escape-xa/Saved/Logs/EscapeXA-backup-2024.08.05-15.23.27.log

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2024-08-05 23:39:11 +08:00
Log file open, 08/05/24 22:53:51
LogInit: Display: Running engine for game: EscapeXA
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Linux"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.4-CL-34507850"
LogCsvProfiler: Display: Metadata set : engineversion="5.4.3-34507850+++UE5+Release-5.4"
LogCsvProfiler: Display: Metadata set : os="Arch Linux 6.10.2-1-custom-ultimate"
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i7-12700H"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" "/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject"""
LogCsvProfiler: Display: Metadata set : loginid="68e14bdcac184929be978cca0888b4ac-000003e8"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.089172
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Linux-34EFF006F67F4CC39BD43DC74D3DACE4
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [../../../../Unreal Projects/EscapeXA/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAssetRegistry: Display: Asset registry cache read as 40.2 MiB from ../../../../Unreal Projects/EscapeXA/Intermediate/CachedAssetRegistry_0.bin
LogConfig: Display: Loading Android ini files took 0.08 seconds
LogConfig: Display: Loading Mac ini files took 0.10 seconds
LogConfig: Display: Loading IOS ini files took 0.10 seconds
LogConfig: Display: Loading VisionOS ini files took 0.12 seconds
LogConfig: Display: Loading Unix ini files took 0.12 seconds
LogConfig: Display: Loading TVOS ini files took 0.13 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.14 seconds
LogConfig: Display: Loading Windows ini files took 0.15 seconds
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Found config from plugin[ChaosVD] Engine
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogConfig: Display: Loading Linux ini files took 0.18 seconds
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogConfig: Display: Loading LinuxArm64 ini files took 0.19 seconds
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
LogPluginManager: Mounting Engine plugin LightMixer
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogStudioTelemetry: Display: Starting StudioTelemetry Module
LogStudioTelemetry: Display: Created an analytics provider LogAnalytics from module AnalyticsLog configuration Engine [StudioTelemetry.Log]
LogStudioTelemetry: Started StudioTelemetry Session
LogInit: Using libcurl 8.4.0
LogInit: - built for x86_64-unknown-linux-gnu
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: UnrealEditor
LogInit: Build: ++UE5+Release-5.4-CL-34507850
LogInit: Platform=LinuxEditor
LogInit: MachineId=68e14bdcac184929be978cca0888b4ac-000003e8
LogInit: DeviceId=
LogInit: Engine Version: 5.4.3-34507850+++UE5+Release-5.4
LogInit: Compatible Engine Version: 5.4.0-33043543+++UE5+Release-5.4
LogInit: Net CL: 33043543
LogInit: OS: Arch Linux (6.10.2-1-custom-ultimate), CPU: 12th Gen Intel(R) Core(TM) i7-12700H, GPU: Intel PCI-id: 8086-5691 (8086-3029)
LogInit: Compiled (64-bit): Jun 20 2024 04:13:25
LogInit: Architecture: x64
LogInit: Compiled with Clang: 16.0.6 (github.com/llvm/llvm-project 7cbf1a2591520c2491aa35339f227775f4d3adf6)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.4
LogInit: Command Line:
LogInit: Base Directory: /home/lihaowang/Documents/Unreal Engine/Engine/Binaries/Linux/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 48
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 134
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 12
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 13
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2024.08.05-14.53.51:930][ 0]LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
[2024.08.05-14.53.51:930][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.setres:1280x720]]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:Rec2020]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.708000,Y=0.292000)]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.170000,Y=0.797000)]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.131000,Y=0.046000)]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Substrate:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.08.05-14.53.51:931][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2024.08.05-14.53.51:931][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogConfig: CVar [[bCookOnTheFlyForLaunchOn:0]] deferred - dummy variable created
[2024.08.05-14.53.51:931][ 0]LogInit: Initializing SDL.
[2024.08.05-14.53.52:367][ 0]LogInit: Initialized SDL 2.24.0 revision: (compiled against 2.24.0)
[2024.08.05-14.53.52:367][ 0]LogInit: Using SDL video driver 'x11'
[2024.08.05-14.53.52:368][ 0]LogInit: Display metrics:
[2024.08.05-14.53.52:368][ 0]LogInit: PrimaryDisplayWidth: 1920
[2024.08.05-14.53.52:368][ 0]LogInit: PrimaryDisplayHeight: 1080
[2024.08.05-14.53.52:368][ 0]LogInit: PrimaryDisplayWorkAreaRect:
[2024.08.05-14.53.52:368][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1080
[2024.08.05-14.53.52:368][ 0]LogInit: VirtualDisplayRect:
[2024.08.05-14.53.52:368][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1080
[2024.08.05-14.53.52:368][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2024.08.05-14.53.52:368][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2024.08.05-14.53.52:368][ 0]LogInit: Number of monitors: 1
[2024.08.05-14.53.52:368][ 0]LogInit: Monitor 0
[2024.08.05-14.53.52:368][ 0]LogInit: Name: eDP-1 15"
[2024.08.05-14.53.52:368][ 0]LogInit: ID: display0
[2024.08.05-14.53.52:368][ 0]LogInit: NativeWidth: 1920
[2024.08.05-14.53.52:368][ 0]LogInit: NativeHeight: 1080
[2024.08.05-14.53.52:368][ 0]LogInit: bIsPrimary: true
[2024.08.05-14.53.52:368][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.08.05-14.53.52:368][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.08.05-14.53.52:368][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2024.08.05-14.53.52:369][ 0]LogLinux: Selected Device Profile: [LinuxEditor]
[2024.08.05-14.53.52:369][ 0]LogInit: Selected Device Profile: [LinuxEditor]
[2024.08.05-14.53.52:369][ 0]LogHAL: Display: Platform has ~ 63 GB [66972409856 / 68719476736 / 63], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.08.05-14.53.52:369][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Linux]
[2024.08.05-14.53.52:369][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.08.05-14.53.52:369][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[r.Shaders.WarningsAsErrors:0 ;; 0: off, 1: global shaders, 2: all]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Applying CVar settings from Section [Startup_Linux] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.08.05-14.53.52:369][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Set CVar [[g.TimeoutForBlockOnRenderFence:60000]]
[2024.08.05-14.53.52:369][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Saved/Config/LinuxEditor/Editor.ini]
[2024.08.05-14.53.52:369][ 0]LogInit: Unix hardware info:
[2024.08.05-14.53.52:369][ 0]LogInit: - we are not the first instance of this executable
[2024.08.05-14.53.52:369][ 0]LogInit: - this process' id (pid) is 2137, parent process' id (ppid) is 1841
[2024.08.05-14.53.52:369][ 0]LogInit: - we are not running under debugger
[2024.08.05-14.53.52:369][ 0]LogInit: - machine network name is 'battlemage'
[2024.08.05-14.53.52:369][ 0]LogInit: - user name is 'lihaowang' (lihaowang)
[2024.08.05-14.53.52:369][ 0]LogInit: - we're logged in locally
[2024.08.05-14.53.52:369][ 0]LogInit: - we're running with rendering
[2024.08.05-14.53.52:369][ 0]LogInit: - CPU: GenuineIntel '12th Gen Intel(R) Core(TM) i7-12700H' (signature: 0x906A3)
[2024.08.05-14.53.52:369][ 0]LogInit: - Number of physical cores available for the process: 14
[2024.08.05-14.53.52:369][ 0]LogInit: - Number of logical cores available for the process: 20
[2024.08.05-14.53.52:369][ 0]LogInit: - GPU Brand Info: Intel PCI-id: 8086-5691 (8086-3029)
[2024.08.05-14.53.52:369][ 0]LogInit: - Memory allocator used: Mimalloc
[2024.08.05-14.53.52:369][ 0]LogInit: - This is an internal build.
[2024.08.05-14.53.52:369][ 0]LogCore: Benchmarking clocks:
[2024.08.05-14.53.52:369][ 0]LogCore: - CLOCK_MONOTONIC (id=1) can sustain 61675941 (61676K, 62M) calls per second without zero deltas.
[2024.08.05-14.53.52:369][ 0]LogCore: - CLOCK_MONOTONIC_RAW (id=4) can sustain 56132155 (56132K, 56M) calls per second without zero deltas.
[2024.08.05-14.53.52:369][ 0]LogCore: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 319440494 (319440K, 319M) calls per second with 99.999903% zero deltas.
[2024.08.05-14.53.52:369][ 0]LogCore: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas.
[2024.08.05-14.53.52:369][ 0]LogInit: Unix-specific commandline switches:
[2024.08.05-14.53.52:369][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2024.08.05-14.53.52:369][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2024.08.05-14.53.52:369][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2024.08.05-14.53.52:369][ 0]LogInit: -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
[2024.08.05-14.53.52:369][ 0]LogInit: -useksm - uses kernel same-page mapping (KSM) for mapped memory (OFF)
[2024.08.05-14.53.52:369][ 0]LogInit: -ksmmergeall - marks all mmap'd memory pages suitable for KSM (OFF)
[2024.08.05-14.53.52:369][ 0]LogInit: -preloadmodulesymbols - Loads the main module symbols file into memory (OFF)
[2024.08.05-14.53.52:369][ 0]LogInit: -sigdfl=SIGNAL - Allows a specific signal to be set to its default handler rather then ignoring the signal
[2024.08.05-14.53.52:369][ 0]LogInit: -crashhandlerstacksize - Allows setting crash handler stack sizes (204800)
[2024.08.05-14.53.52:369][ 0]LogInit: -noexclusivelockonwrite - disables marking files created by the engine as exclusive locked while the engine has them opened
[2024.08.05-14.53.52:369][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2024.08.05-14.53.52:369][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2024.08.05-14.53.52:369][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2024.08.05-14.53.52:369][ 0]LogInit: -allowsyscallfilterfile=PATH_TO_FILE - sets up a system call filter allow list. any invalid syscall in this list *will* cause a crash
[2024.08.05-14.53.52:369][ 0]LogInit: - Physical RAM available (not considering process quota): 63 GB (63869 MB, 65402744 KB, 66972409856 bytes)
[2024.08.05-14.53.52:369][ 0]LogInit: - VirtualMemoryAllocator pools will grow at scale 1.4
[2024.08.05-14.53.52:369][ 0]LogInit: - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change)
[2024.08.05-14.53.52:369][ 0]LogInit: - PageSize 4096
[2024.08.05-14.53.52:369][ 0]LogInit: - BinnedPageSize 65536
[2024.08.05-14.53.52:369][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.08.05-14.53.52:374][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.08.05-14.53.52:565][ 0]LogInit: Using OS detected language (en-US).
[2024.08.05-14.53.52:565][ 0]LogInit: Using OS detected locale (en-US).
[2024.08.05-14.53.52:565][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2024.08.05-14.53.52:821][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.08.05-14.53.52:821][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.08.05-14.53.53:058][ 0]LogVulkanRHI: Display: Found VULKAN_SDK=
[2024.08.05-14.53.53:058][ 0]LogVulkanRHI: Display: Registering provided Vulkan validation layers
[2024.08.05-14.53.53:058][ 0]LogVulkanRHI: Display: Updated VK_LAYER_PATH=../../../Engine/Binaries/ThirdParty/Vulkan/Linux:../../../Engine/Binaries/ThirdParty/Vulkan/Linux
[2024.08.05-14.53.53:058][ 0]LogVulkanRHI: Display: Updated LD_LIBRARY_PATH=../../../Engine/Binaries/ThirdParty/Vulkan/Linux:../../../Engine/Binaries/ThirdParty/Vulkan/Linux
[2024.08.05-14.53.53:059][ 0]LogInit: Using SDL_WINDOW_VULKAN
[2024.08.05-14.53.53:059][ 0]LogVulkanRHI: Vulkan PSO Precaching = 0, PipelineFileCache = 1
[2024.08.05-14.53.53:059][ 0]LogVulkanRHI: Display: Built with Vulkan header version 1.3.250
[2024.08.05-14.53.53:059][ 0]LogVulkanRHI: Starting Vulkan Profile check for VP_UE_Vulkan_SM5_RT:
[2024.08.05-14.53.53:086][ 0]LogVulkanRHI: - Checking device support for profile VP_UE_Vulkan_SM5_RT (deviceName=Intel(R) Arc(tm) A730M Graphics (DG2), driverName=Intel open-source Mesa driver, driverInfo=Mesa 24.1.5-arch1.1). You may find the details of the capabilities of this device on https://vulkan.gpuinfo.org/
[2024.08.05-14.53.53:087][ 0]LogVulkanRHI: Vulkan Profile check complete.
[2024.08.05-14.53.53:087][ 0]LogVulkanRHI: Display: Vulkan RayTracing disabled because SM6 shader platform is required (r.RayTracing.RequireSM6=1).
[2024.08.05-14.53.53:087][ 0]LogVulkanRHI: Using API Version 1.1.
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: Found 24 available instance extensions :
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_EXT_acquire_drm_display
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_EXT_acquire_xlib_display
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_EXT_debug_report
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: + VK_EXT_debug_utils
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_EXT_direct_mode_display
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_EXT_display_surface_counter
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_EXT_headless_surface
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_EXT_surface_maintenance1
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: + VK_EXT_swapchain_colorspace
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_device_group_creation
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_display
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence_capabilities
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_external_memory_capabilities
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore_capabilities
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_get_display_properties2
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_get_physical_device_properties2
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_get_surface_capabilities2
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_portability_enumeration
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: + VK_KHR_surface
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_surface_protected_capabilities
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_wayland_surface
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_KHR_xcb_surface
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: + VK_KHR_xlib_surface
[2024.08.05-14.53.53:109][ 0]LogVulkanRHI: Display: - VK_LUNARG_direct_driver_loading
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: Found 12 available instance layers :
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_profiles
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_synchronization2
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_validation
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_LUNARG_api_dump
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_LUNARG_gfxreconstruct
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_MANGOAPP_overlay
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_MANGOHUD_overlay_x86_64
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_MESA_device_select
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_fossilize_32
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_fossilize_64
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_overlay_32
[2024.08.05-14.53.53:118][ 0]LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_overlay_64
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Creating Vulkan Device using VkPhysicalDevice 0x3b937880.
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - DeviceName: Intel(R) Arc(tm) A730M Graphics (DG2)
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - API=1.3.278 (0x403116) Driver=0x6001005 VendorId=0x8086
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - DeviceID=0x5691 Type=VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - Max Descriptor Sets Bound 8, Timestamps 1
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: API Version: 1.3.278
[2024.08.05-14.53.53:123][ 0]LogRHI: RHI Adapter Info:
[2024.08.05-14.53.53:123][ 0]LogRHI: Name: Intel(R) Arc(tm) A730M Graphics (DG2)
[2024.08.05-14.53.53:123][ 0]LogRHI: Driver Version: 24.1.5 (internal:24.1.5, unified:)
[2024.08.05-14.53.53:123][ 0]LogRHI: Driver Date: 01-01-01
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: Found 164 available device extensions :
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: + VK_AMD_buffer_marker
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_4444_formats
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_attachment_feedback_loop_dynamic_state
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_attachment_feedback_loop_layout
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_border_color_swizzle
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_buffer_device_address
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: + VK_EXT_calibrated_timestamps
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_color_write_enable
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_conditional_rendering
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_conservative_rasterization
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_custom_border_color
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_depth_bias_control
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clamp_zero_one
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clip_control
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clip_enable
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: + VK_EXT_descriptor_buffer
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: + VK_EXT_descriptor_indexing
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_display_control
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_dynamic_rendering_unused_attachments
[2024.08.05-14.53.53:123][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state3
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_external_memory_dma_buf
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_external_memory_host
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_fragment_shader_interlock
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_global_priority
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_global_priority_query
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_graphics_pipeline_library
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_EXT_host_query_reset
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_image_2d_view_of_3d
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_image_drm_format_modifier
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_image_robustness
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_image_sliced_view_of_3d
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_image_view_min_lod
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_index_type_uint8
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_inline_uniform_block
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_line_rasterization
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_load_store_op_none
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_map_memory_placed
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_EXT_memory_budget
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_mesh_shader
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_multi_draw
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_mutable_descriptor_type
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_nested_command_buffer
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_non_seamless_cube_map
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_pci_bus_info
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_physical_device_drm
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_EXT_pipeline_creation_cache_control
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_creation_feedback
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_library_group_handles
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_robustness
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_post_depth_coverage
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_primitive_topology_list_restart
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_primitives_generated_query
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_private_data
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_provoking_vertex
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_queue_family_foreign
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_robustness2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_sample_locations
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_sampler_filter_minmax
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_EXT_scalar_block_layout
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_separate_stencil_usage
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_shader_atomic_float
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_shader_atomic_float2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_EXT_shader_demote_to_helper_invocation
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_shader_module_identifier
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_shader_stencil_export
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_shader_subgroup_ballot
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_shader_subgroup_vote
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_EXT_shader_viewport_index_layer
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_EXT_subgroup_size_control
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_swapchain_maintenance1
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_texel_buffer_alignment
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_tooling_info
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_transform_feedback
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_vertex_attribute_divisor
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_vertex_input_dynamic_state
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_EXT_ycbcr_image_arrays
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_GOOGLE_decorate_string
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_GOOGLE_hlsl_functionality1
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_GOOGLE_user_type
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_INTEL_shader_integer_functions2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_16bit_storage
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_8bit_storage
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_acceleration_structure
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_bind_memory2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_buffer_device_address
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_calibrated_timestamps
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_cooperative_matrix
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_copy_commands2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_create_renderpass2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_dedicated_allocation
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_deferred_host_operations
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_depth_stencil_resolve
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_descriptor_update_template
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_device_group
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_draw_indirect_count
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_driver_properties
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_dynamic_rendering
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence_fd
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_external_memory
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_external_memory_fd
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore_fd
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_format_feature_flags2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_fragment_shading_rate
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: * VK_KHR_get_memory_requirements2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_global_priority
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_image_format_list
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_imageless_framebuffer
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_incremental_present
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_index_type_uint8
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_line_rasterization
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_load_store_op_none
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance1
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance3
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_maintenance4
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance5
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance6
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_map_memory2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: * VK_KHR_multiview
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_pipeline_executable_properties
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_pipeline_library
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_present_id
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_present_wait
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_push_descriptor
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_ray_query
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_ray_tracing_maintenance1
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_ray_tracing_pipeline
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_ray_tracing_position_fetch
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_relaxed_block_layout
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_sampler_mirror_clamp_to_edge
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_sampler_ycbcr_conversion
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_separate_depth_stencil_layouts
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_shader_atomic_int64
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_shader_clock
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_shader_draw_parameters
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_shader_expect_assume
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_shader_float16_int8
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_shader_float_controls
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_shader_integer_dot_product
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_shader_maximal_reconvergence
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_shader_non_semantic_info
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_shader_quad_control
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_extended_types
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_rotate
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_uniform_control_flow
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_shader_terminate_invocation
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_spirv_1_4
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_storage_buffer_storage_class
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_swapchain
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_swapchain_mutable_format
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: + VK_KHR_synchronization2
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_timeline_semaphore
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_uniform_buffer_standard_layout
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_variable_pointers
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_vertex_attribute_divisor
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_vulkan_memory_model
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_workgroup_memory_explicit_layout
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_KHR_zero_initialize_workgroup_memory
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_NV_compute_shader_derivatives
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - VK_VALVE_mutable_descriptor_type
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: Found 1 available device layers :
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: * VK_LAYER_MESA_device_select
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: Vulkan Physical Device Driver Properties:
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - driverName: Intel open-source Mesa driver
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: - driverInfo: Mesa 24.1.5-arch1.1
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: Vulkan Variable Rate Shading choice: 0.
