.18:999][433]AssetCheck: /Game/src/textures/pine_tree_01_trunk_a_rough_1k Validating asset
[2024.07.31-23.33.18:999][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_trunk_b_diff_1k.pine_tree_01_trunk_b_diff_1k
[2024.07.31-23.33.19:000][433]AssetCheck: /Game/src/textures/pine_tree_01_trunk_b_diff_1k Validating asset
[2024.07.31-23.33.19:000][433]LogContentValidation: Display: Validating asset /Game/src/textures/pine_tree_01_twig_rough_1k.pine_tree_01_twig_rough_1k
[2024.07.31-23.33.19:000][433]AssetCheck: /Game/src/textures/pine_tree_01_twig_rough_1k Validating asset
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_trunk_c_rough_1k.
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_twig_alpha_1k.
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_trunk_b_nor_gl_1k.
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_trunk_c_nor_gl_1k.
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_bark_diff_1k.
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_twig_nor_gl_1k.
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_twig_mask_1k.
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_bark_rough_1k.
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_trunk_c_diff_1k.
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/pine_tree_01_1k.
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_trunk_a_diff_1k.
[2024.07.31-23.33.21:911][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_twig_diff_1k.
[2024.07.31-23.33.21:912][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_trunk_a_nor_gl_1k.
[2024.07.31-23.33.21:912][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_trunk_b_rough_1k.
[2024.07.31-23.33.21:912][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_bark_disp_1k.
[2024.07.31-23.33.21:912][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_trunk_a_rough_1k.
[2024.07.31-23.33.21:912][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_trunk_b_diff_1k.
[2024.07.31-23.33.21:912][488]AssetReimport: Importing new asset /Game/src/textures/pine_tree_01_twig_rough_1k.
[2024.07.31-23.33.21:912][488]AssetReimport: Reimported asset pine_tree_01_bark_nor_gl_1k from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_nor_gl_1k.png.
[2024.07.31-23.33.21:912][488]AssetReimport: Reimported asset pine_tree_01_bark_nor_gl_1k_ncl1_1 from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/pine_tree_01_bark_nor_gl_1k.png.
[2024.07.31-23.33.24:529][541]LogMeshUtilities: Finished distance field build in 3.2s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 49% occupied, 1411477 triangles, pine_tree_01_1k_pine_tree_01_b
[2024.07.31-23.33.30:479][660]LogMeshUtilities: Finished distance field build in 2.9s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 52% occupied, 1998765 triangles, pine_tree_01_1k_pine_tree_01_c
[2024.07.31-23.33.34:234][736]LogMeshUtilities: Finished distance field build in 2.9s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 56% occupied, 2317174 triangles, pine_tree_01_1k_pine_tree_01_a
[2024.07.31-23.33.44:451][943]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.07.31-23.33.44:453][943]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/MainDay/NewMap' took 0.015
[2024.07.31-23.33.44:453][943]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/pine_tree_01_1k_pine_tree_01_a] ([1] browsable assets)...
[2024.07.31-23.33.44:467][943]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/src/pine_tree_01_1k_pine_tree_01_a.pine_tree_01_1k_pine_tree_01_a]
[2024.07.31-23.33.44:467][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_1k_pine_tree_01_a]
[2024.07.31-23.33.45:655][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_1k_pine_tree_01_a_Auto2
[2024.07.31-23.33.45:655][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_1k_pine_tree_01_a_AEA2ABE0EB0C442838B454C5D06969D90.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_1k_pine_tree_01_a_Auto2.uasset'
[2024.07.31-23.33.45:657][943]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/pine_tree_01_bark] ([1] browsable assets)...
[2024.07.31-23.33.45:657][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_bark]
[2024.07.31-23.33.45:657][943]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/pine_tree_01_bark" FILE="../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_bark_Auto2.uasset" SILENT=false AUTOSAVING=true
[2024.07.31-23.33.45:658][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_bark_Auto2
[2024.07.31-23.33.45:658][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_bark_Auto20389ADF34AC54DA38CE6D38579C81915.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_bark_Auto2.uasset'
[2024.07.31-23.33.45:658][943]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/pine_tree_01_bark_diff_1k] ([1] browsable assets)...
