escape-xa/Saved/Crashes/crashinfo-EscapeXA-pid-10503-64E6F0E63AEF43A4BB139FF06D58C696/Diagnostics.txt

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Generating report for minidump
Application version 5.4.3.0
... built from changelist 34507850
OS version Linux 6.10.2-1-custom-ultimate (network name: battlemage)
Running 14 x86_64 processors (20 logical cores)
Exception was "SIGSEGV: invalid attempt to read memory at address 0x0000000000000000"
<SOURCE START>
<SOURCE END>
<CALLSTACK START>
libUnrealEditor-Sequencer.so!FSequencerUtilities::PasteBindings(FString const&, TSharedRef<ISequencer, (ESPMode)1>, FMovieScenePasteBindingsParams, TArray<FMovieSceneBindingProxy, TSizedDefaultAllocator<32> >&, TArray<FNotificationInfo, TSizedDefaultAllocator<32> >&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/Sequencer/Private/SequencerUtilities.cpp:2071]
libUnrealEditor-Sequencer.so!FSequencer::PasteObjectBindings(FString const&, UMovieSceneFolder*, TArray<UMovieSceneFolder*, TSizedDefaultAllocator<32> > const&, TArray<FNotificationInfo, TSizedDefaultAllocator<32> >&, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/Sequencer/Private/Sequencer.cpp:8198]
libUnrealEditor-Sequencer.so!FSequencer::DoPaste(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/Sequencer/Private/Sequencer.cpp:8115]
libUnrealEditor-Sequencer.so!FSequencer::DuplicateSelection() [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/Sequencer/Private/Sequencer.cpp:10240]
libUnrealEditor-Sequencer.so!TBaseSPMethodDelegateInstance<false, FSequencer, (ESPMode)1, void (), FDefaultDelegateUserPolicy>::ExecuteIfSafe() const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:298]
libUnrealEditor-Slate.so!FUICommandList::ConditionalProcessCommandBindings(FKey, bool, bool, bool, bool, bool) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Commands/UICommandList.cpp:235]
libUnrealEditor-Slate.so!FUICommandList::ProcessCommandBindings(FKeyEvent const&) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Commands/UICommandList.cpp:178]
libUnrealEditor-UnrealEd.so!SStandaloneAssetEditorToolkitHost::OnKeyDown(FGeometry const&, FKeyEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/Toolkits/SStandaloneAssetEditorToolkitHost.cpp:421]
libUnrealEditor-UnrealEd.so!non-virtual thunk to SStandaloneAssetEditorToolkitHost::OnKeyDown(FGeometry const&, FKeyEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/Toolkits/SStandaloneAssetEditorToolkitHost.cpp:0]
libUnrealEditor-Slate.so!FSlateApplication::ProcessKeyDownEvent(FKeyEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:4785]
libUnrealEditor-Slate.so!FSlateApplication::OnKeyDown(int, unsigned int, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:4696]
libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:321]
libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:442]
UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5844]
UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:182]
libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
libc.so.6!UnknownFunction(0x25e07)
libc.so.6!__libc_start_main(+0x8b)
UnrealEditor!_start()
<CALLSTACK END>
0 loaded modules
Report end!