Log file open, 08/05/24 19:38:26 LogInit: Display: Running engine for game: EscapeXA LogCore: UTS: Unreal Trace Server launched successfully LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Linux" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.4-CL-34507850" LogCsvProfiler: Display: Metadata set : engineversion="5.4.3-34507850+++UE5+Release-5.4" LogCsvProfiler: Display: Metadata set : os="Arch Linux 6.10.2-1-custom-ultimate" LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i7-12700H" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" "/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject""" LogCsvProfiler: Display: Metadata set : loginid="68e14bdcac184929be978cca0888b4ac-000003e8" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 0.090057 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Linux-76D9FAAFE1144D05B47EFE90C153CB62 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [../../../../Unreal Projects/EscapeXA/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogAssetRegistry: Display: Asset registry cache read as 39.3 MiB from ../../../../Unreal Projects/EscapeXA/Intermediate/CachedAssetRegistry_0.bin LogConfig: Display: Loading Android ini files took 0.09 seconds LogConfig: Display: Loading IOS ini files took 0.09 seconds LogConfig: Display: Loading Mac ini files took 0.11 seconds LogConfig: Display: Loading VulkanPC ini files took 0.13 seconds LogConfig: Display: Loading Windows ini files took 0.15 seconds LogConfig: Display: Loading VisionOS ini files took 0.17 seconds LogConfig: Display: Loading TVOS ini files took 0.17 seconds LogConfig: Display: Loading Unix ini files took 0.18 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.19 seconds LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Found config from plugin[ChaosVD] Engine LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin RenderGraphInsights LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin WorldMetrics LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin CmdLinkServer LogConfig: Display: Loading Linux ini files took 0.22 seconds LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin NiagaraSimCaching LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin ControlRigModules LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin StudioTelemetry LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin XInputDevice LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogInit: Using libcurl 8.4.0 LogInit: - built for x86_64-unknown-linux-gnu LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.3 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_TLSAUTH_SRP LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogStudioTelemetry: Display: Starting StudioTelemetry Module LogStudioTelemetry: Display: Created an analytics provider LogAnalytics from module AnalyticsLog configuration Engine [StudioTelemetry.Log] LogStudioTelemetry: Started StudioTelemetry Session LogInit: ExecutableName: UnrealEditor LogInit: Build: ++UE5+Release-5.4-CL-34507850 LogInit: Platform=LinuxEditor LogInit: MachineId=68e14bdcac184929be978cca0888b4ac-000003e8 LogInit: DeviceId= LogInit: Engine Version: 5.4.3-34507850+++UE5+Release-5.4 LogInit: Compatible Engine Version: 5.4.0-33043543+++UE5+Release-5.4 LogInit: Net CL: 33043543 LogInit: OS: Arch Linux (6.10.2-1-custom-ultimate), CPU: 12th Gen Intel(R) Core(TM) i7-12700H, GPU: Intel PCI-id: 8086-5691 (8086-3029) LogInit: Compiled (64-bit): Jun 20 2024 04:13:25 LogInit: Architecture: x64 LogInit: Compiled with Clang: 16.0.6 (github.com/llvm/llvm-project 7cbf1a2591520c2491aa35339f227775f4d3adf6) LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.4 LogInit: Command Line: LogInit: Base Directory: /home/lihaowang/Documents/Unreal Engine/Engine/Binaries/Linux/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 48 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 134 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 12 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 13 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.VSync:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:Rec2020]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.708000,Y=0.292000)]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.170000,Y=0.797000)]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.131000,Y=0.046000)]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.RayTracing:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.PathTracing:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.MSAACount:4]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.DBuffer:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Substrate:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2024.08.05-11.38.26:689][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2024.08.05-11.38.26:689][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.08.05-11.38.26:689][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2024.08.05-11.38.26:690][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.08.05-11.38.26:690][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2024.08.05-11.38.26:690][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.08.05-11.38.26:690][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2024.08.05-11.38.26:690][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2024.08.05-11.38.26:690][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2024.08.05-11.38.26:690][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2024.08.05-11.38.26:690][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:1]] [2024.08.05-11.38.26:690][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.08.05-11.38.26:690][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2024.08.05-11.38.26:690][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] [2024.08.05-11.38.26:690][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogConfig: CVar [[bCookOnTheFlyForLaunchOn:0]] deferred - dummy variable created [2024.08.05-11.38.26:690][ 0]LogInit: Initializing SDL. [2024.08.05-11.38.27:023][ 0]LogInit: Initialized SDL 2.24.0 revision: (compiled against 2.24.0) [2024.08.05-11.38.27:023][ 0]LogInit: Using SDL video driver 'x11' [2024.08.05-11.38.27:023][ 0]LogInit: Display metrics: [2024.08.05-11.38.27:023][ 0]LogInit: PrimaryDisplayWidth: 1920 [2024.08.05-11.38.27:023][ 0]LogInit: PrimaryDisplayHeight: 1080 [2024.08.05-11.38.27:023][ 0]LogInit: PrimaryDisplayWorkAreaRect: [2024.08.05-11.38.27:023][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1080 [2024.08.05-11.38.27:023][ 0]LogInit: VirtualDisplayRect: [2024.08.05-11.38.27:023][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1080 [2024.08.05-11.38.27:023][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000 [2024.08.05-11.38.27:023][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000 [2024.08.05-11.38.27:023][ 0]LogInit: Number of monitors: 1 [2024.08.05-11.38.27:023][ 0]LogInit: Monitor 0 [2024.08.05-11.38.27:023][ 0]LogInit: Name: eDP-1 15" [2024.08.05-11.38.27:023][ 0]LogInit: ID: display0 [2024.08.05-11.38.27:023][ 0]LogInit: NativeWidth: 1920 [2024.08.05-11.38.27:023][ 0]LogInit: NativeHeight: 1080 [2024.08.05-11.38.27:023][ 0]LogInit: bIsPrimary: true [2024.08.05-11.38.27:023][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2024.08.05-11.38.27:023][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2024.08.05-11.38.27:023][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.08.05-11.38.27:023][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2024.08.05-11.38.27:023][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.08.05-11.38.27:024][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DetailMode:3]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.08.05-11.38.27:024][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2024.08.05-11.38.27:024][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] [2024.08.05-11.38.27:024][ 0]LogLinux: Selected Device Profile: [LinuxEditor] [2024.08.05-11.38.27:024][ 0]LogInit: Selected Device Profile: [LinuxEditor] [2024.08.05-11.38.27:024][ 0]LogHAL: Display: Platform has ~ 63 GB [66972409856 / 68719476736 / 63], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.08.05-11.38.27:024][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Linux] [2024.08.05-11.38.27:024][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2024.08.05-11.38.27:024][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[r.Shaders.WarningsAsErrors:0 ;; 0: off, 1: global shaders, 2: all]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.08.05-11.38.27:024][ 0]LogConfig: Applying CVar settings from Section [Startup_Linux] File [../../../Engine/Config/ConsoleVariables.ini] [2024.08.05-11.38.27:024][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] [2024.08.05-11.38.27:024][ 0]LogConfig: Set CVar [[g.TimeoutForBlockOnRenderFence:60000]] [2024.08.05-11.38.27:024][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Saved/Config/LinuxEditor/Editor.ini] [2024.08.05-11.38.27:024][ 0]LogInit: Unix hardware info: [2024.08.05-11.38.27:024][ 0]LogInit: - we are not the first instance of this executable [2024.08.05-11.38.27:024][ 0]LogInit: - this process' id (pid) is 7422, parent process' id (ppid) is 7141 [2024.08.05-11.38.27:024][ 0]LogInit: - we are not running under debugger [2024.08.05-11.38.27:024][ 0]LogInit: - machine network name is 'battlemage' [2024.08.05-11.38.27:024][ 0]LogInit: - user name is 'lihaowang' (lihaowang) [2024.08.05-11.38.27:024][ 0]LogInit: - we're logged in locally [2024.08.05-11.38.27:024][ 0]LogInit: - we're running with rendering [2024.08.05-11.38.27:024][ 0]LogInit: - CPU: GenuineIntel '12th Gen Intel(R) Core(TM) i7-12700H' (signature: 0x906A3) [2024.08.05-11.38.27:024][ 0]LogInit: - Number of physical cores available for the process: 14 [2024.08.05-11.38.27:024][ 0]LogInit: - Number of logical cores available for the process: 20 [2024.08.05-11.38.27:024][ 0]LogInit: - GPU Brand Info: Intel PCI-id: 8086-5691 (8086-3029) [2024.08.05-11.38.27:024][ 0]LogInit: - Memory allocator used: Mimalloc [2024.08.05-11.38.27:024][ 0]LogInit: - This is an internal build. [2024.08.05-11.38.27:024][ 0]LogCore: Benchmarking clocks: [2024.08.05-11.38.27:024][ 0]LogCore: - CLOCK_MONOTONIC (id=1) can sustain 51985183 (51985K, 52M) calls per second without zero deltas. [2024.08.05-11.38.27:024][ 0]LogCore: - CLOCK_MONOTONIC_RAW (id=4) can sustain 50214234 (50214K, 50M) calls per second without zero deltas. [2024.08.05-11.38.27:024][ 0]LogCore: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 260890051 (260890K, 261M) calls per second with 99.999881% zero deltas. [2024.08.05-11.38.27:024][ 0]LogCore: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas. [2024.08.05-11.38.27:024][ 0]LogInit: Unix-specific commandline switches: [2024.08.05-11.38.27:024][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) [2024.08.05-11.38.27:024][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation [2024.08.05-11.38.27:024][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation [2024.08.05-11.38.27:024][ 0]LogInit: -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache [2024.08.05-11.38.27:024][ 0]LogInit: -useksm - uses kernel same-page mapping (KSM) for mapped memory (OFF) [2024.08.05-11.38.27:024][ 0]LogInit: -ksmmergeall - marks all mmap'd memory pages suitable for KSM (OFF) [2024.08.05-11.38.27:024][ 0]LogInit: -preloadmodulesymbols - Loads the main module symbols file into memory (OFF) [2024.08.05-11.38.27:024][ 0]LogInit: -sigdfl=SIGNAL - Allows a specific signal to be set to its default handler rather then ignoring the signal [2024.08.05-11.38.27:024][ 0]LogInit: -crashhandlerstacksize - Allows setting crash handler stack sizes (204800) [2024.08.05-11.38.27:024][ 0]LogInit: -noexclusivelockonwrite - disables marking files created by the engine as exclusive locked while the engine has them opened [2024.08.05-11.38.27:024][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) [2024.08.05-11.38.27:024][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) [2024.08.05-11.38.27:024][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) [2024.08.05-11.38.27:024][ 0]LogInit: -allowsyscallfilterfile=PATH_TO_FILE - sets up a system call filter allow list. any invalid syscall in this list *will* cause a crash [2024.08.05-11.38.27:024][ 0]LogInit: - Physical RAM available (not considering process quota): 63 GB (63869 MB, 65402744 KB, 66972409856 bytes) [2024.08.05-11.38.27:024][ 0]LogInit: - VirtualMemoryAllocator pools will grow at scale 1.4 [2024.08.05-11.38.27:024][ 0]LogInit: - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change) [2024.08.05-11.38.27:024][ 0]LogInit: - PageSize 4096 [2024.08.05-11.38.27:024][ 0]LogInit: - BinnedPageSize 65536 [2024.08.05-11.38.27:024][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2024.08.05-11.38.27:034][ 0]LogInit: Physics initialised using underlying interface: Chaos [2024.08.05-11.38.27:151][ 0]LogInit: Using OS detected language (en-US). [2024.08.05-11.38.27:151][ 0]LogInit: Using OS detected locale (en-US). [2024.08.05-11.38.27:152][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2024.08.05-11.38.27:409][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2024.08.05-11.38.27:409][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.08.05-11.38.27:694][ 0]LogVulkanRHI: Display: Found VULKAN_SDK= [2024.08.05-11.38.27:694][ 0]LogVulkanRHI: Display: Registering provided Vulkan validation layers [2024.08.05-11.38.27:694][ 0]LogVulkanRHI: Display: Updated VK_LAYER_PATH=../../../Engine/Binaries/ThirdParty/Vulkan/Linux:../../../Engine/Binaries/ThirdParty/Vulkan/Linux [2024.08.05-11.38.27:694][ 0]LogVulkanRHI: Display: Updated LD_LIBRARY_PATH=../../../Engine/Binaries/ThirdParty/Vulkan/Linux:../../../Engine/Binaries/ThirdParty/Vulkan/Linux [2024.08.05-11.38.27:695][ 0]LogInit: Using SDL_WINDOW_VULKAN [2024.08.05-11.38.27:695][ 0]LogVulkanRHI: Vulkan PSO Precaching = 0, PipelineFileCache = 1 [2024.08.05-11.38.27:695][ 0]LogVulkanRHI: Display: Built with Vulkan header version 1.3.250 [2024.08.05-11.38.27:695][ 0]LogVulkanRHI: Starting Vulkan Profile check for VP_UE_Vulkan_SM5_RT: [2024.08.05-11.38.27:727][ 0]LogVulkanRHI: - Checking device support for profile VP_UE_Vulkan_SM5_RT (deviceName=Intel(R) Arc(tm) A730M Graphics (DG2), driverName=Intel open-source Mesa driver, driverInfo=Mesa 24.1.5-arch1.1). You may find the details of the capabilities of this device on https://vulkan.gpuinfo.org/ [2024.08.05-11.38.27:727][ 0]LogVulkanRHI: Vulkan Profile check complete. [2024.08.05-11.38.27:727][ 0]LogVulkanRHI: Display: Vulkan RayTracing disabled because SM6 shader platform is required (r.RayTracing.RequireSM6=1). [2024.08.05-11.38.27:727][ 0]LogVulkanRHI: Using API Version 1.1. [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: Found 24 available instance extensions : [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_EXT_acquire_drm_display [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_EXT_acquire_xlib_display [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_EXT_debug_report [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: + VK_EXT_debug_utils [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_EXT_direct_mode_display [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_EXT_display_surface_counter [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_EXT_headless_surface [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_EXT_surface_maintenance1 [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: + VK_EXT_swapchain_colorspace [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_device_group_creation [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_display [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence_capabilities [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_external_memory_capabilities [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore_capabilities [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_get_display_properties2 [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_get_physical_device_properties2 [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_get_surface_capabilities2 [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_portability_enumeration [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: + VK_KHR_surface [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_surface_protected_capabilities [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_wayland_surface [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_KHR_xcb_surface [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: + VK_KHR_xlib_surface [2024.08.05-11.38.27:752][ 0]LogVulkanRHI: Display: - VK_LUNARG_direct_driver_loading [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: Found 12 available instance layers : [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_profiles [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_synchronization2 [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_validation [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_LUNARG_api_dump [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_LUNARG_gfxreconstruct [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_MANGOAPP_overlay [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_MANGOHUD_overlay_x86_64 [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_MESA_device_select [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_fossilize_32 [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_fossilize_64 [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_overlay_32 [2024.08.05-11.38.27:764][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_overlay_64 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Creating Vulkan Device using VkPhysicalDevice 0x30918720. [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - DeviceName: Intel(R) Arc(tm) A730M Graphics (DG2) [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - API=1.3.278 (0x403116) Driver=0x6001005 VendorId=0x8086 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - DeviceID=0x5691 Type=VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - Max Descriptor Sets Bound 8, Timestamps 1 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: API Version: 1.3.278 [2024.08.05-11.38.27:770][ 0]LogRHI: RHI Adapter Info: [2024.08.05-11.38.27:770][ 0]LogRHI: Name: Intel(R) Arc(tm) A730M Graphics (DG2) [2024.08.05-11.38.27:770][ 0]LogRHI: Driver Version: 24.1.5 (internal:24.1.5, unified:) [2024.08.05-11.38.27:770][ 0]LogRHI: Driver Date: 01-01-01 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: Found 164 available device extensions : [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_AMD_buffer_marker [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_4444_formats [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_attachment_feedback_loop_dynamic_state [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_attachment_feedback_loop_layout [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_border_color_swizzle [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_buffer_device_address [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_EXT_calibrated_timestamps [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_color_write_enable [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_conditional_rendering [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_conservative_rasterization [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_custom_border_color [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_depth_bias_control [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clamp_zero_one [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clip_control [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clip_enable [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_EXT_descriptor_buffer [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_EXT_descriptor_indexing [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_display_control [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_dynamic_rendering_unused_attachments [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state3 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_external_memory_dma_buf [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_external_memory_host [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_fragment_shader_interlock [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_global_priority [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_global_priority_query [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_graphics_pipeline_library [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_EXT_host_query_reset [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_image_2d_view_of_3d [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_image_drm_format_modifier [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_image_robustness [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_image_sliced_view_of_3d [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_image_view_min_lod [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_index_type_uint8 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_inline_uniform_block [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_line_rasterization [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_load_store_op_none [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_map_memory_placed [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_EXT_memory_budget [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_mesh_shader [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_multi_draw [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_mutable_descriptor_type [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_nested_command_buffer [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_non_seamless_cube_map [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_pci_bus_info [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_physical_device_drm [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_EXT_pipeline_creation_cache_control [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_creation_feedback [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_library_group_handles [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_robustness [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_post_depth_coverage [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_primitive_topology_list_restart [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_primitives_generated_query [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_private_data [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_provoking_vertex [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_queue_family_foreign [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_robustness2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_sample_locations [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_sampler_filter_minmax [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_EXT_scalar_block_layout [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_separate_stencil_usage [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_shader_atomic_float [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_shader_atomic_float2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_EXT_shader_demote_to_helper_invocation [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_shader_module_identifier [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_shader_stencil_export [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_shader_subgroup_ballot [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_shader_subgroup_vote [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_EXT_shader_viewport_index_layer [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_EXT_subgroup_size_control [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_swapchain_maintenance1 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_texel_buffer_alignment [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_tooling_info [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_transform_feedback [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_vertex_attribute_divisor [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_vertex_input_dynamic_state [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_EXT_ycbcr_image_arrays [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_GOOGLE_decorate_string [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_GOOGLE_hlsl_functionality1 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_GOOGLE_user_type [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_INTEL_shader_integer_functions2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_16bit_storage [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_8bit_storage [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_acceleration_structure [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_bind_memory2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_buffer_device_address [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_calibrated_timestamps [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_cooperative_matrix [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_copy_commands2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_create_renderpass2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_dedicated_allocation [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_deferred_host_operations [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_depth_stencil_resolve [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_descriptor_update_template [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_device_group [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_draw_indirect_count [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_driver_properties [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_dynamic_rendering [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence_fd [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_external_memory [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_external_memory_fd [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore_fd [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_format_feature_flags2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_fragment_shading_rate [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: * VK_KHR_get_memory_requirements2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_global_priority [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_image_format_list [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_imageless_framebuffer [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_incremental_present [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_index_type_uint8 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_line_rasterization [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_load_store_op_none [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance1 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance3 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_maintenance4 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance5 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance6 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_map_memory2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: * VK_KHR_multiview [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_pipeline_executable_properties [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_pipeline_library [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_present_id [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_present_wait [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_push_descriptor [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_ray_query [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_ray_tracing_maintenance1 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_ray_tracing_pipeline [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_ray_tracing_position_fetch [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_relaxed_block_layout [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_sampler_mirror_clamp_to_edge [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_sampler_ycbcr_conversion [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_separate_depth_stencil_layouts [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_shader_atomic_int64 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_shader_clock [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_shader_draw_parameters [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_shader_expect_assume [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_shader_float16_int8 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_shader_float_controls [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_shader_integer_dot_product [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_shader_maximal_reconvergence [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_shader_non_semantic_info [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_shader_quad_control [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_extended_types [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_rotate [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_uniform_control_flow [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_shader_terminate_invocation [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_spirv_1_4 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_storage_buffer_storage_class [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_swapchain [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_swapchain_mutable_format [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: + VK_KHR_synchronization2 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_timeline_semaphore [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_uniform_buffer_standard_layout [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_variable_pointers [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_vertex_attribute_divisor [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_vulkan_memory_model [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_workgroup_memory_explicit_layout [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_KHR_zero_initialize_workgroup_memory [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_NV_compute_shader_derivatives [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - VK_VALVE_mutable_descriptor_type [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: Found 1 available device layers : [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: * VK_LAYER_MESA_device_select [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: Vulkan Physical Device Driver Properties: [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - driverName: Intel open-source Mesa driver [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: - driverInfo: Mesa 24.1.5-arch1.1 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: Vulkan Variable Rate Shading choice: 0. [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: Device properties: Geometry 1 BufferAtomic64 1 ImageAtomic64 0 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: Enabling Vulkan Descriptor Buffers with: allowSamplerImageViewPostSubmitCreation=1, maxDescriptorBufferBindings=8, maxSamplerDescriptorBufferBindings=8, maxResourceDescriptorBufferBindings=8, samplerDescriptorBufferAddressSpaceSize=2147483648, resourceDescriptorBufferAddressSpaceSize=2147483648, maxSamplerDescriptorBufferRange=2147483648, maxResourceDescriptorBufferRange=2147483648, descriptorBufferAddressSpaceSize=2147483648, descriptorBufferOffsetAlignment=64, samplerDescriptorSize=32 [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: Found 1 Queue Families [2024.08.05-11.38.27:770][ 0]LogVulkanRHI: Display: Initializing Queue Family 0: 1 queues Gfx Compute Xfer Sparse [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: Using 0 device layers. [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: Using 25 device extensions: [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_swapchain [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_EXT_memory_budget [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_create_renderpass2 [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_deferred_host_operations [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_spirv_1_4 [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_shader_float_controls [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_image_format_list [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_driver_properties [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_maintenance4 [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_shader_atomic_int64 [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_EXT_scalar_block_layout [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_EXT_shader_viewport_index_layer [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_separate_depth_stencil_layouts [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_synchronization2 [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_fragment_shading_rate [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_multiview [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_get_memory_requirements2 [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_EXT_descriptor_indexing [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_EXT_host_query_reset [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_EXT_subgroup_size_control [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_EXT_calibrated_timestamps [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_EXT_descriptor_buffer [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_EXT_shader_demote_to_helper_invocation [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_EXT_pipeline_creation_cache_control [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: * VK_KHR_buffer_device_address [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: Max memory allocations 4294967295. [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: 2 Device Memory Heaps: [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: 0: Flags 0x1 - Size 12801015808 (12208.00 MB) - Used 0 (0.00%) - DeviceLocal - PrimaryHeap [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: 1: Flags 0x0 - Size 33486204928 (31934.93 MB) - Used 0 (0.00%) [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: 6 Device Memory Types (Not unified): [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: 0: Flags 0x00001 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: 2: Flags 0x00007 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: 3: Flags 0x00001 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: 5: Flags 0x00007 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: 1: Flags 0x0000e - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: 4: Flags 0x0000e - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: Memory Budget Extension: [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: | Usage | Budget | Size | [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: ---------|------------------------------------------------------------------| [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: HEAP 00 | 0.00% / 0.00 MB | 10987.00 MB | 12208.00 MB | [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: HEAP 01 | 0.00% / 0.00 MB | 28741.00 MB | 31934.93 MB | [2024.08.05-11.38.27:772][ 0]LogVulkanRHI: Display: ---------|------------------------------------------------------------------| [2024.08.05-11.38.27:780][ 0]LogVulkanRHI: Display: FVulkanPipelineStateCacheManager: Binary pipeline cache '../../../../Unreal Projects/EscapeXA/Saved/VulkanPSO.cache.8086.5691' not found. [2024.08.05-11.38.27:780][ 0]LogVulkanRHI: Display: Wave Operations have been ENABLED (wave size: min=8 max=32). [2024.08.05-11.38.27:789][ 0]LogVRS: Current RHI supports Variable Rate Shading [2024.08.05-11.38.27:790][ 0]LogRHI: Texture pool is 8545 MB (70% of 12208 MB) [2024.08.05-11.38.27:790][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.08.05-11.38.27:797][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_0.