[2024.07.31-23.33.45:662][943]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/pine_tree_01_bark_diff_1k.pine_tree_01_bark_diff_1k]
[2024.07.31-23.33.45:662][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_bark_diff_1k]
[2024.07.31-23.33.45:662][943]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/pine_tree_01_bark_diff_1k" FILE="../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_bark_diff_1k_Auto2.uasset" SILENT=false AUTOSAVING=true
[2024.07.31-23.33.45:668][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_bark_diff_1k_Auto2
[2024.07.31-23.33.45:668][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_bark_diff_1k_Auto2288B858D19884279843122A861F9AB10.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_bark_diff_1k_Auto2.uasset'
[2024.07.31-23.33.45:668][943]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/pine_tree_01_bark_rough_1k] ([1] browsable assets)...
[2024.07.31-23.33.45:672][943]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/pine_tree_01_bark_rough_1k.pine_tree_01_bark_rough_1k]
[2024.07.31-23.33.45:672][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_bark_rough_1k]
[2024.07.31-23.33.45:678][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_bark_rough_1k_Auto2
[2024.07.31-23.33.45:678][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_bark_rough_1k_Auto25BABC7CCE6BE4F539328F2D6AAA911DA.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_bark_rough_1k_Auto2.uasset'
[2024.07.31-23.33.45:679][943]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/pine_tree_01_bark_nor_gl_1k] ([1] browsable assets)...
[2024.07.31-23.33.45:682][943]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/pine_tree_01_bark_nor_gl_1k.pine_tree_01_bark_nor_gl_1k]
[2024.07.31-23.33.45:682][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_bark_nor_gl_1k]
[2024.07.31-23.33.45:689][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_bark_nor_gl_1k_Auto2
[2024.07.31-23.33.45:689][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_bark_nor_gl_1k_AutoF34F4177E2004E3C8CD3A3C60B818EE4.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_bark_nor_gl_1k_Auto2.uasset'
[2024.07.31-23.33.45:689][943]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/pine_tree_01_twig] ([1] browsable assets)...
[2024.07.31-23.33.45:689][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_twig]
[2024.07.31-23.33.45:689][943]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/pine_tree_01_twig" FILE="../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_twig_Auto2.uasset" SILENT=false AUTOSAVING=true
[2024.07.31-23.33.45:690][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_twig_Auto2
[2024.07.31-23.33.45:690][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_twig_Auto2D53BBB21D71E48AE8F45DBEAB2393AFD.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_twig_Auto2.uasset'
[2024.07.31-23.33.45:690][943]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/pine_tree_01_dead_branches] ([1] browsable assets)...
[2024.07.31-23.33.45:690][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_dead_branches]
[2024.07.31-23.33.45:691][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_dead_branches_Auto2
[2024.07.31-23.33.45:691][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_dead_branches_Auto2759103EE88864D7DBB1CF06E83083CDF.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_dead_branches_Auto2.uasset'
[2024.07.31-23.33.45:691][943]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/pine_tree_01_bark_diff_1k_ncl1_1] ([1] browsable assets)...
[2024.07.31-23.33.45:694][943]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/pine_tree_01_bark_diff_1k_ncl1_1.pine_tree_01_bark_diff_1k_ncl1_1]
[2024.07.31-23.33.45:694][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_bark_diff_1k_ncl1_1]
[2024.07.31-23.33.45:701][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_bark_diff_1k_ncl1_1_Auto2
[2024.07.31-23.33.45:701][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_bark_diff_1k_ncl1_1A6CBF2583E1240E9821976BA4FA94FDF.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_bark_diff_1k_ncl1_1_Auto2.uasset'
[2024.07.31-23.33.45:702][943]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/pine_tree_01_bark_rough_1k_ncl1_1] ([1] browsable assets)...
[2024.07.31-23.33.45:705][943]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/pine_tree_01_bark_rough_1k_ncl1_1.pine_tree_01_bark_rough_1k_ncl1_1]
[2024.07.31-23.33.45:705][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_bark_rough_1k_ncl1_1]
[2024.07.31-23.33.45:712][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_bark_rough_1k_ncl1_1_Auto2
[2024.07.31-23.33.45:712][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_bark_rough_1k_ncl1_6D8EFEC1D9AA4774B3E5E7D74CB8AD41.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_bark_rough_1k_ncl1_1_Auto2.uasset'
[2024.07.31-23.33.45:712][943]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/pine_tree_01_bark_nor_gl_1k_ncl1_1] ([1] browsable assets)...