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: Device properties: Geometry 1 BufferAtomic64 1 ImageAtomic64 0
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: Enabling Vulkan Descriptor Buffers with: allowSamplerImageViewPostSubmitCreation=1, maxDescriptorBufferBindings=8, maxSamplerDescriptorBufferBindings=8, maxResourceDescriptorBufferBindings=8, samplerDescriptorBufferAddressSpaceSize=2147483648, resourceDescriptorBufferAddressSpaceSize=2147483648, maxSamplerDescriptorBufferRange=2147483648, maxResourceDescriptorBufferRange=2147483648, descriptorBufferAddressSpaceSize=2147483648, descriptorBufferOffsetAlignment=64, samplerDescriptorSize=32
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: Found 1 Queue Families
[2024.08.05-14.53.53:124][ 0]LogVulkanRHI: Display: Initializing Queue Family 0: 1 queues Gfx Compute Xfer Sparse
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: Using 0 device layers.
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: Using 25 device extensions:
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_swapchain
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_EXT_memory_budget
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_create_renderpass2
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_deferred_host_operations
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_spirv_1_4
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_shader_float_controls
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_image_format_list
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_driver_properties
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_maintenance4
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_shader_atomic_int64
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_EXT_scalar_block_layout
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_EXT_shader_viewport_index_layer
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_separate_depth_stencil_layouts
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_synchronization2
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_fragment_shading_rate
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_multiview
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_get_memory_requirements2
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_EXT_descriptor_indexing
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_EXT_host_query_reset
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_EXT_subgroup_size_control
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_EXT_calibrated_timestamps
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_EXT_descriptor_buffer
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_EXT_shader_demote_to_helper_invocation
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_EXT_pipeline_creation_cache_control
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: * VK_KHR_buffer_device_address
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: Max memory allocations 4294967295.
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: 2 Device Memory Heaps:
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: 0: Flags 0x1 - Size 12801015808 (12208.00 MB) - Used 0 (0.00%) - DeviceLocal - PrimaryHeap
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: 1: Flags 0x0 - Size 33486204928 (31934.93 MB) - Used 0 (0.00%)
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: 6 Device Memory Types (Not unified):
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: 0: Flags 0x00001 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: 2: Flags 0x00007 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: 3: Flags 0x00001 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: 5: Flags 0x00007 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: 1: Flags 0x0000e - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: 4: Flags 0x0000e - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: Memory Budget Extension:
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: | Usage | Budget | Size |
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: ---------|------------------------------------------------------------------|
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: HEAP 00 | 0.00% / 0.00 MB | 10987.00 MB | 12208.00 MB |
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: HEAP 01 | 0.00% / 0.00 MB | 28741.00 MB | 31934.93 MB |
[2024.08.05-14.53.53:126][ 0]LogVulkanRHI: Display: ---------|------------------------------------------------------------------|
[2024.08.05-14.53.53:133][ 0]LogVulkanRHI: Display: FVulkanPipelineStateCacheManager: Binary pipeline cache '../../../../Unreal Projects/EscapeXA/Saved/VulkanPSO.cache.8086.5691' not found.
[2024.08.05-14.53.53:133][ 0]LogVulkanRHI: Display: Wave Operations have been ENABLED (wave size: min=8 max=32).
[2024.08.05-14.53.53:142][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.08.05-14.53.53:143][ 0]LogRHI: Texture pool is 8545 MB (70% of 12208 MB)
[2024.08.05-14.53.53:143][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.08.05-14.53.53:150][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_0.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_0.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -platform=all'
[2024.08.05-14.53.53:150][ 0]LogMonitoredProcess: Running Serialized UAT: [ /usr/bin/env -- "/home/lihaowang/Documents/Unreal Engine/Engine/Build/BatchFiles/RunUAT.sh" -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_0.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_0.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -platform=all ]
[2024.08.05-14.53.53:153][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.08.05-14.53.53:153][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.08.05-14.53.53:153][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.08.05-14.53.53:153][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.08.05-14.53.53:153][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.08.05-14.53.53:153][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
[2024.08.05-14.53.53:153][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.12.so
[2024.08.05-14.53.53:153][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.5.so
[2024.08.05-14.53.53:153][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.08.05-14.53.53:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.08.05-14.53.53:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.08.05-14.53.53:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.08.05-14.53.53:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.08.05-14.53.53:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.08.05-14.53.53:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.08.05-14.53.53:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.08.05-14.53.53:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.08.05-14.53.53:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.08.05-14.53.53:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.08.05-14.53.53:174][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.08.05-14.53.53:174][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.08.05-14.53.53:174][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.08.05-14.53.53:174][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.08.05-14.53.53:178][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.08.05-14.53.53:178][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.08.05-14.53.53:178][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.08.05-14.53.53:178][ 0]LogTargetPlatformManager: Display: Building Assets For LinuxEditor
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: Unable to find shader format SF_VULKAN_ES31_ANDROID from hinted modules, loading all potential format modules to find it
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: VVM_1_0
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.08.05-14.53.53:192][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2024.08.05-14.53.53:192][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
[2024.08.05-14.53.53:193][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.08.05-14.53.53:193][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Unreal Projects/EscapeXA/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.08.05-14.53.53:193][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.08.05-14.53.53:193][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Unreal Projects/EscapeXA/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.08.05-14.53.53:193][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.08.05-14.53.53:211][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1426 MiB)
[2024.08.05-14.53.53:211][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.08.05-14.53.53:211][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.08.05-14.53.53:211][ 0]LogZenServiceInstance: Found Zen config default=/home/lihaowang/.config/Epic/UnrealEngine/Common/Zen/Data
[2024.08.05-14.53.53:211][ 0]LogZenServiceInstance: InTree version at '/home/lihaowang/Documents/Unreal Engine/Engine/Binaries/Linux/zenserver' is '5.4.5-202405102233-linux-x86_64-release-373e58b'
[2024.08.05-14.53.53:211][ 0]LogZenServiceInstance: Installed version at '/home/lihaowang/.config/Epic/UnrealEngine/Common/Zen/Install/zenserver' is '5.4.5-202405102233-linux-x86_64-release-373e58b'
[2024.08.05-14.53.53:212][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed
[2024.08.05-14.53.53:212][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2024.08.05-14.53.53:213][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2024.08.05-14.53.53:214][ 0]LogDerivedDataCache: /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
[2024.08.05-14.53.53:214][ 0]LogDerivedDataCache: Display: /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.00ms. RandomReadSpeed=7169.03MBs, RandomWriteSpeed=748.57MBs. Assigned SpeedClass 'Local'
[2024.08.05-14.53.53:215][ 0]LogDerivedDataCache: Local: Using data cache path /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: DeleteOnly
[2024.08.05-14.53.53:215][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2024.08.05-14.53.53:215][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
[2024.08.05-14.53.53:215][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.08.05-14.53.53:215][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.08.05-14.53.53:215][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.08.05-14.53.53:215][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.08.05-14.53.53:215][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../Unreal Projects/EscapeXA/Intermediate/Shaders/WorkingDirectory/2137/).
[2024.08.05-14.53.53:216][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../Unreal Projects/EscapeXA/Intermediate/Shaders/tmp/A4E0AFC198F64537ACDFAF15F1B69360/'.
[2024.08.05-14.53.53:216][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 16 workers.
[2024.08.05-14.53.53:217][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Unreal Projects/EscapeXA/Intermediate/ShaderAutogen/VULKAN_SM5/AutogenShaderHeaders.ush
[2024.08.05-14.53.53:217][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.08.05-14.53.53:681][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.08.05-14.53.54:964][ 0]LogSlate: Using FreeType 2.10.0
[2024.08.05-14.53.54:964][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.08.05-14.53.54:965][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2024.08.05-14.53.54:965][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2024.08.05-14.53.54:966][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2024.08.05-14.53.54:966][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2024.08.05-14.53.54:966][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2024.08.05-14.53.54:966][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2024.08.05-14.53.54:978][ 0]LogAssetRegistry: FAssetRegistry took 0.0011 seconds to start up
[2024.08.05-14.53.54:984][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Unreal Projects/EscapeXA/Intermediate/CachedAssetRegistry_*.bin.
[2024.08.05-14.53.55:276][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.08.05-14.53.55:379][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.08.05-14.53.55:379][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.08.05-14.53.55:379][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.08.05-14.53.55:380][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.08.05-14.53.55:380][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.08.05-14.53.55:395][ 0]LogLinux: Selected Device Profile: [LinuxEditor]
[2024.08.05-14.53.55:395][ 0]LogDeviceProfileManager: Active device profile: [0xbf8ff2a4400][0xbf8ff305000 66] LinuxEditor
[2024.08.05-14.53.55:395][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="LinuxEditor"
[2024.08.05-14.53.55:398][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.08.05-14.53.55:398][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Unreal Projects/EscapeXA/Intermediate/ShaderAutogen/VULKAN_SM6/AutogenShaderHeaders.ush
[2024.08.05-14.53.55:399][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.08.05-14.53.55:399][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, MinAllowed_Sdk=r25b, MaxAllowed_Sdk=r26c, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites, Support_FullSdk")
[2024.08.05-14.53.55:399][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Valid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=v22_clang-16.0.6-centos7, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.08.05-14.53.55:399][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Valid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=v22_clang-16.0.6-centos7, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.08.05-14.53.55:402][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_1.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_1.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -Device=Linux@battlemage'
[2024.08.05-14.53.55:402][ 0]LogMonitoredProcess: Running Serialized UAT: [ /usr/bin/env -- "/home/lihaowang/Documents/Unreal Engine/Engine/Build/BatchFiles/RunUAT.sh" -ScriptsForProject="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyReport_1.log" -log="/home/lihaowang/Documents/Unreal Projects/EscapeXA/Intermediate/TurnkeyLog_1.log" -project="/home/lihaowang/Documents/Unreal Projects/EscapeXA/EscapeXA.uproject" -Device=Linux@battlemage -nocompile -nocompileuat ]
[2024.08.05-14.53.55:490][ 0]LogMaterial: Display: WorldGridMaterial-SM5-Default: MATSM_F352F674A0D503790A5235582FBA6412_SF_VULKAN_SM5_301054914__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_DXC1_VFO_LFV_LTRRT_SKYATM_SKYHF_SLWSMDLT_STRDSTRIP_gs1_sdct_VRS_VT-0-0-1-0_WCS-2325633383_MIN_PJC_DF_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_2784805414_SKPassThrough1DB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM5_FL_00000009_MFA_ffffffff_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_9107FBCE4C95329989F3AF1F988A1B948D5415DB___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0607F513B24389B7B128E9E8A0CCE88D610F7EA20C42029D3A7877F6520B43A3D0406C57469EABB8F_FLumenCardPS<false>0_0_04C28CC5C12BB824862B697D7934ED9AE7F9A2290C4CE29BE25F7A4B1586CA4C1685BCF80731FE636_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0607F513B24389B7B128E9E8A0CCE88D610F7EA209FC66713AD9ABF570AFA2305B93FC5C738D84F68_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_0C7E8CA1445FF6113900BDCA485993EB7565D18A23A5C050EDA61D8746F0E9964B93764192CDA0FEC_TLightMapDensityPSTLightMapPolicyHQ0_0_0D9266703E6E3B6347F7FD405578E7D98E5297CA1521978846115608446F9DA3A1F702249EB7A0670_FRayTracingDynamicGeometryConverterCS0_0_0BAA4738D4CF5F16BCBAFD3AB6396579AB7480F6F2354DECCB2A712BE87D686AC15F810A22FF04C03_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_0F08533AC65F16279C50BAE2B47A52EBA64F25B965499C62E0B4F94FAF8ED89C8DCDCE5E21CB42FB4_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight1_0_0F08533AC65F16279C50BAE2B47A52EBA64F25B965499C62E0B4F94FAF8ED89C8DCDCE5E21CB42FB4_TBasePassPSTLightMapPolicyLQSkylight0_0_0F08533AC65F16279C50BAE2B47A52EBA64F25B967DE007F37B9EDFEADA0F99CD8B3B3FE8BA8667D4_TBasePassPSTLightMapPolicyLQSkylight1_0_0F08533AC65F16279C50BAE2B47A52EBA64F25B967DE007F37B9EDFEADA0F99CD8B3B3FE8BA8667D4_FLandscapeGrassWeightVS0_0_05454D8A685EE33DEE0DBD39EF758C2D38FA67C301B77525BB8A06C3E0F000DC5215C3E406ED229DB_TLightMapDensityVSFNoLightMapPolicy0_0_0D9266703E6E3B6347F7FD405578E7D98E5297CA14614AA9E74A19F2F59697729AA6BC87597565C83_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F08533AC65F16279C50BAE2B47A52EBA64F25B96403E1A9CFE9B3C096892F2204F32D165B2E18AD4_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ1_0_0F08533AC65F16279C50BAE2B47A52EBA64F25B96403E1A9CFE9B3C096892F2204F32D165B2E18AD4_FHitProxyVS0_0_081CB824A1EF9FCDB9C24863D37570934D65C135C0B2BB20A5AA79652B6E494992549D43D86675DE3_FHitProxyPS0_0_0541D13118E23770EF0A9733F37C2D54E5223CAD173D99F67B8836719D122F4FF6EB6BECCF0E18AAD_FLandscapeGrassWeightPS0_0_05454D8A685EE33DEE0DBD39EF758C2D38FA67C30DDBA648C6084BD4F761051BFA03E7F1879BDB47F_TBasePassPSFNoLightMapPolicy0_0_0F08533AC65F16279C50BAE2B47A52EBA64F25B963EDAD906CE1107B8BB1F8E00F6959CA8D5A8DB12_TBasePassPSFNoLightMapPolicy1_0_0F08533AC65F16279C50BAE2B47A52EBA64F25B963EDAD906CE1107B8BB1F8E00F6959CA8D5A8DB12_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_0C7E8CA1445FF6113900BDCA485993EB7565D18A2DAAEF91892B3153BC4E98AA87EE31E5FB8295728_TDepthOnlyVS<true>0_0_03D8418461CF6F14A69FEAA37F9BB1DBA627A7FC3BE22A860DB786AA9A7DE7C711953CC3F484404A4_FLandscapePhysicalMaterialPS0_0_080E6DAA43C152DF63C62C16543AA37E2DCC6DA4C989E524D02800C279740896F656A4B888BE14513_TLightMapDensityVSFDummyLightMapPolicy0_0_0D9266703E6E3B6347F7FD405578E7D98E5297CA12D88BB1C337981844BC1C3F7A8724CCFF19056D7_FLumenCardVS0_0_0F71D1BA7BA2B1C5546B642CB914E36F1F6522F0BABD0E94E9F2FDE303EA0054320ED4096AB87BEA7_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_003FA35A5E5643F0FAF1C85F21C8DFF8475ED9A464CCE8294720A0A1005EE941A301FC9DCDCA65381_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_0F08533AC65F16279C50BAE2B47A52EBA64F25B96257D6AD6EF7105937D9CD9839C2835BE86438D5B_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight1_0_0F08533AC65F16279C50BAE2B47A52EBA64F25B96257D6AD6EF7105937D9CD9839C2835BE86438D5B_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F08533AC65F16279C50BAE2B47A52EBA64F25B96D37A69C039DD34F86C8EC7EDBFCE02C8049989D8_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy1_
_MatTransl_3B7A55D3409170328211A060FC2E3BB1E263C720_BBD650804D314CE7A44ADF9BB4F3F5F9_
[2024.08.05-14.53.55:529][ 0]LogMeshReduction: Display: HLOD mesh reduction module (r.ProxyLODMeshReductionModule) set to "ProxyLODMeshReduction" which doesn't exist.
[2024.08.05-14.53.55:535][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.08.05-14.53.55:535][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.08.05-14.53.55:535][ 0]LogMeshReduction: Display: No automatic mesh merging module available
[2024.08.05-14.53.55:535][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.08.05-14.53.55:535][ 0]LogMeshMerging: No automatic mesh merging module available
[2024.08.05-14.53.55:535][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.08.05-14.53.55:848][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.08.05-14.53.55:853][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.08.05-14.53.55:853][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.08.05-14.53.55:858][ 0]LogUObjectArray: 22240 objects as part of root set at end of initial load.
[2024.08.05-14.53.55:858][ 0]LogUObjectAllocator: 5978632 out of 0 bytes used by permanent object pool.
[2024.08.05-14.53.55:858][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.08.05-14.53.55:864][ 0]LogHAL: Linux SourceCodeAccessSettings: VisualStudioCode
[2024.08.05-14.53.55:888][ 0]LogSlate: Border
[2024.08.05-14.53.55:888][ 0]LogSlate: BreadcrumbButton
[2024.08.05-14.53.55:888][ 0]LogSlate: Brushes.Title
[2024.08.05-14.53.55:888][ 0]LogSlate: Default
[2024.08.05-14.53.55:888][ 0]LogSlate: Icons.Save
[2024.08.05-14.53.55:888][ 0]LogSlate: Icons.Toolbar.Settings
[2024.08.05-14.53.55:888][ 0]LogSlate: ListView
[2024.08.05-14.53.55:888][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.08.05-14.53.55:888][ 0]LogSlate: SoftwareCursor_Grab
[2024.08.05-14.53.55:888][ 0]LogSlate: TableView.DarkRow
[2024.08.05-14.53.55:888][ 0]LogSlate: TableView.Row
[2024.08.05-14.53.55:888][ 0]LogSlate: TreeView
[2024.08.05-14.53.55:974][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.08.05-14.53.55:975][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 899 us
[2024.08.05-14.53.55:986][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2024.08.05-14.53.55:986][ 0]LogInit: XR: MultiViewport is Disabled
[2024.08.05-14.53.55:986][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.08.05-14.53.55:986][ 0]LogTurnkeySupport: Turnkey Device: Linux@battlemage: (Name=battlemage, Type=Computer, Status=Valid, Allowed=, Current=Linux 6.10.2-1-custom-ultimate #1 SMP PREEMPT_DYNAMIC Mon, 29 Jul 2024 09:12:07 +0000, Flags="Device_InstallSoftwareValid")
[2024.08.05-14.53.56:058][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FFF1C206B21D4981800000000000E900 | Instance: 96FAB7AA1F574105B65B085F6B933F71 (battlemage-2137).
[2024.08.05-14.53.56:151][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.08.05-14.53.56:152][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.08.05-14.53.56:152][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:45427'.