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_0.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -platform=all' [2024.08.05-11.38.27:797][ 0]LogMonitoredProcess: Running Serialized UAT: [ /usr/bin/env -- "/home/lihaowang/Documents/Unreal Engine/Engine/Build/BatchFiles/RunUAT.sh" -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_0.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_0.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -platform=all ] [2024.08.05-11.38.27:801][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2024.08.05-11.38.27:801][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2024.08.05-11.38.27:801][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2024.08.05-11.38.27:801][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2024.08.05-11.38.27:801][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2024.08.05-11.38.27:801][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 [2024.08.05-11.38.27:801][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.12.so [2024.08.05-11.38.27:801][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.5.so [2024.08.05-11.38.27:801][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2024.08.05-11.38.27:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.08.05-11.38.27:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.08.05-11.38.27:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.08.05-11.38.27:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.08.05-11.38.27:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.08.05-11.38.27:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.08.05-11.38.27:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.08.05-11.38.27:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.08.05-11.38.27:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.08.05-11.38.27:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.08.05-11.38.27:826][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.08.05-11.38.27:826][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2024.08.05-11.38.27:826][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.08.05-11.38.27:826][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.08.05-11.38.27:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2024.08.05-11.38.27:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2024.08.05-11.38.27:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2024.08.05-11.38.27:830][ 0]LogTargetPlatformManager: Display: Building Assets For LinuxEditor [2024.08.05-11.38.27:846][ 0]LogTargetPlatformManager: Unable to find shader format SF_VULKAN_ES31_ANDROID from hinted modules, loading all potential format modules to find it [2024.08.05-11.38.27:847][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2024.08.05-11.38.27:847][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2024.08.05-11.38.27:847][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2024.08.05-11.38.27:847][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2024.08.05-11.38.27:847][ 0]LogTargetPlatformManager: VVM_1_0 [2024.08.05-11.38.27:847][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2024.08.05-11.38.27:847][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2024.08.05-11.38.27:847][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2024.08.05-11.38.27:847][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2024.08.05-11.38.27:847][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2024.08.05-11.38.27:847][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2024.08.05-11.38.27:847][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI. [2024.08.05-11.38.27:848][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB [2024.08.05-11.38.27:848][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Unreal Projects/EscapeXA/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.08.05-11.38.27:848][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2024.08.05-11.38.27:848][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Unreal Projects/EscapeXA/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.08.05-11.38.27:848][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2024.08.05-11.38.27:868][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1426 MiB) [2024.08.05-11.38.27:868][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.08.05-11.38.27:868][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2024.08.05-11.38.27:869][ 0]LogZenServiceInstance: Found Zen config default=/home/lihaowang/.config/Epic/UnrealEngine/Common/Zen/Data [2024.08.05-11.38.27:869][ 0]LogZenServiceInstance: InTree version at '/home/lihaowang/Documents/Unreal Engine/Engine/Binaries/Linux/zenserver' is '5.4.5-202405102233-linux-x86_64-release-373e58b' [2024.08.05-11.38.27:869][ 0]LogZenServiceInstance: Installed version at '/home/lihaowang/.config/Epic/UnrealEngine/Common/Zen/Install/zenserver' is '5.4.5-202405102233-linux-x86_64-release-373e58b' [2024.08.05-11.38.27:869][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed [2024.08.05-11.38.27:875][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. [2024.08.05-11.38.27:875][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. [2024.08.05-11.38.27:877][ 0]LogDerivedDataCache: /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. [2024.08.05-11.38.27:877][ 0]LogDerivedDataCache: Display: /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.01ms. RandomReadSpeed=3321.90MBs, RandomWriteSpeed=658.45MBs. Assigned SpeedClass 'Local' [2024.08.05-11.38.27:878][ 0]LogDerivedDataCache: Local: Using data cache path /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: DeleteOnly [2024.08.05-11.38.27:878][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' [2024.08.05-11.38.27:878][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. [2024.08.05-11.38.27:878][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2024.08.05-11.38.27:878][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2024.08.05-11.38.27:878][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2024.08.05-11.38.27:878][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. [2024.08.05-11.38.27:879][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../Unreal Projects/EscapeXA/Intermediate/Shaders/WorkingDirectory/7422/). [2024.08.05-11.38.27:879][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../Unreal Projects/EscapeXA/Intermediate/Shaders/tmp/F29479CA616941678CF4280E9E7EBE3B/'. [2024.08.05-11.38.27:879][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 16 workers. [2024.08.05-11.38.27:879][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Unreal Projects/EscapeXA/Intermediate/ShaderAutogen/VULKAN_SM5/AutogenShaderHeaders.ush [2024.08.05-11.38.27:879][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2024.08.05-11.38.28:404][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2024.08.05-11.38.29:874][ 0]LogSlate: Using FreeType 2.10.0 [2024.08.05-11.38.29:874][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.08.05-11.38.29:876][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. [2024.08.05-11.38.29:876][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png [2024.08.05-11.38.29:876][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. [2024.08.05-11.38.29:876][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png [2024.08.05-11.38.29:876][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. [2024.08.05-11.38.29:876][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png [2024.08.05-11.38.29:891][ 0]LogAssetRegistry: FAssetRegistry took 0.0011 seconds to start up [2024.08.05-11.38.29:897][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Unreal Projects/EscapeXA/Intermediate/CachedAssetRegistry_*.bin. [2024.08.05-11.38.30:239][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2024.08.05-11.38.30:354][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2024.08.05-11.38.30:354][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2024.08.05-11.38.30:354][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2024.08.05-11.38.30:355][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2024.08.05-11.38.30:355][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2024.08.05-11.38.30:373][ 0]LogLinux: Selected Device Profile: [LinuxEditor] [2024.08.05-11.38.30:373][ 0]LogDeviceProfileManager: Active device profile: [0x6cd7b310e00][0x6cd7b325000 66] LinuxEditor [2024.08.05-11.38.30:373][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="LinuxEditor" [2024.08.05-11.38.30:376][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2024.08.05-11.38.30:376][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Unreal Projects/EscapeXA/Intermediate/ShaderAutogen/VULKAN_SM6/AutogenShaderHeaders.ush [2024.08.05-11.38.30:376][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2024.08.05-11.38.30:376][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, MinAllowed_Sdk=r25b, MaxAllowed_Sdk=r26c, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites, Support_FullSdk") [2024.08.05-11.38.30:376][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Valid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=v22_clang-16.0.6-centos7, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") [2024.08.05-11.38.30:377][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Valid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=v22_clang-16.0.6-centos7, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") [2024.08.05-11.38.30:380][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_1.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_1.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -Device=Linux@battlemage' [2024.08.05-11.38.30:380][ 0]LogMonitoredProcess: Running Serialized UAT: [ /usr/bin/env -- "/home/lihaowang/Documents/Unreal Engine/Engine/Build/BatchFiles/RunUAT.sh" -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_1.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_1.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -Device=Linux@battlemage -nocompile -nocompileuat ] [2024.08.05-11.38.30:482][ 0]LogMaterial: Display: WorldGridMaterial-SM5-Default: 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_MatTransl_3B7A55D3409170328211A060FC2E3BB1E263C720_BBD650804D314CE7A44ADF9BB4F3F5F9_ [2024.08.05-11.38.30:525][ 0]LogMeshReduction: Display: HLOD mesh reduction module (r.ProxyLODMeshReductionModule) set to "ProxyLODMeshReduction" which doesn't exist. [2024.08.05-11.38.30:533][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2024.08.05-11.38.30:533][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2024.08.05-11.38.30:533][ 0]LogMeshReduction: Display: No automatic mesh merging module available [2024.08.05-11.38.30:533][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2024.08.05-11.38.30:533][ 0]LogMeshMerging: No automatic mesh merging module available [2024.08.05-11.38.30:533][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.08.05-11.38.30:887][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2024.08.05-11.38.30:887][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2024.08.05-11.38.30:888][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2024.08.05-11.38.30:893][ 0]LogUObjectArray: 22240 objects as part of root set at end of initial load. [2024.08.05-11.38.30:893][ 0]LogUObjectAllocator: 5978640 out of 0 bytes used by permanent object pool. [2024.08.05-11.38.30:893][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.08.05-11.38.30:901][ 0]LogHAL: Linux SourceCodeAccessSettings: VisualStudioCode [2024.08.05-11.38.30:928][ 0]LogSlate: Border [2024.08.05-11.38.30:928][ 0]LogSlate: BreadcrumbButton [2024.08.05-11.38.30:928][ 0]LogSlate: Brushes.Title [2024.08.05-11.38.30:928][ 0]LogSlate: Default [2024.08.05-11.38.30:928][ 0]LogSlate: Icons.Save [2024.08.05-11.38.30:928][ 0]LogSlate: Icons.Toolbar.Settings [2024.08.05-11.38.30:928][ 0]LogSlate: ListView [2024.08.05-11.38.30:928][ 0]LogSlate: SoftwareCursor_CardinalCross [2024.08.05-11.38.30:928][ 0]LogSlate: SoftwareCursor_Grab [2024.08.05-11.38.30:928][ 0]LogSlate: TableView.DarkRow [2024.08.05-11.38.30:928][ 0]LogSlate: TableView.Row [2024.08.05-11.38.30:928][ 0]LogSlate: TreeView [2024.08.05-11.38.31:030][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2024.08.05-11.38.31:031][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 975 us [2024.08.05-11.38.31:039][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2024.08.05-11.38.31:039][ 0]LogInit: XR: MultiViewport is Disabled [2024.08.05-11.38.31:039][ 0]LogInit: XR: Mobile Multiview is Disabled [2024.08.05-11.38.31:039][ 0]LogTurnkeySupport: Turnkey Device: Linux@battlemage: (Name=battlemage, Type=Computer, Status=Valid, Allowed=, Current=Linux 6.10.2-1-custom-ultimate #1 SMP PREEMPT_DYNAMIC Mon, 29 Jul 2024 09:12:07 +0000, Flags="Device_InstallSoftwareValid") [2024.08.05-11.38.31:166][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2024.08.05-11.38.31:178][ 0]LogMetasoundEngine: MetaSound Engine Initialized [2024.08.05-11.38.31:322][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 31C4C206D5604A798000000000000A00 | Instance: 8B0434FE7ABD43B98D25723DE1C433E4 (battlemage-7422). [2024.08.05-11.38.31:361][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.08.05-11.38.31:361][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:52434'. [2024.08.05-11.38.31:361][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.31' to multicast group '230.0.0.1:6666' [2024.08.05-11.38.31:362][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.08.05-11.38.31:621][ 0]LogPython: Using Python 3.11.8 [2024.08.05-11.38.32:124][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping [2024.08.05-11.38.32:234][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.08.05-11.38.32:234][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.08.05-11.38.32:245][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.08.05-11.38.32:343][ 0]LogUnixPlatformFile: Warning: Cannot determine whether '/home/lihaowang/.steampath' is a directory - d_type not supported and stat() failed with errno=2 (No such file or directory) [2024.08.05-11.38.32:350][ 0]SourceControl: Revision control is disabled [2024.08.05-11.38.32:354][ 0]SourceControl: Revision control is disabled [2024.08.05-11.38.33:248][ 0]LogCollectionManager: Loaded 0 collections in 0.001135 seconds [2024.08.05-11.38.33:249][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Saved/Collections/' took 0.00s [2024.08.05-11.38.33:249][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/Developers/lihaowang/Collections/' took 0.00s [2024.08.05-11.38.33:249][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/Collections/' took 