[2024.07.31-23.33.45:715][943]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/pine_tree_01_bark_nor_gl_1k_ncl1_1.pine_tree_01_bark_nor_gl_1k_ncl1_1]
[2024.07.31-23.33.45:715][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_bark_nor_gl_1k_ncl1_1]
[2024.07.31-23.33.45:722][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_bark_nor_gl_1k_ncl1_1_Auto2
[2024.07.31-23.33.45:722][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_bark_nor_gl_1k_ncl1AE333F9ED49B48D682AC4317A4D5F966.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_bark_nor_gl_1k_ncl1_1_Auto2.uasset'
[2024.07.31-23.33.45:722][943]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/pine_tree_01_1k_pine_tree_01_b] ([1] browsable assets)...
[2024.07.31-23.33.45:731][943]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/src/pine_tree_01_1k_pine_tree_01_b.pine_tree_01_1k_pine_tree_01_b]
[2024.07.31-23.33.45:731][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_1k_pine_tree_01_b]
[2024.07.31-23.33.46:451][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_1k_pine_tree_01_b_Auto2
[2024.07.31-23.33.46:451][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_1k_pine_tree_01_b_A48574091F17840DEA1CBE8E453424713.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_1k_pine_tree_01_b_Auto2.uasset'
[2024.07.31-23.33.46:455][943]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/pine_tree_01_1k_pine_tree_01_c] ([1] browsable assets)...
[2024.07.31-23.33.46:464][943]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/src/pine_tree_01_1k_pine_tree_01_c.pine_tree_01_1k_pine_tree_01_c]
[2024.07.31-23.33.46:464][943]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/pine_tree_01_1k_pine_tree_01_c]
[2024.07.31-23.33.47:483][943]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/pine_tree_01_1k_pine_tree_01_c_Auto2
[2024.07.31-23.33.47:483][943]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/pine_tree_01_1k_pine_tree_01_c_A93F92A2C27784CC3B64A597F1C010309.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/pine_tree_01_1k_pine_tree_01_c_Auto2.uasset'
[2024.07.31-23.33.47:483][943]LogFileHelpers: Auto-saving content packages took 3.030
[2024.07.31-23.34.04:567][293]LogSlate: Window 'Message Log' being destroyed
[2024.07.31-23.34.04:671][293]LogSlate: Window 'Message Log' being destroyed
[2024.07.31-23.34.24:997][724]Cmd: DELETE
[2024.07.31-23.34.24:997][724]Cmd: ACTOR DELETE
[2024.07.31-23.34.25:000][724]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.31-23.34.25:012][724]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2024.07.31-23.34.25:015][724]LogEditorActor: Deleted 1 Actors (0.018 secs)
[2024.07.31-23.34.26:854][763]LogToolMenus: Warning: Menu item not found: 'OpenMarketplace' for insert: 'ContentBrowser'
[2024.07.31-23.34.31:942][871]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2024.07.31-23.34.31:942][871]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2024.07.31-23.34.31:944][871]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D450E02_2078445427
[2024.07.31-23.34.31:945][871]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D450E02_2078445427
[2024.07.31-23.36.29:505][131]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_c.fir_sapling_medium_1k_fir_sapling_medium_c
[2024.07.31-23.36.29:505][131]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_c.fir_sapling_medium_1k_fir_sapling_medium_c
[2024.07.31-23.36.29:505][131]LogActorFactory: Actor Factory spawned StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_c.fir_sapling_medium_1k_fir_sapling_medium_c as actor: StaticMeshActor /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_1
[2024.07.31-23.36.29:527][131]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.07.31-23.36.29:531][131]LogEditorActor: Deleted 0 Actors (0.016 secs)
[2024.07.31-23.36.29:537][131]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_c.fir_sapling_medium_1k_fir_sapling_medium_c
[2024.07.31-23.36.29:537][131]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_c.fir_sapling_medium_1k_fir_sapling_medium_c
[2024.07.31-23.36.29:539][131]LogActorFactory: Actor Factory spawned StaticMesh /Game/src/fir_sapling_medium_1k_fir_sapling_medium_c.fir_sapling_medium_1k_fir_sapling_medium_c as actor: StaticMeshActor /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D460E02_1122298604
[2024.07.31-23.36.46:711][478]Cmd: DELETE
[2024.07.31-23.36.46:711][478]Cmd: ACTOR DELETE
[2024.07.31-23.36.46:711][478]LogEditorActor: Cannot delete component StaticMeshComponent /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D460E02_1122298604.StaticMeshComponent0: Can't delete non-instanced components or the scene root.
