escape-xa/Saved/Crashes/crashinfo-EscapeXA-pid-6851-9034B440F97041D5A0EB3A3AA90F40A4/Diagnostics.txt

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Text

Generating report for minidump
Application version 5.4.3.0
... built from changelist 34507850
OS version Linux 6.10.2-1-custom-ultimate (network name: battlemage)
Running 14 x86_64 processors (20 logical cores)
Exception was "SIGSEGV: invalid attempt to write memory at address 0x0000000000000003"
<SOURCE START>
<SOURCE END>
<CALLSTACK START>
libUnrealEditor-CoreUObject.so!FPackagePath::AppendPackageName(TStringBuilderBase<char16_t>&) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/CoreUObject/Private/Misc/PackagePath.cpp:750]
libUnrealEditor-CoreUObject.so!FPackagePath::GetPackageName() const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/CoreUObject/Private/Misc/PackagePath.cpp:256]
libUnrealEditor-SourceControl.so!USourceControlHelpers::PackageFilename(UPackage const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Developer/SourceControl/Private/SourceControlHelpers.cpp:1778]
libUnrealEditor-SourceControl.so!USourceControlHelpers::PackageFilenames(TArray<UPackage*, TSizedDefaultAllocator<32> > const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Developer/SourceControl/Private/SourceControlHelpers.cpp:1798]
libUnrealEditor-AssetTools.so!FAssetRenameManager::PerformAssetRename(TArray<FAssetRenameDataWithReferencers, TSizedDefaultAllocator<32> >&, TArray<UPackage*, TSizedDefaultAllocator<32> > const&) const [/mnt/horde/++UE5/Sync/Engine/Source/./Developer/AssetTools/Private/AssetRenameManager.cpp:1825]
libUnrealEditor-AssetTools.so!FAssetRenameManager::FixReferencesAndRename(TArray<FAssetRenameData, TSizedDefaultAllocator<32> > const&, bool, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Developer/AssetTools/Private/AssetRenameManager.cpp:479]
libUnrealEditor-AssetTools.so!FAssetRenameManager::RenameAssetsWithDialog(TArray<FAssetRenameData, TSizedDefaultAllocator<32> > const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Developer/AssetTools/Private/AssetRenameManager.cpp:275]
libUnrealEditor-AssetTools.so!AssetViewUtils::MoveAssets(TArray<UObject*, TSizedDefaultAllocator<32> > const&, FString const&, FString const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Developer/AssetTools/Private/AssetViewUtils.cpp:419]
libUnrealEditor-ContentBrowserAssetDataSource.so!ContentBrowserAssetData::MoveAssetFileItems(TArrayView<TSharedRef<FContentBrowserAssetFileItemDataPayload const, (ESPMode)1> const, int>, FName) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Source/ContentBrowserAssetDataSource/Private/ContentBrowserAssetDataCore.cpp:1243]
libUnrealEditor-ContentBrowserAssetDataSource.so!ContentBrowserAssetData::MoveItems(IAssetTools*, UContentBrowserDataSource const*, TArrayView<FContentBrowserItemData const, int>, FName) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Source/ContentBrowserAssetDataSource/Private/ContentBrowserAssetDataCore.cpp:1200]
libUnrealEditor-ContentBrowserAssetDataSource.so!UContentBrowserAssetDataSource::BulkMoveItems(TArrayView<FContentBrowserItemData const, int>, FName) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Source/ContentBrowserAssetDataSource/Private/ContentBrowserAssetDataSource.cpp:2509]
libUnrealEditor-ContentBrowser.so!void DragDropHandler::HandleDragDropMoveOrCopy<bool (UContentBrowserDataSource::*)(FContentBrowserItemData const&, FName, FText*), bool (UContentBrowserDataSource::*)(TArrayView<FContentBrowserItemData const, int>, FName)>(FContentBrowserItem const&, TArray<FContentBrowserItem, TSizedDefaultAllocator<32> > const&, TSharedPtr<SWidget, (ESPMode)1> const&, FText, bool (UContentBrowserDataSource::*)(FContentBrowserItemData const&, FName, FText*), bool (UContentBrowserDataSource::*)(TArrayView<FContentBrowserItemData const, int>, FName)) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/ContentBrowser/Private/DragDropHandler.cpp:236]
libUnrealEditor-ContentBrowser.so!DragDropHandler::HandleDragDropMove(FContentBrowserItem const&, TArray<FContentBrowserItem, TSizedDefaultAllocator<32> > const&, TSharedPtr<SWidget, (ESPMode)1> const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/ContentBrowser/Private/DragDropHandler.cpp:255]
libUnrealEditor-ContentBrowser.so!decltype(auto) UE::Core::Private::Tuple::TTupleBase<TIntegerSequence<unsigned int> >::ApplyAfter<DragDropHandler::HandleDragDropOnItem(FContentBrowserItem const&, FDragDropEvent const&, TSharedRef<SWidget, (ESPMode)1> const&)::$_0::operator()(FToolMenuSection&) const::'lambda'()&>(DragDropHandler::HandleDragDropOnItem(FContentBrowserItem const&, FDragDropEvent const&, TSharedRef<SWidget, (ESPMode)1> const&)::$_0::operator()(FToolMenuSection&) const::'lambda'()&&&) const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Templates/Tuple.h:309]
libUnrealEditor-ContentBrowser.so!TBaseFunctorDelegateInstance<void (), FDefaultDelegateUserPolicy, DragDropHandler::HandleDragDropOnItem(FContentBrowserItem const&, FDragDropEvent const&, TSharedRef<SWidget, (ESPMode)1> const&)::$_0::operator()(FToolMenuSection&) const::'lambda'()>::ExecuteIfSafe() const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:868]
libUnrealEditor-Slate.so!SMenuEntryBlock::OnClicked(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/MultiBox/SMenuEntryBlock.cpp:1163]
libUnrealEditor-Slate.so!SMenuEntryBlock::OnMenuItemButtonClicked() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/MultiBox/SMenuEntryBlock.cpp:1117]
libUnrealEditor-Slate.so!TBaseSPMethodDelegateInstance<false, SMenuEntryBlock, (ESPMode)1, FReply (), FDefaultDelegateUserPolicy>::Execute() const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:281]
libUnrealEditor-Slate.so!SButton::ExecuteOnClick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Input/SButton.cpp:465]
libUnrealEditor-Slate.so!SButton::OnKeyUp(FGeometry const&, FKeyEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Input/SButton.cpp:289]
libUnrealEditor-Slate.so!FSlateApplication::ProcessKeyUpEvent(FKeyEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:4853]
libUnrealEditor-Slate.so!FSlateApplication::OnKeyUp(int, unsigned int, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:4821]
libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:341]
libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:442]
UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5844]
UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:182]
libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
libc.so.6!UnknownFunction(0x25e07)
libc.so.6!__libc_start_main(+0x8b)
UnrealEditor!_start()
<CALLSTACK END>
0 loaded modules
Report end!