73 lines
11 KiB
Text
73 lines
11 KiB
Text
Generating report for minidump
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Application version 5.4.3.0
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... built from changelist 34507850
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OS version Linux 6.10.2-1-custom-ultimate (network name: battlemage)
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Running 14 x86_64 processors (20 logical cores)
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Exception was "SIGSEGV: invalid attempt to write memory at address 0x0000000000000003"
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<SOURCE START>
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<SOURCE END>
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<CALLSTACK START>
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libUnrealEditor-Engine.so!ULevel::Serialize(FArchive&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Level.cpp:564]
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libUnrealEditor-Engine.so!FArchiveGatherExternalActorRefs::operator<<(UObject*&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/ActorReferencesUtils.cpp:63]
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libUnrealEditor-CoreUObject.so!FArchiveUObject::SerializeObjectPtr(FArchive&, FObjectPtr&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/CoreUObject/Private/Serialization/ArchiveUObject.cpp:89]
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libUnrealEditor-Engine.so!UWorld::Serialize(FArchive&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/World.cpp:655]
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libUnrealEditor-Engine.so!FArchiveGatherExternalActorRefs::FArchiveGatherExternalActorRefs(UObject*, EObjectFlags, bool, TSet<ActorsReferencesUtils::FActorReference, FArchiveGatherExternalActorRefs::FActorReferenceKeyFuncs, FDefaultSetAllocator>&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/ActorReferencesUtils.cpp:47]
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libUnrealEditor-Engine.so!ActorsReferencesUtils::GetActorReferences(ActorsReferencesUtils::FGetActorReferencesParams const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/ActorReferencesUtils.cpp:162]
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libUnrealEditor-Engine.so!UWorldPartition::AppendAssetRegistryTags(FAssetRegistryTagsContext) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/WorldPartition/WorldPartition.cpp:1915]
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libUnrealEditor-Engine.so!UWorld::GetAssetRegistryTags(FAssetRegistryTagsContext) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/World.cpp:9095]
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libUnrealEditor-UnrealEd.so!Utils::ExtractSourceFilePaths(UObject*, TArray<FString, TSizedDefaultAllocator<32> >&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/AutoReimport/AutoReimportUtilities.cpp:35]
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libUnrealEditor-UnrealEd.so!FAssetDeleteModel::DiscoverSourceFileReferences(FPendingDelete&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/AssetDeleteModel.cpp:174]
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libUnrealEditor-UnrealEd.so!FAssetDeleteModel::Tick(float) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/AssetDeleteModel.cpp:143]
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libUnrealEditor-UnrealEd.so!SDeleteAssetsDialog::TickDeleteModel(double, float) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/Dialogs/SDeleteAssetsDialog.cpp:604]
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libUnrealEditor-UnrealEd.so!TBaseSPMethodDelegateInstance<false, SDeleteAssetsDialog, (ESPMode)1, EActiveTimerReturnType (double, float), FDefaultDelegateUserPolicy>::Execute(double, float) const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:281]
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libUnrealEditor-SlateCore.so!FActiveTimerHandle::ExecuteIfPending(double, float) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Application/ActiveTimerHandle.cpp:48]
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libUnrealEditor-SlateCore.so!SWidget::ExecuteActiveTimers(double, float) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1884]
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libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1469]
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libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12]
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libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1622]
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libUnrealEditor-SlateCore.so!SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SPanel.cpp:12]
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libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1622]
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libUnrealEditor-SlateCore.so!SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SOverlay.cpp:208]
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libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1622]
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libUnrealEditor-SlateCore.so!SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp:46]
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libUnrealEditor-SlateCore.so!SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWidget.cpp:1622]
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libUnrealEditor-SlateCore.so!non-virtual thunk to SWindow::PaintSlowPath(FSlateInvalidationContext const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWindow.cpp:0]
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libUnrealEditor-SlateCore.so!FSlateInvalidationRoot::PaintInvalidationRoot(FSlateInvalidationContext const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/FastUpdate/SlateInvalidationRoot.cpp:405]
