"Name","Platform","Compiles","CompilesDouble","Uses","UsesDouble","PermutationString" "/Game/src/fern_02.fern_02","51","15","0","0","0","Compiling fern_02: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={}" "/Game/src/street_lamp_01_bulb.street_lamp_01_bulb","51","15","0","0","0","Compiling street_lamp_01_bulb: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={}" "/Game/src/street_lamp_01_glass.street_lamp_01_glass","51","15","0","0","0","Compiling street_lamp_01_glass: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={}" "/Game/src/street_lamp_01.street_lamp_01","51","15","0","0","0","Compiling street_lamp_01: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={}" "/Game/src/modular_fort_01_wall_1.modular_fort_01_wall_1","51","15","0","0","0","Compiling modular_fort_01_wall_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={}" "/Game/src/modular_fort_01_trim_1.modular_fort_01_trim_1","51","15","0","0","0","Compiling modular_fort_01_trim_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={}" "/Game/src/modular_fort_01_plaster_1.modular_fort_01_plaster_1","51","15","0","0","0","Compiling modular_fort_01_plaster_1: Platform=VULKAN_SM6, Usage=LightingModel=MSM_DefaultLit, BlendMode=BLEND_Opaque, SpecialEngine=0, TwoSided=0, TSNormal=1, Masked=0, Distorted=0, WritesEveryPixel=1, ModifiesMeshPosition=0, Usage={}"