[2024.07.31-23.36.48:370][515]Cmd: TRANSACTION UNDO
[2024.07.31-23.36.48:370][515]LogEditorTransaction: Undo Clicking on Component (tree view)
[2024.07.31-23.36.49:813][545]Cmd: TRANSACTION UNDO
[2024.07.31-23.36.49:813][545]LogEditorTransaction: Undo Move Elements
[2024.07.31-23.36.50:954][570]Cmd: TRANSACTION UNDO
[2024.07.31-23.36.50:954][570]LogEditorTransaction: Undo Place Objects
[2024.07.31-23.37.03:690][834]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/pine_tree_01_1k_pine_tree_01_c.pine_tree_01_1k_pine_tree_01_c
[2024.07.31-23.37.03:690][834]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/pine_tree_01_1k_pine_tree_01_c.pine_tree_01_1k_pine_tree_01_c
[2024.07.31-23.37.03:690][834]LogActorFactory: Actor Factory spawned StaticMesh /Game/src/pine_tree_01_1k_pine_tree_01_c.pine_tree_01_1k_pine_tree_01_c as actor: StaticMeshActor /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_2
[2024.07.31-23.37.03:714][834]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
[2024.07.31-23.37.03:718][834]LogEditorActor: Deleted 0 Actors (0.017 secs)
[2024.07.31-23.37.03:724][834]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/pine_tree_01_1k_pine_tree_01_c.pine_tree_01_1k_pine_tree_01_c
[2024.07.31-23.37.03:724][834]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/pine_tree_01_1k_pine_tree_01_c.pine_tree_01_1k_pine_tree_01_c
[2024.07.31-23.37.03:726][834]LogActorFactory: Actor Factory spawned StaticMesh /Game/src/pine_tree_01_1k_pine_tree_01_c.pine_tree_01_1k_pine_tree_01_c as actor: StaticMeshActor /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D460E02_1156485605
[2024.07.31-23.37.06:479][883]Cmd: DELETE
[2024.07.31-23.37.06:479][883]Cmd: ACTOR DELETE
[2024.07.31-23.37.06:481][883]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.31-23.37.06:493][883]LogWorldPartition: Actor /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D460E02_1122298604 is unreachable without properly detaching object /Game/__ExternalActors__/MainDay/NewMap/0/TZ/FE6DRU4YGGU662TJSUNUGO.PackageMetaData in its package
[2024.07.31-23.37.06:527][883]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
[2024.07.31-23.37.06:530][883]LogEditorActor: Deleted 1 Actors (0.051 secs)
[2024.07.31-23.39.04:061][409]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/src/pine_tree_01_1k_pine_tree_01_c.pine_tree_01_1k_pine_tree_01_c
[2024.07.31-23.39.04:067][409]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Engine/Transient.World_16'.
[2024.07.31-23.39.10:722][543]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/pine_tree_01_1k.fbx]
[2024.07.31-23.39.11:595][543]LogFbx: Loading FBX Scene from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/pine_tree_01_1k.fbx
[2024.07.31-23.39.17:517][543]LogFbx: FBX Scene Loaded Succesfully
[2024.07.31-23.39.20:522][543]LogFbx: Display: Triangulating static mesh pine_tree_01_c
[2024.07.31-23.39.50:317][543]LogEditorFactories: -- imported successfully
[2024.07.31-23.39.51:100][543]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'pine_tree_01_bark_diff_1k' was renamed 'pine_tree_01_bark_diff_1k_ncl1_1'
[2024.07.31-23.39.51:100][543]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'pine_tree_01_bark_rough_1k' was renamed 'pine_tree_01_bark_rough_1k_ncl1_1'
[2024.07.31-23.39.51:100][543]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'pine_tree_01_bark_nor_gl_1k' was renamed 'pine_tree_01_bark_nor_gl_1k_ncl1_1'
[2024.07.31-23.39.51:100][543]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.31-23.39.51:263][543]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/src/pine_tree_01_1k_pine_tree_01_c) ...