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libUnrealEditor-SlateCore.so!SWindow::PaintWindow(double, float, FSlateWindowElementList&, FWidgetStyle const&, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/SlateCore/Private/Widgets/SWindow.cpp:2107]
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libUnrealEditor-Slate.so!FSlateApplication::DrawWindowAndChildren(TSharedRef<SWindow, (ESPMode)1> const&, FDrawWindowArgs&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:1159]
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libUnrealEditor-Slate.so!FSlateApplication::PrivateDrawWindows(TSharedPtr<SWindow, (ESPMode)1>) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:1359]
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libUnrealEditor-Slate.so!FSlateApplication::DrawWindows() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:1103]
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libUnrealEditor-Slate.so!FSlateApplication::TickAndDrawWidgets(float) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:1695]
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libUnrealEditor-Slate.so!FSlateApplication::AddModalWindow(TSharedRef<SWindow, (ESPMode)1>, TSharedPtr<SWidget const, (ESPMode)1>, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:2139]
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libUnrealEditor-UnrealEd.so!UEditorEngine::EditorAddModalWindow(TSharedRef<SWindow, (ESPMode)1>) const [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:4322]
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libUnrealEditor-UnrealEd.so!ObjectTools::DeleteObjects(TArray<UObject*, TSizedDefaultAllocator<32> > const&, bool, ObjectTools::EAllowCancelDuringDelete) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/ObjectTools.cpp:2899]
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libUnrealEditor-AssetTools.so!AssetViewUtils::DeleteFolders(TArray<FString, TSizedDefaultAllocator<32> > const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Developer/AssetTools/Private/AssetViewUtils.cpp:467]
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libUnrealEditor-ContentBrowserAssetDataSource.so!ContentBrowserAssetData::DeleteAssetFolderItems(TArrayView<TSharedRef<FContentBrowserAssetFolderItemDataPayload const, (ESPMode)1> const, int>) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Source/ContentBrowserAssetDataSource/Private/ContentBrowserAssetDataCore.cpp:899]
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libUnrealEditor-ContentBrowserAssetDataSource.so!ContentBrowserAssetData::DeleteItems(IAssetTools*, IAssetRegistry*, UContentBrowserDataSource const*, TArrayView<FContentBrowserItemData const, int>) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Source/ContentBrowserAssetDataSource/Private/ContentBrowserAssetDataCore.cpp:843]
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libUnrealEditor-ContentBrowser.so!FPathContextMenu::ExecuteDeleteFolderConfirmed() [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/ContentBrowser/Private/PathContextMenu.cpp:601]
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libUnrealEditor-ContentBrowser.so!TBaseSPMethodDelegateInstance<false, FPathContextMenu, (ESPMode)1, FReply (), FDefaultDelegateUserPolicy>::Execute() const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:281]
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libUnrealEditor-ContentBrowser.so!SContentBrowserConfirmPopup::YesClicked() [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/ContentBrowser/Private/ContentBrowserUtils.cpp:261]
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libUnrealEditor-ContentBrowser.so!TBaseSPMethodDelegateInstance<false, SContentBrowserConfirmPopup, (ESPMode)1, FReply (), FDefaultDelegateUserPolicy>::Execute() const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:281]
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libUnrealEditor-Slate.so!SButton::ExecuteOnClick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Input/SButton.cpp:465]
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libUnrealEditor-Slate.so!SButton::OnMouseButtonUp(FGeometry const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Input/SButton.cpp:390]
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libUnrealEditor-Slate.so!FSlateApplication::RoutePointerUpEvent(FWidgetPath const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5280]
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libUnrealEditor-Slate.so!FSlateApplication::ProcessMouseButtonUpEvent(FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5857]
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libUnrealEditor-Slate.so!FSlateApplication::OnMouseUp(EMouseButtons::Type, UE::Math::TVector2<double>) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5813]
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libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:427]
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libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:442]
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UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5844]
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UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:182]
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libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
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libc.so.6!UnknownFunction(0x25e07)
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libc.so.6!__libc_start_main(+0x8b)
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UnrealEditor!_start()
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<CALLSTACK END>
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0 loaded modules
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Report end!
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