0.00s [2024.08.05-11.38.33:406][ 0]LogEngine: Initializing Engine... [2024.08.05-11.38.33:410][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2024.08.05-11.38.33:474][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.11.so [2024.08.05-11.38.33:496][ 0]LogWorldMetrics: [Initialize] [2024.08.05-11.38.33:497][ 0]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Temp/Untitled_0.Untitled'. [2024.08.05-11.38.33:511][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.08.05-11.38.33:511][ 0]LogInit: Texture streaming: Enabled [2024.08.05-11.38.33:513][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.4.3-34507850+++UE5+Release-5.4 [2024.08.05-11.38.33:519][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.08.05-11.38.33:519][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.08.05-11.38.33:519][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.08.05-11.38.33:522][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered [2024.08.05-11.38.33:526][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered [2024.08.05-11.38.33:529][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered [2024.08.05-11.38.33:529][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered [2024.08.05-11.38.33:532][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered [2024.08.05-11.38.33:536][ 0]LogAudio: Display: AudioInfo: 'RADA' Registered [2024.08.05-11.38.33:540][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.08.05-11.38.33:540][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.08.05-11.38.33:540][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.08.05-11.38.33:540][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.08.05-11.38.33:540][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.08.05-11.38.33:540][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.08.05-11.38.33:540][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.08.05-11.38.33:540][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.08.05-11.38.33:540][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.08.05-11.38.33:540][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.08.05-11.38.33:540][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.08.05-11.38.33:540][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.08.05-11.38.33:540][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.08.05-11.38.33:546][ 0]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend. [2024.08.05-11.38.33:546][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2' [2024.08.05-11.38.33:698][ 0]LogAudioMixerSDL: Opening default audio device (device index -1) [2024.08.05-11.38.33:707][ 0]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo [2024.08.05-11.38.33:708][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.08.05-11.38.33:713][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.08.05-11.38.33:713][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.08.05-11.38.33:714][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=1 [2024.08.05-11.38.33:714][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2024.08.05-11.38.33:714][ 0]LogInit: FAudioDevice initialized with ID 1. [2024.08.05-11.38.33:714][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.08.05-11.38.33:714][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2024.08.05-11.38.33:731][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2024.08.05-11.38.33:733][ 0]LogInit: Undo buffer set to 32 MB [2024.08.05-11.38.33:733][ 0]LogInit: Transaction tracking system initialized [2024.08.05-11.38.34:098][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Unreal Projects/EscapeXA/Saved/SourceControl/UncontrolledChangelists.json [2024.08.05-11.38.34:202][ 0]LocalizationService: Localization service is disabled [2024.08.05-11.38.34:231][ 0]TimingProfiler: Initialize [2024.08.05-11.38.34:231][ 0]TimingProfiler: OnSessionChanged [2024.08.05-11.38.34:231][ 0]LoadingProfiler: Initialize [2024.08.05-11.38.34:231][ 0]LoadingProfiler: OnSessionChanged [2024.08.05-11.38.34:231][ 0]NetworkingProfiler: Initialize [2024.08.05-11.38.34:231][ 0]NetworkingProfiler: OnSessionChanged [2024.08.05-11.38.34:231][ 0]MemoryProfiler: Initialize [2024.08.05-11.38.34:231][ 0]MemoryProfiler: OnSessionChanged [2024.08.05-11.38.34:930][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2024.08.05-11.38.34:969][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/' took 0.09s [2024.08.05-11.38.35:049][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete [2024.08.05-11.38.35:072][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.08.05-11.38.35:073][ 0]SourceControl: Revision control is disabled [2024.08.05-11.38.35:073][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.168 [2024.08.05-11.38.35:123][ 0]Cmd: MAP LOAD FILE="../../../../Unreal Projects/EscapeXA/Content/FirstPerson/Maps/FirstPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.08.05-11.38.35:127][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.08.05-11.38.35:128][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.38.35:128][ 0]LogWorldMetrics: [Deinitialize] [2024.08.05-11.38.35:128][ 0]LogWorldMetrics: [Clear] [2024.08.05-11.38.35:130][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.08.05-11.38.35:132][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms [2024.08.05-11.38.35:351][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'FirstPersonMap'. [2024.08.05-11.38.35:351][ 0]LogWorldMetrics: [Initialize] [2024.08.05-11.38.35:352][ 0]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap'. [2024.08.05-11.38.35:352][ 0]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) [2024.08.05-11.38.35:352][ 0]LogWorldPartition: Display: WorldPartition initialize started... [2024.08.05-11.38.35:352][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2024.08.05-11.38.35:357][ 0]LogStreaming: Display: FlushAsyncLoading(1): 68 QueuedPackages, 0 AsyncPackages [2024.08.05-11.38.35:436][ 0]LogContentBundle: [FirstPersonMap(Standalone)] Creating new container. [2024.08.05-11.38.35:436][ 0]LogWorldPartition: Display: WorldPartition initialize took 83.675 ms [2024.08.05-11.38.35:439][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.08.05-11.38.35:444][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms [2024.08.05-11.38.35:445][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.08.05-11.38.35:445][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.459ms to complete. [2024.08.05-11.38.35:489][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.584 [2024.08.05-11.38.35:595][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.08.05-11.38.35:664][ 0]LogPakFile: Initializing PakPlatformFile [2024.08.05-11.38.35:664][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2024.08.05-11.38.35:664][ 0]LogPakFile: Initializing PakPlatformFile [2024.08.05-11.38.35:664][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2024.08.05-11.38.35:664][ 0]LogPakFile: Initializing PakPlatformFile [2024.08.05-11.38.35:664][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2024.08.05-11.38.35:664][ 0]LogPakFile: Initializing PakPlatformFile [2024.08.05-11.38.35:664][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2024.08.05-11.38.35:665][ 0]LogPakFile: Initializing PakPlatformFile [2024.08.05-11.38.35:665][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2024.08.05-11.38.35:665][ 0]LogPakFile: Initializing PakPlatformFile [2024.08.05-11.38.35:665][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2024.08.05-11.38.35:665][ 0]LogPakFile: Initializing PakPlatformFile [2024.08.05-11.38.35:665][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2024.08.05-11.38.35:665][ 0]LogPakFile: Initializing PakPlatformFile [2024.08.05-11.38.35:665][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2024.08.05-11.38.35:665][ 0]LogPakFile: Initializing PakPlatformFile [2024.08.05-11.38.35:665][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2024.08.05-11.38.35:665][ 0]LogPakFile: Initializing PakPlatformFile [2024.08.05-11.38.35:665][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2024.08.05-11.38.35:684][ 0]LogVulkanRHI: Display: Requested PixelFormat 18 not supported by this swapchain! Falling back to supported swapchain format... [2024.08.05-11.38.35:684][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present [2024.08.05-11.38.35:684][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present [2024.08.05-11.38.35:684][ 0]LogVulkanRHI: Display: Found 4 Surface present modes: [2024.08.05-11.38.35:684][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_IMMEDIATE_KHR (0) [2024.08.05-11.38.35:684][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_MAILBOX_KHR (1) [2024.08.05-11.38.35:684][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_KHR (2) [2024.08.05-11.38.35:684][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_RELAXED_KHR (3) [2024.08.05-11.38.35:684][ 0]LogVulkanRHI: Display: Selected VkPresentModeKHR mode VK_PRESENT_MODE_MAILBOX_KHR [2024.08.05-11.38.35:684][ 0]LogVulkanRHI: Creating new VK swapchain with VK_PRESENT_MODE_MAILBOX_KHR, VK_FORMAT_B8G8R8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, num images 3 [2024.08.05-11.38.35:691][ 0]LogStall: Startup... [2024.08.05-11.38.35:692][ 0]LogStall: Startup complete. [2024.08.05-11.38.35:696][ 0]LogLoad: (Engine Initialization) Total time: 9.79 seconds [2024.08.05-11.38.35:731][ 0]LogAssetRegistry: Display: Asset registry cache written as 40.2 MiB to ../../../../Unreal Projects/EscapeXA/Intermediate/CachedAssetRegistry_*.bin [2024.08.05-11.38.35:757][ 0]LogAssetRegistry: AssetRegistryGather time 0.1859s: AssetDataDiscovery 0.0755s, AssetDataGather 0.0474s, StoreResults 0.0629s. NumCachedDirectories 0. NumUncachedDirectories 16025. NumCachedFiles 19273. NumUncachedFiles 1684. [2024.08.05-11.38.35:767][ 0]LogSourceControl: Uncontrolled asset enumeration started... [2024.08.05-11.38.35:772][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) [2024.08.05-11.38.35:773][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.08.05-11.38.35:773][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" [2024.08.05-11.38.35:799][ 0]LogSlate: Took 0.000039 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.08.05-11.38.35:801][ 0]LogSlate: Took 0.000032 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.08.05-11.38.35:801][ 0]LogSlate: Took 0.000018 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.08.05-11.38.35:893][ 0]LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread. [2024.08.05-11.38.35:904][ 0]LogPython: registering [2024.08.05-11.38.35:917][ 0]Running Python start-up script '/home/lihaowang/Documents/Unreal Engine/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.032413 secs [2024.08.05-11.38.36:052][ 3]LogSourceControl: Uncontrolled asset enumeration finished in 0.284788 seconds (Found 14204 uncontrolled assets) [2024.08.05-11.38.46:251][ 80]LogSlate: Took 0.000040 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.08.05-11.38.46:264][ 80]LogSlate: Took 0.000038 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.08.05-11.38.56:794][425]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_0'. [2024.08.05-11.38.56:994][431]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_1'. [2024.08.05-11.39.29:664][427]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms [2024.08.05-11.39.29:953][427]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom'. [2024.08.05-11.39.29:965][427]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom [2024.08.05-11.39.29:965][427]Cmd: MAP LOAD FILE="../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalLockedRoom.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.08.05-11.39.30:007][427]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true [2024.08.05-11.39.30:007][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.39.30:007][427]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap [2024.08.05-11.39.30:008][427]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container. [2024.08.05-11.39.30:008][427]LogWorldMetrics: [Deinitialize] [2024.08.05-11.39.30:008][427]LogWorldMetrics: [Clear] [2024.08.05-11.39.30:017][427]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.08.05-11.39.30:022][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2024.08.05-11.39.30:028][427]LogWorld: UWorld::CleanupWorld for DayFinalLockedRoom, bSessionEnded=true, bCleanupResources=true [2024.08.05-11.39.30:029][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.39.30:042][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms [2024.08.05-11.39.30:051][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms [2024.08.05-11.39.30:068][427]LogAudio: Display: Audio Device (ID: 1) registered with world 'DayFinalLockedRoom'. [2024.08.05-11.39.30:068][427]LogWorldMetrics: [Initialize] [2024.08.05-11.39.30:069][427]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom'. [2024.08.05-11.39.30:150][427]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.08.05-11.39.30:153][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms [2024.08.05-11.39.30:158][427]Cmd: MAP CHECKDEP NOCLEARLOG [2024.08.05-11.39.30:158][427]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.041ms to complete. [2024.08.05-11.40.27:880][843]LogDerivedDataCache: /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. [2024.08.05-11.40.40:548][ 96]LogMaterial: Warning: [AssetLog] /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/small_wooden_table_01.uasset: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game. (Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/small_wooden_table_01_nor_gl_1k.small_wooden_table_01_nor_gl_1k [2024.08.05-11.40.42:519][132]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/scene3cpy_small_wooden_table_01.scene3cpy_small_wooden_table_01 [2024.08.05-11.40.42:519][132]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/scene3cpy_small_wooden_table_01.scene3cpy_small_wooden_table_01 [2024.08.05-11.40.42:520][132]LogActorFactory: Actor Factory spawned StaticMesh /Game/src/scene3cpy_small_wooden_table_01.scene3cpy_small_wooden_table_01 as actor: StaticMeshActor /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom:PersistentLevel.StaticMeshActor_4 [2024.08.05-11.40.42:557][132]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms [2024.08.05-11.40.42:559][132]LogEditorActor: Deleted 0 Actors (0.006 secs) [2024.08.05-11.40.42:567][132]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/scene3cpy_small_wooden_table_01.scene3cpy_small_wooden_table_01 [2024.08.05-11.40.42:567][132]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/scene3cpy_small_wooden_table_01.scene3cpy_small_wooden_table_01 [2024.08.05-11.40.42:573][132]LogActorFactory: Actor Factory spawned StaticMesh /Game/src/scene3cpy_small_wooden_table_01.scene3cpy_small_wooden_table_01 as actor: StaticMeshActor /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom:PersistentLevel.StaticMeshActor_5 [2024.08.05-11.40.54:306][448]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/src/small_wooden_table_01.small_wooden_table_01 [2024.08.05-11.40.54:314][448]LogMaterial: Warning: [AssetLog] /Engine/Transient.small_wooden_table_01: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game. (Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/small_wooden_table_01_nor_gl_1k.small_wooden_table_01_nor_gl_1k [2024.08.05-11.40.54:317][448]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_2'. [2024.08.05-11.40.54:344][448]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Sphere_inversenormals) ... [2024.08.05-11.40.54:366][448]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Floor_Mesh) ... [2024.08.05-11.40.54:482][448]LogMaterial: Warning: [AssetLog] /Engine/Transient.small_wooden_table_01: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game. (Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/small_wooden_table_01_nor_gl_1k.small_wooden_table_01_nor_gl_1k [2024.08.05-11.40.54:483][448]LogMaterial: Warning: [AssetLog] /Engine/Transient.small_wooden_table_01: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game. (Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/small_wooden_table_01_nor_gl_1k.small_wooden_table_01_nor_gl_1k [2024.08.05-11.40.54:602][448]MaterialEditorStats: Error: [SM5] (Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/small_wooden_table_01_nor_gl_1k.small_wooden_table_01_nor_gl_1k [2024.08.05-11.40.54:606][448]LogSlate: Took 0.000041 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2024.08.05-11.40.58:324][549]MaterialEditorStats: Texture samplers: 0/16 [2024.08.05-11.40.58:324][549]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2024.08.05-11.40.58:324][549]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.40.58:324][549]MaterialEditorStats: Shader Count: 0 [2024.08.05-11.40.58:324][549]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.40.59:881][574]MaterialEditorStats: Base pass vertex shader: 176 instructions [2024.08.05-11.40.59:881][574]MaterialEditorStats: Texture samplers: 0/16 [2024.08.05-11.40.59:881][574]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2024.08.05-11.40.59:882][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.40.59:882][574]MaterialEditorStats: Shader Count: 2 [2024.08.05-11.40.59:882][574]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.00:488][585]MaterialEditorStats: Base pass vertex shader: 176 instructions [2024.08.05-11.41.00:488][585]MaterialEditorStats: Texture samplers: 2/16 [2024.08.05-11.41.00:488][585]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2024.08.05-11.41.00:488][585]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.00:488][585]MaterialEditorStats: Shader Count: 3 [2024.08.05-11.41.00:488][585]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.02:473][621]MaterialEditorStats: Base pass shader: 193 instructions [2024.08.05-11.41.02:473][621]MaterialEditorStats: Base pass vertex shader: 176 instructions [2024.08.05-11.41.02:473][621]MaterialEditorStats: Texture samplers: 4/16 [2024.08.05-11.41.02:473][621]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2024.08.05-11.41.02:473][621]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.02:473][621]MaterialEditorStats: Shader Count: 4 [2024.08.05-11.41.02:473][621]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.14:893][940]MaterialEditorStats: Texture samplers: 0/16 [2024.08.05-11.41.14:893][940]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) [2024.08.05-11.41.14:893][940]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.14:893][940]MaterialEditorStats: Shader Count: 0 [2024.08.05-11.41.14:893][940]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.14:948][942]MaterialEditorStats: Base pass vertex shader: 176 instructions [2024.08.05-11.41.14:948][942]MaterialEditorStats: Texture samplers: 0/16 [2024.08.05-11.41.14:948][942]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) [2024.08.05-11.41.14:948][942]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.14:948][942]MaterialEditorStats: Shader Count: 2 [2024.08.05-11.41.14:948][942]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.15:589][960]MaterialEditorStats: Base pass vertex shader: 176 instructions [2024.08.05-11.41.15:589][960]MaterialEditorStats: Texture samplers: 3/16 [2024.08.05-11.41.15:589][960]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) [2024.08.05-11.41.15:589][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.15:589][960]MaterialEditorStats: Shader Count: 3 [2024.08.05-11.41.15:589][960]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.16:386][984]MaterialEditorStats: Base pass shader: 198 instructions [2024.08.05-11.41.16:386][984]MaterialEditorStats: Base pass vertex shader: 176 instructions [2024.08.05-11.41.16:386][984]MaterialEditorStats: Texture samplers: 5/16 [2024.08.05-11.41.16:387][984]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) [2024.08.05-11.41.16:387][984]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.16:387][984]MaterialEditorStats: Shader Count: 4 [2024.08.05-11.41.16:387][984]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.29:203][318]MaterialEditorStats: Texture samplers: 0/16 [2024.08.05-11.41.29:203][318]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2024.08.05-11.41.29:203][318]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.29:203][318]MaterialEditorStats: Shader Count: 0 [2024.08.05-11.41.29:203][318]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.29:290][320]MaterialEditorStats: Base pass vertex shader: 176 instructions [2024.08.05-11.41.29:290][320]MaterialEditorStats: Texture samplers: 0/16 [2024.08.05-11.41.29:290][320]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2024.08.05-11.41.29:290][320]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.29:290][320]MaterialEditorStats: Shader Count: 2 [2024.08.05-11.41.29:290][320]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.29:685][332]MaterialEditorStats: Base pass vertex shader: 176 instructions [2024.08.05-11.41.29:685][332]MaterialEditorStats: Texture samplers: 2/16 [2024.08.05-11.41.29:685][332]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2024.08.05-11.41.29:685][332]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.29:685][332]MaterialEditorStats: Shader Count: 3 [2024.08.05-11.41.29:685][332]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.29:880][338]MaterialEditorStats: Base pass shader: 192 instructions [2024.08.05-11.41.29:880][338]MaterialEditorStats: Base pass vertex shader: 176 instructions [2024.08.05-11.41.29:880][338]MaterialEditorStats: Texture samplers: 4/16 [2024.08.05-11.41.29:880][338]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2024.08.05-11.41.29:880][338]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.29:881][338]MaterialEditorStats: Shader Count: 4 [2024.08.05-11.41.29:881][338]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.33:558][506]MaterialEditorStats: Texture samplers: 0/16 [2024.08.05-11.41.33:558][506]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) [2024.08.05-11.41.33:558][506]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.33:558][506]MaterialEditorStats: Shader Count: 0 [2024.08.05-11.41.33:558][506]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.33:611][508]MaterialEditorStats: Base pass shader: 197 instructions [2024.08.05-11.41.33:611][508]MaterialEditorStats: Base pass vertex shader: 176 instructions [2024.08.05-11.41.33:611][508]MaterialEditorStats: Texture samplers: 5/16 [2024.08.05-11.41.33:611][508]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) [2024.08.05-11.41.33:611][508]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.33:611][508]MaterialEditorStats: Shader Count: 4 [2024.08.05-11.41.33:611][508]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.35:680][571]LogMaterialEditor: Saving and Compiling material small_wooden_table_01 [2024.08.05-11.41.35:750][571]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms [2024.08.05-11.41.37:077][571]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2024.08.05-11.41.37:089][571]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.08.05-11.41.37:139][571]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/small_wooden_table_01] ([1] browsable assets)... [2024.08.05-11.41.37:162][571]OBJ SavePackage: Rendered thumbnail for [Material /Game/src/small_wooden_table_01.small_wooden_table_01] [2024.08.05-11.41.37:162][571]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/small_wooden_table_01] [2024.08.05-11.41.37:162][571]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/small_wooden_table_01" FILE="../../../../Unreal Projects/EscapeXA/Content/src/small_wooden_table_01.uasset" SILENT=true [2024.08.05-11.41.37:177][571]LogPackageLocalizationCache: Processed 49 localized package path(s) for 1 prioritized culture(s) in 0.015062 seconds [2024.08.05-11.41.37:179][571]LogSavePackage: Moving output files for package: /Game/src/small_wooden_table_01 [2024.08.05-11.41.37:179][571]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/small_wooden_table_01A2CA021205EC4B248B55CDD9CC19FE1D.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/small_wooden_table_01.uasset' [2024.08.05-11.41.37:194][571]LogFileHelpers: InternalPromptForCheckoutAndSave took 105.003 ms [2024.08.05-11.41.37:251][571]LogContentValidation: Display: Starting to validate 1 assets [2024.08.05-11.41.37:251][571]LogContentValidation: Enabled validators: [2024.08.05-11.41.37:251][571]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2024.08.05-11.41.37:251][571]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2024.08.05-11.41.37:251][571]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2024.08.05-11.41.37:251][571]LogContentValidation: Display: Validating asset /Game/src/small_wooden_table_01.small_wooden_table_01 [2024.08.05-11.41.37:251][571]AssetCheck: /Game/src/small_wooden_table_01 Validating asset [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: ================================================ [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Total job queries 308, among them cache hits 83 (26.95%), DDC hits 199 (64.61%), Duplicates 9 (2.92%) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Tracking 216 distinct input hashes that result in 188 distinct outputs (87.04%) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: RAM used: 1.96 MiB of 3.15 GiB budget. Usage: 0.06% [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: === Shader Compilation stats === [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Shaders Compiled: 17 [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Jobs assigned 17, completed 17 (100%) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Average time worker was idle: 15.36 s [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.11 s [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Job execution time: average 1.09 s, max 3.94 s [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Job life time (pending + execution): average 1.14 s, max 3.94 [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Shader code size: average 13.35 KiB, min 2.601 KiB, max 26.176 KiB [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 7.69 s [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.05% [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Jobs were issued in 17 batches (only local compilation was used), average 1.00 jobs/batch [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Average processing rate: 2.21 jobs/sec [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Total thread time: 13.986 s [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Total thread preprocess time: 5.239 s [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Percentage time preprocessing: 37.46% [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Effective parallelization: 1.82 (times faster than compiling all shaders on one thread). Compare with number of workers: 16 [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 4 times, average 1.30 sec, max 3.17 sec, min 0.44 sec) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.88 sec, max 0.88 sec, min 0.88 sec) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.82 sec, max 0.82 sec, min 0.82 sec) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.81 sec, max 0.81 sec, min 0.81 sec) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.74 sec, max 0.74 sec, min 0.74 sec) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 37.30% of total time (compiled 4 times, average 1.30 sec, max 3.17 sec, min 0.44 sec) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: FLumenCardPS - 12.69% of total time (compiled 3 times, average 0.59 sec, max 1.01 sec, min 0.34 sec) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.32% of total time (compiled 1 times, average 0.88 sec, max 0.88 sec, min 0.88 sec) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: FLumenCardVS - 5.89% of total time (compiled 1 times, average 0.82 sec, max 0.82 sec, min 0.82 sec) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: FDebugViewModePS - 5.81% of total time (compiled 1 times, average 0.81 sec, max 0.81 sec, min 0.81 sec) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: === Material stats === [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Materials Cooked: 0 [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Materials Translated: 157 [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Material Total Translate Time: 0.09 s [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Material Translation Only: 0.03 s (39%) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: Material Cache Hits: 20 (13%) [2024.08.05-11.41.37:310][571]LogShaderCompilers: Display: ================================================ [2024.08.05-11.41.37:314][571]MaterialEditorStats: Base pass shader: 197 instructions [2024.08.05-11.41.37:314][571]MaterialEditorStats: Base pass vertex shader: 176 instructions [2024.08.05-11.41.37:314][571]MaterialEditorStats: MaxSampler: 275 instructions [2024.08.05-11.41.37:314][571]MaterialEditorStats: Texture samplers: 6/16 [2024.08.05-11.41.37:314][571]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) [2024.08.05-11.41.37:314][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.08.05-11.41.37:314][571]MaterialEditorStats: Shader Count: 17 [2024.08.05-11.41.37:314][571]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2024.08.05-11.41.37:914][589]LogSlate: Window 'small_wooden_table_01' being destroyed [2024.08.05-11.41.37:994][589]LogSlate: Window 'small_wooden_table_01' being destroyed [2024.08.05-11.41.38:013][589]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2024.08.05-11.41.38:013][589]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.41.38:026][589]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms [2024.08.05-11.42.12:539][359]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. [2024.08.05-11.42.12:539][359]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED [2024.08.05-11.42.12:540][359]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED [2024.08.05-11.42.12:540][359]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED [2024.08.05-11.42.12:540][359]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED [2024.08.05-11.42.12:540][359]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED [2024.08.05-11.42.12:589][359]LogEditorBuildUtils: Build time 0:00 [2024.08.05-11.42.16:335][371]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms [2024.08.05-11.42.28:666][609]Lightmass on battlemage: 12.3 sec total, 1.50 sec importing, 1.055 ms setup, 290.641 ms photons, 10.3 sec processing, 10.582 ms extra exporting [9/9 mappings]. Threads: 3:37 min total, 28.7 sec processing. [2024.08.05-11.42.29:100][611]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.001s [2024.08.05-11.42.29:100][611]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb [2024.08.05-11.42.29:100][611]LogVolumetricLightmapImport: BrickData (all levels) 0.0Mb (trimmed 0.0Mb due to 0.010000 MinBrickError) [2024.08.05-11.42.29:100][611]LogVolumetricLightmapImport: Bricks at depth [2024.08.05-11.42.29:100][611]LogVolumetricLightmapImport: 0: 7.7% covering 100.0% of volume [2024.08.05-11.42.29:100][611]LogVolumetricLightmapImport: 1: 15.4% covering 3.1% of volume [2024.08.05-11.42.29:100][611]LogVolumetricLightmapImport: 2: 76.9% covering 0.2% of volume [2024.08.05-11.42.29:100][611]LogVolumetricLightmapImport: Bricks in each level [2024.08.05-11.42.29:100][611]LogVolumetricLightmapImport: DayFinalLockedRoom 13 bricks 100.0% (Persistent Level) [2024.08.05-11.42.29:127][611]LogTexture: Display: Texture was not found in DDC and couldn't build as the texture source was unable to load or validate (/Game/Building/DayFinalLockedRoom_BuiltData.DayFinalLockedRoom_BuiltData:HQ_Lightmap1_1) [2024.08.05-11.42.29:127][611]LogTexture: Display: Texture was not found in DDC and couldn't build as the texture source was unable to load or validate (/Game/Building/DayFinalLockedRoom_BuiltData.DayFinalLockedRoom_BuiltData:LQ_Lightmap_1_1) [2024.08.05-11.42.29:127][611]LogTexture: Display: Texture Data Blocks: 1 Layers: 1 Mips: 0 [2024.08.05-11.42.29:127][611]LogTexture: Display: Texture Data Blocks: 1 Layers: 1 Mips: 0 [2024.08.05-11.42.29:127][611]LogTexture: Display: Building textures: /Game/Building/DayFinalLockedRoom_BuiltData.DayFinalLockedRoom_BuiltData:HQ_Lightmap1_1 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.479156 MB), EncodeSpeed: Fast [2024.08.05-11.42.29:135][611]LogTexture: Display: Building textures: /Game/Building/DayFinalLockedRoom_BuiltData.DayFinalLockedRoom_BuiltData:LQ_Lightmap_1_1 (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.229082 MB), EncodeSpeed: Fast [2024.08.05-11.42.29:167][611]LogTexture: Display: Texture was not found in DDC and couldn't build as the texture source was unable to load or validate (/Game/Building/DayFinalLockedRoom_BuiltData.DayFinalLockedRoom_BuiltData:ShadowMapTexture2D_1) [2024.08.05-11.42.29:167][611]LogTexture: Display: Texture Data Blocks: 1 Layers: 1 Mips: 0 [2024.08.05-11.42.29:168][611]LogTexture: Display: Building textures: /Game/Building/DayFinalLockedRoom_BuiltData.DayFinalLockedRoom_BuiltData:ShadowMapTexture2D_1 (BGRA8, 1024x128 x1x1x1) (Required Memory Estimate: 4.062504 MB), EncodeSpeed: Fast [2024.08.05-11.42.29:173][611]LogStaticLightingSystem: DayFinalLockedRoom_BuiltData storing lightmap data for 9 meshes in 1 LightmapResourceClusters (9.0 Meshes per cluster). [2024.08.05-11.42.29:177][611]LogMaterial: Display: Material /Game/src/small_wooden_table_01.small_wooden_table_01 needed to have new flag set bUsedWithStaticLighting ! [2024.08.05-11.42.29:199][611]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms [2024.08.05-11.42.29:227][611]LogStaticLightingSystem: Illumination: 16.5 sec (27.892 ms encoding lightmaps, 26.729 ms encoding shadowmaps) [2024.08.05-11.42.29:227][611]LogStaticLightingSystem: Lightmap texture memory: 0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 