[2024.07.31-23.40.21:997][945]LogSlate: Window 'Open File' being destroyed
[2024.07.31-23.40.22:786][945]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/pine_tree_01_1k.fbx)
[2024.07.31-23.40.23:559][945]LogFbx: Loading FBX Scene from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/pine_tree_01_1k.fbx
[2024.07.31-23.40.29:154][945]LogFbx: FBX Scene Loaded Succesfully
[2024.07.31-23.41.02:930][945]LogSlate: Window 'FBX Import Options' being destroyed
[2024.07.31-23.41.04:491][945]LogFbx: Display: Triangulating static mesh pine_tree_01_a
[2024.07.31-23.41.39:989][945]LogFbx: Display: Triangulating static mesh pine_tree_01_b
[2024.07.31-23.42.01:632][945]LogFbx: Display: Triangulating static mesh pine_tree_01_c
[2024.07.31-23.42.30:333][945]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'pine_tree_01_bark_diff_1k' was renamed 'pine_tree_01_bark_diff_1k_ncl1_1'
[2024.07.31-23.42.30:333][945]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'pine_tree_01_bark_rough_1k' was renamed 'pine_tree_01_bark_rough_1k_ncl1_1'
[2024.07.31-23.42.30:333][945]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'pine_tree_01_bark_nor_gl_1k' was renamed 'pine_tree_01_bark_nor_gl_1k_ncl1_1'
[2024.07.31-23.42.30:333][945]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.31-23.42.30:521][945]LogOutputDevice: Warning:
Script Stack (0 frames) :
[2024.07.31-23.42.30:523][945]LogCore: 0x000071ba7c3c3697 Dladdr: 0.284532ms Open: 0.472661ms Search: 1.451509ms
[2024.07.31-23.42.30:524][945]LogCore: 0x000071ba7a31c813 Dladdr: 0.325588ms Open: 0.010070ms Search: 0.549377ms
[2024.07.31-23.42.30:524][945]LogCore: 0x000071ba7a31c83f Dladdr: 0.352558ms Open: 0.008142ms Search: 0.022903ms
[2024.07.31-23.42.30:525][945]LogCore: 0x000071ba6436940f Dladdr: 0.022304ms Open: 0.082924ms Search: 0.433959ms
[2024.07.31-23.42.30:525][945]LogCore: 0x000071ba64370920 Dladdr: 0.016854ms Open: 0.004329ms Search: 0.096482ms
[2024.07.31-23.42.30:525][945]LogCore: 0x000071ba64387d0a Dladdr: 0.010940ms Open: 0.002356ms Search: 0.305274ms
[2024.07.31-23.42.30:526][945]LogCore: 0x000071ba7aa28f68 Dladdr: 0.301499ms Open: 0.006253ms Search: 0.563102ms
[2024.07.31-23.42.30:527][945]LogCore: 0x000071ba7394687a Dladdr: 0.100739ms Open: 0.139140ms Search: 0.736715ms
[2024.07.31-23.42.30:528][945]LogCore: 0x000071ba746383a1 Dladdr: 0.103989ms Open: 0.002929ms Search: 0.678385ms
[2024.07.31-23.42.30:528][945]LogCore: 0x000000000024501a Dladdr: 0.002245ms Open: 0.069113ms Search: 0.338365ms
[2024.07.31-23.42.30:529][945]LogCore: 0x00000000002512d9 Dladdr: 0.001131ms Open: 0.002337ms Search: 0.009382ms
[2024.07.31-23.42.30:529][945]LogCore: 0x000071ba7f0bea51 Dladdr: 0.000860ms Open: 0.067642ms Search: 0.006498ms
[2024.07.31-23.42.30:529][945]LogCore: 0x000071ba71e43e07 Dladdr: 0.013428ms Open: 0.005264ms Search: 0.000337ms
[2024.07.31-23.42.30:529][945]LogCore: 0x000071ba71e43ecb Dladdr: 0.010026ms Open: 0.001753ms Search: 0.000085ms
[2024.07.31-23.42.30:529][945]LogCore: 0x000000000023a618 Dladdr: 0.001491ms Open: 0.002247ms Search: 0.009384ms
[2024.07.31-23.42.30:529][945]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.008 s
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: === Handled ensure: ===
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error:
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: Ensure condition failed: !Mesh->IsCompiling() [File:./Runtime/Engine/Private/Components/StaticMeshComponent.cpp] [Line: 3161]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: StaticMeshComponent /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D450E02_2078445427.StaticMeshComponent0 is not considered relevant to navigation until associated mesh is compiled.