[2024.08.05-14.53.56:152][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.31' to multicast group '230.0.0.1:6666'
[2024.08.05-14.53.56:338][ 0]LogPython: Using Python 3.11.8
[2024.08.05-14.53.56:760][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
[2024.08.05-14.53.56:855][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.08.05-14.53.56:865][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.08.05-14.53.56:986][ 0]LogUnixPlatformFile: Warning: Cannot determine whether '/home/lihaowang/.steampath' is a directory - d_type not supported and stat() failed with errno=2 (No such file or directory)
[2024.08.05-14.53.57:498][ 0]SourceControl: Revision control is disabled
[2024.08.05-14.53.57:504][ 0]SourceControl: Revision control is disabled
[2024.08.05-14.53.57:911][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.08.05-14.53.57:911][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.08.05-14.53.57:915][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.08.05-14.53.57:995][ 0]LogCollectionManager: Loaded 0 collections in 0.001033 seconds
[2024.08.05-14.53.57:995][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Saved/Collections/' took 0.00s
[2024.08.05-14.53.57:996][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/Developers/lihaowang/Collections/' took 0.00s
[2024.08.05-14.53.57:996][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/Collections/' took 0.00s
[2024.08.05-14.53.58:130][ 0]LogEngine: Initializing Engine...
[2024.08.05-14.53.58:133][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.08.05-14.53.58:185][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.11.so
[2024.08.05-14.53.58:205][ 0]LogWorldMetrics: [Initialize]
[2024.08.05-14.53.58:206][ 0]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Temp/Untitled_0.Untitled'.
[2024.08.05-14.53.58:222][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.08.05-14.53.58:222][ 0]LogInit: Texture streaming: Enabled
[2024.08.05-14.53.58:223][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.4.3-34507850+++UE5+Release-5.4
[2024.08.05-14.53.58:231][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.08.05-14.53.58:231][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.08.05-14.53.58:231][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.08.05-14.53.58:234][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.08.05-14.53.58:237][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.08.05-14.53.58:239][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.08.05-14.53.58:239][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.08.05-14.53.58:242][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.08.05-14.53.58:245][ 0]LogAudio: Display: AudioInfo: 'RADA' Registered
[2024.08.05-14.53.58:248][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.08.05-14.53.58:248][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.08.05-14.53.58:248][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.08.05-14.53.58:248][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.08.05-14.53.58:248][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.08.05-14.53.58:248][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.08.05-14.53.58:248][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.08.05-14.53.58:248][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.08.05-14.53.58:248][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.08.05-14.53.58:248][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.08.05-14.53.58:248][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.08.05-14.53.58:248][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.08.05-14.53.58:248][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.08.05-14.53.58:254][ 0]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2024.08.05-14.53.58:254][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2024.08.05-14.53.58:433][ 0]LogAudioMixerSDL: Opening default audio device (device index -1)
[2024.08.05-14.53.58:457][ 0]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo
[2024.08.05-14.53.58:458][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.08.05-14.53.58:463][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.08.05-14.53.58:463][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.08.05-14.53.58:464][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=1
[2024.08.05-14.53.58:464][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.08.05-14.53.58:464][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.08.05-14.53.58:465][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.08.05-14.53.58:465][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.08.05-14.53.58:480][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.08.05-14.53.58:481][ 0]LogInit: Undo buffer set to 32 MB
[2024.08.05-14.53.58:481][ 0]LogInit: Transaction tracking system initialized
[2024.08.05-14.53.58:804][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Unreal Projects/EscapeXA/Saved/SourceControl/UncontrolledChangelists.json
[2024.08.05-14.53.58:894][ 0]LocalizationService: Localization service is disabled
[2024.08.05-14.53.58:919][ 0]TimingProfiler: Initialize
[2024.08.05-14.53.58:919][ 0]TimingProfiler: OnSessionChanged
[2024.08.05-14.53.58:919][ 0]LoadingProfiler: Initialize
[2024.08.05-14.53.58:919][ 0]LoadingProfiler: OnSessionChanged
[2024.08.05-14.53.58:919][ 0]NetworkingProfiler: Initialize
[2024.08.05-14.53.58:919][ 0]NetworkingProfiler: OnSessionChanged
[2024.08.05-14.53.58:919][ 0]MemoryProfiler: Initialize
[2024.08.05-14.53.58:919][ 0]MemoryProfiler: OnSessionChanged
[2024.08.05-14.53.59:618][ 0]LogFileCache: Scanning file cache for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/' took 0.07s
[2024.08.05-14.53.59:628][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.08.05-14.53.59:686][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.08.05-14.53.59:706][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.08.05-14.53.59:710][ 0]SourceControl: Revision control is disabled
[2024.08.05-14.53.59:710][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.459
[2024.08.05-14.53.59:732][ 0]Cmd: MAP LOAD FILE="../../../../Unreal Projects/EscapeXA/Content/FirstPerson/Maps/FirstPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.08.05-14.53.59:736][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.08.05-14.53.59:736][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-14.53.59:736][ 0]LogWorldMetrics: [Deinitialize]
[2024.08.05-14.53.59:736][ 0]LogWorldMetrics: [Clear]
[2024.08.05-14.53.59:739][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.08.05-14.53.59:740][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2024.08.05-14.53.59:942][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'FirstPersonMap'.
[2024.08.05-14.53.59:942][ 0]LogWorldMetrics: [Initialize]
[2024.08.05-14.53.59:943][ 0]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap'.
[2024.08.05-14.53.59:943][ 0]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.08.05-14.53.59:943][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2024.08.05-14.53.59:943][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.08.05-14.53.59:948][ 0]LogStreaming: Display: FlushAsyncLoading(1): 68 QueuedPackages, 0 AsyncPackages
[2024.08.05-14.54.00:043][ 0]LogContentBundle: [FirstPersonMap(Standalone)] Creating new container.
[2024.08.05-14.54.00:043][ 0]LogWorldPartition: Display: WorldPartition initialize took 100.209 ms
[2024.08.05-14.54.00:047][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.08.05-14.54.00:052][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.08.05-14.54.00:052][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.08.05-14.54.00:053][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.429ms to complete.
[2024.08.05-14.54.00:094][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 8.843
[2024.08.05-14.54.00:181][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.08.05-14.54.00:240][ 0]LogPakFile: Initializing PakPlatformFile
[2024.08.05-14.54.00:240][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.08.05-14.54.00:241][ 0]LogPakFile: Initializing PakPlatformFile
[2024.08.05-14.54.00:241][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.08.05-14.54.00:241][ 0]LogPakFile: Initializing PakPlatformFile
[2024.08.05-14.54.00:241][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.08.05-14.54.00:241][ 0]LogPakFile: Initializing PakPlatformFile
[2024.08.05-14.54.00:241][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.08.05-14.54.00:241][ 0]LogPakFile: Initializing PakPlatformFile
[2024.08.05-14.54.00:242][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.08.05-14.54.00:242][ 0]LogPakFile: Initializing PakPlatformFile
[2024.08.05-14.54.00:242][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.08.05-14.54.00:242][ 0]LogPakFile: Initializing PakPlatformFile
[2024.08.05-14.54.00:242][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.08.05-14.54.00:243][ 0]LogPakFile: Initializing PakPlatformFile
[2024.08.05-14.54.00:243][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.08.05-14.54.00:243][ 0]LogPakFile: Initializing PakPlatformFile
[2024.08.05-14.54.00:243][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.08.05-14.54.00:243][ 0]LogPakFile: Initializing PakPlatformFile
[2024.08.05-14.54.00:244][ 0]LogPakFile: Display: Mounted Pak file '/home/lihaowang/Documents/Unreal Engine/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.08.05-14.54.00:274][ 0]LogVulkanRHI: Display: Requested PixelFormat 18 not supported by this swapchain! Falling back to supported swapchain format...
[2024.08.05-14.54.00:274][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present
[2024.08.05-14.54.00:274][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present
[2024.08.05-14.54.00:274][ 0]LogVulkanRHI: Display: Found 4 Surface present modes:
[2024.08.05-14.54.00:274][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_IMMEDIATE_KHR (0)
[2024.08.05-14.54.00:274][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_MAILBOX_KHR (1)
[2024.08.05-14.54.00:274][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_KHR (2)
[2024.08.05-14.54.00:274][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_RELAXED_KHR (3)
[2024.08.05-14.54.00:274][ 0]LogVulkanRHI: Display: Selected VkPresentModeKHR mode VK_PRESENT_MODE_MAILBOX_KHR
[2024.08.05-14.54.00:274][ 0]LogVulkanRHI: Creating new VK swapchain with VK_PRESENT_MODE_MAILBOX_KHR, VK_FORMAT_B8G8R8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, num images 3
[2024.08.05-14.54.00:280][ 0]LogStall: Startup...
[2024.08.05-14.54.00:280][ 0]LogStall: Startup complete.
[2024.08.05-14.54.00:284][ 0]LogLoad: (Engine Initialization) Total time: 9.03 seconds
[2024.08.05-14.54.00:305][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.4.3-34507850+++UE5+Release-5.4
[2024.08.05-14.54.00:398][ 0]LogAssetRegistry: Display: Asset registry cache written as 40.2 MiB to ../../../../Unreal Projects/EscapeXA/Intermediate/CachedAssetRegistry_*.bin
[2024.08.05-14.54.01:083][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider
[2024.08.05-14.54.01:083][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider
[2024.08.05-14.54.01:083][ 0]LogAnalyticsSessionSummarySender: Sent summary session report for: AppId=UEEditor.Rocket.Release SessionId={DA106421-7372-4C32-815A-22E17F933EDF}
[2024.08.05-14.54.01:136][ 0]LogAssetRegistry: AssetRegistryGather time 0.1564s: AssetDataDiscovery 0.0746s, AssetDataGather 0.0279s, StoreResults 0.0539s.
NumCachedDirectories 0. NumUncachedDirectories 16026. NumCachedFiles 20955. NumUncachedFiles 4.
[2024.08.05-14.54.01:145][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.08.05-14.54.01:149][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
[2024.08.05-14.54.01:150][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.08.05-14.54.01:150][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2024.08.05-14.54.01:178][ 0]LogSlate: Took 0.000036 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.08.05-14.54.01:180][ 0]LogSlate: Took 0.000709 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.08.05-14.54.01:181][ 0]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.08.05-14.54.01:276][ 0]LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
[2024.08.05-14.54.01:290][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.08.05-14.54.01:300][ 0]Running Python start-up script '/home/lihaowang/Documents/Unreal Engine/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.029397 secs
[2024.08.05-14.54.01:417][ 2]LogSourceControl: Uncontrolled asset enumeration finished in 0.272248 seconds (Found 14206 uncontrolled assets)
[2024.08.05-14.54.06:516][ 18]LogFileCache: Retrieving MD5 hashes for directory '/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/' took 5.43s
[2024.08.05-14.54.08:278][ 30]LogSlate: Took 0.000057 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.08.05-14.54.08:288][ 30]LogSlate: Took 0.000045 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.08.05-14.54.30:218][780]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/DayFinalLockedRoom.DayFinalLockedRoom'.
[2024.08.05-14.54.30:220][780]LogContentBrowser: Deferred new asset file creation: DayFinalLockedRoom1
[2024.08.05-14.54.30:289][780]LogContentBrowser: Creating deferred item: DayFinalLockedRoom1
[2024.08.05-14.54.30:334][781]LogContentBrowser: Renaming the item being created (Deferred Item: DayFinalLockedRoom1).
[2024.08.05-14.54.38:709][ 25]LogContentBrowser: Attempting asset rename: DayFinalLockedRoom1 -> DayFinalBossRoom
[2024.08.05-14.54.38:744][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.08.05-14.54.38:752][ 25]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/DayFinalBossRoom.DayFinalBossRoom'.
[2024.08.05-14.54.38:754][ 25]LogContentBrowser: End creating deferred item DayFinalLockedRoom1
[2024.08.05-14.54.40:741][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
[2024.08.05-14.54.42:183][ 79]LogSlate: Window 'Save Content' being destroyed
[2024.08.05-14.54.42:213][ 79]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.08.05-14.54.42:275][ 79]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Building/DayFinalBossRoom" FILE="../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalBossRoom.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.08.05-14.54.42:283][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
[2024.08.05-14.54.42:293][ 79]LogPackageLocalizationCache: Processed 49 localized package path(s) for 1 prioritized culture(s) in 0.009938 seconds
[2024.08.05-14.54.42:299][ 79]LogWorldPartition: Can't find class descriptor '/Game/Building/DayFinalBossRoom.DayFinalBossRoom_C' for saving '/Game/Building/DayFinalBossRoom.DayFinalBossRoom_C'
[2024.08.05-14.54.42:299][ 79]LogWorldPartition: Can't find class descriptor '/Game/Building/DayFinalBossRoom.DayFinalBossRoom_C' for saving '/Game/Building/DayFinalBossRoom.DayFinalBossRoom_C'
[2024.08.05-14.54.42:303][ 79]LogSavePackage: Moving output files for package: /Game/Building/DayFinalBossRoom
[2024.08.05-14.54.42:303][ 79]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/DayFinalBossRoomE757A17FD9AE4B07A462986BACBAA8CB.tmp' to '../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalBossRoom.umap'
[2024.08.05-14.54.42:306][ 79]LogFileHelpers: Saving map 'DayFinalBossRoom' took 0.036
[2024.08.05-14.54.42:377][ 79]LogFileHelpers: InternalPromptForCheckoutAndSave took 163.845 ms
[2024.08.05-14.54.42:377][ 79]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Building/DayFinalBossRoom.DayFinalBossRoom
[2024.08.05-14.54.42:377][ 79]Cmd: MAP LOAD FILE="../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalBossRoom.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.08.05-14.54.42:388][ 79]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.08.05-14.54.42:388][ 79]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-14.54.42:388][ 79]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
[2024.08.05-14.54.42:389][ 79]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2024.08.05-14.54.42:389][ 79]LogWorldMetrics: [Deinitialize]
[2024.08.05-14.54.42:389][ 79]LogWorldMetrics: [Clear]
[2024.08.05-14.54.42:392][ 79]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.08.05-14.54.42:394][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.08.05-14.54.42:395][ 79]LogWorld: UWorld::CleanupWorld for DayFinalBossRoom, bSessionEnded=true, bCleanupResources=true
[2024.08.05-14.54.42:395][ 79]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-14.54.42:396][ 79]LogWorld: UWorld::CleanupWorld for DayFinalLockedRoom, bSessionEnded=true, bCleanupResources=true
[2024.08.05-14.54.42:396][ 79]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-14.54.42:401][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
[2024.08.05-14.54.42:407][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
[2024.08.05-14.54.42:418][ 79]LogAudio: Display: Audio Device (ID: 1) registered with world 'DayFinalBossRoom'.
[2024.08.05-14.54.42:418][ 79]LogWorldMetrics: [Initialize]
[2024.08.05-14.54.42:419][ 79]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/DayFinalBossRoom.DayFinalBossRoom'.
[2024.08.05-14.54.42:464][ 79]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.08.05-14.54.42:469][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2024.08.05-14.54.42:473][ 79]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.08.05-14.54.42:473][ 79]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.047ms to complete.
[2024.08.05-14.54.42:566][ 79]LogContentValidation: Display: Starting to validate 1 assets
[2024.08.05-14.54.42:566][ 79]LogContentValidation: Enabled validators:
[2024.08.05-14.54.42:566][ 79]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.08.05-14.54.42:567][ 79]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.08.05-14.54.42:567][ 79]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.08.05-14.54.42:567][ 79]LogContentValidation: Display: Validating asset /Game/Building/DayFinalBossRoom.DayFinalBossRoom
[2024.08.05-14.54.42:567][ 79]AssetCheck: /Game/Building/DayFinalBossRoom Validating asset
[2024.08.05-14.54.50:351][313]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_0'.
[2024.08.05-14.55.12:338][254]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_1'.
[2024.08.05-14.55.17:319][382]LogSlate: Took 0.000037 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.08.05-14.55.49:618][612]Cmd: DELETE
[2024.08.05-14.55.49:618][612]Cmd: ACTOR DELETE
[2024.08.05-14.55.49:620][612]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.55.49:623][612]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
[2024.08.05-14.55.49:624][612]LogEditorActor: Deleted 1 Actors (0.006 secs)
[2024.08.05-14.55.53:217][738]LogDerivedDataCache: /home/lihaowang/.config/Epic/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.001 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2024.08.05-14.55.55:600][789]Cmd: DELETE
[2024.08.05-14.55.55:600][789]Cmd: ACTOR DELETE
[2024.08.05-14.55.55:602][789]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.55.55:605][789]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
[2024.08.05-14.55.55:606][789]LogEditorActor: Deleted 1 Actors (0.006 secs)
[2024.08.05-14.55.56:341][802]Cmd: DELETE
[2024.08.05-14.55.56:341][802]Cmd: ACTOR DELETE
[2024.08.05-14.55.56:344][802]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.55.56:348][802]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
[2024.08.05-14.55.56:349][802]LogEditorActor: Deleted 1 Actors (0.008 secs)
[2024.08.05-14.55.57:541][827]Cmd: DELETE
[2024.08.05-14.55.57:541][827]Cmd: ACTOR DELETE
[2024.08.05-14.55.57:543][827]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.55.57:546][827]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
[2024.08.05-14.55.57:547][827]LogEditorActor: Deleted 1 Actors (0.006 secs)
[2024.08.05-14.55.59:232][866]Cmd: DELETE
[2024.08.05-14.55.59:232][866]Cmd: ACTOR DELETE
[2024.08.05-14.55.59:233][866]LogEditorActor: Deleted Actor: RectLight
[2024.08.05-14.55.59:237][866]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.08.05-14.55.59:238][866]LogEditorActor: Deleted 1 Actors (0.006 secs)
[2024.08.05-14.56.01:317][911]Cmd: DELETE
[2024.08.05-14.56.01:317][911]Cmd: ACTOR DELETE
[2024.08.05-14.56.01:320][911]LogEditorActor: Deleted Actor: RectLight
[2024.08.05-14.56.01:326][911]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
[2024.08.05-14.56.01:327][911]LogEditorActor: Deleted 1 Actors (0.010 secs)
[2024.08.05-14.56.02:750][939]Cmd: DELETE
[2024.08.05-14.56.02:750][939]Cmd: ACTOR DELETE
[2024.08.05-14.56.02:751][939]LogEditorActor: Deleted Actor: RectLight
[2024.08.05-14.56.02:755][939]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
[2024.08.05-14.56.02:756][939]LogEditorActor: Deleted 1 Actors (0.007 secs)
[2024.08.05-14.56.04:312][973]Cmd: DELETE
[2024.08.05-14.56.04:312][973]Cmd: ACTOR DELETE
[2024.08.05-14.56.04:314][973]LogEditorActor: Deleted Actor: RectLight
[2024.08.05-14.56.04:317][973]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
[2024.08.05-14.56.04:318][973]LogEditorActor: Deleted 1 Actors (0.005 secs)
[2024.08.05-14.56.05:130][993]Cmd: DELETE
[2024.08.05-14.56.05:130][993]Cmd: ACTOR DELETE
[2024.08.05-14.56.05:132][993]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.05:136][993]LogUObjectHash: Compacting FUObjectHashTables data took 0.13ms
[2024.08.05-14.56.05:137][993]LogEditorActor: Deleted 1 Actors (0.007 secs)
[2024.08.05-14.56.05:915][ 9]Cmd: DELETE
[2024.08.05-14.56.05:915][ 9]Cmd: ACTOR DELETE
[2024.08.05-14.56.05:917][ 9]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.05:921][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
[2024.08.05-14.56.05:923][ 9]LogEditorActor: Deleted 1 Actors (0.007 secs)
[2024.08.05-14.56.06:739][ 26]Cmd: DELETE
[2024.08.05-14.56.06:739][ 26]Cmd: ACTOR DELETE
[2024.08.05-14.56.06:740][ 26]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.06:743][ 26]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
[2024.08.05-14.56.06:745][ 26]LogEditorActor: Deleted 1 Actors (0.006 secs)
[2024.08.05-14.56.08:284][ 68]Cmd: TRANSACTION UNDO
[2024.08.05-14.56.08:284][ 68]LogEditorTransaction: Undo Delete Elements
[2024.08.05-14.56.20:653][462]Cmd: DELETE
[2024.08.05-14.56.20:653][462]Cmd: ACTOR DELETE
[2024.08.05-14.56.20:655][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:655][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:655][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:656][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:656][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:656][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:656][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:657][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:657][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:657][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:657][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:658][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:658][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:658][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:659][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:659][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:659][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:659][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:660][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:660][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:660][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:660][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:661][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:661][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:661][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:661][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:662][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:662][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:662][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:662][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:663][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:663][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:663][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:663][462]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.56.20:669][462]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
[2024.08.05-14.56.20:670][462]LogEditorActor: Deleted 34 Actors (0.017 secs)
[2024.08.05-14.56.28:221][641]Cmd: DUPLICATE
[2024.08.05-14.56.28:221][641]Cmd: ACTOR DUPLICATE
[2024.08.05-14.57.00:644][571]Cmd: DUPLICATE
[2024.08.05-14.57.00:644][571]Cmd: ACTOR DUPLICATE
[2024.08.05-14.57.07:908][748]Cmd: DUPLICATE
[2024.08.05-14.57.07:908][748]Cmd: ACTOR DUPLICATE
[2024.08.05-14.57.39:206][492]Cmd: DUPLICATE
[2024.08.05-14.57.39:206][492]Cmd: ACTOR DUPLICATE
[2024.08.05-14.58.16:553][761]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.08.05-14.58.16:573][761]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.08.05-14.58.16:573][761]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.08.05-14.58.16:573][761]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.08.05-14.58.16:573][761]LogPlayLevel: Creating play world package: /Game/Building/UEDPIE_0_DayFinalBossRoom
[2024.08.05-14.58.16:576][761]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002832s)
[2024.08.05-14.58.16:576][761]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Building/DayFinalBossRoom.DayFinalBossRoom to /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom (0.002877s)
[2024.08.05-14.58.16:583][761]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
[2024.08.05-14.58.16:584][761]LogWorldMetrics: [Initialize]
[2024.08.05-14.58.16:584][761]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom'.
