.. |
UECC-Linux-1F3E2C0BD82844AA82596B0F1D8AA1A2
|
imported animation blueprints and adde basic pathfinding
|
2024-08-05 16:35:32 +08:00 |
UECC-Linux-3FD9A50CD6C6478683B5EE6FD980C10E
|
added the final ending map
|
2024-08-06 11:36:41 +08:00 |
UECC-Linux-4A1BCF9B950E4D8783B01BE967BB680B
|
added fire particle system
|
2024-08-05 17:12:16 +08:00 |
UECC-Linux-4A5263EBF99E402BA89ADED4DD0EDC7A
|
added takeoff scene
|
2024-08-05 17:44:31 +08:00 |
UECC-Linux-5BF6D3375613432DB4A26E2D2C7B3FB4
|
imported animation blueprints and adde basic pathfinding
|
2024-08-05 16:35:32 +08:00 |
UECC-Linux-6E46E78E5758460198EC5E4DB1D2BFE1
|
fixed bug where takeoff cutscene is played in the main menu
|
2024-08-05 21:57:57 +08:00 |
UECC-Linux-6EA744DA28B34F7A9961AFFDD5AD37FB
|
minimum viable product
|
2024-08-06 14:34:55 +08:00 |
UECC-Linux-8BD173DEAC894A0982EAAEEBEB691600
|
added takeoff scene
|
2024-08-05 17:44:31 +08:00 |
UECC-Linux-8BEB6BC8138141BFB3A6A939F48CC8B3
|
imported animation blueprints and adde basic pathfinding
|
2024-08-05 16:35:32 +08:00 |
UECC-Linux-08CF185515D94C3C8B0F830BC7348152
|
imported animation blueprints and adde basic pathfinding
|
2024-08-05 16:35:32 +08:00 |
UECC-Linux-9C1E7EA5CB264C8E927FC943301720D9
|
added final boss fight
|
2024-08-05 23:39:11 +08:00 |
UECC-Linux-9D2E360A6A744F389698AFA2C7564F30
|
minimum viable product
|
2024-08-06 14:34:55 +08:00 |
UECC-Linux-34EFF006F67F4CC39BD43DC74D3DACE4
|
added final boss fight
|
2024-08-05 23:39:11 +08:00 |
UECC-Linux-76D9FAAFE1144D05B47EFE90C153CB62
|
imported a hell lot of textures and added locked room (without the npc obviously)
|
2024-08-05 19:51:35 +08:00 |
UECC-Linux-488A3B6BB1754C40811CFA96221E0CAF
|
fixed bug where takeoff cutscene is played in the main menu
|
2024-08-05 21:57:57 +08:00 |
UECC-Linux-4274C8D01CF845C9A86FCC0813BB99C2
|
made progress on day final main map
|
2024-08-06 11:22:35 +08:00 |
UECC-Linux-6186D75C12514183898D43F53A731C66
|
added fire particle system
|
2024-08-05 17:12:16 +08:00 |
UECC-Linux-8565BEBACB2F4264BC92F802857DAA9B
|
fixed bug where takeoff cutscene is played in the main menu
|
2024-08-05 21:57:57 +08:00 |
UECC-Linux-9533D412DD204DFEB3D259D769C0A456
|
imported animation blueprints and adde basic pathfinding
|
2024-08-05 16:35:32 +08:00 |
UECC-Linux-58234ECE7AA34D989375A81C2E391035
|
imported a hell lot of textures and added locked room (without the npc obviously)
|
2024-08-05 19:51:35 +08:00 |
UECC-Linux-615603C4AC33437DA1EF24F5F6525B41
|
implemented stamina system
|
2024-08-06 10:23:09 +08:00 |
UECC-Linux-5171488FBCDD49F98E990C2008EDC41A
|
fixed bug where takeoff cutscene is played in the main menu
|
2024-08-05 21:57:57 +08:00 |
UECC-Linux-019529833916404698C4E4E627785254
|
imported animation blueprints and adde basic pathfinding
|
2024-08-05 16:35:32 +08:00 |
UECC-Linux-A9584641BD5B42D791180AF17E7770BD
|
fixed bug where takeoff cutscene is played in the main menu
|
2024-08-05 21:57:57 +08:00 |
UECC-Linux-C3B244E94D614CD8858B36FF271EC45F
|
added fire particle system
|
2024-08-05 17:12:16 +08:00 |
UECC-Linux-C6BCAFAB42B348748C85954FE612288B
|
implemented stamina system
|
2024-08-06 10:23:09 +08:00 |
UECC-Linux-CDC39A7F4E98415AAA32A39598D4B14B
|
minimum viable product
|
2024-08-06 14:34:55 +08:00 |
UECC-Linux-D68C42CF526A4044A3BEA04F0226245D
|
added locked room map final day
|
2024-08-05 18:47:41 +08:00 |
UECC-Linux-E1E8A5655A0849A6A51B8065EBE4E40B
|
implemented player attack system
|
2024-08-06 10:51:36 +08:00 |
UECC-Linux-E02ABB159861415B9999CD964D45CA56
|
imported animation blueprints and adde basic pathfinding
|
2024-08-05 16:35:32 +08:00 |