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: Stack:
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba7c3c3698 libUnrealEditor-Engine.so!UStaticMeshComponent::GetNavigationBounds() const::$_0::operator()() const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Components/StaticMeshComponent.cpp:3161]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba7a31c814 libUnrealEditor-Engine.so!UStaticMeshComponent::GetNavigationBounds() const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Components/StaticMeshComponent.cpp:3161]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba7a31c840 libUnrealEditor-Engine.so!non-virtual thunk to UStaticMeshComponent::GetNavigationBounds() const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Components/StaticMeshComponent.cpp:0]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba64369410 libUnrealEditor-NavigationSystem.so!FNavigationDataHandler::AddElementToNavOctree(FNavigationDirtyElement const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/NavigationSystem/Private/NavigationDataHandler.cpp:147]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba64370921 libUnrealEditor-NavigationSystem.so!FNavigationDataHandler::ProcessPendingOctreeUpdates() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/NavigationSystem/Private/NavigationDataHandler.cpp:576]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba64387d0b libUnrealEditor-NavigationSystem.so!UNavigationSystemV1::Tick(float) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/NavigationSystem/Private/NavigationSystem.cpp:1460]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba7aa28f69 libUnrealEditor-Engine.so!UWorld::Tick(ELevelTick, float) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/LevelTick.cpp:1407]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba7394687b libUnrealEditor-UnrealEd.so!UEditorEngine::Tick(float, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:1804]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba746383a2 libUnrealEditor-UnrealEd.so!UUnrealEdEngine::Tick(float, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdEngine.cpp:547]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000000000024501b UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5915]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x00000000002512da UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:182]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba7f0bea52 libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba71e43e08 libc.so.6!UnknownFunction(0x25e07)
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000071ba71e43ecc libc.so.6!__libc_start_main(+0x8b)
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error: [Callstack] 0x000000000023a619 UnrealEditor!_start()
[2024.07.31-23.42.30:529][945]LogOutputDevice: Error:
[2024.07.31-23.42.30:538][945]LogStats: SubmitErrorReport - 0.000 s
[2024.07.31-23.42.30:550][945]LogStats: SendNewReport - 0.012 s
[2024.07.31-23.42.30:550][945]LogStats: FDebug::EnsureFailed - 0.029 s
[2024.07.31-23.42.30:550][945]LogNavigation: Warning: AddNode: Objects StaticMeshComponent /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D450E02_2078445427.StaticMeshComponent0 should not be considered relevant to navigation until associated asset compilation is completed.