[2024.08.05-14.58.16:585][761]LogPlayLevel: PIE: World Init took: (0.000717s)
[2024.08.05-14.58.16:610][761]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.08.05-14.58.16:611][761]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.08.05-14.58.16:611][761]LogAudioMixer: Display: Sample Rate: 48000
[2024.08.05-14.58.16:611][761]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.08.05-14.58.16:611][761]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.08.05-14.58.16:611][761]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.08.05-14.58.16:611][761]LogAudioMixer: Display: Max Channels (voices): 32
[2024.08.05-14.58.16:611][761]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.08.05-14.58.16:611][761]LogAudio: Display: AudioDevice MaxSources: 32
[2024.08.05-14.58.16:611][761]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.08.05-14.58.16:611][761]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.08.05-14.58.16:611][761]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.08.05-14.58.16:611][761]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2024.08.05-14.58.16:611][761]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2024.08.05-14.58.16:791][761]LogAudioMixerSDL: Opening default audio device (device index -1)
[2024.08.05-14.58.16:816][761]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo
[2024.08.05-14.58.16:817][761]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.08.05-14.58.16:817][761]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.08.05-14.58.16:817][761]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.08.05-14.58.16:817][761]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=2
[2024.08.05-14.58.16:818][761]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.08.05-14.58.16:818][761]LogInit: FAudioDevice initialized with ID 2.
[2024.08.05-14.58.16:818][761]LogAudio: Display: Audio Device (ID: 2) registered with world 'DayFinalBossRoom'.
[2024.08.05-14.58.16:818][761]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.08.05-14.58.16:821][761]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.08.05-14.58.16:822][761]LogWorld: Bringing World /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom up for play (max tick rate 0) at 2024.08.05-22.58.16
[2024.08.05-14.58.16:822][761]LogWorld: Bringing up level for play took: 0.000852
[2024.08.05-14.58.16:823][761]LogOnline: OSS: Created online subsystem instance for: :Context_3
[2024.08.05-14.58.16:882][761]PIE: Server logged in
[2024.08.05-14.58.16:882][761]PIE: Play in editor total start time 0.315 seconds.
[2024.08.05-14.58.23:372][888]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.08.05-14.58.23:372][888]LogWorld: BeginTearingDown for /Game/Building/UEDPIE_0_DayFinalBossRoom
[2024.08.05-14.58.23:373][888]LogWorld: UWorld::CleanupWorld for DayFinalBossRoom, bSessionEnded=true, bCleanupResources=true
[2024.08.05-14.58.23:373][888]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-14.58.23:373][888]LogWorldMetrics: [Deinitialize]
[2024.08.05-14.58.23:373][888]LogWorldMetrics: [Clear]
[2024.08.05-14.58.23:432][888]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.08.05-14.58.23:433][888]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-14.58.23:439][888]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.08.05-14.58.23:439][888]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.08.05-14.58.23:489][888]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
[2024.08.05-14.58.23:569][889]LogPlayLevel: Display: Destroying online subsystem :Context_3
[2024.08.05-14.58.29:978][ 61]Cmd: DELETE
[2024.08.05-14.58.29:978][ 61]Cmd: ACTOR DELETE
[2024.08.05-14.58.29:979][ 61]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.58.29:982][ 61]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
[2024.08.05-14.58.29:983][ 61]LogEditorActor: Deleted 1 Actors (0.005 secs)
[2024.08.05-14.58.32:885][148]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.08.05-14.58.35:761][211]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.08.05-14.58.38:202][274]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: ================================================
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Total job queries 291, among them cache hits 61 (20.96%), DDC hits 223 (76.63%), Duplicates 5 (1.72%)
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Tracking 225 distinct input hashes that result in 192 distinct outputs (85.33%)
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: RAM used: 1.98 MiB of 3.15 GiB budget. Usage: 0.06%
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Shaders Compiled: 2
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%)
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 0.10 s
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Job execution time: average 0.61 s, max 0.71 s
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Job life time (pending + execution): average 0.70 s, max 0.80
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Shader code size: average 7.336 KiB, min 3.169 KiB, max 11.503 KiB
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.80 s
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.42%
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Average processing rate: 2.49 jobs/sec
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Total thread time: 0.803 s
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Total thread preprocess time: 3.752 s
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Percentage time preprocessing: 467.45%
[2024.08.05-14.58.44:223][460]LogShaderCompilers: Display: Effective parallelization: 1.00 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.48 sec, max 0.48 sec, min 0.48 sec)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_OutputDepth (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 59.23% of total time (compiled 1 times, average 0.48 sec, max 0.48 sec, min 0.48 sec)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: FLumenCardPS<false> - 40.77% of total time (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: FCloudRenderViewPS011 - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: FHitProxyVS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: === Material stats ===
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: Materials Cooked: 0
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: Materials Translated: 138
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: Material Total Translate Time: 0.06 s
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: Material Translation Only: 0.02 s (35%)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: Material Cache Hits: 16 (12%)
[2024.08.05-14.58.44:224][460]LogShaderCompilers: Display: ================================================
[2024.08.05-14.58.51:221][643]Cmd: DELETE
[2024.08.05-14.58.51:221][643]Cmd: ACTOR DELETE
[2024.08.05-14.58.51:223][643]LogEditorActor: Deleted Actor: Directions_C
[2024.08.05-14.58.51:263][643]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
[2024.08.05-14.58.51:265][643]LogEditorActor: Deleted 1 Actors (0.043 secs)
[2024.08.05-14.58.52:498][669]Cmd: DELETE
[2024.08.05-14.58.52:498][669]Cmd: ACTOR DELETE
[2024.08.05-14.58.54:932][669]LogSlate: Window 'Message' being destroyed
[2024.08.05-14.58.54:956][669]Message dialog closed, result: Yes, title: Message, text: Actor TriggerBox is referenced by the level blueprint.
Do you really want to delete it? This will break references.
Reference List:
"BndEvt__Day2MorningBuilding_TriggerBox_0_K2Node_ActorBoundEvent_0_ActorBeginOverlapSignature__DelegateSignature"
"BndEvt__Day2MorningBuilding_TriggerBox_0_K2Node_ActorBoundEvent_1_ActorEndOverlapSignature__DelegateSignature"
[2024.08.05-14.58.54:958][669]LogEditorActor: Deleted Actor: TriggerBox
[2024.08.05-14.58.54:963][669]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
[2024.08.05-14.58.54:965][669]LogEditorActor: Deleted 1 Actors (0.011 secs)
[2024.08.05-14.58.58:091][744]Cmd: DELETE
[2024.08.05-14.58.58:091][744]Cmd: ACTOR DELETE
[2024.08.05-14.58.58:092][744]LogEditorActor: Deleted Actor: TextHint_C
[2024.08.05-14.58.58:132][744]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.08.05-14.58.58:134][744]LogEditorActor: Deleted 1 Actors (0.043 secs)
[2024.08.05-14.59.00:291][791]Cmd: DELETE
[2024.08.05-14.59.00:291][791]Cmd: ACTOR DELETE
[2024.08.05-14.59.00:292][791]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-14.59.00:295][791]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
[2024.08.05-14.59.00:296][791]LogEditorActor: Deleted 1 Actors (0.005 secs)
[2024.08.05-14.59.08:197][966]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/Building/DayFinalBossRoom.DayFinalBossRoom:PersistentLevel.DayFinalBossRoom
[2024.08.05-14.59.08:198][966]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_2'.
[2024.08.05-14.59.08:690][966]LogSlate: Took 0.000041 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.08.05-14.59.36:469][549]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.08.05-14.59.36:531][549]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Building/DayFinalBossRoom" FILE="../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalBossRoom.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.08.05-14.59.36:556][549]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.08.05-14.59.36:562][549]LogSavePackage: Moving output files for package: /Game/Building/DayFinalBossRoom
[2024.08.05-14.59.36:562][549]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/DayFinalBossRoom69282BEC37674E19A92EC638D622AE83.tmp' to '../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalBossRoom.umap'
[2024.08.05-14.59.36:568][549]LogFileHelpers: Saving map 'DayFinalBossRoom' took 0.038
[2024.08.05-14.59.36:584][549]LogFileHelpers: InternalPromptForCheckoutAndSave took 115.360 ms (total: 279.205 ms)
[2024.08.05-14.59.36:646][549]LogContentValidation: Display: Starting to validate 1 assets
[2024.08.05-14.59.36:646][549]LogContentValidation: Enabled validators:
[2024.08.05-14.59.36:646][549]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.08.05-14.59.36:647][549]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.08.05-14.59.36:647][549]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.08.05-14.59.36:647][549]LogContentValidation: Display: Validating asset /Game/Building/DayFinalBossRoom.DayFinalBossRoom
[2024.08.05-14.59.36:647][549]AssetCheck: /Game/Building/DayFinalBossRoom Validating asset
[2024.08.05-14.59.42:493][666]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2024.08.05-14.59.45:727][734]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.08.05-14.59.45:738][734]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.08.05-14.59.45:738][734]LogPlayLevel: Creating play world package: /Game/Building/UEDPIE_0_DayFinalBossRoom
[2024.08.05-14.59.45:740][734]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001281s)
[2024.08.05-14.59.45:740][734]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Building/DayFinalBossRoom.DayFinalBossRoom to /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom (0.001302s)
[2024.08.05-14.59.45:749][734]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2024.08.05-14.59.45:749][734]LogWorldMetrics: [Initialize]
[2024.08.05-14.59.45:750][734]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom'.
[2024.08.05-14.59.45:750][734]LogPlayLevel: PIE: World Init took: (0.000757s)
[2024.08.05-14.59.45:775][734]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.08.05-14.59.45:775][734]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.08.05-14.59.45:775][734]LogAudioMixer: Display: Sample Rate: 48000
[2024.08.05-14.59.45:775][734]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.08.05-14.59.45:775][734]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.08.05-14.59.45:775][734]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.08.05-14.59.45:775][734]LogAudioMixer: Display: Max Channels (voices): 32
[2024.08.05-14.59.45:775][734]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.08.05-14.59.45:775][734]LogAudio: Display: AudioDevice MaxSources: 32
[2024.08.05-14.59.45:775][734]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.08.05-14.59.45:775][734]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.08.05-14.59.45:775][734]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.08.05-14.59.45:775][734]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2024.08.05-14.59.45:775][734]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2024.08.05-14.59.45:910][734]LogAudioMixerSDL: Opening default audio device (device index -1)
[2024.08.05-14.59.45:933][734]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo
[2024.08.05-14.59.45:934][734]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.08.05-14.59.45:934][734]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.08.05-14.59.45:934][734]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.08.05-14.59.45:934][734]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=3
[2024.08.05-14.59.45:935][734]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2024.08.05-14.59.45:935][734]LogInit: FAudioDevice initialized with ID 3.
[2024.08.05-14.59.45:935][734]LogAudio: Display: Audio Device (ID: 3) registered with world 'DayFinalBossRoom'.
[2024.08.05-14.59.45:935][734]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.08.05-14.59.45:938][734]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.08.05-14.59.45:939][734]LogWorld: Bringing World /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom up for play (max tick rate 0) at 2024.08.05-22.59.45
[2024.08.05-14.59.45:939][734]LogWorld: Bringing up level for play took: 0.001047
[2024.08.05-14.59.45:939][734]LogOnline: OSS: Created online subsystem instance for: :Context_5
[2024.08.05-14.59.45:967][734]PIE: Server logged in
[2024.08.05-14.59.45:967][734]PIE: Play in editor total start time 0.234 seconds.
[2024.08.05-14.59.51:896][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.08.05-14.59.51:896][848]LogWorld: BeginTearingDown for /Game/Building/UEDPIE_0_DayFinalBossRoom
[2024.08.05-14.59.51:896][848]LogWorld: UWorld::CleanupWorld for DayFinalBossRoom, bSessionEnded=true, bCleanupResources=true
[2024.08.05-14.59.51:897][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-14.59.51:897][848]LogWorldMetrics: [Deinitialize]
[2024.08.05-14.59.51:897][848]LogWorldMetrics: [Clear]
[2024.08.05-14.59.51:923][848]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.08.05-14.59.51:927][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-14.59.51:935][848]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.08.05-14.59.51:936][848]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2024.08.05-14.59.51:982][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.08.05-14.59.51:984][848]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.08.05-14.59.52:030][849]LogPlayLevel: Display: Destroying online subsystem :Context_5
[2024.08.05-15.02.34:552][623]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/utility_box_02_1k.fbx)
[2024.08.05-15.02.34:557][623]LogFbx: Loading FBX Scene from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/utility_box_02_1k.fbx
[2024.08.05-15.02.34:563][623]LogFbx: FBX Scene Loaded Succesfully
[2024.08.05-15.02.40:138][623]LogSlate: Window 'FBX Import Options' being destroyed
[2024.08.05-15.02.40:241][623]LogStaticMesh: Adjacency [0.00s], tris: 6268, UVs 2
[2024.08.05-15.02.40:252][623]LogStaticMesh: Clustering [0.01s]. Ratio: 1.020408
[2024.08.05-15.02.40:253][623]LogStaticMesh: Leaves [0.00s]
[2024.08.05-15.02.40:422][623]LogStaticMesh: Reduce [0.17s]
[2024.08.05-15.02.40:440][623]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 385
[2024.08.05-15.02.40:442][623]LogStaticMesh: ConstrainClusters:
[2024.08.05-15.02.40:442][623]LogStaticMesh: Input: 103 Clusters, 12914 Triangles and 13557 Vertices
[2024.08.05-15.02.40:442][623]LogStaticMesh: Output without splits: 103 Clusters, 12914 Triangles and 13584 Vertices
[2024.08.05-15.02.40:442][623]LogStaticMesh: Output with splits: 103 Clusters, 12914 Triangles and 13584 Vertices
[2024.08.05-15.02.40:442][623]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 103, Slow Path Clusters: 0, 1 Material: 103, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.08.05-15.02.40:445][623]LogStaticMesh: WritePages:
[2024.08.05-15.02.40:445][623]LogStaticMesh: Root: GPU size: 30960 bytes. 1 Pages. 30960.000 bytes per page (94.482% utilization).
[2024.08.05-15.02.40:445][623]LogStaticMesh: Streaming: GPU size: 177684 bytes. 2 Pages (2 with relative encoding). 88842.000 bytes per page (67.781% utilization).
[2024.08.05-15.02.40:445][623]LogStaticMesh: Page data disk size: 172484 bytes. Fixup data size: 576 bytes.
[2024.08.05-15.02.40:445][623]LogStaticMesh: Total GPU size: 208644 bytes, Total disk size: 173060 bytes.
[2024.08.05-15.02.40:445][623]LogStaticMesh: Encode [0.01s]
[2024.08.05-15.02.40:445][623]LogStaticMesh: Nanite build [0.19s]
[2024.08.05-15.02.40:447][623]LogStaticMesh: Built static mesh [0.23s] /Game/src/utility_box_02_1k.utility_box_02_1k
[2024.08.05-15.02.40:509][624]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.08.05-15.02.40:581][624]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/utility_box_02_1k] ([1] browsable assets)...
[2024.08.05-15.02.40:611][624]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/src/utility_box_02_1k.utility_box_02_1k]
[2024.08.05-15.02.40:611][624]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/utility_box_02_1k]
[2024.08.05-15.02.40:611][624]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/utility_box_02_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/utility_box_02_1k.uasset" SILENT=true
[2024.08.05-15.02.40:622][624]LogSavePackage: Moving output files for package: /Game/src/utility_box_02_1k
[2024.08.05-15.02.40:622][624]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/utility_box_02_1k7B36DA4204FE4851A6C8AAE427BF9BB7.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/utility_box_02_1k.uasset'
[2024.08.05-15.02.40:654][624]LogFileHelpers: InternalPromptForCheckoutAndSave took 145.404 ms (total: 424.610 ms)
[2024.08.05-15.02.40:825][625]LogContentValidation: Display: Starting to validate 1 assets
[2024.08.05-15.02.40:825][625]LogContentValidation: Enabled validators:
[2024.08.05-15.02.40:825][625]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.08.05-15.02.40:825][625]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.08.05-15.02.40:825][625]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.08.05-15.02.40:825][625]LogContentValidation: Display: Validating asset /Game/src/utility_box_02_1k.utility_box_02_1k
[2024.08.05-15.02.40:825][625]AssetCheck: /Game/src/utility_box_02_1k Validating asset
[2024.08.05-15.02.42:190][674]LogSlate: Window 'Message Log' being destroyed
[2024.08.05-15.02.42:252][674]LogSlate: Window 'Message Log' being destroyed
[2024.08.05-15.02.43:661][729]AssetReimport: Importing new asset /Game/src/utility_box_02_1k.