2 textures [2024.08.05-11.42.29:227][611]LogStaticLightingSystem: Shadowmap texture memory: 5.0 MB (5.0 MB streaming, 0.0 MB non-streaming), 1 textures [2024.08.05-11.42.29:261][611]DumpUnbuiltLightIteractions [2024.08.05-11.42.29:261][611]Lights with unbuilt interactions: 0 [2024.08.05-11.42.29:261][611] [2024.08.05-11.42.29:261][611]Primitives with unbuilt interactions: 0 [2024.08.05-11.42.30:374][611]Cmd: MAP CHECK NOTIFYRESULTS [2024.08.05-11.42.30:375][612]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.31ms to complete. [2024.08.05-11.42.32:510][681]LogDebuggerCommands: Repeating last play command: Selected Viewport [2024.08.05-11.42.32:522][681]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.08.05-11.42.32:522][681]LogOnline: OSS: Created online subsystem instance for: NULL [2024.08.05-11.42.32:522][681]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] [2024.08.05-11.42.32:522][681]LogPlayLevel: Creating play world package: /Game/Building/UEDPIE_0_DayFinalLockedRoom [2024.08.05-11.42.32:525][681]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002315s) [2024.08.05-11.42.32:525][681]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom to /Game/Building/UEDPIE_0_DayFinalLockedRoom.DayFinalLockedRoom (0.002347s) [2024.08.05-11.42.32:528][681]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms [2024.08.05-11.42.32:529][681]LogWorldMetrics: [Initialize] [2024.08.05-11.42.32:530][681]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/UEDPIE_0_DayFinalLockedRoom.DayFinalLockedRoom'. [2024.08.05-11.42.32:530][681]LogPlayLevel: PIE: World Init took: (0.000699s) [2024.08.05-11.42.32:556][681]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2024.08.05-11.42.32:556][681]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.08.05-11.42.32:556][681]LogAudioMixer: Display: Sample Rate: 48000 [2024.08.05-11.42.32:556][681]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.08.05-11.42.32:556][681]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.08.05-11.42.32:556][681]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.08.05-11.42.32:556][681]LogAudioMixer: Display: Max Channels (voices): 32 [2024.08.05-11.42.32:556][681]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.08.05-11.42.32:556][681]LogAudio: Display: AudioDevice MaxSources: 32 [2024.08.05-11.42.32:556][681]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.08.05-11.42.32:556][681]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.08.05-11.42.32:556][681]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.08.05-11.42.32:556][681]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend. [2024.08.05-11.42.32:557][681]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2' [2024.08.05-11.42.32:672][681]LogAudioMixerSDL: Opening default audio device (device index -1) [2024.08.05-11.42.32:696][681]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo [2024.08.05-11.42.32:696][681]LogAudioMixer: Display: Initializing Sound Submixes... [2024.08.05-11.42.32:696][681]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.08.05-11.42.32:696][681]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.08.05-11.42.32:696][681]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=2 [2024.08.05-11.42.32:696][681]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 [2024.08.05-11.42.32:696][681]LogInit: FAudioDevice initialized with ID 2. [2024.08.05-11.42.32:697][681]LogAudio: Display: Audio Device (ID: 2) registered with world 'DayFinalLockedRoom'. [2024.08.05-11.42.32:697][681]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 [2024.08.05-11.42.32:700][681]LogLoad: Game class is 'BP_FirstPersonGameMode_C' [2024.08.05-11.42.32:701][681]LogWorld: Bringing World /Game/Building/UEDPIE_0_DayFinalLockedRoom.DayFinalLockedRoom up for play (max tick rate 0) at 2024.08.05-19.42.32 [2024.08.05-11.42.32:701][681]LogWorld: Bringing up level for play took: 0.000720 [2024.08.05-11.42.32:701][681]LogOnline: OSS: Created online subsystem instance for: :Context_4 [2024.08.05-11.42.32:761][681]PIE: Server logged in [2024.08.05-11.42.32:761][681]PIE: Play in editor total start time 0.245 seconds. [2024.08.05-11.42.36:567][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.08.05-11.42.36:567][753]LogWorld: BeginTearingDown for /Game/Building/UEDPIE_0_DayFinalLockedRoom [2024.08.05-11.42.36:567][753]LogWorld: UWorld::CleanupWorld for DayFinalLockedRoom, bSessionEnded=true, bCleanupResources=true [2024.08.05-11.42.36:567][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.42.36:567][753]LogWorldMetrics: [Deinitialize] [2024.08.05-11.42.36:568][753]LogWorldMetrics: [Clear] [2024.08.05-11.42.36:642][753]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.08.05-11.42.36:649][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.42.36:669][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.08.05-11.42.36:669][753]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 [2024.08.05-11.42.36:719][753]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms [2024.08.05-11.42.36:895][754]LogPlayLevel: Display: Destroying online subsystem :Context_4 [2024.08.05-11.42.46:877][989]Cmd: DUPLICATE [2024.08.05-11.42.46:877][989]Cmd: ACTOR DUPLICATE [2024.08.05-11.43.10:539][504]Cmd: DUPLICATE [2024.08.05-11.43.10:539][504]Cmd: ACTOR DUPLICATE [2024.08.05-11.43.29:678][865]Cmd: DUPLICATE [2024.08.05-11.43.29:678][865]Cmd: ACTOR DUPLICATE [2024.08.05-11.43.31:523][900]Cmd: TRANSACTION UNDO [2024.08.05-11.43.31:523][900]LogEditorTransaction: Undo Duplicate Elements [2024.08.05-11.43.36:319][971]Cmd: DUPLICATE [2024.08.05-11.43.36:319][971]Cmd: ACTOR DUPLICATE [2024.08.05-11.44.16:005][802]Cmd: DUPLICATE [2024.08.05-11.44.16:005][802]Cmd: ACTOR DUPLICATE [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: ================================================ [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Total job queries 658, among them cache hits 262 (39.82%), DDC hits 349 (53.04%), Duplicates 21 (3.19%) [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Tracking 375 distinct input hashes that result in 289 distinct outputs (77.07%) [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: RAM used: 2.30 MiB of 3.15 GiB budget. Usage: 0.07% [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: === Shader Compilation stats === [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Shaders Compiled: 26 [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Jobs assigned 26, completed 26 (100%) [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Average time worker was idle: 27.82 s [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.11 s [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Job execution time: average 1.16 s, max 3.94 s [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 3.94 [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Shader code size: average 12.916 KiB, min 2.601 KiB, max 26.176 KiB [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.34 s [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.04% [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Jobs were issued in 26 batches (only local compilation was used), average 1.00 jobs/batch [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Average processing rate: 2.29 jobs/sec [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Total thread time: 21.053 s [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Total thread preprocess time: 12.225 s [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Percentage time preprocessing: 58.07% [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Effective parallelization: 1.86 (times faster than compiling all shaders on one thread). Compare with number of workers: 16 [2024.08.05-11.44.37:326][202]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 5 times, average 1.32 sec, max 3.17 sec, min 0.44 sec) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.40 sec, min 0.88 sec) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.82 sec, max 0.82 sec, min 0.82 sec) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.81 sec, max 0.81 sec, min 0.81 sec) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 0.77 sec, max 0.77 sec, min 0.77 sec) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 31.36% of total time (compiled 5 times, average 1.32 sec, max 3.17 sec, min 0.44 sec) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.87% of total time (compiled 2 times, average 1.14 sec, max 1.40 sec, min 0.88 sec) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: FLumenCardPS - 8.43% of total time (compiled 3 times, average 0.59 sec, max 1.01 sec, min 0.34 sec) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: FLumenCardVS - 3.91% of total time (compiled 1 times, average 0.82 sec, max 0.82 sec, min 0.82 sec) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: FDebugViewModePS - 3.86% of total time (compiled 1 times, average 0.81 sec, max 0.81 sec, min 0.81 sec) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: === Material stats === [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: Materials Cooked: 0 [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: Materials Translated: 166 [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: Material Total Translate Time: 0.12 s [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: Material Translation Only: 0.04 s (34%) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: Material Cache Hits: 20 (12%) [2024.08.05-11.44.37:327][202]LogShaderCompilers: Display: ================================================ [2024.08.05-11.45.42:492][460]LogTexture: Display: Building textures: /Game/src/book_encyclopedia_set_01_cover_roughness_4k_ncl1_2.book_encyclopedia_set_01_cover_roughness_4k_ncl1_2 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.062484 MB), EncodeSpeed: Fast [2024.08.05-11.45.42:535][461]LogTexture: Display: Building textures: /Game/src/book_encyclopedia_set_01_paper_roughness_4k_ncl1_2.book_encyclopedia_set_01_paper_roughness_4k_ncl1_2 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.062484 MB), EncodeSpeed: Fast [2024.08.05-11.45.42:576][461]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/scene3cpy_book_encyclopedia_set_01_book05.scene3cpy_book_encyclopedia_set_01_book05 [2024.08.05-11.45.42:576][461]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/scene3cpy_book_encyclopedia_set_01_book05.scene3cpy_book_encyclopedia_set_01_book05 [2024.08.05-11.45.42:577][461]LogActorFactory: Actor Factory spawned StaticMesh /Game/src/scene3cpy_book_encyclopedia_set_01_book05.scene3cpy_book_encyclopedia_set_01_book05 as actor: StaticMeshActor /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom:PersistentLevel.StaticMeshActor_28 [2024.08.05-11.45.42:607][461]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms [2024.08.05-11.45.42:613][461]LogEditorActor: Deleted 0 Actors (0.017 secs) [2024.08.05-11.45.42:621][461]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/scene3cpy_book_encyclopedia_set_01_book05.scene3cpy_book_encyclopedia_set_01_book05 [2024.08.05-11.45.42:621][461]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/src/scene3cpy_book_encyclopedia_set_01_book05.scene3cpy_book_encyclopedia_set_01_book05 [2024.08.05-11.45.42:623][461]LogActorFactory: Actor Factory spawned StaticMesh /Game/src/scene3cpy_book_encyclopedia_set_01_book05.scene3cpy_book_encyclopedia_set_01_book05 as actor: StaticMeshActor /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom:PersistentLevel.StaticMeshActor_29 [2024.08.05-11.45.42:804][463]LogTexture: Display: Building textures: /Game/src/book_encyclopedia_set_01_paper_nor_gl_4k_ncl1_2.book_encyclopedia_set_01_paper_nor_gl_4k_ncl1_2 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2024.08.05-11.45.42:854][463]LogTexture: Display: Building textures: /Game/src/book_encyclopedia_set_01_cover_nor_gl_4k_ncl1_2.book_encyclopedia_set_01_cover_nor_gl_4k_ncl1_2 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2024.08.05-11.45.43:016][463]LogTexture: Display: Building textures: /Game/src/book_encyclopedia_set_01_paper_diff_4k_ncl1_2.book_encyclopedia_set_01_paper_diff_4k_ncl1_2 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2024.08.05-11.45.43:042][463]LogTexture: Display: Building textures: /Game/src/book_encyclopedia_set_01_cover_diff_4k_ncl1_2.book_encyclopedia_set_01_cover_diff_4k_ncl1_2 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2024.08.05-11.46.19:999][201]LogDebuggerCommands: Repeating last play command: Selected Viewport [2024.08.05-11.46.20:061][201]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.08.05-11.46.20:062][201]LogPlayLevel: Creating play world package: /Game/Building/UEDPIE_0_DayFinalLockedRoom [2024.08.05-11.46.20:080][201]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017330s) [2024.08.05-11.46.20:080][201]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom to /Game/Building/UEDPIE_0_DayFinalLockedRoom.DayFinalLockedRoom (0.017515s) [2024.08.05-11.46.20:100][201]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms [2024.08.05-11.46.20:105][201]LogWorldMetrics: [Initialize] [2024.08.05-11.46.20:107][201]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/UEDPIE_0_DayFinalLockedRoom.DayFinalLockedRoom'. [2024.08.05-11.46.20:109][201]LogPlayLevel: PIE: World Init took: (0.004121s) [2024.08.05-11.46.20:150][201]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True [2024.08.05-11.46.20:151][201]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.08.05-11.46.20:151][201]LogAudioMixer: Display: Sample Rate: 48000 [2024.08.05-11.46.20:151][201]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.08.05-11.46.20:151][201]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.08.05-11.46.20:151][201]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.08.05-11.46.20:151][201]LogAudioMixer: Display: Max Channels (voices): 32 [2024.08.05-11.46.20:151][201]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.08.05-11.46.20:151][201]LogAudio: Display: AudioDevice MaxSources: 32 [2024.08.05-11.46.20:151][201]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.08.05-11.46.20:151][201]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.08.05-11.46.20:151][201]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.08.05-11.46.20:151][201]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend. [2024.08.05-11.46.20:152][201]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2' [2024.08.05-11.46.20:424][201]LogAudioMixerSDL: Opening default audio device (device index -1) [2024.08.05-11.46.20:517][201]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo [2024.08.05-11.46.20:520][201]LogAudioMixer: Display: Initializing Sound Submixes... [2024.08.05-11.46.20:520][201]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.08.05-11.46.20:520][201]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.08.05-11.46.20:523][201]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=3 [2024.08.05-11.46.20:524][201]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 [2024.08.05-11.46.20:524][201]LogInit: FAudioDevice initialized with ID 3. [2024.08.05-11.46.20:524][201]LogAudio: Display: Audio Device (ID: 3) registered with world 'DayFinalLockedRoom'. [2024.08.05-11.46.20:524][201]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 [2024.08.05-11.46.20:538][201]LogLoad: Game class is 'BP_FirstPersonGameMode_C' [2024.08.05-11.46.20:545][201]LogWorld: Bringing World /Game/Building/UEDPIE_0_DayFinalLockedRoom.DayFinalLockedRoom up for play (max tick rate 0) at 2024.08.05-19.46.20 [2024.08.05-11.46.20:546][201]LogWorld: Bringing up level for play took: 0.007003 [2024.08.05-11.46.20:548][201]LogOnline: OSS: Created online subsystem instance for: :Context_5 [2024.08.05-11.46.20:607][201]PIE: Server logged in [2024.08.05-11.46.20:608][201]PIE: Play in editor total start time 0.554 seconds. [2024.08.05-11.46.30:920][349]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.08.05-11.46.30:920][349]LogWorld: BeginTearingDown for /Game/Building/UEDPIE_0_DayFinalLockedRoom [2024.08.05-11.46.30:921][349]LogWorld: UWorld::CleanupWorld for DayFinalLockedRoom, bSessionEnded=true, bCleanupResources=true [2024.08.05-11.46.30:922][349]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.46.30:922][349]LogWorldMetrics: [Deinitialize] [2024.08.05-11.46.30:922][349]LogWorldMetrics: [Clear] [2024.08.05-11.46.31:029][349]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.08.05-11.46.31:037][349]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.46.31:061][349]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.08.05-11.46.31:062][349]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 [2024.08.05-11.46.31:118][349]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms [2024.08.05-11.46.31:405][350]LogPlayLevel: Display: Destroying online subsystem :Context_5 [2024.08.05-11.46.55:474][848]Cmd: TRANSACTION UNDO [2024.08.05-11.46.55:474][848]LogEditorTransaction: Undo Clicking on Elements [2024.08.05-11.46.57:492][869]Cmd: TRANSACTION UNDO [2024.08.05-11.46.57:493][869]LogEditorTransaction: Undo Set Scale [2024.08.05-11.47.04:072][985]Cmd: TRANSACTION UNDO [2024.08.05-11.47.04:073][985]LogEditorTransaction: Undo Set Scale [2024.08.05-11.47.15:294][178]LogDebuggerCommands: Repeating last play command: Selected Viewport [2024.08.05-11.47.15:357][178]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.08.05-11.47.15:358][178]LogPlayLevel: Creating play world package: /Game/Building/UEDPIE_0_DayFinalLockedRoom [2024.08.05-11.47.15:377][178]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018920s) [2024.08.05-11.47.15:377][178]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom to /Game/Building/UEDPIE_0_DayFinalLockedRoom.DayFinalLockedRoom (0.019098s) [2024.08.05-11.47.15:401][178]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms [2024.08.05-11.47.15:407][178]LogWorldMetrics: [Initialize] [2024.08.05-11.47.15:409][178]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/UEDPIE_0_DayFinalLockedRoom.DayFinalLockedRoom'. [2024.08.05-11.47.15:410][178]LogPlayLevel: PIE: World Init took: (0.004283s) [2024.08.05-11.47.15:447][178]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True [2024.08.05-11.47.15:447][178]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.08.05-11.47.15:447][178]LogAudioMixer: Display: Sample Rate: 48000 [2024.08.05-11.47.15:447][178]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.08.05-11.47.15:447][178]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.08.05-11.47.15:447][178]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.08.05-11.47.15:447][178]LogAudioMixer: Display: Max Channels (voices): 32 [2024.08.05-11.47.15:447][178]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.08.05-11.47.15:447][178]LogAudio: Display: AudioDevice MaxSources: 32 [2024.08.05-11.47.15:447][178]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.08.05-11.47.15:447][178]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.08.05-11.47.15:447][178]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.08.05-11.47.15:447][178]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend. [2024.08.05-11.47.15:448][178]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2' [2024.08.05-11.47.15:705][178]LogAudioMixerSDL: Opening default audio device (device index -1) [2024.08.05-11.47.15:754][178]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo [2024.08.05-11.47.15:755][178]LogAudioMixer: Display: Initializing Sound Submixes... [2024.08.05-11.47.15:755][178]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.08.05-11.47.15:755][178]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.08.05-11.47.15:756][178]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=4 [2024.08.05-11.47.15:756][178]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 [2024.08.05-11.47.15:756][178]LogInit: FAudioDevice initialized with ID 4. [2024.08.05-11.47.15:756][178]LogAudio: Display: Audio Device (ID: 4) registered with world 'DayFinalLockedRoom'. [2024.08.05-11.47.15:756][178]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 [2024.08.05-11.47.15:760][178]LogLoad: Game class is 'BP_FirstPersonGameMode_C' [2024.08.05-11.47.15:762][178]LogWorld: Bringing World /Game/Building/UEDPIE_0_DayFinalLockedRoom.DayFinalLockedRoom up for play (max tick rate 0) at 2024.08.05-19.47.15 [2024.08.05-11.47.15:762][178]LogWorld: Bringing up level for play took: 0.001551 [2024.08.05-11.47.15:763][178]LogOnline: OSS: Created online subsystem instance for: :Context_6 [2024.08.05-11.47.15:794][178]PIE: Server logged in [2024.08.05-11.47.15:794][178]PIE: Play in editor total start time 0.445 seconds. [2024.08.05-11.47.24:105][326]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.08.05-11.47.24:105][326]LogWorld: BeginTearingDown for /Game/Building/UEDPIE_0_DayFinalLockedRoom [2024.08.05-11.47.24:105][326]LogWorld: UWorld::CleanupWorld for DayFinalLockedRoom, bSessionEnded=true, bCleanupResources=true [2024.08.05-11.47.24:105][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.47.24:105][326]LogWorldMetrics: [Deinitialize] [2024.08.05-11.47.24:106][326]LogWorldMetrics: [Clear] [2024.08.05-11.47.24:192][326]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.08.05-11.47.24:200][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.47.24:219][326]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.08.05-11.47.24:220][326]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 [2024.08.05-11.47.24:274][326]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms [2024.08.05-11.47.24:425][327]LogPlayLevel: Display: Destroying online subsystem :Context_6 [2024.08.05-11.47.36:944][577]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.08.05-11.47.37:108][577]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Building/DayFinalLockedRoom" FILE="../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalLockedRoom.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.08.05-11.47.37:183][577]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms [2024.08.05-11.47.37:238][577]LogWorldPartition: Can't find class descriptor '/Game/Building/DayFinalLockedRoom.DayFinalLockedRoom_C' for saving '/Game/Building/DayFinalLockedRoom.DayFinalLockedRoom_C' [2024.08.05-11.47.37:238][577]LogWorldPartition: Can't find class descriptor '/Game/Building/DayFinalLockedRoom.DayFinalLockedRoom_C' for saving '/Game/Building/DayFinalLockedRoom.DayFinalLockedRoom_C' [2024.08.05-11.47.37:269][577]LogSavePackage: Moving output files for package: /Game/Building/DayFinalLockedRoom [2024.08.05-11.47.37:270][577]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/DayFinalLockedRoom52106FAB43244097AB32B2BBCA5741E1.tmp' to '../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalLockedRoom.umap' [2024.08.05-11.47.37:289][577]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control: /Game/Building/DayFinalLockedRoom_BuiltData [2024.08.05-11.47.37:290][577]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.08.05-11.47.37:290][577]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Building/DayFinalLockedRoom_BuiltData] ([1] browsable assets)... [2024.08.05-11.47.37:290][577]OBJ SavePackage: Finished generating thumbnails for package [/Game/Building/DayFinalLockedRoom_BuiltData] [2024.08.05-11.47.37:290][577]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Building/DayFinalLockedRoom_BuiltData" FILE="../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalLockedRoom_BuiltData.uasset" SILENT=true [2024.08.05-11.47.37:315][577]LogSavePackage: Moving output files for package: /Game/Building/DayFinalLockedRoom_BuiltData [2024.08.05-11.47.37:315][577]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/DayFinalLockedRoom_BuiltData4EA63E05A7ED42C5838935036D0BF8CE.tmp' to '../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalLockedRoom_BuiltData.uasset' [2024.08.05-11.47.37:316][577]LogFileHelpers: InternalPromptForCheckoutAndSave took 26.096 ms (total: 131.099 ms) [2024.08.05-11.47.37:316][577]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control: /Game/Building/DayFinalLockedRoom_BuiltData [2024.08.05-11.47.37:316][577]LogFileHelpers: Saving map 'DayFinalLockedRoom' took 0.210 [2024.08.05-11.47.37:331][577]LogFileHelpers: InternalPromptForCheckoutAndSave took 386.402 ms (total: 517.501 ms) [2024.08.05-11.47.37:397][577]LogContentValidation: Display: Starting to validate 2 assets [2024.08.05-11.47.37:397][577]LogContentValidation: Enabled validators: [2024.08.05-11.47.37:397][577]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2024.08.05-11.47.37:397][577]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2024.08.05-11.47.37:397][577]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2024.08.05-11.47.37:397][577]LogContentValidation: Display: Validating asset /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom [2024.08.05-11.47.37:398][577]AssetCheck: /Game/Building/DayFinalLockedRoom Validating asset [2024.08.05-11.47.37:398][577]LogContentValidation: Display: Validating asset /Game/Building/DayFinalLockedRoom_BuiltData.DayFinalLockedRoom_BuiltData [2024.08.05-11.47.37:398][577]AssetCheck: /Game/Building/DayFinalLockedRoom_BuiltData Validating asset [2024.08.05-11.47.40:324][651]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms [2024.08.05-11.47.41:633][651]LogSlate: Window 'Save Content' being destroyed [2024.08.05-11.47.41:669][651]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.08.05-11.47.41:732][651]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/small_wooden_table_01] ([1] browsable assets)... [2024.08.05-11.47.41:732][651]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/small_wooden_table_01] [2024.08.05-11.47.41:732][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/small_wooden_table_01" FILE="../../../../Unreal Projects/EscapeXA/Content/src/small_wooden_table_01.uasset" SILENT=true [2024.08.05-11.47.41:735][651]LogSavePackage: Moving output files for package: /Game/src/small_wooden_table_01 [2024.08.05-11.47.41:736][651]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/small_wooden_table_01D06A8501906A463594C0C9B54A03A388.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/small_wooden_table_01.uasset' [2024.08.05-11.47.41:792][651]LogFileHelpers: InternalPromptForCheckoutAndSave took 122.549 ms (total: 640.051 ms) [2024.08.05-11.47.41:859][651]LogContentValidation: Display: Starting to validate 1 assets [2024.08.05-11.47.41:859][651]LogContentValidation: Enabled validators: [2024.08.05-11.47.41:859][651]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2024.08.05-11.47.41:859][651]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2024.08.05-11.47.41:859][651]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2024.08.05-11.47.41:859][651]LogContentValidation: Display: Validating asset /Game/src/small_wooden_table_01.small_wooden_table_01 [2024.08.05-11.47.41:859][651]AssetCheck: /Game/src/small_wooden_table_01 Validating asset [2024.08.05-11.47.56:459][958]Cmd: DUPLICATE [2024.08.05-11.47.56:459][958]Cmd: ACTOR DUPLICATE [2024.08.05-11.48.03:698][ 87]Cmd: DUPLICATE [2024.08.05-11.48.03:698][ 87]Cmd: ACTOR DUPLICATE [2024.08.05-11.48.08:680][177]Cmd: DUPLICATE [2024.08.05-11.48.08:681][177]Cmd: ACTOR DUPLICATE [2024.08.05-11.48.15:114][302]Cmd: TRANSACTION UNDO [2024.08.05-11.48.15:115][302]LogEditorTransaction: Undo Move Elements [2024.08.05-11.48.24:494][457]Cmd: DUPLICATE [2024.08.05-11.48.24:494][457]Cmd: ACTOR DUPLICATE [2024.08.05-11.48.40:573][753]Cmd: ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES [2024.08.05-11.48.40:574][753]LogEditorActor: No worlds found in edactSelectMatchingStaticMesh [2024.08.05-11.48.58:235][119]Cmd: DUPLICATE [2024.08.05-11.48.58:235][119]Cmd: ACTOR DUPLICATE [2024.08.05-11.49.01:041][164]Cmd: TRANSACTION UNDO [2024.08.05-11.49.01:041][164]LogEditorTransaction: Undo Move Elements [2024.08.05-11.49.21:746][535]Cmd: DUPLICATE [2024.08.05-11.49.21:746][535]Cmd: ACTOR DUPLICATE [2024.08.05-11.49.30:885][700]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.08.05-11.49.31:051][700]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Building/DayFinalLockedRoom" FILE="../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalLockedRoom.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.08.05-11.49.31:128][700]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms [2024.08.05-11.49.31:188][700]LogWorldPartition: Can't find class descriptor '/Game/Building/DayFinalLockedRoom.DayFinalLockedRoom_C' for saving '/Game/Building/DayFinalLockedRoom.DayFinalLockedRoom_C' [2024.08.05-11.49.31:188][700]LogWorldPartition: Can't find class descriptor '/Game/Building/DayFinalLockedRoom.DayFinalLockedRoom_C' for saving '/Game/Building/DayFinalLockedRoom.DayFinalLockedRoom_C' [2024.08.05-11.49.31:229][700]LogSavePackage: Moving output files for package: /Game/Building/DayFinalLockedRoom [2024.08.05-11.49.31:230][700]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/DayFinalLockedRoom1BF8CBE3661149C18B6DEF14EA6748DD.tmp' to '../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalLockedRoom.umap' [2024.08.05-11.49.31:281][700]LogFileHelpers: All files are already saved. [2024.08.05-11.49.31:282][700]LogFileHelpers: Saving map 'DayFinalLockedRoom' took 0.232 [2024.08.05-11.49.31:314][700]LogFileHelpers: InternalPromptForCheckoutAndSave took 429.031 ms (total: 1.06 sec) [2024.08.05-11.49.31:421][700]LogContentValidation: Display: Starting to validate 1 assets [2024.08.05-11.49.31:421][700]LogContentValidation: Enabled validators: [2024.08.05-11.49.31:421][700]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2024.08.05-11.49.31:421][700]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2024.08.05-11.49.31:421][700]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2024.08.05-11.49.31:421][700]LogContentValidation: Display: Validating asset /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom [2024.08.05-11.49.31:422][700]AssetCheck: /Game/Building/DayFinalLockedRoom Validating asset [2024.08.05-11.49.40:154][887]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms [2024.08.05-11.49.40:250][887]LogStall: Shutdown... [2024.08.05-11.49.40:254][887]LogStall: Shutdown complete. [2024.08.05-11.49.40:418][887]LogSlate: Window 'EscapeXA - Unreal Editor' being destroyed [2024.08.05-11.49.40:670][887]Cmd: QUIT_EDITOR [2024.08.05-11.49.40:670][888]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2024.08.05-11.49.40:676][888]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2024.08.05-11.49.40:680][888]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown [2024.08.05-11.49.40:680][888]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown [2024.08.05-11.49.40:683][888]LogWorld: UWorld::CleanupWorld for DayFinalLockedRoom, bSessionEnded=true, bCleanupResources=true [2024.08.05-11.49.40:683][888]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.49.40:683][888]LogWorldMetrics: [Deinitialize] [2024.08.05-11.49.40:683][888]LogWorldMetrics: [Clear] [2024.08.05-11.49.40:724][888]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. [2024.08.05-11.49.40:752][888]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2024.08.05-11.49.40:752][888]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.49.40:753][888]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2024.08.05-11.49.40:753][888]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.05-11.49.40:870][888]LogStudioTelemetry: Ended StudioTelemetry Session [2024.08.05-11.49.40:877][888]LogAnalyticsSessionSummarySender: Sent summary session report for: AppId=UEEditor.Rocket.Release SessionId={C85F05EA-B3B2-4481-8DB4-C9F591E8753F} [2024.08.05-11.49.40:887][888]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider [2024.08.05-11.49.40:887][888]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session [2024.08.05-11.49.40:887][888]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider [2024.08.05-11.49.40:893][888]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerSDL)... [2024.08.05-11.49.40:893][888]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2024.08.05-11.49.40:893][888]LogAudio: Display: Audio Device unregistered from world 'DayFinalLockedRoom'. [2024.08.05-11.49.40:893][888]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. [2024.08.05-11.49.40:939][888]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 [2024.08.05-11.49.40:939][888]LogAudio: Display: Audio Device Manager Shutdown [2024.08.05-11.49.40:958][888]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2024.08.05-11.49.40:958][888]LogExit: Preparing to exit. [2024.08.05-11.49.41:001][888]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms [2024.08.05-11.49.41:688][888]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled [2024.08.05-11.49.41:694][888]LogExit: Editor shut down [2024.08.05-11.49.41:695][888]LogExit: Transaction tracking system shut down [2024.08.05-11.49.41:740][888]LogExit: Object subsystem successfully closed. [2024.08.05-11.49.41:748][888]LogShaderCompilers: Display: Shaders left to compile 0 [2024.08.05-11.49.42:387][888]MemoryProfiler: Shutdown [2024.08.05-11.49.42:387][888]NetworkingProfiler: Shutdown [2024.08.05-11.49.42:387][888]LoadingProfiler: Shutdown [2024.08.05-11.49.42:387][888]TimingProfiler: Shutdown [2024.08.05-11.49.42:707][888]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module [2024.08.05-11.49.42:711][888]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: [2024.08.05-11.49.42:711][888]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BC85F05EA-B3B2-4481-8DB4-C9F591E8753F%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.4.3-34507850%2B%2B%2BUE5%2BRelease-5.4&UserID=68e14bdcac184929be978cca0888b4ac-000003e8%7C%7C68e14bdcac184929be978cca0888b4ac&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing [2024.08.05-11.49.42:712][888]RenderDocPlugin: plugin has been unloaded. [2024.08.05-11.49.42:715][888]LogPakFile: Destroying PakPlatformFile [2024.08.05-11.49.42:751][888]LogVulkanRHI: Warning: FVulkanSubresourceAllocator 0x6cdc03a4100 has unfreed Image resources 0x00007d6e5edb126a libUnrealEditor-Core.so!FUnixPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/Unix/UnixPlatformStackWalk.cpp:765] 0x00007d6df05aad0f libUnrealEditor-VulkanRHI.so!VulkanRHI::FVulkanSubresourceAllocator::FVulkanSubresourceAllocator(VulkanRHI::EVulkanAllocationType, VulkanRHI::FMemoryManager*, unsigned char, VulkanRHI::FDeviceMemoryAllocation*, unsigned int, unsigned int) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanMemory.cpp:2578] 0x00007d6df05a78a1 libUnrealEditor-VulkanRHI.so!VulkanRHI::FVulkanResourceHeap::AllocateResource(VulkanRHI::FVulkanAllocation&, FVulkanEvictable*, VulkanRHI::EType, unsigned int, unsigned int, bool, bool, VulkanRHI::EVulkanAllocationMetaType, bool, char const*, unsigned int) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanMemory.cpp:2009] 0x00007d6df05ac57a libUnrealEditor-VulkanRHI.so!VulkanRHI::FMemoryManager::AllocateImageMemory(VulkanRHI::FVulkanAllocation&, FVulkanEvictable*, VkMemoryRequirements const&, unsigned int, VulkanRHI::EVulkanAllocationMetaType, bool, char const*, unsigned int) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanMemory.cpp:2953] 0x00007d6df05ad768 libUnrealEditor-VulkanRHI.so!VulkanRHI::FMemoryManager::AllocateDedicatedImageMemory(VulkanRHI::FVulkanAllocation&, FVulkanEvictable*, VkImage_T*, VkMemoryRequirements const&, unsigned int, VulkanRHI::EVulkanAllocationMetaType, bool, char const*, unsigned int) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanMemory.cpp:3135] 0x00007d6df066386a libUnrealEditor-VulkanRHI.so!FVulkanTexture::FVulkanTexture(FRHICommandListBase*, FVulkanDevice&, FRHITextureCreateDesc const&, FRHITransientHeapAllocation const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanTexture.cpp:1607] 0x00007d6df06602c7 libUnrealEditor-VulkanRHI.so!FVulkanDynamicRHI::RHICreateTexture(FRHICommandListBase&, FRHITextureCreateDesc const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanTexture.cpp:1018] 0x00007d6e57366d36 libUnrealEditor-RenderCore.so!FRenderTargetPool::FindFreeElement(FRHICommandListBase&, FRHITextureDesc, char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/RenderCore/Private/RenderTargetPool.cpp:124] 0x00007d6e57289627 libUnrealEditor-RenderCore.so!FRDGBuilder::ConvertToExternalTexture(FRDGTexture*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/RenderCore/Private/RenderGraphBuilder.cpp:639] 0x00007d6e42a7c48d libUnrealEditor-Renderer.so!LumenRadianceCache::UpdateRadianceCaches(FRDGBuilder&, FLumenSceneFrameTemporaries const&, LumenRadianceCache::TInlineArray const&, LumenRadianceCache::TInlineArray&, FScene const*, FViewFamilyInfo const&, bool, ERDGPassFlags) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Renderer/Private/Lumen/LumenRadianceCache.cpp:2250] [2024.08.05-11.49.42:752][888]LogVulkanRHI: Warning: ** LEAK 000 [01800028-00563fd8] 5586944 ImageRT 0x00007d6e5edb126a libUnrealEditor-Core.so!FUnixPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/Unix/UnixPlatformStackWalk.cpp:765] 0x00007d6df05a7318 libUnrealEditor-VulkanRHI.so!VulkanRHI::FVulkanSubresourceAllocator::TryAllocate2(VulkanRHI::FVulkanAllocation&, FVulkanEvictable*, unsigned int, unsigned int, VulkanRHI::EVulkanAllocationMetaType, char const*, unsigned int) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanMemory.cpp:3968] 0x00007d6df05a770a libUnrealEditor-VulkanRHI.so!VulkanRHI::FVulkanResourceHeap::AllocateResource(VulkanRHI::FVulkanAllocation&, FVulkanEvictable*, VulkanRHI::EType, unsigned int, unsigned int, bool, bool, VulkanRHI::EVulkanAllocationMetaType, bool, char const*, unsigned int) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanMemory.cpp:1967] 0x00007d6df05ac57a libUnrealEditor-VulkanRHI.so!VulkanRHI::FMemoryManager::AllocateImageMemory(VulkanRHI::FVulkanAllocation&, FVulkanEvictable*, VkMemoryRequirements const&, unsigned int, VulkanRHI::EVulkanAllocationMetaType, bool, char const*, unsigned int) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanMemory.cpp:2953] 0x00007d6df05ad768 libUnrealEditor-VulkanRHI.so!VulkanRHI::FMemoryManager::AllocateDedicatedImageMemory(VulkanRHI::FVulkanAllocation&, FVulkanEvictable*, VkImage_T*, VkMemoryRequirements const&, unsigned int, VulkanRHI::EVulkanAllocationMetaType, bool, char const*, unsigned int) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanMemory.cpp:3135] 0x00007d6df066386a libUnrealEditor-VulkanRHI.so!FVulkanTexture::FVulkanTexture(FRHICommandListBase*, FVulkanDevice&, FRHITextureCreateDesc const&, FRHITransientHeapAllocation const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanTexture.cpp:1607] 0x00007d6df06602c7 libUnrealEditor-VulkanRHI.so!FVulkanDynamicRHI::RHICreateTexture(FRHICommandListBase&, FRHITextureCreateDesc const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanTexture.cpp:1018] 0x00007d6e57366d36 libUnrealEditor-RenderCore.so!FRenderTargetPool::FindFreeElement(FRHICommandListBase&, FRHITextureDesc, char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/RenderCore/Private/RenderTargetPool.cpp:124] 0x00007d6e572a48c2 libUnrealEditor-RenderCore.so!FRDGBuilder::AllocatePooledTextures(FRHICommandListBase&, TArrayView) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/RenderCore/Private/RenderGraphBuilder.cpp:2722] 0x00007d6e572e5c68 libUnrealEditor-RenderCore.so!UE::Tasks::Private::FTaskHandle FRDGBuilder::AddCommandListSetupTask > >(FRDGBuilder::Execute()::$_10&&, UE::Tasks::FPipe*, TArray >&&, LowLevelTasks::ETaskPriority, bool)::'lambda'()::operator()() [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.inl:644] [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: /******************************************* Device Memory ********************************************\ [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: Max memory allocations 4294967295. [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 2 Device Memory Heaps: [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 0: Flags 0x1 - Size 12801015808 (12208.00 MB) - Used 179409344 (1.40%) - DeviceLocal - PrimaryHeap [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 1: Flags 0x0 - Size 33486204928 (31934.93 MB) - Used 1048576 (0.00%) [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 6 Device Memory Types (Not unified): [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 0: Flags 0x00001 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 2: Flags 0x00007 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 3: Flags 0x00001 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 5: Flags 0x00007 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 1: Flags 0x0000e - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 4: Flags 0x0000e - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: Memory Budget Extension: [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: | Usage | Budget | Size | [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: ---------|------------------------------------------------------------------| [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: HEAP 00 | 22.46% / 2741.49 MB | 12208.00 MB | 12208.00 MB | [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: HEAP 01 | 0.40% / 127.08 MB | 28868.00 MB | 31934.93 MB | [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: ---------|------------------------------------------------------------------| [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: Device Memory: 17 allocations on 2 heaps [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: Heap 0, 16 allocations [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: Alloc AllocSize(MB) TotalSize(MB) Handle [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 0 10.000 0.000 0x7d6cf81ad450 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 1 1.000 10.000 0x30a116d0 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 2 1.000 11.000 0x30899380 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 3 1.000 12.000 0x7d6cf804b8b0 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 4 1.000 13.000 0x30940b60 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 5 1.000 14.000 0x30926720 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 6 2.098 15.000 0x30beae70 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 7 1.000 17.098 0x7d6cf80e2b80 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 8 10.000 18.098 0x7d6cf827d370 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 9 1.000 28.098 0x30b6c190 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 10 1.000 29.098 0x7d6cf80cdbb0 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 11 10.000 30.098 0x30d217a0 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 12 128.000 40.098 0x7d6cf80eaa40 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 13 1.000 168.098 0x30d08630 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 14 1.000 169.098 0x7d6e2800f7d0 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 15 1.000 170.098 0x7d6cf80e46a0 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: Total Allocated 171.10 MB, Peak 3625.60 MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: Heap 1, 1 allocations [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: Alloc AllocSize(MB) TotalSize(MB) Handle [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 0 1.000 0.000 0x309537e0 [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: Total Allocated 1.00 MB, Peak 193.68 MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: Blocks Kept alive Current Frame (-1) [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: Free Blocks in Allocations: [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 1048576 : 0x6cd66293a00/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 1048576 : 0x6cd44814540/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 1048576 : 0x6cd82875900/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 1048576 : 0x6cd82870ac0/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 1048576 : 0x6cdc015e080/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 1048576 : 0x6cdc015c940/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 1048576 : 0x6cd66293a40/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 1048576 : 0x6cd66293d40/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 1048576 : 0x6cd66481220/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 1048576 : 0x6cd7a03e400/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 1048576 : 0x6cd7e9e2ac0/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 01 1048576 : 0x6cd66294100/Frame -0001 :: Size 1.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 2200000 : 0x6cd6e105cc0/Frame -0001 :: Size 2.10MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 134217728 : 0x6cdc015e580/Frame -0001 :: Size 128.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 10485760 : 0x6cdc067dbc0/Frame -0001 :: Size 10.00MB [2024.08.05-11.49.42:752][888]LogVulkanRHI: Display: 00 10485760 : 0x6cdc067b940/Frame -0001 :: Size 10.00MB [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: 00 10485760 : 0x6cdc067a7c0/Frame -0001 :: Size 10.00MB [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: /******************************************* FMemoryManager ********************************************\ [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: HEAP DUMP [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 0, Memory Type Index 0 [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 1, Memory Type Index 1 [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 2, Memory Type Index 2 [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 3, Memory Type Index 3 [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 4, Memory Type Index 4 [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 5, Memory Type Index 5 [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: BUFFER DUMP [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Buffer of 128 size Allocations: 0 Used / 0 Free [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Buffer of 256 size Allocations: 0 Used / 0 Free [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Buffer of 512 size Allocations: 0 Used / 0 Free [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Buffer of 1024 size Allocations: 0 Used / 0 Free [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Buffer of 2048 size Allocations: 0 Used / 0 Free [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Buffer of 8192 size Allocations: 0 Used / 0 Free [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Buffer of 0 size Allocations: 0 Used / 0 Free [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Buffer of large size Allocations: 0 Used / 0 Free [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ::Totals:: [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Large Alloc Used/Max 0/0 0.00% [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Binned Alloc Used/Max 0/0 0.00% [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: SUMMARY [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Device Heaps | Memory Reserved FreeMem TotalMem | Allocs - | Allocs | Flags | Type [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Device Heap 0 | 171.10mb / 171.10mb / 11865.80mb / 12208.00mb | 16 16 | 32 0 0 | 00007 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Device Heap 1 | 1.00mb / 1.00mb / 31932.93mb / 31934.93mb | 1 1 | 2 0 0 | 0000e | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Allocators | BufMem ImgMem FreeMem TotalMem | BufAllocs ImgAllocs | Pages BufPgs ImgPgs | Flags | Type [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 0 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00001 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 1 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 0000e | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 2 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00007 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 3 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00001 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 4 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 0000e | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ResourceHeap 5 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00007 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 128 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 256 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 512 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 1024 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 2048 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 8192 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 0 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool -1 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 128 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 256 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 512 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 1024 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 2048 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 8192 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool 0 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Pool -1 | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Dedicated Pages | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: TotalHost | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 0000e | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: TotalLocal | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00007 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Total | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Allocated Device Heap 0 | 0.00mb / 0.00mb / 12208.00mb / 12208.00mb | 0 0 | 0 0 0 | 00007 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Allocated Device Heap 1 | 0.00mb / 0.00mb / 31934.93mb / 31934.93mb | 0 0 | 0 0 0 | 0000e | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Subsystems | BufMem ImgMem FreeMem TotalMem | BufAllocs ImgAllocs | Pages BufPgs ImgPgs | Flags | Type [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: Staging | 0.00mb / 0.00mb / 0.00mb / 0.00mb | 0 0 | 0 0 0 | 00000 | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: --------------------------------------------------------------------------------------------------------------------------------------------------------- [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: SubAllocator Dump [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: | Free Count | Fill / Used / Free / Total / Largest | Unknown / UBO / MultiBuf / FrameTemp | ImageRT / Image | BufferUAV / BufferStg / BufOthr | [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ [2024.08.05-11.49.42:753][888]LogVulkanRHI: Display: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ [2024.08.05-11.49.42:780][888]LogExit: Exiting. [2024.08.05-11.49.42:780][888]LogInit: Tearing down SDL. [2024.08.05-11.49.42:793][888]Log file closed, 08/05/24 19:49:42