[2024.07.31-23.42.30:550][945]LogOutputDevice: Warning:
Script Stack (0 frames) :
[2024.07.31-23.42.30:550][945]LogCore: 0x000071ba7c3c3721 Dladdr: 0.226299ms Open: 0.005593ms Search: 0.015265ms
[2024.07.31-23.42.30:551][945]LogCore: 0x000071ba7a31c961 Dladdr: 0.268160ms Open: 0.003782ms Search: 0.013959ms
[2024.07.31-23.42.30:551][945]LogCore: 0x000071ba6436b2ac Dladdr: 0.012940ms Open: 0.002819ms Search: 0.010517ms
[2024.07.31-23.42.30:551][945]LogCore: 0x000071ba64369813 Dladdr: 0.006109ms Open: 0.001829ms Search: 0.009178ms
[2024.07.31-23.42.30:551][945]LogCore: 0x000071ba64370920 Dladdr: 0.005570ms Open: 0.001732ms Search: 0.007746ms
[2024.07.31-23.42.30:551][945]LogCore: 0x000071ba64387d0a Dladdr: 0.009618ms Open: 0.001825ms Search: 0.010390ms
[2024.07.31-23.42.30:551][945]LogCore: 0x000071ba7aa28f68 Dladdr: 0.280531ms Open: 0.002976ms Search: 0.014744ms
[2024.07.31-23.42.30:551][945]LogCore: 0x000071ba7394687a Dladdr: 0.096594ms Open: 0.002944ms Search: 0.014908ms
[2024.07.31-23.42.30:551][945]LogCore: 0x000071ba746383a1 Dladdr: 0.100333ms Open: 0.001939ms Search: 0.014945ms
[2024.07.31-23.42.30:551][945]LogCore: 0x000000000024501a Dladdr: 0.002082ms Open: 0.002308ms Search: 0.009615ms
[2024.07.31-23.42.30:551][945]LogCore: 0x00000000002512d9 Dladdr: 0.001491ms Open: 0.001859ms Search: 0.008630ms
[2024.07.31-23.42.30:551][945]LogCore: 0x000071ba7f0bea51 Dladdr: 0.000374ms Open: 0.002310ms Search: 0.006353ms
[2024.07.31-23.42.30:552][945]LogCore: 0x000071ba71e43e07 Dladdr: 0.012611ms Open: 0.001406ms Search: 0.000239ms
[2024.07.31-23.42.30:552][945]LogCore: 0x000071ba71e43ecb Dladdr: 0.008925ms Open: 0.000907ms Search: 0.000071ms
[2024.07.31-23.42.30:552][945]LogCore: 0x000000000023a618 Dladdr: 0.001244ms Open: 0.001974ms Search: 0.008432ms
[2024.07.31-23.42.30:552][945]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.001 s
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: === Handled ensure: ===
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error:
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: Ensure condition failed: !Mesh->IsCompiling() [File:./Runtime/Engine/Private/Components/StaticMeshComponent.cpp] [Line: 3179]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: StaticMeshComponent /Game/MainDay/NewMap.NewMap:PersistentLevel.StaticMeshActor_UAID_B025AA50F42D450E02_2078445427.StaticMeshComponent0 is not considered relevant to navigation until associated mesh is compiled.
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: Stack:
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba7c3c3722 libUnrealEditor-Engine.so!UStaticMeshComponent::GetNavigationData(FNavigationRelevantData&) const::$_0::operator()() const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Components/StaticMeshComponent.cpp:3179]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba7a31c962 libUnrealEditor-Engine.so!UStaticMeshComponent::GetNavigationData(FNavigationRelevantData&) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Components/StaticMeshComponent.cpp:3179]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba6436b2ad libUnrealEditor-NavigationSystem.so!FNavigationOctree::AddNode(UObject*, INavRelevantInterface*, UE::Math::TBox<double> const&, FNavigationOctreeElement&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/NavigationSystem/Private/NavigationOctree.cpp:197]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba64369814 libUnrealEditor-NavigationSystem.so!FNavigationDataHandler::AddElementToNavOctree(FNavigationDirtyElement const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/NavigationSystem/Private/NavigationDataHandler.cpp:178]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba64370921 libUnrealEditor-NavigationSystem.so!FNavigationDataHandler::ProcessPendingOctreeUpdates() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/NavigationSystem/Private/NavigationDataHandler.cpp:576]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba64387d0b libUnrealEditor-NavigationSystem.so!UNavigationSystemV1::Tick(float) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/NavigationSystem/Private/NavigationSystem.cpp:1460]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba7aa28f69 libUnrealEditor-Engine.so!UWorld::Tick(ELevelTick, float) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/LevelTick.cpp:1407]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba7394687b libUnrealEditor-UnrealEd.so!UEditorEngine::Tick(float, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:1804]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba746383a2 libUnrealEditor-UnrealEd.so!UUnrealEdEngine::Tick(float, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdEngine.cpp:547]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000000000024501b UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5915]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x00000000002512da UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:182]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba7f0bea52 libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba71e43e08 libc.so.6!UnknownFunction(0x25e07)
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000071ba71e43ecc libc.so.6!__libc_start_main(+0x8b)
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error: [Callstack] 0x000000000023a619 UnrealEditor!_start()
[2024.07.31-23.42.30:552][945]LogOutputDevice: Error:
[2024.07.31-23.42.30:559][945]LogStats: SubmitErrorReport - 0.000 s