[2024.08.05-15.02.54:365][131]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/power_box_01_1k.fbx)
[2024.08.05-15.02.54:370][131]LogFbx: Loading FBX Scene from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/power_box_01_1k.fbx
[2024.08.05-15.02.54:394][131]LogFbx: FBX Scene Loaded Succesfully
[2024.08.05-15.02.58:167][131]LogSlate: Window 'FBX Import Options' being destroyed
[2024.08.05-15.02.58:207][131]LogFbx: Valid bind pose for Pose (Cube.001) - power_box_01_box
[2024.08.05-15.02.58:207][131]LogFbx: Valid bind pose for Pose (Plane.001) - power_box_01_box
[2024.08.05-15.02.58:320][131]LogFbx: Bones digested - 124 Depth of hierarchy - 4
[2024.08.05-15.02.58:927][131]LogSkeletalMesh: Section 0: Material=0, 21272 triangles
[2024.08.05-15.02.58:930][131]LogSkeletalMesh: Building Skeletal Mesh power_box_01_1k...
[2024.08.05-15.02.59:303][131]LogSkeletalMesh: Built Skeletal Mesh [0.37s] /Game/src/power_box_01_1k.power_box_01_1k
[2024.08.05-15.02.59:324][131]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_3'.
[2024.08.05-15.02.59:325][131]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Engine/Transient.World_3:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0'
[2024.08.05-15.02.59:325][131]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.02.59:325][131]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.02.59:328][131]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_4'.
[2024.08.05-15.02.59:329][131]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Engine/Transient.World_4:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0'
[2024.08.05-15.02.59:329][131]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.02.59:329][131]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.02.59:341][131]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
[2024.08.05-15.02.59:355][131]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2024.08.05-15.02.59:365][131]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.08.05-15.02.59:375][131]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.08.05-15.02.59:413][131]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 0/1 (power_box_01_1k) ...
[2024.08.05-15.02.59:443][131]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
[2024.08.05-15.02.59:456][132]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/power_box_01_metal_1k.exr)
[2024.08.05-15.02.59:463][132]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/power_box_01_rough_1k.exr]
[2024.08.05-15.02.59:467][132]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/power_box_01_rough_1k.exr)
[2024.08.05-15.02.59:486][132]LogEditorFactories: -- imported successfully
[2024.08.05-15.02.59:508][133]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/power_box_01_diff_1k.jpg]
[2024.08.05-15.02.59:508][133]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/power_box_01_diff_1k.jpg)
[2024.08.05-15.02.59:525][133]LogEditorFactories: -- imported successfully
[2024.08.05-15.02.59:536][134]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/power_box_01_nor_gl_1k.exr]
[2024.08.05-15.02.59:538][134]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/power_box_01_nor_gl_1k.exr)
[2024.08.05-15.02.59:596][134]LogEditorFactories: -- imported successfully
[2024.08.05-15.02.59:610][135]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.08.05-15.02.59:679][135]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/power_box_01_1k] ([1] browsable assets)...
[2024.08.05-15.02.59:680][135]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_5'.
[2024.08.05-15.02.59:704][135]OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/src/power_box_01_1k.power_box_01_1k]
[2024.08.05-15.02.59:704][135]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/power_box_01_1k]
[2024.08.05-15.02.59:704][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/power_box_01_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/power_box_01_1k.uasset" SILENT=true
[2024.08.05-15.02.59:730][135]LogSavePackage: Moving output files for package: /Game/src/power_box_01_1k
[2024.08.05-15.02.59:730][135]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/power_box_01_1k11C6E071237341A09E26A32CEA283AD5.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/power_box_01_1k.uasset'
[2024.08.05-15.02.59:731][135]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/textures/power_box_01_metal_1k] ([1] browsable assets)...
[2024.08.05-15.02.59:731][135]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/textures/power_box_01_metal_1k]
[2024.08.05-15.02.59:731][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/textures/power_box_01_metal_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/textures/power_box_01_metal_1k.uasset" SILENT=true
[2024.08.05-15.02.59:736][135]LogSavePackage: Moving output files for package: /Game/src/textures/power_box_01_metal_1k
[2024.08.05-15.02.59:736][135]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/power_box_01_metal_1k75E336F041394A87A8180C06F815AB90.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/textures/power_box_01_metal_1k.uasset'
[2024.08.05-15.02.59:750][135]LogFileHelpers: InternalPromptForCheckoutAndSave took 139.288 ms (total: 563.898 ms)
[2024.08.05-15.02.59:879][136]LogContentValidation: Display: Starting to validate 2 assets
[2024.08.05-15.02.59:879][136]LogContentValidation: Enabled validators:
[2024.08.05-15.02.59:879][136]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.08.05-15.02.59:879][136]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.08.05-15.02.59:879][136]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.08.05-15.02.59:879][136]LogContentValidation: Display: Validating asset /Game/src/power_box_01_1k.power_box_01_1k
[2024.08.05-15.02.59:879][136]AssetCheck: /Game/src/power_box_01_1k Validating asset
[2024.08.05-15.02.59:879][136]LogContentValidation: Display: Validating asset /Game/src/textures/power_box_01_metal_1k.power_box_01_metal_1k
[2024.08.05-15.02.59:879][136]AssetCheck: /Game/src/textures/power_box_01_metal_1k Validating asset
[2024.08.05-15.03.02:535][230]LogSlate: Window 'Message Log' being destroyed
[2024.08.05-15.03.02:596][230]LogSlate: Window 'Message Log' being destroyed
[2024.08.05-15.03.02:764][237]AssetReimport: Importing new asset /Game/src/power_box_01_1k.
[2024.08.05-15.03.02:765][237]AssetReimport: Importing new asset /Game/src/textures/power_box_01_metal_1k.
[2024.08.05-15.03.02:765][237]AssetReimport: Reimported asset power_box_01_rough_1k from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/power_box_01_rough_1k.exr.
[2024.08.05-15.03.02:765][237]AssetReimport: Reimported asset power_box_01_diff_1k from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/power_box_01_diff_1k.jpg.
[2024.08.05-15.03.02:765][237]AssetReimport: Reimported asset power_box_01_nor_gl_1k from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/textures/power_box_01_nor_gl_1k.exr.
[2024.08.05-15.03.22:597][950]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/utility_box_01_1k.fbx)
[2024.08.05-15.03.22:600][950]LogFbx: Loading FBX Scene from /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/utility_box_01_1k.fbx
[2024.08.05-15.03.22:605][950]LogFbx: FBX Scene Loaded Succesfully
[2024.08.05-15.03.24:489][950]LogSlate: Window 'FBX Import Options' being destroyed
[2024.08.05-15.03.24:560][950]LogStaticMesh: Adjacency [0.00s], tris: 4404, UVs 2
[2024.08.05-15.03.24:571][950]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000
[2024.08.05-15.03.24:571][950]LogStaticMesh: Leaves [0.00s]
[2024.08.05-15.03.24:667][950]LogStaticMesh: Reduce [0.10s]
[2024.08.05-15.03.24:690][950]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 419
[2024.08.05-15.03.24:691][950]LogStaticMesh: ConstrainClusters:
[2024.08.05-15.03.24:691][950]LogStaticMesh: Input: 73 Clusters, 9188 Triangles and 9829 Vertices
[2024.08.05-15.03.24:691][950]LogStaticMesh: Output without splits: 73 Clusters, 9188 Triangles and 9841 Vertices
[2024.08.05-15.03.24:691][950]LogStaticMesh: Output with splits: 73 Clusters, 9188 Triangles and 9841 Vertices
[2024.08.05-15.03.24:691][950]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 73, Slow Path Clusters: 0, 1 Material: 73, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.08.05-15.03.24:694][950]LogStaticMesh: WritePages:
[2024.08.05-15.03.24:694][950]LogStaticMesh: Root: GPU size: 32608 bytes. 1 Pages. 32608.000 bytes per page (99.512% utilization).
[2024.08.05-15.03.24:694][950]LogStaticMesh: Streaming: GPU size: 119368 bytes. 1 Pages (1 with relative encoding). 119368.000 bytes per page (91.071% utilization).
[2024.08.05-15.03.24:694][950]LogStaticMesh: Page data disk size: 122268 bytes. Fixup data size: 288 bytes.
[2024.08.05-15.03.24:694][950]LogStaticMesh: Total GPU size: 151976 bytes, Total disk size: 122556 bytes.
[2024.08.05-15.03.24:694][950]LogStaticMesh: Encode [0.00s]
[2024.08.05-15.03.24:694][950]LogStaticMesh: Nanite build [0.12s]
[2024.08.05-15.03.24:696][950]LogStaticMesh: Built static mesh [0.16s] /Game/src/utility_box_01_1k.utility_box_01_1k
[2024.08.05-15.03.24:747][951]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.08.05-15.03.24:810][951]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/utility_box_01_1k] ([1] browsable assets)...
[2024.08.05-15.03.24:841][951]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/src/utility_box_01_1k.utility_box_01_1k]
[2024.08.05-15.03.24:841][951]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/utility_box_01_1k]
[2024.08.05-15.03.24:841][951]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/utility_box_01_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/utility_box_01_1k.uasset" SILENT=true
[2024.08.05-15.03.24:852][951]LogSavePackage: Moving output files for package: /Game/src/utility_box_01_1k
[2024.08.05-15.03.24:852][951]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/utility_box_01_1k230F4D30512F42ADB78C1B265FD6B0B2.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/utility_box_01_1k.uasset'
[2024.08.05-15.03.24:864][951]LogFileHelpers: InternalPromptForCheckoutAndSave took 117.469 ms (total: 681.367 ms)
[2024.08.05-15.03.25:030][952]LogContentValidation: Display: Starting to validate 1 assets
[2024.08.05-15.03.25:030][952]LogContentValidation: Enabled validators:
[2024.08.05-15.03.25:030][952]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.08.05-15.03.25:030][952]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.08.05-15.03.25:030][952]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.08.05-15.03.25:030][952]LogContentValidation: Display: Validating asset /Game/src/utility_box_01_1k.utility_box_01_1k
[2024.08.05-15.03.25:031][952]AssetCheck: /Game/src/utility_box_01_1k Validating asset
[2024.08.05-15.03.26:133][992]LogSlate: Window 'Message Log' being destroyed
[2024.08.05-15.03.26:197][992]LogSlate: Window 'Message Log' being destroyed
[2024.08.05-15.03.27:877][ 54]AssetReimport: Importing new asset /Game/src/utility_box_01_1k.
[2024.08.05-15.03.30:811][160]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.08.05-15.03.30:816][160]LogToolMenus: Warning: Menu item not found: 'OpenMarketplace' for insert: 'ContentBrowser'
[2024.08.05-15.03.33:220][243]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2024.08.05-15.03.33:220][243]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2024.08.05-15.03.33:221][243]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/Building/DayFinalBossRoom.DayFinalBossRoom:PersistentLevel.StaticMeshActor_4
[2024.08.05-15.03.33:221][243]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/Building/DayFinalBossRoom.DayFinalBossRoom:PersistentLevel.StaticMeshActor_4
[2024.08.05-15.04.17:427][441]LogSlate: Window 'Color Picker' being destroyed
[2024.08.05-15.04.44:735][ 5]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/src/scene3cpy_utility_box_02) ...
[2024.08.05-15.05.29:092][931]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/src/utility_box_01.utility_box_01
[2024.08.05-15.05.29:099][931]LogMaterial: Warning: [AssetLog] /Engine/Transient.utility_box_01: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game.
(Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/utility_box_01_nor_gl_1k.utility_box_01_nor_gl_1k
(Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_01_rough_1k.utility_box_01_rough_1k
[2024.08.05-15.05.29:101][931]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_6'.
[2024.08.05-15.05.29:172][931]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Sphere_inversenormals) ...
[2024.08.05-15.05.29:259][931]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Floor_Mesh) ...
[2024.08.05-15.05.29:356][931]LogMaterial: Warning: [AssetLog] /Engine/Transient.utility_box_01: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game.
(Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/utility_box_01_nor_gl_1k.utility_box_01_nor_gl_1k
(Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_01_rough_1k.utility_box_01_rough_1k
[2024.08.05-15.05.29:358][931]LogMaterial: Warning: [AssetLog] /Engine/Transient.utility_box_01: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game.
(Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/utility_box_01_nor_gl_1k.utility_box_01_nor_gl_1k
(Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_01_rough_1k.utility_box_01_rough_1k
[2024.08.05-15.05.29:390][931]MaterialEditorStats: Error: [SM5] (Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/utility_box_01_nor_gl_1k.utility_box_01_nor_gl_1k
[2024.08.05-15.05.29:390][931]MaterialEditorStats: Error: [SM5] (Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_01_rough_1k.utility_box_01_rough_1k
[2024.08.05-15.05.33:504][ 9]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/src/utility_box_02.utility_box_02
[2024.08.05-15.05.33:505][ 9]LogMaterial: Warning: [AssetLog] /Engine/Transient.utility_box_02: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game.
(Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/utility_box_02_nor_gl_1k.utility_box_02_nor_gl_1k
(Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_02_rough_1k.utility_box_02_rough_1k
[2024.08.05-15.05.33:507][ 9]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_7'.
[2024.08.05-15.05.33:628][ 9]LogMaterial: Warning: [AssetLog] /Engine/Transient.utility_box_02: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game.
(Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/utility_box_02_nor_gl_1k.utility_box_02_nor_gl_1k
(Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_02_rough_1k.utility_box_02_rough_1k
[2024.08.05-15.05.33:630][ 9]LogMaterial: Warning: [AssetLog] /Engine/Transient.utility_box_02: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game.
(Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/utility_box_02_nor_gl_1k.utility_box_02_nor_gl_1k
(Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_02_rough_1k.utility_box_02_rough_1k
[2024.08.05-15.05.33:770][ 9]MaterialEditorStats: Error: [SM5] (Node TextureSample) Sampler type is Normal, should be Linear Color for /Game/src/utility_box_02_nor_gl_1k.utility_box_02_nor_gl_1k
[2024.08.05-15.05.33:770][ 9]MaterialEditorStats: Error: [SM5] (Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_02_rough_1k.utility_box_02_rough_1k
[2024.08.05-15.05.37:746][ 86]LogMaterial: Warning: [AssetLog] /Engine/Transient.utility_box_02: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game.
(Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_02_rough_1k.utility_box_02_rough_1k
[2024.08.05-15.05.37:747][ 86]MaterialEditorStats: Error: [SM5] (Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_02_rough_1k.utility_box_02_rough_1k
[2024.08.05-15.05.38:652][103]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.05.38:652][103]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.05.38:652][103]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.05.38:652][103]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.05.38:652][103]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.05.38:787][105]MaterialEditorStats: Base pass shader: 187 instructions
[2024.08.05-15.05.38:787][105]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.05.38:787][105]MaterialEditorStats: Texture samplers: 3/16
[2024.08.05-15.05.38:787][105]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.05.38:787][105]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.05.38:787][105]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.05.38:787][105]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.05.40:738][141]LogMaterial: Warning: [AssetLog] /Engine/Transient.utility_box_01: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game.
(Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_01_rough_1k.utility_box_01_rough_1k
[2024.08.05-15.05.40:740][141]MaterialEditorStats: Error: [SM5] (Node TextureSample) Sampler type is Color, should be Linear Color for /Game/src/utility_box_01_rough_1k.utility_box_01_rough_1k
[2024.08.05-15.05.41:378][152]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.05.41:378][152]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.05.41:378][152]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.05.41:378][152]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.05.41:378][152]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.05.41:512][154]MaterialEditorStats: Base pass shader: 187 instructions
[2024.08.05-15.05.41:512][154]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.05.41:512][154]MaterialEditorStats: Texture samplers: 3/16
[2024.08.05-15.05.41:512][154]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.05.41:512][154]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.05.41:512][154]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.05.41:512][154]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.05.55:301][415]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.05.55:301][415]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.05.55:301][415]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.05.55:301][415]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.05.55:301][415]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.05.55:416][417]MaterialEditorStats: Base pass shader: 187 instructions
[2024.08.05-15.05.55:416][417]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.05.55:416][417]MaterialEditorStats: Texture samplers: 3/16
[2024.08.05-15.05.55:416][417]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.05.55:416][417]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.05.55:416][417]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.05.55:416][417]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.06:567][626]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.06.06:567][626]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.06.06:567][626]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.06:567][626]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.06.06:567][626]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.06:623][628]MaterialEditorStats: Base pass shader: 187 instructions
[2024.08.05-15.06.06:623][628]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.06.06:623][628]MaterialEditorStats: Texture samplers: 3/16
[2024.08.05-15.06.06:623][628]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.06.06:623][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.06:623][628]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.06.06:623][628]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.16:270][810]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.06.16:270][810]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.08.05-15.06.16:270][810]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.16:270][810]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.06.16:270][810]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.16:349][812]MaterialEditorStats: Base pass shader: 192 instructions
[2024.08.05-15.06.16:349][812]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.06.16:349][812]MaterialEditorStats: Texture samplers: 4/16
[2024.08.05-15.06.16:349][812]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.08.05-15.06.16:349][812]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.16:349][812]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.06.16:349][812]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.21:946][914]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.06.21:946][914]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.08.05-15.06.21:946][914]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.21:946][914]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.06.21:946][914]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.22:001][917]MaterialEditorStats: Base pass shader: 197 instructions
[2024.08.05-15.06.22:001][917]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.06.22:001][917]MaterialEditorStats: Texture samplers: 5/16
[2024.08.05-15.06.22:001][917]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.08.05-15.06.22:001][917]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.22:001][917]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.06.22:001][917]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.31:355][ 86]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.06.31:355][ 86]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.08.05-15.06.31:355][ 86]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.31:355][ 86]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.06.31:355][ 86]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.31:408][ 88]MaterialEditorStats: Base pass shader: 197 instructions
[2024.08.05-15.06.31:408][ 88]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.06.31:408][ 88]MaterialEditorStats: Texture samplers: 5/16
[2024.08.05-15.06.31:408][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.08.05-15.06.31:408][ 88]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.31:408][ 88]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.06.31:408][ 88]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.37:855][207]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.06.37:855][207]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2024.08.05-15.06.37:855][207]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.37:855][207]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.06.37:855][207]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.38:569][222]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.06.38:569][222]MaterialEditorStats: Texture samplers: 3/16
[2024.08.05-15.06.38:569][222]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2024.08.05-15.06.38:569][222]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.38:569][222]MaterialEditorStats: Shader Count: 3
[2024.08.05-15.06.38:569][222]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.38:709][225]MaterialEditorStats: Base pass shader: 203 instructions
[2024.08.05-15.06.38:709][225]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.06.38:709][225]MaterialEditorStats: Texture samplers: 6/16
[2024.08.05-15.06.38:709][225]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2024.08.05-15.06.38:709][225]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.38:709][225]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.06.38:709][225]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.48:860][413]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.06.48:860][413]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.06.48:860][413]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.48:860][413]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.06.48:860][413]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.48:910][415]MaterialEditorStats: Base pass shader: 187 instructions
[2024.08.05-15.06.48:910][415]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.06.48:910][415]MaterialEditorStats: Texture samplers: 3/16
[2024.08.05-15.06.48:910][415]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.06.48:910][415]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.48:910][415]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.06.48:910][415]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.51:482][461]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.06.51:482][461]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.06.51:482][461]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.51:483][461]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.06.51:483][461]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.51:539][463]MaterialEditorStats: Base pass shader: 187 instructions
[2024.08.05-15.06.51:540][463]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.06.51:540][463]MaterialEditorStats: Texture samplers: 3/16
[2024.08.05-15.06.51:540][463]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.06.51:540][463]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.51:540][463]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.06.51:540][463]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.56:680][557]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.06.56:680][557]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.06.56:680][557]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.56:680][557]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.06.56:680][557]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.06.56:735][559]MaterialEditorStats: Base pass shader: 187 instructions
[2024.08.05-15.06.56:735][559]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.06.56:735][559]MaterialEditorStats: Texture samplers: 3/16
[2024.08.05-15.06.56:735][559]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2024.08.05-15.06.56:735][559]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.06.56:735][559]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.06.56:735][559]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.07.01:056][637]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.07.01:056][637]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.08.05-15.07.01:056][637]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.07.01:056][637]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.07.01:056][637]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.07.01:110][640]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.07.01:110][640]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.07.01:110][640]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.08.05-15.07.01:110][640]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.07.01:110][640]MaterialEditorStats: Shader Count: 2
[2024.08.05-15.07.01:110][640]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.07.01:161][641]MaterialEditorStats: Base pass shader: 192 instructions
[2024.08.05-15.07.01:161][641]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.07.01:161][641]MaterialEditorStats: Texture samplers: 4/16
[2024.08.05-15.07.01:161][641]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2024.08.05-15.07.01:161][641]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.07.01:161][641]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.07.01:161][641]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.07.04:822][706]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.07.04:822][706]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.08.05-15.07.04:822][706]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.07.04:822][706]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.07.04:822][706]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.07.04:898][708]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.07.04:898][708]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.07.04:898][708]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.08.05-15.07.04:898][708]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.07.04:898][708]MaterialEditorStats: Shader Count: 2
[2024.08.05-15.07.04:898][708]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.07.05:591][722]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.07.05:591][722]MaterialEditorStats: Texture samplers: 3/16
[2024.08.05-15.07.05:591][722]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.08.05-15.07.05:591][722]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.07.05:591][722]MaterialEditorStats: Shader Count: 3
[2024.08.05-15.07.05:591][722]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.07.05:814][724]MaterialEditorStats: Base pass shader: 198 instructions
[2024.08.05-15.07.05:814][724]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.07.05:814][724]MaterialEditorStats: Texture samplers: 5/16
[2024.08.05-15.07.05:814][724]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
[2024.08.05-15.07.05:814][724]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.07.05:814][724]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.07.05:814][724]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.07.13:431][865]MaterialEditorStats: Texture samplers: 0/16
[2024.08.05-15.07.13:431][865]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2024.08.05-15.07.13:431][865]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.07.13:431][865]MaterialEditorStats: Shader Count: 0
[2024.08.05-15.07.13:431][865]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.07.13:509][867]MaterialEditorStats: Base pass shader: 203 instructions
[2024.08.05-15.07.13:509][867]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.07.13:509][867]MaterialEditorStats: Texture samplers: 6/16
[2024.08.05-15.07.13:509][867]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2024.08.05-15.07.13:509][867]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.07.13:509][867]MaterialEditorStats: Shader Count: 4
[2024.08.05-15.07.13:509][867]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.07.15:342][902]LogMaterialEditor: Saving and Compiling material utility_box_02
[2024.08.05-15.07.15:448][902]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.08.05-15.07.16:778][902]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.08.05-15.07.16:791][902]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.08.05-15.07.16:841][902]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/utility_box_02] ([1] browsable assets)...
[2024.08.05-15.07.16:865][902]OBJ SavePackage: Rendered thumbnail for [Material /Game/src/utility_box_02.utility_box_02]
[2024.08.05-15.07.16:865][902]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/utility_box_02]
[2024.08.05-15.07.16:865][902]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/utility_box_02" FILE="../../../../Unreal Projects/EscapeXA/Content/src/utility_box_02.uasset" SILENT=true
[2024.08.05-15.07.16:867][902]LogSavePackage: Moving output files for package: /Game/src/utility_box_02
[2024.08.05-15.07.16:867][902]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/utility_box_02EC2DEB2D96EB42EC9AFB64FAA051C72F.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/utility_box_02.uasset'
[2024.08.05-15.07.16:897][902]LogFileHelpers: InternalPromptForCheckoutAndSave took 105.986 ms (total: 787.353 ms)
[2024.08.05-15.07.16:948][902]LogContentValidation: Display: Starting to validate 1 assets
[2024.08.05-15.07.16:948][902]LogContentValidation: Enabled validators:
[2024.08.05-15.07.16:948][902]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.08.05-15.07.16:948][902]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.08.05-15.07.16:948][902]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.08.05-15.07.16:948][902]LogContentValidation: Display: Validating asset /Game/src/utility_box_02.utility_box_02
[2024.08.05-15.07.16:948][902]AssetCheck: /Game/src/utility_box_02 Validating asset
[2024.08.05-15.07.17:007][902]MaterialEditorStats: Base pass shader: 203 instructions
[2024.08.05-15.07.17:007][902]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.07.17:007][902]MaterialEditorStats: MaxSampler: 281 instructions
[2024.08.05-15.07.17:007][902]MaterialEditorStats: Texture samplers: 7/16
[2024.08.05-15.07.17:007][902]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2024.08.05-15.07.17:007][902]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.07.17:007][902]MaterialEditorStats: Shader Count: 17
[2024.08.05-15.07.17:007][902]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.07.31:080][186]Cmd: DUPLICATE
[2024.08.05-15.07.31:081][186]Cmd: ACTOR DUPLICATE
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: ================================================
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Total job queries 560, among them cache hits 231 (41.25%), DDC hits 262 (46.79%), Duplicates 8 (1.43%)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Tracking 321 distinct input hashes that result in 241 distinct outputs (75.08%)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: RAM used: 2.15 MiB of 3.15 GiB budget. Usage: 0.07%
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Shaders Compiled: 33
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Jobs assigned 38, completed 33 (86.84%)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Average time worker was idle: 51.98 s
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.10 s
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Job execution time: average 0.90 s, max 3.02 s
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Job life time (pending + execution): average 0.94 s, max 3.04
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Shader code size: average 10.104 KiB, min 2.638 KiB, max 28.537 KiB
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 10.51 s
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.31%
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Jobs were issued in 38 batches (only local compilation was used), average 1.00 jobs/batch
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Average processing rate: 3.14 jobs/sec
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Total thread time: 20.75 s
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Total thread preprocess time: 6.861 s
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Percentage time preprocessing: 33.06%
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Effective parallelization: 1.97 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: FVelocityPS (compiled 1 times, average 1.23 sec, max 1.23 sec, min 1.23 sec)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.86 sec, max 0.86 sec, min 0.86 sec)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 0.82 sec, max 0.82 sec, min 0.82 sec)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.79 sec, max 0.79 sec, min 0.79 sec)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.78 sec, max 0.78 sec, min 0.78 sec)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 26.47% of total time (compiled 9 times, average 0.61 sec, max 1.37 sec, min 0.41 sec)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: FLumenCardPS<false> - 19.56% of total time (compiled 9 times, average 0.45 sec, max 1.17 sec, min 0.30 sec)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: FLumenCardVS - 10.58% of total time (compiled 3 times, average 0.73 sec, max 1.45 sec, min 0.36 sec)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.05% of total time (compiled 3 times, average 0.42 sec, max 0.45 sec, min 0.40 sec)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: FVelocityPS - 5.95% of total time (compiled 1 times, average 1.23 sec, max 1.23 sec, min 1.23 sec)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: === Material stats ===
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Materials Cooked: 0
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Materials Translated: 204
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Material Total Translate Time: 0.09 s
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Material Translation Only: 0.03 s (32%)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: Material Cache Hits: 16 (8%)
[2024.08.05-15.07.44:335][427]LogShaderCompilers: Display: ================================================
[2024.08.05-15.08.15:952][995]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms
[2024.08.05-15.08.17:053][995]LogSlate: Window 'Save Content' being destroyed
[2024.08.05-15.08.17:076][995]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.08.05-15.08.17:126][995]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Building/DayFinalBossRoom" FILE="../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalBossRoom.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.08.05-15.08.17:144][995]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2024.08.05-15.08.17:152][995]LogSavePackage: Moving output files for package: /Game/Building/DayFinalBossRoom
[2024.08.05-15.08.17:152][995]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/DayFinalBossRoom60383688E8FF4C738C651B1F46291DA1.tmp' to '../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalBossRoom.umap'
[2024.08.05-15.08.17:157][995]LogFileHelpers: Saving map 'DayFinalBossRoom' took 0.031
[2024.08.05-15.08.17:157][995]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/power_box_01] ([1] browsable assets)...
[2024.08.05-15.08.17:169][995]OBJ SavePackage: Rendered thumbnail for [Material /Game/src/power_box_01.power_box_01]
[2024.08.05-15.08.17:169][995]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/power_box_01]
[2024.08.05-15.08.17:169][995]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/power_box_01" FILE="../../../../Unreal Projects/EscapeXA/Content/src/power_box_01.uasset" SILENT=true
[2024.08.05-15.08.17:170][995]LogSavePackage: Moving output files for package: /Game/src/power_box_01
[2024.08.05-15.08.17:170][995]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/power_box_01D93A3FCF289041949D7D35F4A0B6F4F8.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/power_box_01.uasset'
[2024.08.05-15.08.17:171][995]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/power_box_01_1k_Skeleton] ([1] browsable assets)...
[2024.08.05-15.08.17:172][995]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Engine/Transient.World_8'.
[2024.08.05-15.08.17:185][995]OBJ SavePackage: Rendered thumbnail for [Skeleton /Game/src/power_box_01_1k_Skeleton.power_box_01_1k_Skeleton]
[2024.08.05-15.08.17:185][995]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/power_box_01_1k_Skeleton]
[2024.08.05-15.08.17:185][995]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/power_box_01_1k_Skeleton" FILE="../../../../Unreal Projects/EscapeXA/Content/src/power_box_01_1k_Skeleton.uasset" SILENT=true
[2024.08.05-15.08.17:186][995]LogSavePackage: Moving output files for package: /Game/src/power_box_01_1k_Skeleton
[2024.08.05-15.08.17:186][995]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/power_box_01_1k_Skeleton3CE35D3C42654577AB34826200A22F4F.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/power_box_01_1k_Skeleton.uasset'
[2024.08.05-15.08.17:187][995]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/power_box_01_diff_1k] ([1] browsable assets)...
[2024.08.05-15.08.17:188][995]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/power_box_01_diff_1k.power_box_01_diff_1k]
[2024.08.05-15.08.17:188][995]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/power_box_01_diff_1k]
[2024.08.05-15.08.17:188][995]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/power_box_01_diff_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/power_box_01_diff_1k.uasset" SILENT=true
[2024.08.05-15.08.17:189][995]LogSavePackage: Moving output files for package: /Game/src/power_box_01_diff_1k
[2024.08.05-15.08.17:189][995]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/power_box_01_diff_1k66EB0E08FC30419392B70151162E5811.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/power_box_01_diff_1k.uasset'
[2024.08.05-15.08.17:190][995]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/power_box_01_nor_gl_1k] ([1] browsable assets)...
[2024.08.05-15.08.17:191][995]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/power_box_01_nor_gl_1k.power_box_01_nor_gl_1k]
[2024.08.05-15.08.17:191][995]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/power_box_01_nor_gl_1k]
[2024.08.05-15.08.17:191][995]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/power_box_01_nor_gl_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/power_box_01_nor_gl_1k.uasset" SILENT=true
[2024.08.05-15.08.17:208][995]LogSavePackage: Moving output files for package: /Game/src/power_box_01_nor_gl_1k
[2024.08.05-15.08.17:209][995]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/power_box_01_nor_gl_1kAFFFD8DA249E42479691EA0D90FA100A.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/power_box_01_nor_gl_1k.uasset'
[2024.08.05-15.08.17:209][995]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/power_box_01_rough_1k] ([1] browsable assets)...
[2024.08.05-15.08.17:213][995]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/src/power_box_01_rough_1k.power_box_01_rough_1k]
[2024.08.05-15.08.17:213][995]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/power_box_01_rough_1k]
[2024.08.05-15.08.17:213][995]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/power_box_01_rough_1k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/power_box_01_rough_1k.uasset" SILENT=true
[2024.08.05-15.08.17:220][995]LogSavePackage: Moving output files for package: /Game/src/power_box_01_rough_1k
[2024.08.05-15.08.17:220][995]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/power_box_01_rough_1k949D921BB0854EACAF2E35FA79D739DC.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/power_box_01_rough_1k.uasset'
[2024.08.05-15.08.17:230][995]LogFileHelpers: InternalPromptForCheckoutAndSave took 153.657 ms (total: 941.010 ms)
[2024.08.05-15.08.17:280][995]LogContentValidation: Display: Starting to validate 6 assets
[2024.08.05-15.08.17:280][995]LogContentValidation: Enabled validators:
[2024.08.05-15.08.17:280][995]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.08.05-15.08.17:280][995]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.08.05-15.08.17:280][995]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.08.05-15.08.17:280][995]LogContentValidation: Display: Validating asset /Game/Building/DayFinalBossRoom.DayFinalBossRoom
[2024.08.05-15.08.17:281][995]AssetCheck: /Game/Building/DayFinalBossRoom Validating asset
[2024.08.05-15.08.17:281][995]LogContentValidation: Display: Validating asset /Game/src/power_box_01.power_box_01
[2024.08.05-15.08.17:281][995]AssetCheck: /Game/src/power_box_01 Validating asset
[2024.08.05-15.08.17:281][995]LogContentValidation: Display: Validating asset /Game/src/power_box_01_1k_Skeleton.power_box_01_1k_Skeleton
[2024.08.05-15.08.17:281][995]AssetCheck: /Game/src/power_box_01_1k_Skeleton Validating asset
[2024.08.05-15.08.17:281][995]LogContentValidation: Display: Validating asset /Game/src/power_box_01_diff_1k.power_box_01_diff_1k
[2024.08.05-15.08.17:281][995]AssetCheck: /Game/src/power_box_01_diff_1k Validating asset
[2024.08.05-15.08.17:281][995]LogContentValidation: Display: Validating asset /Game/src/power_box_01_nor_gl_1k.power_box_01_nor_gl_1k
[2024.08.05-15.08.17:281][995]AssetCheck: /Game/src/power_box_01_nor_gl_1k Validating asset
[2024.08.05-15.08.17:281][995]LogContentValidation: Display: Validating asset /Game/src/power_box_01_rough_1k.power_box_01_rough_1k
[2024.08.05-15.08.17:281][995]AssetCheck: /Game/src/power_box_01_rough_1k Validating asset
[2024.08.05-15.08.19:175][ 32]LogMaterialEditor: Applying material utility_box_01
[2024.08.05-15.08.19:271][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.08.05-15.08.20:295][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.08.05-15.08.20:309][ 32]MaterialEditorStats: Base pass shader: 203 instructions
[2024.08.05-15.08.20:309][ 32]MaterialEditorStats: Base pass vertex shader: 176 instructions
[2024.08.05-15.08.20:309][ 32]MaterialEditorStats: MaxSampler: 281 instructions
[2024.08.05-15.08.20:309][ 32]MaterialEditorStats: Texture samplers: 7/16
[2024.08.05-15.08.20:309][ 32]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2024.08.05-15.08.20:309][ 32]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.08.05-15.08.20:309][ 32]MaterialEditorStats: Shader Count: 17
[2024.08.05-15.08.20:309][ 32]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops)
[2024.08.05-15.08.30:058][213]Cmd: TRANSACTION UNDO
[2024.08.05-15.08.30:058][213]LogEditorTransaction: Undo Move Elements
[2024.08.05-15.08.40:331][425]Cmd: DUPLICATE
[2024.08.05-15.08.40:331][425]Cmd: ACTOR DUPLICATE
[2024.08.05-15.09.16:528][ 91]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.08.05-15.09.16:542][ 91]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.08.05-15.09.16:542][ 91]LogPlayLevel: Creating play world package: /Game/Building/UEDPIE_0_DayFinalBossRoom
[2024.08.05-15.09.16:543][ 91]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001477s)
[2024.08.05-15.09.16:543][ 91]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Building/DayFinalBossRoom.DayFinalBossRoom to /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom (0.001500s)
[2024.08.05-15.09.16:554][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2024.08.05-15.09.16:555][ 91]LogWorldMetrics: [Initialize]
[2024.08.05-15.09.16:556][ 91]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom'.
[2024.08.05-15.09.16:556][ 91]LogPlayLevel: PIE: World Init took: (0.000736s)
[2024.08.05-15.09.16:581][ 91]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.08.05-15.09.16:582][ 91]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.08.05-15.09.16:582][ 91]LogAudioMixer: Display: Sample Rate: 48000
[2024.08.05-15.09.16:582][ 91]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.08.05-15.09.16:582][ 91]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.08.05-15.09.16:582][ 91]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.08.05-15.09.16:582][ 91]LogAudioMixer: Display: Max Channels (voices): 32
[2024.08.05-15.09.16:582][ 91]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.08.05-15.09.16:582][ 91]LogAudio: Display: AudioDevice MaxSources: 32
[2024.08.05-15.09.16:582][ 91]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.08.05-15.09.16:582][ 91]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.08.05-15.09.16:582][ 91]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.08.05-15.09.16:582][ 91]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2024.08.05-15.09.16:582][ 91]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2024.08.05-15.09.16:697][ 91]LogAudioMixerSDL: Opening default audio device (device index -1)
[2024.08.05-15.09.16:715][ 91]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo
[2024.08.05-15.09.16:715][ 91]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.08.05-15.09.16:715][ 91]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.08.05-15.09.16:715][ 91]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.08.05-15.09.16:716][ 91]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=4
[2024.08.05-15.09.16:716][ 91]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2024.08.05-15.09.16:716][ 91]LogInit: FAudioDevice initialized with ID 4.
[2024.08.05-15.09.16:716][ 91]LogAudio: Display: Audio Device (ID: 4) registered with world 'DayFinalBossRoom'.
[2024.08.05-15.09.16:716][ 91]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.08.05-15.09.16:721][ 91]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.08.05-15.09.16:722][ 91]LogWorld: Bringing World /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom up for play (max tick rate 0) at 2024.08.05-23.09.16
[2024.08.05-15.09.16:722][ 91]LogWorld: Bringing up level for play took: 0.000605
[2024.08.05-15.09.16:722][ 91]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2024.08.05-15.09.16:750][ 91]PIE: Server logged in
[2024.08.05-15.09.16:750][ 91]PIE: Play in editor total start time 0.214 seconds.
[2024.08.05-15.09.25:492][261]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.08.05-15.09.25:492][261]LogWorld: BeginTearingDown for /Game/Building/UEDPIE_0_DayFinalBossRoom
[2024.08.05-15.09.25:492][261]LogWorld: UWorld::CleanupWorld for DayFinalBossRoom, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.09.25:492][261]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.09.25:492][261]LogWorldMetrics: [Deinitialize]
[2024.08.05-15.09.25:492][261]LogWorldMetrics: [Clear]
[2024.08.05-15.09.25:516][261]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.08.05-15.09.25:519][261]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.09.25:530][261]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.08.05-15.09.25:530][261]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2024.08.05-15.09.25:579][261]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms
[2024.08.05-15.09.25:693][262]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2024.08.05-15.09.56:104][777]Cmd: DUPLICATE
[2024.08.05-15.09.56:104][777]Cmd: ACTOR DUPLICATE
[2024.08.05-15.10.33:994][656]Cmd: DUPLICATE
[2024.08.05-15.10.33:994][656]Cmd: ACTOR DUPLICATE
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: ================================================
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Total job queries 594, among them cache hits 255 (42.93%), DDC hits 262 (44.11%), Duplicates 8 (1.35%)
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Tracking 331 distinct input hashes that result in 253 distinct outputs (76.44%)
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: RAM used: 2.19 MiB of 3.15 GiB budget. Usage: 0.07%
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Shaders Compiled: 48
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Jobs assigned 48, completed 48 (100%)
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Average time worker was idle: 41.18 s
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.10 s
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Job execution time: average 1.02 s, max 3.12 s
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Job life time (pending + execution): average 1.07 s, max 3.22
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Shader code size: average 9.364 KiB, min 1.702 KiB, max 28.537 KiB
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 16.12 s
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.30%
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Jobs were issued in 48 batches (only local compilation was used), average 1.00 jobs/batch
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Average processing rate: 2.98 jobs/sec
[2024.08.05-15.10.44:336][861]LogShaderCompilers: Display: Total thread time: 38.042 s
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: Total thread preprocess time: 7.412 s
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: Percentage time preprocessing: 19.48%
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: Effective parallelization: 2.36 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_OutputDepth (compiled 1 times, average 2.07 sec, max 2.07 sec, min 2.07 sec)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect (compiled 1 times, average 1.61 sec, max 1.61 sec, min 1.61 sec)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: TDepthOnlyVS<false> (compiled 1 times, average 1.27 sec, max 1.27 sec, min 1.27 sec)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: FVelocityPS (compiled 3 times, average 1.11 sec, max 1.54 sec, min 0.57 sec)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: FDepthOnlyPS (compiled 1 times, average 1.05 sec, max 1.05 sec, min 1.05 sec)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 19.84% of total time (compiled 12 times, average 0.63 sec, max 1.37 sec, min 0.41 sec)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: FLumenCardPS<false> - 14.25% of total time (compiled 12 times, average 0.45 sec, max 1.17 sec, min 0.30 sec)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.89% of total time (compiled 5 times, average 0.83 sec, max 1.99 sec, min 0.40 sec)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: FVelocityPS - 8.78% of total time (compiled 3 times, average 1.11 sec, max 1.54 sec, min 0.57 sec)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: FLumenCardVS - 7.05% of total time (compiled 4 times, average 0.67 sec, max 1.45 sec, min 0.36 sec)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: === Material stats ===
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: Materials Cooked: 0
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: Materials Translated: 206
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: Material Total Translate Time: 0.09 s
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: Material Translation Only: 0.03 s (33%)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: Material Cache Hits: 16 (8%)
[2024.08.05-15.10.44:337][861]LogShaderCompilers: Display: ================================================
[2024.08.05-15.10.53:660][105]Cmd: DUPLICATE
[2024.08.05-15.10.53:660][105]Cmd: ACTOR DUPLICATE
[2024.08.05-15.11.02:852][310]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.08.05-15.11.02:867][310]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.08.05-15.11.02:867][310]LogPlayLevel: Creating play world package: /Game/Building/UEDPIE_0_DayFinalBossRoom
[2024.08.05-15.11.02:871][310]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004539s)
[2024.08.05-15.11.02:872][310]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Building/DayFinalBossRoom.DayFinalBossRoom to /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom (0.004614s)
[2024.08.05-15.11.02:885][310]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2024.08.05-15.11.02:886][310]LogWorldMetrics: [Initialize]
[2024.08.05-15.11.02:887][310]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom'.
[2024.08.05-15.11.02:887][310]LogPlayLevel: PIE: World Init took: (0.001306s)
[2024.08.05-15.11.02:917][310]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.08.05-15.11.02:917][310]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.08.05-15.11.02:917][310]LogAudioMixer: Display: Sample Rate: 48000
[2024.08.05-15.11.02:917][310]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.08.05-15.11.02:917][310]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.08.05-15.11.02:917][310]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.08.05-15.11.02:917][310]LogAudioMixer: Display: Max Channels (voices): 32
[2024.08.05-15.11.02:917][310]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.08.05-15.11.02:917][310]LogAudio: Display: AudioDevice MaxSources: 32
[2024.08.05-15.11.02:917][310]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.08.05-15.11.02:917][310]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.08.05-15.11.02:917][310]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.08.05-15.11.02:917][310]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2024.08.05-15.11.02:917][310]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2024.08.05-15.11.03:033][310]LogAudioMixerSDL: Opening default audio device (device index -1)
[2024.08.05-15.11.03:047][310]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo
[2024.08.05-15.11.03:048][310]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.08.05-15.11.03:048][310]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.08.05-15.11.03:048][310]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.08.05-15.11.03:049][310]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=5
[2024.08.05-15.11.03:049][310]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2024.08.05-15.11.03:049][310]LogInit: FAudioDevice initialized with ID 5.
[2024.08.05-15.11.03:049][310]LogAudio: Display: Audio Device (ID: 5) registered with world 'DayFinalBossRoom'.
[2024.08.05-15.11.03:049][310]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.08.05-15.11.03:054][310]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.08.05-15.11.03:055][310]LogWorld: Bringing World /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom up for play (max tick rate 0) at 2024.08.05-23.11.03
[2024.08.05-15.11.03:055][310]LogWorld: Bringing up level for play took: 0.000979
[2024.08.05-15.11.03:055][310]LogOnline: OSS: Created online subsystem instance for: :Context_13
[2024.08.05-15.11.03:083][310]PIE: Server logged in
[2024.08.05-15.11.03:083][310]PIE: Play in editor total start time 0.222 seconds.
[2024.08.05-15.11.10:460][444]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.08.05-15.11.10:460][444]LogWorld: BeginTearingDown for /Game/Building/UEDPIE_0_DayFinalBossRoom
[2024.08.05-15.11.10:460][444]LogWorld: UWorld::CleanupWorld for DayFinalBossRoom, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.11.10:460][444]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.11.10:461][444]LogWorldMetrics: [Deinitialize]
[2024.08.05-15.11.10:461][444]LogWorldMetrics: [Clear]
[2024.08.05-15.11.10:483][444]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.08.05-15.11.10:486][444]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.11.10:495][444]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.08.05-15.11.10:495][444]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2024.08.05-15.11.10:540][444]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.08.05-15.11.10:544][444]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.08.05-15.11.10:661][445]LogPlayLevel: Display: Destroying online subsystem :Context_13
[2024.08.05-15.11.22:087][718]Cmd: DUPLICATE
[2024.08.05-15.11.22:087][718]Cmd: ACTOR DUPLICATE
[2024.08.05-15.11.57:698][388]Cmd: DELETE
[2024.08.05-15.11.57:699][388]Cmd: ACTOR DELETE
[2024.08.05-15.11.57:700][388]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-15.11.57:709][388]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2024.08.05-15.11.57:710][388]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2024.08.05-15.11.59:242][418]Cmd: DELETE
[2024.08.05-15.11.59:242][418]Cmd: ACTOR DELETE
[2024.08.05-15.11.59:243][418]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-15.11.59:252][418]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.08.05-15.11.59:254][418]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2024.08.05-15.12.00:994][452]Cmd: DELETE
[2024.08.05-15.12.00:994][452]Cmd: ACTOR DELETE
[2024.08.05-15.12.00:995][452]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-15.12.01:007][452]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.08.05-15.12.01:009][452]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2024.08.05-15.12.02:748][487]Cmd: DELETE
[2024.08.05-15.12.02:748][487]Cmd: ACTOR DELETE
[2024.08.05-15.12.02:748][487]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'.
[2024.08.05-15.12.02:750][487]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-15.12.02:760][487]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.08.05-15.12.02:762][487]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2024.08.05-15.12.14:465][714]Cmd: DUPLICATE
[2024.08.05-15.12.14:465][714]Cmd: ACTOR DUPLICATE
[2024.08.05-15.12.30:599][ 46]Cmd: DELETE
[2024.08.05-15.12.30:599][ 46]Cmd: ACTOR DELETE
[2024.08.05-15.12.30:600][ 46]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-15.12.30:631][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms
[2024.08.05-15.12.30:632][ 46]LogEditorActor: Deleted 1 Actors (0.033 secs)
[2024.08.05-15.12.31:455][ 64]Cmd: DELETE
[2024.08.05-15.12.31:455][ 64]Cmd: ACTOR DELETE
[2024.08.05-15.12.31:457][ 64]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-15.12.31:475][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.08.05-15.12.31:477][ 64]LogEditorActor: Deleted 1 Actors (0.022 secs)
[2024.08.05-15.12.32:438][ 86]Cmd: DELETE
[2024.08.05-15.12.32:438][ 86]Cmd: ACTOR DELETE
[2024.08.05-15.12.32:439][ 86]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-15.12.32:470][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
[2024.08.05-15.12.32:474][ 86]LogEditorActor: Deleted 1 Actors (0.036 secs)
[2024.08.05-15.12.33:926][123]Cmd: TRANSACTION UNDO
[2024.08.05-15.12.33:927][123]LogEditorTransaction: Undo Delete Elements
[2024.08.05-15.12.35:407][155]Cmd: DELETE
[2024.08.05-15.12.35:407][155]Cmd: ACTOR DELETE
[2024.08.05-15.12.35:411][155]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-15.12.35:435][155]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
[2024.08.05-15.12.35:437][155]LogEditorActor: Deleted 1 Actors (0.030 secs)
[2024.08.05-15.12.36:482][178]Cmd: DELETE
[2024.08.05-15.12.36:483][178]Cmd: ACTOR DELETE
[2024.08.05-15.12.36:484][178]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.08.05-15.12.36:498][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.08.05-15.12.36:499][178]LogEditorActor: Deleted 1 Actors (0.017 secs)
[2024.08.05-15.12.41:294][295]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.08.05-15.12.41:310][295]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.08.05-15.12.41:310][295]LogPlayLevel: Creating play world package: /Game/Building/UEDPIE_0_DayFinalBossRoom
[2024.08.05-15.12.41:313][295]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002185s)
[2024.08.05-15.12.41:313][295]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Building/DayFinalBossRoom.DayFinalBossRoom to /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom (0.002206s)
[2024.08.05-15.12.41:323][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms
[2024.08.05-15.12.41:325][295]LogWorldMetrics: [Initialize]
[2024.08.05-15.12.41:326][295]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM5) returned false, for scene: 'World /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom'.
[2024.08.05-15.12.41:326][295]LogPlayLevel: PIE: World Init took: (0.001166s)
[2024.08.05-15.12.41:351][295]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.08.05-15.12.41:351][295]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.08.05-15.12.41:351][295]LogAudioMixer: Display: Sample Rate: 48000
[2024.08.05-15.12.41:351][295]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.08.05-15.12.41:351][295]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.08.05-15.12.41:351][295]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.08.05-15.12.41:351][295]LogAudioMixer: Display: Max Channels (voices): 32
[2024.08.05-15.12.41:351][295]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.08.05-15.12.41:351][295]LogAudio: Display: AudioDevice MaxSources: 32
[2024.08.05-15.12.41:351][295]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.08.05-15.12.41:351][295]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.08.05-15.12.41:351][295]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.08.05-15.12.41:351][295]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2024.08.05-15.12.41:352][295]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2024.08.05-15.12.41:470][295]LogAudioMixerSDL: Opening default audio device (device index -1)
[2024.08.05-15.12.41:491][295]LogAudioMixer: Display: Using Audio Hardware Device Built-in Audio Analog Stereo
[2024.08.05-15.12.41:491][295]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.08.05-15.12.41:491][295]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.08.05-15.12.41:491][295]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.08.05-15.12.41:492][295]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=6
[2024.08.05-15.12.41:492][295]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2024.08.05-15.12.41:492][295]LogInit: FAudioDevice initialized with ID 6.
[2024.08.05-15.12.41:492][295]LogAudio: Display: Audio Device (ID: 6) registered with world 'DayFinalBossRoom'.
[2024.08.05-15.12.41:492][295]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.08.05-15.12.41:496][295]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2024.08.05-15.12.41:497][295]LogWorld: Bringing World /Game/Building/UEDPIE_0_DayFinalBossRoom.DayFinalBossRoom up for play (max tick rate 0) at 2024.08.05-23.12.41
[2024.08.05-15.12.41:498][295]LogWorld: Bringing up level for play took: 0.001124
[2024.08.05-15.12.41:498][295]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2024.08.05-15.12.41:529][295]PIE: Server logged in
[2024.08.05-15.12.41:529][295]PIE: Play in editor total start time 0.224 seconds.
[2024.08.05-15.12.58:845][596]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.08.05-15.12.58:845][596]LogWorld: BeginTearingDown for /Game/Building/UEDPIE_0_DayFinalBossRoom
[2024.08.05-15.12.58:845][596]LogWorld: UWorld::CleanupWorld for DayFinalBossRoom, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.12.58:846][596]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.12.58:846][596]LogWorldMetrics: [Deinitialize]
[2024.08.05-15.12.58:846][596]LogWorldMetrics: [Clear]
[2024.08.05-15.12.58:875][596]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.08.05-15.12.58:877][596]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.12.58:885][596]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.08.05-15.12.58:885][596]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
[2024.08.05-15.12.58:935][596]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.08.05-15.12.58:986][597]LogPlayLevel: Display: Destroying online subsystem :Context_14
[2024.08.05-15.13.10:427][832]Cmd: DUPLICATE
[2024.08.05-15.13.10:427][832]Cmd: ACTOR DUPLICATE
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: ================================================
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Total job queries 626, among them cache hits 261 (41.69%), DDC hits 282 (45.05%), Duplicates 8 (1.28%)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Tracking 357 distinct input hashes that result in 273 distinct outputs (76.47%)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: RAM used: 2.27 MiB of 3.15 GiB budget. Usage: 0.07%
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Shaders Compiled: 54
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Jobs assigned 54, completed 54 (100%)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Average time worker was idle: 58.04 s
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.10 s
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Job execution time: average 1.12 s, max 3.51 s
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Job life time (pending + execution): average 1.17 s, max 3.57
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Shader code size: average 9.422 KiB, min 1.702 KiB, max 28.537 KiB
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 20.49 s
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.26%
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Jobs were issued in 54 batches (only local compilation was used), average 1.00 jobs/batch
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Average processing rate: 2.64 jobs/sec
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Total thread time: 46.734 s
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Total thread preprocess time: 8.126 s
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Percentage time preprocessing: 17.39%
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Effective parallelization: 2.28 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_OutputDepth (compiled 1 times, average 2.07 sec, max 2.07 sec, min 2.07 sec)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect (compiled 1 times, average 1.61 sec, max 1.61 sec, min 1.61 sec)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: TDepthOnlyVS<false> (compiled 1 times, average 1.27 sec, max 1.27 sec, min 1.27 sec)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: FVelocityPS (compiled 3 times, average 1.11 sec, max 1.54 sec, min 0.57 sec)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 6 times, average 1.11 sec, max 2.52 sec, min 0.40 sec)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 21.50% of total time (compiled 14 times, average 0.72 sec, max 1.98 sec, min 0.41 sec)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: FLumenCardPS<false> - 18.52% of total time (compiled 14 times, average 0.62 sec, max 2.83 sec, min 0.30 sec)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.25% of total time (compiled 6 times, average 1.11 sec, max 2.52 sec, min 0.40 sec)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: FVelocityPS - 7.15% of total time (compiled 3 times, average 1.11 sec, max 1.54 sec, min 0.57 sec)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: FLumenCardVS - 6.68% of total time (compiled 5 times, average 0.62 sec, max 1.45 sec, min 0.36 sec)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: === Material stats ===
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Materials Cooked: 0
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Materials Translated: 206
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Material Total Translate Time: 0.09 s
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Material Translation Only: 0.03 s (33%)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: Material Cache Hits: 16 (8%)
[2024.08.05-15.13.44:371][294]LogShaderCompilers: Display: ================================================
[2024.08.05-15.14.14:314][622]LogDirectoryWatcher: Warning: inotify_add_watch cannot watch folder /home/lihaowang/Documents//home/lihaowang/Documents/MenuRoot.COPY.3g2/ (errno = 2, No such file or directory)
[2024.08.05-15.14.17:307][622]LogUnixPlatformFile: Warning: Cannot determine whether '/home/lihaowang/.steampath' is a directory - d_type not supported and stat() failed with errno=2 (No such file or directory)
[2024.08.05-15.14.22:676][622]LogSlate: Window 'Open File' being destroyed
[2024.08.05-15.14.30:391][720]LogDirectoryWatcher: Warning: inotify_add_watch cannot watch folder /home/lihaowang/Documents//home/lihaowang/Documents/MenuRoot.COPY.3g2/ (errno = 2, No such file or directory)
[2024.08.05-15.14.32:635][720]LogDirectoryWatcher: Warning: inotify_add_watch cannot watch folder /home/lihaowang/Documents/home/lihaowang/Documents/ (errno = 2, No such file or directory)
[2024.08.05-15.14.33:263][720]LogSlate: Window 'Open File' being destroyed
[2024.08.05-15.14.35:126][754]LogDirectoryWatcher: Warning: inotify_add_watch cannot watch folder /home/lihaowang/Documents//home/lihaowang/Documents/MenuRoot.COPY.3g2/ (errno = 2, No such file or directory)
[2024.08.05-15.14.39:703][754]LogDirectoryWatcher: Warning: inotify_add_watch cannot watch folder /home/lihaowang/Documents/home/lihaowang/Documents/ (errno = 2, No such file or directory)
[2024.08.05-15.14.41:025][754]LogDirectoryWatcher: Warning: inotify_add_watch cannot watch folder /home/lihaowang/Documents/home/lihaowang/Documents/ (errno = 2, No such file or directory)
[2024.08.05-15.14.41:195][754]LogDirectoryWatcher: Warning: inotify_add_watch cannot watch folder /home/lihaowang/Documents/home/lihaowang/Documents/ (errno = 2, No such file or directory)
[2024.08.05-15.14.43:043][754]LogDirectoryWatcher: Warning: inotify_add_watch cannot watch folder /home/lihaowang/Documents/home/lihaowang/ (errno = 2, No such file or directory)
[2024.08.05-15.14.44:312][754]LogSlate: Window 'Open File' being destroyed
[2024.08.05-15.18.50:178][752]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2024.08.05-15.18.50:191][752]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Building/DayFinalBossRoom_Auto1
[2024.08.05-15.18.50:191][752]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/DayFinalBossRoom_Auto1D75644AAE2204D6CAB75508D188DEB90.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/Building/DayFinalBossRoom_Auto1.umap'
[2024.08.05-15.18.50:191][752]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/Building/DayFinalBossRoom_Auto1.umap is in the /Temp path, will not scan.
[2024.08.05-15.18.50:191][752]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalActors__/Autosaves/Game/Building/DayFinalBossRoom_Auto1 is in the /Temp path, will not scan.
[2024.08.05-15.18.50:191][752]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalObjects__/Autosaves/Game/Building/DayFinalBossRoom_Auto1 is in the /Temp path, will not scan.
[2024.08.05-15.18.50:191][752]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Building/DayFinalBossRoom' took 0.023
[2024.08.05-15.18.50:191][752]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.023
[2024.08.05-15.18.50:191][752]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/utility_box_01] ([1] browsable assets)...
[2024.08.05-15.18.50:200][752]OBJ SavePackage: Rendered thumbnail for [Material /Game/src/utility_box_01.utility_box_01]
[2024.08.05-15.18.50:200][752]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/utility_box_01]
[2024.08.05-15.18.50:200][752]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/utility_box_01" FILE="../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/utility_box_01_Auto1.uasset" SILENT=false AUTOSAVING=true
[2024.08.05-15.18.50:201][752]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/src/utility_box_01_Auto1
[2024.08.05-15.18.50:202][752]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/utility_box_01_Auto17214D438E3E74BAFBA0EDFDEA79B3F18.tmp' to '../../../../Unreal Projects/EscapeXA/Saved/Autosaves/Game/src/utility_box_01_Auto1.uasset'
[2024.08.05-15.18.50:202][752]LogFileHelpers: Auto-saving content packages took 0.011
[2024.08.05-15.20.12:456][773]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/syferfontein_1d_clear_puresky_4k.hdr)
[2024.08.05-15.20.54:842][773]LogSlate: Window 'Message' being destroyed
[2024.08.05-15.20.54:926][773]LogTexture: Display: Building textures: /Game/src/syferfontein_1d_clear_puresky_4k.syferfontein_1d_clear_puresky_4k (TFO_BC6H, 4096x2048 x1x1x1) (Required Memory Estimate: 661.395796 MB), EncodeSpeed: Fast
[2024.08.05-15.20.54:959][774]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.08.05-15.20.55:013][774]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/syferfontein_1d_clear_puresky_4k] ([1] browsable assets)...
[2024.08.05-15.20.55:013][774]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/syferfontein_1d_clear_puresky_4k]
[2024.08.05-15.20.55:013][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/syferfontein_1d_clear_puresky_4k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/syferfontein_1d_clear_puresky_4k.uasset" SILENT=true
[2024.08.05-15.20.55:013][774]LogTexture: Display: Waiting for textures to be ready 0/1 (/Game/src/syferfontein_1d_clear_puresky_4k) ...
[2024.08.05-15.20.59:551][774]LogSavePackage: Moving output files for package: /Game/src/syferfontein_1d_clear_puresky_4k
[2024.08.05-15.20.59:551][774]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/syferfontein_1d_clear_puresky_4kD8BD8C55AA454C629A2F12959326F639.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/syferfontein_1d_clear_puresky_4k.uasset'
[2024.08.05-15.20.59:563][774]LogFileHelpers: InternalPromptForCheckoutAndSave took 4.60 sec (total: 5.54 sec)
[2024.08.05-15.20.59:669][775]LogContentValidation: Display: Starting to validate 1 assets
[2024.08.05-15.20.59:669][775]LogContentValidation: Enabled validators:
[2024.08.05-15.20.59:669][775]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.08.05-15.20.59:669][775]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.08.05-15.20.59:669][775]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.08.05-15.20.59:669][775]LogContentValidation: Display: Validating asset /Game/src/syferfontein_1d_clear_puresky_4k.syferfontein_1d_clear_puresky_4k
[2024.08.05-15.20.59:669][775]AssetCheck: /Game/src/syferfontein_1d_clear_puresky_4k Validating asset
[2024.08.05-15.21.02:600][848]AssetReimport: Importing new asset /Game/src/syferfontein_1d_clear_puresky_4k.
[2024.08.05-15.22.06:619][261]LogEditorFactories: Performing atomic reimport of [/home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/syferfontein_1d_clear_puresky_4k.hdr]
[2024.08.05-15.22.06:647][261]LogFactory: FactoryCreateFile: TextureCube with ReimportTextureFactory (0 0 /home/lihaowang/Documents/Unreal Projects/EscapeXA/Content/src/syferfontein_1d_clear_puresky_4k.hdr)
[2024.08.05-15.22.10:587][261]LogSlate: Window 'Message' being destroyed
[2024.08.05-15.22.10:607][261]Message dialog closed, result: No, title: Message, text: Should HDR texture be imported as longlat cubemap instead of 2d texture?
[2024.08.05-15.22.10:651][261]Error: Cannot import/reimport a [TextureCube] with a UTexture2D source file
[2024.08.05-15.22.10:657][261]Error: Texture import failed
[2024.08.05-15.22.10:657][261]LogEditorFactories: Warning: -- import failed
[2024.08.05-15.22.16:444][398]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
[2024.08.05-15.22.18:775][398]LogSlate: Window 'Delete Assets' being destroyed
[2024.08.05-15.22.18:798][398]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.08.05-15.22.18:817][398]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms
[2024.08.05-15.22.18:828][398]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.08.05-15.22.19:994][425]LogDirectoryWatcher: Warning: inotify_add_watch cannot watch folder /home/lihaowang/Documents//home/lihaowang/Documents/MenuRoot.COPY.3g2/ (errno = 2, No such file or directory)
[2024.08.05-15.22.22:135][425]LogDirectoryWatcher: Warning: inotify_add_watch cannot watch folder /home/lihaowang/Documents/home/lihaowang/Documents/ (errno = 2, No such file or directory)
[2024.08.05-15.22.23:500][425]LogDirectoryWatcher: Warning: inotify_add_watch cannot watch folder /home/lihaowang/Documents/home/lihaowang/ (errno = 2, No such file or directory)
[2024.08.05-15.22.38:033][425]LogSlate: Window 'Open File' being destroyed
[2024.08.05-15.22.38:069][425]LogInterchangeEngine: [Pending] Importing
[2024.08.05-15.22.38:070][425]LogInterchangeEngine: Display: Interchange start importing source [/home/lihaowang/Docu...EscapeXA/Content/src/syferfontein_1d_clear_puresky_4k.hdr]
[2024.08.05-15.22.38:094][425]LogInterchangeEngine: [Pending] Importing
[2024.08.05-15.22.38:259][428]LogInterchangeEngine: Display: Interchange import completed [/home/lihaowang/Docu...EscapeXA/Content/src/syferfontein_1d_clear_puresky_4k.hdr]
[2024.08.05-15.22.38:263][428]LogInterchangeEngine: [Success] Import Done
[2024.08.05-15.22.38:344][429]LogInterchangeEngine: [Success] Import Done
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: ================================================
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Total job queries 652, among them cache hits 267 (40.95%), DDC hits 290 (44.48%), Duplicates 8 (1.23%)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Tracking 377 distinct input hashes that result in 285 distinct outputs (75.60%)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: RAM used: 2.30 MiB of 3.15 GiB budget. Usage: 0.07%
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Shaders Compiled: 66
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Jobs assigned 66, completed 66 (100%)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Average time worker was idle: 82.44 s
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.10 s
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Job execution time: average 1.01 s, max 3.51 s
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Job life time (pending + execution): average 1.06 s, max 3.57
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Shader code size: average 9.396 KiB, min 1.702 KiB, max 28.537 KiB
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 23.25 s
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.25%
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Jobs were issued in 66 batches (only local compilation was used), average 1.00 jobs/batch
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Average processing rate: 2.84 jobs/sec
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Total thread time: 51.903 s
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Total thread preprocess time: 8.407 s
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Percentage time preprocessing: 16.20%
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Effective parallelization: 2.23 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_OutputDepth (compiled 1 times, average 2.07 sec, max 2.07 sec, min 2.07 sec)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect (compiled 1 times, average 1.61 sec, max 1.61 sec, min 1.61 sec)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: TDepthOnlyVS<false> (compiled 1 times, average 1.27 sec, max 1.27 sec, min 1.27 sec)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: FVelocityPS (compiled 3 times, average 1.11 sec, max 1.54 sec, min 0.57 sec)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: FDepthOnlyPS (compiled 1 times, average 1.05 sec, max 1.05 sec, min 1.05 sec)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 23.09% of total time (compiled 18 times, average 0.67 sec, max 1.98 sec, min 0.41 sec)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: FLumenCardPS<false> - 19.54% of total time (compiled 18 times, average 0.56 sec, max 2.83 sec, min 0.30 sec)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.65% of total time (compiled 8 times, average 0.95 sec, max 2.52 sec, min 0.40 sec)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: FLumenCardVS - 7.56% of total time (compiled 7 times, average 0.56 sec, max 1.45 sec, min 0.36 sec)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: FVelocityPS - 6.44% of total time (compiled 3 times, average 1.11 sec, max 1.54 sec, min 0.57 sec)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: === Material stats ===
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Materials Cooked: 0
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Materials Translated: 206
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Material Total Translate Time: 0.09 s
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Material Translation Only: 0.03 s (33%)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: Material Cache Hits: 16 (8%)
[2024.08.05-15.22.44:451][570]LogShaderCompilers: Display: ================================================
[2024.08.05-15.23.11:544][208]LogSlate: Window 'Plugins' being destroyed
[2024.08.05-15.23.11:629][208]LogSlate: Window 'Plugins' being destroyed
[2024.08.05-15.23.12:541][232]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.08.05-15.23.12:643][232]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Building/DayFinalBossRoom" FILE="../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalBossRoom.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.08.05-15.23.12:668][232]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
[2024.08.05-15.23.12:680][232]LogSavePackage: Moving output files for package: /Game/Building/DayFinalBossRoom
[2024.08.05-15.23.12:680][232]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/DayFinalBossRoomA4BD6B9E59F241359D57E5A6201016A9.tmp' to '../../../../Unreal Projects/EscapeXA/Content/Building/DayFinalBossRoom.umap'
[2024.08.05-15.23.12:686][232]LogFileHelpers: Saving map 'DayFinalBossRoom' took 0.043
[2024.08.05-15.23.12:696][232]LogFileHelpers: InternalPromptForCheckoutAndSave took 154.755 ms (total: 5.69 sec)
[2024.08.05-15.23.12:747][232]LogContentValidation: Display: Starting to validate 1 assets
[2024.08.05-15.23.12:748][232]LogContentValidation: Enabled validators:
[2024.08.05-15.23.12:748][232]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.08.05-15.23.12:748][232]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.08.05-15.23.12:748][232]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.08.05-15.23.12:748][232]LogContentValidation: Display: Validating asset /Game/Building/DayFinalBossRoom.DayFinalBossRoom
[2024.08.05-15.23.12:748][232]AssetCheck: /Game/Building/DayFinalBossRoom Validating asset
[2024.08.05-15.23.14:304][271]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.08.05-15.23.15:318][271]LogSlate: Window 'Save Content' being destroyed
[2024.08.05-15.23.15:341][271]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.08.05-15.23.15:396][271]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/src/syferfontein_1d_clear_puresky_4k] ([1] browsable assets)...
[2024.08.05-15.23.15:415][271]OBJ SavePackage: Rendered thumbnail for [TextureCube /Game/src/syferfontein_1d_clear_puresky_4k.syferfontein_1d_clear_puresky_4k]
[2024.08.05-15.23.15:415][271]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/syferfontein_1d_clear_puresky_4k]
[2024.08.05-15.23.15:415][271]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/syferfontein_1d_clear_puresky_4k" FILE="../../../../Unreal Projects/EscapeXA/Content/src/syferfontein_1d_clear_puresky_4k.uasset" SILENT=true
[2024.08.05-15.23.15:501][271]LogSavePackage: Moving output files for package: /Game/src/syferfontein_1d_clear_puresky_4k
[2024.08.05-15.23.15:501][271]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/syferfontein_1d_clear_puresky_4k0A367505E7FC4CFC8F019AACE0EC5E2E.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/syferfontein_1d_clear_puresky_4k.uasset'
[2024.08.05-15.23.15:503][271]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/src/utility_box_01] ([1] browsable assets)...
[2024.08.05-15.23.15:503][271]OBJ SavePackage: Finished generating thumbnails for package [/Game/src/utility_box_01]
[2024.08.05-15.23.15:503][271]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/src/utility_box_01" FILE="../../../../Unreal Projects/EscapeXA/Content/src/utility_box_01.uasset" SILENT=true
[2024.08.05-15.23.15:504][271]LogSavePackage: Moving output files for package: /Game/src/utility_box_01
[2024.08.05-15.23.15:504][271]LogSavePackage: Moving '../../../../Unreal Projects/EscapeXA/Saved/utility_box_01E5CEBC7380154141878B694270B3507A.tmp' to '../../../../Unreal Projects/EscapeXA/Content/src/utility_box_01.uasset'
[2024.08.05-15.23.15:520][271]LogFileHelpers: InternalPromptForCheckoutAndSave took 178.373 ms (total: 5.87 sec)
[2024.08.05-15.23.15:573][271]LogContentValidation: Display: Starting to validate 2 assets
[2024.08.05-15.23.15:573][271]LogContentValidation: Enabled validators:
[2024.08.05-15.23.15:573][271]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.08.05-15.23.15:573][271]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.08.05-15.23.15:573][271]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.08.05-15.23.15:573][271]LogContentValidation: Display: Validating asset /Game/src/syferfontein_1d_clear_puresky_4k.syferfontein_1d_clear_puresky_4k
[2024.08.05-15.23.15:573][271]AssetCheck: /Game/src/syferfontein_1d_clear_puresky_4k Validating asset
[2024.08.05-15.23.15:573][271]LogContentValidation: Display: Validating asset /Game/src/utility_box_01.utility_box_01
[2024.08.05-15.23.15:573][271]AssetCheck: /Game/src/utility_box_01 Validating asset
[2024.08.05-15.23.24:808][492]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.08.05-15.23.24:820][492]LogStall: Shutdown...
[2024.08.05-15.23.24:820][492]LogStall: Shutdown complete.
[2024.08.05-15.23.24:842][492]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.23.24:842][492]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.23.24:876][492]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.23.24:876][492]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.23.24:894][492]LogSlate: Window 'utility_box_02' being destroyed
[2024.08.05-15.23.24:909][492]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.23.24:909][492]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.23.24:928][492]LogSlate: Window 'EscapeXA - Unreal Editor' being destroyed
[2024.08.05-15.23.24:981][492]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
[2024.08.05-15.23.24:986][492]Cmd: QUIT_EDITOR
[2024.08.05-15.23.24:986][492]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.08.05-15.23.24:991][493]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.08.05-15.23.24:992][493]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2024.08.05-15.23.24:992][493]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2024.08.05-15.23.24:992][493]LogWorld: UWorld::CleanupWorld for DayFinalBossRoom, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.23.24:992][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.23.24:992][493]LogWorldMetrics: [Deinitialize]
[2024.08.05-15.23.24:992][493]LogWorldMetrics: [Clear]
[2024.08.05-15.23.24:997][493]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2024.08.05-15.23.25:000][493]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.23.25:000][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.23.25:002][493]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.23.25:002][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.23.25:003][493]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.23.25:003][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.23.25:005][493]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2024.08.05-15.23.25:005][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.08.05-15.23.25:117][493]LogStudioTelemetry: Ended StudioTelemetry Session
[2024.08.05-15.23.25:120][493]LogAnalyticsSessionSummarySender: Sent summary session report for: AppId=UEEditor.Rocket.Release SessionId={CA0AD246-A43C-4B26-8DFB-F3DECF893250}
[2024.08.05-15.23.25:123][493]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider
[2024.08.05-15.23.25:123][493]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session
[2024.08.05-15.23.25:123][493]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider
[2024.08.05-15.23.25:126][493]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerSDL)...
[2024.08.05-15.23.25:126][493]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.08.05-15.23.25:126][493]LogAudio: Display: Audio Device unregistered from world 'DayFinalBossRoom'.
[2024.08.05-15.23.25:126][493]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2024.08.05-15.23.25:172][493]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2024.08.05-15.23.25:172][493]LogAudio: Display: Audio Device Manager Shutdown
[2024.08.05-15.23.25:176][493]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.08.05-15.23.25:176][493]LogExit: Preparing to exit.
[2024.08.05-15.23.25:195][493]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.25:197][493]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.08.05-15.23.26:196][493]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2024.08.05-15.23.26:203][493]LogExit: Editor shut down
[2024.08.05-15.23.26:204][493]LogExit: Transaction tracking system shut down
[2024.08.05-15.23.26:278][493]LogExit: Object subsystem successfully closed.
[2024.08.05-15.23.26:338][493]LogShaderCompilers: Display: Shaders left to compile 0
[2024.08.05-15.23.27:164][493]MemoryProfiler: Shutdown
[2024.08.05-15.23.27:164][493]NetworkingProfiler: Shutdown
[2024.08.05-15.23.27:164][493]LoadingProfiler: Shutdown
[2024.08.05-15.23.27:164][493]TimingProfiler: Shutdown
[2024.08.05-15.23.27:521][493]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
[2024.08.05-15.23.27:521][493]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BCA0AD246-A43C-4B26-8DFB-F3DECF893250%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.4.3-34507850%2B%2B%2BUE5%2BRelease-5.4&UserID=68e14bdcac184929be978cca0888b4ac-000003e8%7C%7C68e14bdcac184929be978cca0888b4ac&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
[2024.08.05-15.23.27:522][493]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module
[2024.08.05-15.23.27:522][493]RenderDocPlugin: plugin has been unloaded.
[2024.08.05-15.23.27:525][493]LogPakFile: Destroying PakPlatformFile
[2024.08.05-15.23.27:608][493]LogExit: Exiting.
[2024.08.05-15.23.27:608][493]LogInit: Tearing down SDL.
[2024.08.05-15.23.27:619][493]Log file closed, 08/05/24 23:23:27